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Draven4

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Oct 23rd, 2019
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  1. PreprocessorDefinitions=
  2. Techniques=Tonemap
  3. TechniqueSorting=LightDoF_AutoFocus,LightDoF_Far,LightDoF_Near,LeiFx_Tech,Tint,FilmGrain2,AdvancedCRT,LumaSharpen,AdaptiveFog,FilmicAnamorphSharpen,Curves,LUT,Daltonize,FilmicPass,MagicBloom,Deband,Monochrome,KNearestNeighbors,NonLocalMeans,AdaptiveSharpen,MultiLUT,Mode1,Mode2,Mode3,SMAA,Before,After,StageDepth,MXAO,AmbientLight,Nightvision,SurfaceBlur,Crosshair,Depth3D,Technicolor,FXAA,ASCII,DepthHaze,Technicolor2,AspectRatioPS,DisplayDepth,Nostalgia,GaussianBlur,TiltShift,PerfectPerspective,Tonemap,GlitchB,TriDither,BloomAndLensFlares,UIDetect,UIDetect_Before,UIDetect_After,PPFXBloom,Border,UIMask_Top,UIMask_Bottom,PPFX_Godrays,HighPassSharp,Cartoon,Vibrance,Chromakey,HQ4X,PPFXSSDO,Vignette,CA,ChromaticAberration,RingDOF,MagicDOF,GP65CJ042DOF,MatsoDOF,MartyMcFlyDOF,HSLShift,Layer,DPX,ReflectiveBumpmapping,Levels,Emphasize,LevelsPlus,EyeAdaption,LiftGammaGain,CinematicDOF,HDR,MotionBlur,FilmGrain,Clarity,ColorMatrix,Colourfulness
  4.  
  5. [AdaptiveSharpen.fx]
  6. curveslope=0.500000
  7. curve_height=1.000000
  8. D_compr_high=0.500000
  9. D_compr_low=0.250000
  10. D_overshoot=0.009000
  11. L_compr_high=0.334000
  12. L_compr_low=0.167000
  13. L_overshoot=0.003000
  14. pm_p=0.700000
  15. scale_cs=0.056000
  16. scale_lim=0.100000
  17.  
  18. [Cartoon.fx]
  19. EdgeSlope=1.500000
  20. Power=1.500000
  21.  
  22. [CinematicDOF.fx]
  23. AutoFocusPoint=0.500000,0.500000
  24. AutoFocusTransitionSpeed=0.200000
  25. BlurQuality=5.000000
  26. BokehBusyFactor=0.500000
  27. FarPlaneMaxBlur=1.000000
  28. FNumber=2.800000
  29. FocalLength=120.000000
  30. FocusCrosshairColor=1.000000,0.000000,1.000000,1.000000
  31. FocusPlaneColor=0.000000,0.000000,1.000000
  32. HighlightAnamorphicAlignmentFactor=0.000000
  33. HighlightAnamorphicFactor=1.000000
  34. HighlightAnamorphicSpreadFactor=0.000000
  35. HighlightGainFarPlane=0.500000
  36. HighlightGainNearPlane=0.200000
  37. HighlightThresholdFarPlane=0.000000
  38. HighlightThresholdNearPlane=0.000000
  39. ManualFocusPlane=10.000000
  40. NearPlaneMaxBlur=1.000000
  41. OutOfFocusPlaneColor=0.800000,0.800000,0.800000
  42. OutOfFocusPlaneColorTransparency=0.700000
  43. PostBlurSmoothing=0.000000
  44. ShowCoCValues=0
  45. ShowOutOfFocusPlaneOnMouseDown=1
  46. UseAutoFocus=1
  47. UseMouseDrivenAutoFocus=1
  48.  
  49. [Clarity.fx]
  50. ClarityBlendIfDark=50
  51. ClarityBlendIfLight=205
  52. ClarityBlendMode=2
  53. ClarityDarkIntensity=0.400000
  54. ClarityLightIntensity=0.000000
  55. ClarityOffset=2.000000
  56. ClarityRadius=3
  57. ClarityStrength=0.400000
  58. ClarityViewBlendIfMask=0
  59. ClarityViewMask=0
  60.  
  61. [Curves.fx]
  62. Contrast=0.650000
  63. Formula=4
  64. Mode=0
  65.  
  66. [Emphasize.fx]
  67. BlendColor=0.000000,0.000000,0.000000
  68. BlendFactor=0.000000
  69. EffectFactor=0.900000
  70. FocusDepth=0.026000
  71. FocusEdgeDepth=0.050000
  72. FocusRangeDepth=0.001000
  73. Sphere_FieldOfView=75
  74. Sphere_FocusHorizontal=0.500000
  75. Sphere_FocusVertical=0.500000
  76. Spherical=0
  77.  
  78. [EyeAdaption.fx]
  79. fAdp_BrightenHighlights=0.100000
  80. fAdp_BrightenMidtones=0.200000
  81. fAdp_BrightenShadows=0.100000
  82. fAdp_DarkenHighlights=0.100000
  83. fAdp_DarkenMidtones=0.200000
  84. fAdp_DarkenShadows=0.100000
  85. fAdp_Delay=1.600000
  86. fAdp_Equilibrium=0.500000
  87. fAdp_Strength=1.000000
  88. fAdp_TriggerRadius=6.000000
  89.  
  90. [FakeHDR.fx]
  91. HDRPower=1.300000
  92. radius1=0.793000
  93. radius2=0.870000
  94.  
  95. [FineSharp.fx]
  96. cstr=0.900000
  97. lstr=1.490000
  98. pstr=1.272000
  99. sstr=2.000000
  100. xrep=0.250000
  101. xstr=0.190000
  102.  
  103. [HighPassSharpen.fx]
  104. HighPassBlendIfDark=0
  105. HighPassBlendIfLight=255
  106. HighPassBlendMode=1
  107. HighPassDarkIntensity=1.000000
  108. HighPassLightIntensity=1.000000
  109. HighPassSharpOffset=1.000000
  110. HighPassSharpRadius=1
  111. HighPassSharpStrength=0.400000
  112. HighPassViewBlendIfMask=0
  113. HighPassViewSharpMask=0
  114.  
  115. [HQ4X.fx]
  116. k=-1.100000
  117. lum_add=0.330000
  118. max_w=0.750000
  119. min_w=0.030000
  120. mx=1.000000
  121. s=1.500000
  122.  
  123. [Levels.fx]
  124. BlackPoint=16
  125. HighlightClipping=0
  126. WhitePoint=235
  127.  
  128. [LevelsPlus.fx]
  129. ACESLuminancePercentage=100,100,100
  130. ColorRangeShift=0.000000,0.000000,0.000000
  131. ColorRangeShiftSwitch=0
  132. enableACESFilmRec2020=0
  133. enableACESFilmRec2020old=0
  134. enableACESFitted=0
  135. EnableLevels=1
  136. HighlightClipping=0
  137. InputBlackPoint=0.062745,0.070588,0.078431
  138. InputGamma=1.000000,1.000000,1.000000
  139. InputWhitePoint=0.913725,0.870588,0.827451
  140. OutputBlackPoint=0.000000,0.000000,0.000000
  141. OutputWhitePoint=1.000000,1.000000,1.000000
  142.  
  143. [LiftGammaGain.fx]
  144. RGB_Gain=1.000000,1.000000,1.000000
  145. RGB_Gamma=1.000000,1.000000,1.000000
  146. RGB_Lift=1.000000,1.000000,1.000000
  147.  
  148. [Monochrome.fx]
  149. Monochrome_color_saturation=0.000000
  150. Monochrome_conversion_values=0.210000,0.720000,0.070000
  151. Monochrome_preset=0
  152.  
  153. [SMAA.fx]
  154. CornerRounding=25
  155. DebugOutput=0
  156. EdgeDetectionThreshold=0.050000
  157. EdgeDetectionType=1
  158. MaxSearchSteps=32
  159. MaxSearchStepsDiagonal=16
  160.  
  161. [Splitscreen.fx]
  162. splitscreen_mode=0
  163.  
  164. [Tonemap.fx]
  165. Bleach=0.790000
  166. Defog=0.000000
  167. Exposure=0.094000
  168. FogColor=0.000000,0.000000,1.000000
  169. Gamma=0.760000
  170. Saturation=0.299000
  171.  
  172. [Vibrance.fx]
  173. Vibrance=0.150000
  174. VibranceRGBBalance=1.000000,1.000000,1.000000
  175.  
  176. [Vignette.fx]
  177. Amount=-1.000000
  178. Center=0.500000,0.500000
  179. Radius=2.000000
  180. Ratio=1.000000
  181. Slope=2
  182. Type=0
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