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Jun 1st, 2020
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  1. Update Build 25546:
  2.  
  3. Darkest Dungeon
  4. Fixed - Faster drag detection was restored back for single player(dragging should be less laggy)
  5. CRASH FIX: Attack Friendly Actouts of Siren controlled heroes will no longer cause a game crash.
  6.  
  7. The Butcher’s Circus
  8. Improved Results screen logic to help prevent the player from being stuck in an animation.
  9. Fixed an issue with Prestige results should no longer become inaccurate after the second match or later since booting the game.
  10. Fixed an issue with the results screen sometimes showing max prestige even without opening all rewards.
  11. Fix for the MaxPrestige achievement, it should no longer falsely trigger.
  12. Fixed - On results screen, opponent corpses use the visual variant of your heroes, not theirs which resulted in visual errors for some.
  13.  
  14. Update Build 25544:
  15.  
  16. Darkest Dungeon
  17. Potential fix for random crashes during circus logic(circus, matchmaking, fights...)
  18. Fixed multiple dazed heroes are causing softlock in match due AI not selecting any of them
  19. Fixed game crashes on provision screen
  20. Fixed an issue with requesting info from server
  21.  
  22. Update Build 25538:
  23.  
  24. Darkest Dungeon
  25. Fixed softlock when using Guard Break skills while The Butcher's Circus is not installed
  26.  
  27. The Butcher’s Circus
  28. Fixed visual hero mods resulting in multiplayer heroes appearing as white boxes
  29. Fixed an issue that caused single player hero mods to inadvertently cause desyncs in multiplayer.
  30.  
  31. Modding
  32. Fixed “.battle_complete_combat_skill_id skillname” no longer triggering .type "move" skills
  33. Fixed “.kill target effect” to work as before
  34. Fixed an issue that caused “move” type skills to not apply buffs.
  35. Fixed an issue that caused death effects to apply on both allies and enemies
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