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RubberBanned_

Bad Idea role list

Oct 7th, 2017
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  1. VT
  2. Villager
  3. Neighbor
  4. Neighbor
  5. Lover
  6. Lover
  7. Cop*
  8. Cop*
  9. Cop* Neighbor
  10. Cop* Lover
  11. Seer*
  12. Seer*
  13. Seer* Neighbor
  14. Seer* Lover
  15. Tracker/Watcher (Randomly either Tracker or Watcher each night. Is not told which.)
  16. Tracker/Watcher
  17. Follower/Voyeur (Randomly either Follower or Voyeur each night. Is not told which.)
  18. Follower/Voyeur
  19. Universal Tracker (OS Tracker, OS Watcher, OS Follower, OS Voyeur. Does not know which action it uses.)
  20. Faith Healer
  21. Faith Healer
  22. Faith Healer Lover
  23. Roleblocker
  24. Roleblocker
  25. Weak Compulsive Bodyguard
  26. Reloader (Reloads one shot. Cannot go over maximum.)
  27. Compulsive Vig
  28. Compulsive Bus Driver
  29. Fruit Vendor
  30. Fruit Vendor Neighbor
  31. Mason
  32. Innocent Child CCK
  33. BP BP (Bulletproof Beloved Princess)
  34. Ascetic Miller
  35. Hated Supersaint (Hated doesn’t go away. Ever.)
  36. Devourer (Vig. Only works on Wafflecopters.)
  37. Dayvig (One shot per day.)
  38. Two-Shot Suicide Bomber
  39. One-Shot Town Recruiter
  40. One-Shot Daybloodhound
  41. Nexus
  42. Nexus
  43. Nexus
  44. Compulsive Even-Night Town Recruiter
  45. Rainbow Goo (Must pick this role. Turquoise, purple, silver, white, gray, and teal effects are disabled. Blue goo’s effect only works at night. Black goo’s effect turns targetters into more cult-aligned black goo, unlike in GI.)
  46. Mafia VT
  47. Mafia Monk
  48. Mafia Monk
  49. Mafia Monk
  50. Mafia Cop (always Sane)
  51. Mafia Neighbor
  52. Mafia Tracker
  53. Mafia Voyeur
  54. Mafia Godfather Miller
  55. Mafia True Godfather (Always inspects as town to Cops, regardless of their sanities. Inspects normally to Seers.)
  56. Mafia Compulsive Loyal Roleblocker (Can self-target only if there is no other option.)
  57. Mafia Nexus
  58. Mafia Bus Driver
  59. Loved Mafia (Loved doesn’t go away. Ever.)
  60. Mafia OS Compulsive Cult Recruiter (Compulsively recruit someone to the cult on n1 and only n1. Is mafia, not cult.)
  61. Werewolf Villager
  62. Werewolf Seer (always Sane)
  63. Werewolf Lover
  64. Werewolf Watcher
  65. Werewolf Follower
  66. Werewolf Faith Healer
  67. Vengeful Werewolf Supersaint
  68. Weak Werewolf (Dies if it kills scum. Kill still goes through.)
  69. Werewolf Green Goo
  70. Hirsute Alpha Werewolf
  71. Werewolf Roleblocker
  72. Wereprincess (Werewolf Beloved Princess)
  73. Alpha Werewolf Miller (Inspects as Mafia, but not Werewolf.)
  74. Werewolf Shooter (Has a gun and kills with it. No actual differences.)
  75. Realistic Werewolf (Can only perform the kill on days that are multiples of 28. Werewolf aligned.)
  76. Mafia Werewolf (Wins with either mafia or werewolves. Can do both kills.)
  77. Wafflecopter (New faction without kills.)
  78. Wafflecopter NLshifter (Compulsively target someone n1 and only n1. NLing will have the same effects as lynching the player you targeted for the rest of the game. (Yes, NL CAN become a jester and actually win the game.) Cannot be reloaded.)
  79. Wafflecopter Hypersaint (When the Hypersaint is lynched, everyone on the Hypersaint’s wagon dies as well.)
  80. Wafflecopter Magic School Bus (Once per game, randomly busdrive EVERYONE not on your team.)
  81. Wafflecopter Scrambler (Compulsively target two people n1 and only n1. At the start of n2, those two players unknowingly turn into Nexuses. Can be reloaded, and in that case must compulsively be used again.)
  82. Wafflecopter Two-Shot Reloader (Reloads one shot. Cannot go over maximum.)
  83. Wafflecopter Neighbor Lover
  84. Wafflecopter Confuser (Target someone. If they used an action with exactly one target, they target themselves in confusion instead.)
  85. Wafflecopter Traitor (NOT like normal Traitors! If any other Mafia and/or Werewolves are in the game, you are shown as their partner and can perform their kills, but you are not aligned with them. If either of the factions has only you in it, you lose their respective kills. If recruited, turns into a Vanilla of its faction)
  86. Wafflecopter Two-Shot Non-Consecutive Nymphorecruiter (Target a player to recruit them to the Wafflecopter faction and become Lovers with them.)
  87. Bulletproof Hated Survivor
  88. Lynchproof Survivor Compulsive Bodyguard
  89. Survivor Suicide Bomber (Day or night.)
  90. Survivor OS Rainbow Goo (Active. Turquoise, purple, silver, white, gray, and teal effects are disabled. Blue goo’s effect only works at night. Black goo’s effect turns targetters into more cult-aligned black goo, unlike in GI.)
  91. Lyncher (Random target. Target can be self.)
  92. Lyncher
  93. Jester (Win ends game)
  94. Lynchproof Jester
  95. Self-Aligned Psychotrooper Nexus (No kills. Nexus and Psychotrooper abilities are both active and can be used at the same time.)
  96. Luncher (Wins by getting a fruit from a Fruit Vendor. Win ends game.)
  97. Ugly Barnacle (Self-aligned without kills. If this role is alive after night 5, everyone else dies and this role wins.)
  98. Reborn Unimiller (Self-aligned with kills. Inspects as scum no matter the sanity of the inspection roles.)
  99. Chuck Norris (Must discard this role unless you get 2 of it. Self-aligned with unstoppable kills. Deathproof PGO Hypersaint.)
  100. Chuck Norris
  101.  
  102. *3 of these inspection roles are sane, 1 is insane, 1 is naive, 1 is paranoid, and 1 gets a random result each time. These are randomized pregame, and anyone with these roles is not told which variant they received.
  103.  
  104. Special rules:
  105. Neighbors are divided into three groups: the original group, the Neighborizer group, and the rainbow goo’s red goo power group. Someone can be in multiple groups, but this does not automatically pull all of the groups together.
  106.  
  107. Lovers are divided into two groups: the original group and the Nymphorecruiter group. Again, someone can be in multiple groups. This connects the groups’ lover abilities, but not their ability to all talk to each other.
  108.  
  109. All Cultists are linked.
  110.  
  111. If someone gets recruited to two or more different factions, they die.
  112.  
  113. If two or more people target the same Rainbow Goo, it can have different effects for each person.
  114.  
  115. Scum can use their actions and kill at the same time unless otherwise specified.
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