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- options:
- Version: 1.2
- script load:
- if {toolid::*} is not set:
- set {toolid::*} to 0
- on join:
- if {stone::%player%} is not set:
- set {stone::%player%} to 0
- if {ores::%player%} is not set:
- set {ores::%player%} to 0
- if {kills::%player%} is not set:
- set {kills::%player%} to 0
- command /stattrak [<text>]:
- trigger:
- if arg 1 is not set:
- send "&8* &cPoprawne uzycie: /stattrak <kilof|miecz>"
- if arg 1 is "kilof":
- if player is holding pickaxe:
- send "&8* &7Utworzyles kilof &b[StatTrak]&7!"
- set name of player's tool to "&b[StatTrak] &eKilof"
- set lore of player's tool to "&8* &cO uzytkowniku:||&8* &7Wlasciciel: &e%player%||&8* &7Wykopany kamien: &e%{stone::%player%}%||&8* &7Wykopane rudy: &e%{ores::%player%}%||&8{toolid::*}"
- add 1 to {toolid::*}
- if arg 1 is "miecz":
- if player is holding sword:
- send "&8* &7Utworzyles miecz &b[StatTrak]&7!!"
- set name of player's tool to "&b[StatTrak] &eMiecz"
- set lore of player's tool to "&8* &cO uzytkowniku:||&8* &7Wlasciciel: &e%player%||&8* &7Zabojstwa: &e%{kills::%player%}%"
- on break of stone:
- if name of player's tool is "&b[StatTrak] &eKilof" or "&0[StatTrak*] &eKilof" or "&a[StatTrak*] &eKilof":
- add 1 to {stone::%player%}
- set lore of player's tool to "&8* &cO uzytkowniku:||&8* &7Wlasciciel: &e%player%||&8* &7Wykopany kamien: &e%{stone::%player%}%||&8* &7Wykopane rudy: &e%{ores::%player%}%"
- if {stone::%player%} >= 1000:
- if name of player's tool is "&b[StatTrak] &eKilof":
- set name of player's tool to "&0[StatTrak*] &eKilof"
- if {stone::%player%} < 1000:
- set name of player's tool to "&b[StatTrak] &eKilof"
- else:
- stop
- on mine of any ore:
- if name of player's tool is "&b[StatTrak] &eKilof" or "&0[StatTrak*] &eKilof" or "&a[StatTrak*] &eKilof":
- add 1 to {ores::%player%}
- set lore of player's tool to "&8* &cO uzytkowniku:||&8* &7Wlasciciel: &e%player%||&8* &7Wykopany kamien: &e%{stone::%player%}%||&8* &7Wykopane rudy: &e%{ores::%player%}%"
- if {ores::%player%} >= 1000:
- if name of player's tool is "&b[StatTrak] &eKilof":
- set name of player's tool to "&a[StatTrak*] &eKilof"
- if {ores::%player%} < 1000:
- set name of player's tool to "&b[StatTrak] &eKilof"
- else:
- stop
- on death:
- if victim is a player:
- if attacker is a player:
- if name of attacker's tool is "&b[StatTrak] &eMiecz" or "&4[StatTrak*] &eMiecz":
- add 1 to {kills::%attacker%}
- set lore of attacker's tool to "&8* &cO uzytkowniku:||&8* &7Wlasciciel: &e%attacker%||&8* &7Zabojstwa: &e%{kills::%attacker%}%||&8* &7Ostatnia ofiara: &e%victim%"
- if {kills::%attacker%} >= 100:
- if name of attacker's tool is "&b[StatTrak] &eMiecz":
- set name of attacker's tool to "&4[StatTrak*] &eMiecz"
- if {kills::%attacker%} < 100:
- set name of attacker's tool to "&b[StatTrak] &eMiecz"
- else:
- stop
- command /test:
- trigger:
- send "%{toolid}%"
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