Botherer

Generic Feature Ideas ???

Aug 8th, 2011
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  1. Analysis : Trainer Feature (Trainer Action, League Permitted)
  2. Prerequisites: Pokemon Trainer, 13 INT or WIS
  3. Daily – Every 5 levels gained, you may perform this Feature another time per day.
  4. Target: A Pokemon or Trainer
  5. Effect: Roll 1d20 and add your INT or WIS modifier. If the roll exceeds 12, for the remainder of the encounter, when you or the Pokemon active at the time of this feature’s declaration uses a move, Arms feature, or improvised attack on the target, subtract 2 from the Accuracy Check. Using Analysis on a second target in the same encounter undoes Analysis’ effect on previous targets.
  6.  
  7. Provocation: Trainer Feature (Free Action, League Illegal)
  8. Prerequisites: Pokemon Trainer, 14 CHA
  9. Daily – Every 8 levels gained, you may perform this Feature another time per day.
  10. Target: Pokemon or Trainers
  11. Trigger: An ally is targeted by a move, Arms feature, or improvised attack
  12. Effect: Roll 1d20 and add your CHA modifier. If the result exceeds 15, you provoke the target into attacking you instead this turn. If the target has no method of reaching you with their originally selected attack, they may use a different move or damage dealing feature instead if it can reach you. If the target possesses no such move or feature, they may perform a feature that doesn’t deal damage, but must shift towards you.
  13.  
  14. Show Me Some Effort: Trainer Feature (Static, League Permitted)
  15. Prerequisites: Pokemon Trainer, 16 STR
  16. Static
  17. Trigger: Your Pokemon reaches a level evenly divisible by 10
  18. Effect: One of your Pokemon’s stats is randomly raised by 1. To determine what stat is raised, roll 1d6. On 1, the HP stat is raised. On 2, the Attack stat is raised. On 3, the Defense stat is raised. On 4, the Special Attack stat is raised. On 5, the Special Defense stat is raised. On 6, the Speed stat is raised. If that extra point upsets any Base Relation, on each level up afterwards the pokemon must put stat points into the appropriate stats to correct the ruined Base Relation.
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