Gostrondude

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Jan 3rd, 2018
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  1. --[[
  2. ____ _ ____ _ ____ __ __ ____
  3. | _ \ ___ ___| | ___ _|___ \ _ _( )___ / ___| \/ | _ \ ___
  4. | |_) / _ \ / __| |/ / | | | __) | | | |// __| | | | |\/| | | | / __|
  5. | _ < (_) | (__| <| |_| |/ __/| |_| | \__ \ | |___| | | | |_| \__ \
  6. |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/ \____|_| |_|____/|___/
  7. |___/
  8. --]]
  9.  
  10. local ADMINS = {}
  11. local BANS = {}
  12.  
  13. function _G.ADD_ADMIN(ID) table.insert(ADMINS, ID) end
  14. function _G.ADD_BAN(ID) table.insert(BANS, ID) end
  15.  
  16. local VERSION = 'unOfficial 1.8.1'
  17. local UPDATED = '2017/10/05'
  18. local CHANGELOG = {
  19. ' Update: 10/10/2017',
  20. ' * R15 patch',
  21. ' * Remade "shutdown" command',
  22. ' + Added "mark" command',
  23. ' + Added "freecam" command',
  24. ' + Added "tocam" command',
  25. ' + Added "fegod" command',
  26. ' + Added "light" command'
  27. }
  28.  
  29. local CREDITS = [[
  30. Rocky2u - lol
  31. veinyrox - ;crash
  32. Harkinian - half of the message function.
  33. Moon - cmd bar addon idea.
  34. N3xul - Fixing stuff because of ROBLOX Update.
  35. MightyDantheman - Fixes & New Commands
  36. ]]
  37.  
  38. local _CORE = game:GetService('CoreGui')
  39. local _LIGHTING = game:GetService('Lighting')
  40. local _NETWORK = game:GetService('NetworkClient')
  41. local _PLAYERS = game:GetService('Players')
  42.  
  43. local LP = _PLAYERS.LocalPlayer
  44. local MOUSE = LP:GetMouse()
  45.  
  46. local SERVER_LOCKED = false
  47. local SHOWING_MESSAGE = false
  48.  
  49. local SERVICES = {}
  50. SERVICES.EVENTS = {}
  51.  
  52. local COMMANDS = {}
  53. local STD = {}
  54. local JAILED = {}
  55. local KICKS = {}
  56. local LOOPED_H = {}
  57. local LOOPED_K = {}
  58.  
  59. local C_PREFIX = ';'
  60. local SPLIT = ' '
  61.  
  62. local NEW = LoadLibrary('RbxUtility').Create
  63.  
  64. function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(PLAYER) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
  65. function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
  66. function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
  67. function CHECK_ADMIN(PLAYER) if FIND_IN_TABLE(ADMINS, PLAYER.userId) then return true elseif PLAYER.userId == LP.userId then return true end end
  68. function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
  69. function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
  70. function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
  71. function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  72. function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
  73. function ECOMMAND(STRING, SPEAKER) repeat if STRING:find(' ') then STRING = STRING:gsub(' ', ' ') end until not STRING:find(' ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
  74. function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
  75.  
  76. function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
  77. function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
  78. function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
  79.  
  80. local STUFF = '[ Rocky2u\'s CMDs ] : '
  81. local NOCLIP, JESUSFLY, SWIM = false, false, false
  82.  
  83. _PLAYERS.PlayerAdded:connect(function(PLAYER)
  84. if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  85. if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
  86. UPDATE_CHAT(PLAYER)
  87. if CHECK_ADMIN(PLAYER) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
  88. end)
  89.  
  90. game:GetService('RunService').Stepped:connect(function()
  91. for i,v in pairs(_PLAYERS:GetPlayers()) do
  92. if FIND_IN_TABLE(KICKS, v) then KICK(v) end
  93. if FIND_IN_TABLE(LOOPED_H, v.Name) then
  94. v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
  95. end
  96. if FIND_IN_TABLE(LOOPED_K, v.Name) then
  97. v.Character:BreakJoints()
  98. end
  99. end
  100. if NOCLIP then
  101. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
  102. elseif JESUSFLY then
  103. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
  104. elseif SWIM then
  105. if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
  106. end
  107. end)
  108.  
  109. function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
  110.  
  111. function GET_PLAYER(NAME, SPEAKER)
  112. local NAME_TABLE = {}
  113. NAME = NAME:lower()
  114. if NAME == 'me' then
  115. table.insert(NAME_TABLE, SPEAKER.Name)
  116. elseif NAME == 'others' then
  117. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
  118. elseif NAME == 'all' then
  119. for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
  120. elseif NAME == 'random' then
  121. table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
  122. elseif NAME == 'team' then
  123. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
  124. elseif NAME == 'nonadmins' then
  125. for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  126. elseif NAME == 'admins' then
  127. for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
  128. elseif NAME == 'nonfriends' then
  129. for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  130. elseif NAME == 'friends' then
  131. for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
  132. elseif NAME == 'nbcs' then
  133. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
  134. elseif NAME == 'bcs' then
  135. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
  136. elseif NAME == 'tbcs' then
  137. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  138. elseif NAME == 'obcs' then
  139. for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
  140. else
  141. for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
  142. end
  143. return NAME_TABLE
  144. end
  145.  
  146. local SI = 'rbxasset://textures/blackBkg_square.png'
  147.  
  148. function LOAD_DATA()
  149. local DATA = Instance.new('Folder')
  150.  
  151. GUIS = Instance.new('Folder', DATA)
  152. HUMANOIDS = Instance.new('Folder', DATA)
  153. OTHER = Instance.new('Folder', DATA)
  154.  
  155. MAIN_GUI = Instance.new('ScreenGui', GUIS)
  156. MAIN_GUI.Name = 'seth_main'
  157. NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
  158. NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
  159. local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
  160. NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  161. NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  162. NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  163. NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  164. NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  165. NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  166. NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
  167.  
  168. local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
  169. NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
  170. NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  171. NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  172. NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  173. NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  174. NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
  175. NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  176. NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  177. NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  178. NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  179. NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
  180. local Y_CHANGES = 0
  181. for i,v in pairs(CHANGELOG) do
  182. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
  183. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
  184. Y_CHANGES = Y_CHANGES + 30
  185. end
  186. NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
  187. NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
  188. NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
  189.  
  190. NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
  191. NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
  192.  
  193. CMD_BAR_H = Instance.new('ScreenGui', GUIS)
  194. CMD_BAR_H.Name = 'cmdbar_seth'
  195. NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
  196. NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
  197. NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
  198.  
  199. local NOTIFY_H = Instance.new('ScreenGui', GUIS)
  200. NOTIFY_H.Name = 'notify_seth'
  201. local N = Instance.new('Frame', NOTIFY_H)
  202. N.Name = 'notify'
  203. N.BackgroundColor3 = C3(0, 0, 0)
  204. N.BackgroundTransparency = 0.5
  205. N.BorderSizePixel = 0
  206. N.Position = UDim2.new(0, -225, 0.6, 0)
  207. N.Size = UDim2.new(0, 225, 0, 30)
  208. local BAR = Instance.new('Frame', N)
  209. BAR.Name = ''
  210. BAR.BackgroundColor3 = C3(255, 255, 255)
  211. BAR.BackgroundTransparency = 0.5
  212. BAR.BorderSizePixel = 0
  213. BAR.Position = UDim2.new(0, 0, 1, 0)
  214. BAR.Size = UDim2.new(1, 0, 0, 5)
  215. local TEXT = Instance.new('TextLabel', N)
  216. TEXT.Name = 'text'
  217. TEXT.BackgroundTransparency = 1
  218. TEXT.BorderSizePixel = 0
  219. TEXT.Size = UDim2.new(1, 0, 1, 0)
  220. TEXT.Font = 'SourceSansBold'
  221. TEXT.TextColor3 = C3(255, 255, 255)
  222. TEXT.TextSize = 18
  223. TEXT.TextXAlignment = 'Left'
  224.  
  225. PAPER_MESH = Instance.new('BlockMesh', OTHER)
  226. PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
  227.  
  228. JAIL = Instance.new('Model', OTHER)
  229. JAIL.Name = 'JAIL'
  230. local B = Instance.new('Part', JAIL)
  231. B.Name = 'BUTTOM'
  232. B.BrickColor = BrickColor.new('Black')
  233. B.Transparency = 0.5
  234. B.Anchored = true
  235. B.Locked = true
  236. B.Size = Vector3.new(6, 1, 6)
  237. B.TopSurface = 'Smooth'
  238. B.BottomSurface = 'Smooth'
  239. local M = Instance.new('Part', JAIL)
  240. M.Name = 'MAIN'
  241. M.BrickColor = BrickColor.new('Black')
  242. M.Transparency = 1
  243. M.Anchored = true
  244. M.CanCollide = false
  245. M.Locked = true
  246. M.Position = B.Position + Vector3.new(0, 3, 0)
  247. M.Size = Vector3.new(1, 1, 1)
  248. local P1 = Instance.new('Part', JAIL)
  249. P1.BrickColor = BrickColor.new('Black')
  250. P1.Transparency = 1
  251. P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
  252. P1.Rotation = Vector3.new(0, 90, 0)
  253. P1.Anchored = true
  254. P1.Locked = true
  255. P1.Size = Vector3.new(1, 6, 6)
  256. local P2 = Instance.new('Part', JAIL)
  257. P2.BrickColor = BrickColor.new('Black')
  258. P2.Transparency = 1
  259. P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
  260. P2.Rotation = Vector3.new(-180, 0, -180)
  261. P2.Anchored = true
  262. P2.Locked = true
  263. P2.Size = Vector3.new(1, 6, 4)
  264. local P3 = Instance.new('Part', JAIL)
  265. P3.BrickColor = BrickColor.new('Black')
  266. P3.Transparency = 1
  267. P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
  268. P3.Rotation = Vector3.new(0, 0, 0)
  269. P3.Anchored = true
  270. P3.Locked = true
  271. P3.Size = Vector3.new(1, 6, 4)
  272. local P4 = Instance.new('Part', JAIL)
  273. P4.BrickColor = BrickColor.new('Black')
  274. P4.Transparency = 1
  275. P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
  276. P4.Rotation = Vector3.new(0, 90, 0)
  277. P4.Anchored = true
  278. P4.Locked = true
  279. P4.Size = Vector3.new(1, 6, 4)
  280. local TOP = Instance.new('Part', JAIL)
  281. TOP.BrickColor = BrickColor.new('Black')
  282. TOP.Transparency = 0.5
  283. TOP.Position = B.Position + Vector3.new(0, 7, 0)
  284. TOP.Rotation = Vector3.new(0, 0, 0)
  285. TOP.Anchored = true
  286. TOP.Locked = true
  287. TOP.Size = Vector3.new(6, 1, 6)
  288. TOP.TopSurface = 'Smooth'
  289. TOP.BottomSurface = 'Smooth'
  290.  
  291. ROCKET = Instance.new('Part', OTHER)
  292. ROCKET.Name = 'rocket_seth'
  293. ROCKET.CanCollide = false
  294. ROCKET.Size = Vector3.new(2, 5, 2)
  295. Instance.new('CylinderMesh', ROCKET)
  296. local F = Instance.new('Part', ROCKET)
  297. F.BrickColor = BrickColor.new('Black')
  298. F.CanCollide = false
  299. F.Size = Vector3.new(2, 0.2, 2)
  300. Instance.new('CylinderMesh', F)
  301. local PE = Instance.new('ParticleEmitter', F)
  302. PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
  303. PE.Size = NumberSequence.new(0.2)
  304. PE.Texture = 'rbxassetid://17238048'
  305. PE.LockedToPart = true
  306. PE.Lifetime = NumberRange.new(0.2)
  307. PE.Rate = 50
  308. PE.Speed = NumberRange.new(-20)
  309. local TOP = Instance.new('Part', ROCKET)
  310. TOP.CanCollide = false
  311. TOP.Shape = 'Ball'
  312. TOP.Size = Vector3.new(2, 2, 2)
  313. TOP.TopSurface = 'Smooth'
  314. TOP.BottomSurface = 'Smooth'
  315. local BF = Instance.new('BodyForce', ROCKET)
  316. BF.Name = 'force'
  317. BF.Force = Vector3.new(0, 0, 0)
  318. local W1 = Instance.new('Weld', ROCKET)
  319. W1.Part0 = ROCKET
  320. W1.Part1 = F
  321. W1.C1 = CFrame.new(0, 2.6, 0)
  322. local W2 = Instance.new('Weld', ROCKET)
  323. W2.Part0 = ROCKET
  324. W2.Part1 = TOP
  325. W2.C1 = CFrame.new(0, -2.6, 0)
  326.  
  327. ALIEN_H = Instance.new('Accessory', OTHER)
  328. local H = Instance.new('Part', ALIEN_H)
  329. H.Name = 'Handle'
  330. H.Size = Vector3.new(2, 2.4, 2)
  331. local HA = Instance.new('Attachment', H)
  332. HA.Name = 'HatAttachment'
  333. HA.Position = Vector3.new(0, 0.15, 0)
  334. local SM = Instance.new('SpecialMesh', H)
  335. SM.MeshId = 'rbxassetid://13827689'
  336. SM.MeshType = 'FileMesh'
  337. SM.Scale = Vector3.new(1, 1.02, 1)
  338. SM.TextureId = 'rbxassetid://13827796'
  339.  
  340. local S = Instance.new('Model', OTHER) S.Name = 'swastika'
  341. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  342. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  343. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  344. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  345. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  346. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  347. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  348. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  349. NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
  350.  
  351. CMD_BAR_H.Parent = _CORE
  352. end
  353.  
  354. local RS = game:GetService('RunService').RenderStepped
  355.  
  356. function OPEN_MAIN()
  357. SETH_MAIN = MAIN_GUI:Clone()
  358.  
  359. local BUTTONS = SETH_MAIN.main.holder.buttons
  360. local HOLDERS = SETH_MAIN.main.holder.holders
  361.  
  362. for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
  363. v.MouseButton1Down:connect(function(X, Y)
  364. OPEN_TAB(v.Name)
  365. if not v:FindFirstChild('circle') then
  366. local C = Instance.new('ImageLabel', v)
  367. C.BackgroundTransparency = 1
  368. C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
  369. C.Size = UDim2.new(0, 0, 0, 0)
  370. C.ZIndex = v.ZIndex
  371. C.Image = 'rbxassetid://200182847'
  372. C.ImageColor3 = C3(0, 100, 255)
  373. C.Name = 'circle'
  374. C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
  375. for i = 0, 1, 0.03 do
  376. C.ImageTransparency = i
  377. RS:wait()
  378. end
  379. C:destroy()
  380. end
  381. end)
  382. end
  383.  
  384. HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
  385. game:GetService('RunService').Stepped:connect(function()
  386. if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
  387. if not workspace.FilteringEnabled then
  388. HOLDERS.server.fe.Text = ' FilteringEnabled | false'
  389. else
  390. HOLDERS.server.fe.Text = ' FilteringEnabled | true'
  391. end
  392. HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
  393. HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
  394. HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
  395. end
  396. end)
  397.  
  398. function UPDATE_ADMINS()
  399. HOLDERS.admins:ClearAllChildren()
  400. HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
  401. local Y_ADMINS = 5
  402. for i,v in pairs(ADMINS) do
  403. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
  404. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
  405. HOLDERS.admins[v].update.MouseButton1Down:connect(function()
  406. table.remove(ADMINS, i)
  407. UPDATE_ADMINS()
  408. end)
  409. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
  410. Y_ADMINS = Y_ADMINS + 30
  411. end
  412. HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
  413. spawn(function()
  414. for i,v in pairs(HOLDERS.admins:GetChildren()) do
  415. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  416. end
  417. end)
  418. end
  419. UPDATE_ADMINS()
  420.  
  421. function UPDATE_BANS()
  422. HOLDERS.bans:ClearAllChildren()
  423. HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
  424. local Y_BANS = 5
  425. for i,v in pairs(BANS) do
  426. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
  427. NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
  428. HOLDERS.bans[v].update.MouseButton1Down:connect(function()
  429. table.remove(BANS, i)
  430. UPDATE_BANS()
  431. end)
  432. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
  433. Y_BANS = Y_BANS + 30
  434. end
  435. HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
  436. spawn(function()
  437. for i,v in pairs(HOLDERS.bans:GetChildren()) do
  438. v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
  439. end
  440. end)
  441. end
  442. UPDATE_BANS()
  443.  
  444. local function DISPLAY_CMDS()
  445. local Y_COMMANDS = 0
  446. for i,v in pairs(COMMANDS) do
  447. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  448. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  449. Y_COMMANDS = Y_COMMANDS + 25
  450. end
  451. end
  452. DISPLAY_CMDS()
  453.  
  454. HOLDERS.search.Changed:connect(function()
  455. if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
  456. if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
  457. if HOLDERS.search.Text ~= '' then
  458. if not HOLDERS.search.Text:find(' ') then
  459. HOLDERS.cmds:ClearAllChildren()
  460. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  461. local Y_COMMANDS = 0
  462. for i,v in pairs(COMMANDS) do
  463. if v.N:find(HOLDERS.search.Text) then
  464. HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
  465. NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
  466. HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
  467. Y_COMMANDS = Y_COMMANDS + 25
  468. end
  469. end
  470. end
  471. else
  472. HOLDERS.cmds:ClearAllChildren()
  473. HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
  474. DISPLAY_CMDS()
  475. end
  476. end
  477. end
  478. end)
  479.  
  480. local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
  481. local Y_FUN = 5
  482. for i,v in pairs(FUN) do
  483. NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
  484. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
  485. Y_FUN = Y_FUN + 30
  486. end
  487. HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
  488. for i,v in pairs(HOLDERS.fun:GetChildren()) do
  489. NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
  490. v.load.MouseButton1Down:connect(function()
  491. if v.Name == 'balefire' then LOAD_BALEFIRE()
  492. elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
  493. elseif v.Name == 'trowel' then LOAD_TROWEL()
  494. elseif v.Name == 'path giver' then LOAD_PATH()
  495. elseif v.Name == 'orbital strike' then LOAD_STRIKE()
  496. end
  497. end)
  498. end
  499.  
  500. SETH_MAIN.main.close.MouseButton1Down:connect(function()
  501. SETH_MAIN:destroy()
  502. end)
  503.  
  504. SETH_MAIN.Parent = _CORE
  505. end
  506.  
  507. LOAD_DATA()
  508.  
  509. --/ TOOLS
  510.  
  511. function LOAD_BALEFIRE()
  512. local HB = Instance.new('HopperBin', LP.Backpack)
  513. HB.Name = 'balefire'
  514.  
  515. local function BF(P)
  516. for i = 1, 50 do
  517. local E = Instance.new('Explosion', workspace)
  518. E.BlastRadius = 3
  519. E.BlastPressure = 999999
  520. E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
  521. end
  522. end
  523.  
  524. FIRED = false
  525. local function FIRE(M)
  526. if not FIRED then
  527. FIRED = true
  528. BF(M.Hit.p)
  529. wait(0.25)
  530. FIRED = false
  531. end
  532. end
  533.  
  534. HB.Selected:connect(function(M)
  535. M.Button1Down:connect(function()
  536. FIRE(M)
  537. end)
  538. end)
  539. end
  540.  
  541. function LOAD_TROWEL()
  542. local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
  543. NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
  544. NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
  545. NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
  546.  
  547. local HEIGHT = 5
  548. local SPEED = 0.05
  549. local WIDTH = 15
  550.  
  551. function BRICK(CF, P, C)
  552. local B = Instance.new('Part')
  553. B.BrickColor = C
  554. B.CFrame = CF * CFrame.new(P + B.Size / 2)
  555. B.Parent = game.Workspace
  556. B:MakeJoints()
  557. B.Material = 'Neon'
  558. return B, P + B.Size
  559. end
  560.  
  561. function BW(CF)
  562. local BC = BrickColor.Random()
  563. local B = {}
  564. assert(WIDTH > 0)
  565. local Y = 0
  566. while Y < HEIGHT do
  567. local P
  568. local X = -WIDTH / 2
  569. while X < WIDTH / 2 do
  570. local brick
  571. brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
  572. X = P.x
  573. table.insert(B, brick)
  574. wait(SPEED)
  575. end
  576. Y = P.y
  577. end
  578. return B
  579. end
  580.  
  581. function S(A)
  582. if math.abs(A.x) > math.abs(A.z) then
  583. if A.x > 0 then
  584. return Vector3.new(1, 0, 0)
  585. else
  586. return Vector3.new(-1, 0, 0)
  587. end
  588. else
  589. if A.z > 0 then
  590. return Vector3.new(0, 0, 1)
  591. else
  592. return Vector3.new(0, 0, -1)
  593. end
  594. end
  595. end
  596.  
  597. T.Enabled = true
  598. T.Activated:connect(function()
  599. if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
  600. T.Enabled = false
  601. T.Handle.build:Play()
  602. BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
  603. T.Enabled = true
  604. end
  605. end)
  606. end
  607.  
  608. function LOAD_PATH()
  609. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
  610.  
  611. local function PATH(M, C)
  612. if ENABLED and LP.Character then
  613. if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
  614. local hit = M.Target
  615. local point = M.Hit.p
  616. local P = Instance.new('Part', workspace.paths_seth)
  617. P.BrickColor = C
  618. P.Material = 'Neon'
  619. P.Transparency = 0.75
  620. P.Anchored = true
  621. P.Size = Vector3.new(20, 1, 20)
  622. P.Velocity = M.Hit.lookVector * 75
  623. P.BottomSurface = 'Smooth'
  624. P.TopSurface = 'Smooth'
  625. P.CFrame = CFrame.new(LP.Character.Head.Position)
  626. P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
  627. P.CFrame = CFrame.new(P.Position, point)
  628. wait()
  629. PATH(M, C)
  630. end
  631. end
  632.  
  633. local function SELECTED(M)
  634. M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
  635. M.Button1Up:connect(function() ENABLED = false end)
  636. M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
  637. end
  638.  
  639. HB.Selected:connect(SELECTED)
  640. end
  641.  
  642. function LOAD_STRIKE()
  643. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
  644.  
  645. local function SHOOT(T)
  646. if ENABLED then
  647. local P0 = CFrame.new(0, 1500, 0)
  648. P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
  649. local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
  650. SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
  651.  
  652. local M = Instance.new('Model', workspace)
  653. NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
  654. NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
  655. NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
  656.  
  657. for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
  658. M:destroy()
  659. end
  660. end
  661.  
  662. HB.Selected:connect(function(M)
  663. if not workspace:FindFirstChild('orbital_seth') then
  664. SATELITE = Instance.new('Part', workspace)
  665. SATELITE.Name = 'orbital_seth'
  666. SATELITE.Position = Vector3.new(0, 1500, 0)
  667. SATELITE.Anchored = true
  668. SATELITE.CanCollide = false
  669. SATELITE.Size = Vector3.new(5, 16.8, 5)
  670. NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
  671. end
  672. M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
  673. M.Button1Up:connect(function() ENABLED = false end)
  674. end)
  675. end
  676.  
  677. function FIND_IN_TABLE(TABLE, NAME)
  678. for i,v in pairs(TABLE) do
  679. if v == NAME then
  680. return true
  681. end
  682. end
  683. return false
  684. end
  685.  
  686. function GET_IN_TABLE(TABLE, NAME)
  687. for i = 1, #TABLE do
  688. if TABLE[i] == NAME then
  689. return i
  690. end
  691. end
  692. return false
  693. end
  694.  
  695. local NOTIFY_1 = false
  696. local NOTIFY_2 = false
  697.  
  698. function NOTIFY(M, R, G, B)
  699. spawn(function()
  700. repeat wait() until not NOTIFY_1
  701. local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
  702. if NOTIFY_SETH then
  703. NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
  704. NOTIFY_SETH.notify.text.Text = ' ' .. M
  705. repeat wait() until not NOTIFY_1
  706. NOTIFY_1 = true
  707. wait(0.5)
  708. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
  709. wait(0.5)
  710. repeat wait() until not NOTIFY_2
  711. NOTIFY_1 = false
  712. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  713. wait(0.5)
  714. NOTIFY_2 = true
  715. wait(2.5)
  716. NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
  717. end
  718. wait(1)
  719. NOTIFY_SETH:destroy()
  720. NOTIFY_2 = false
  721. end)
  722. end
  723.  
  724. function KICK(P)
  725. spawn(function()
  726. for i = 1,5 do
  727. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then
  728. P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
  729. local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
  730. spawn(function()
  731. repeat wait()
  732. if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
  733. until not _PLAYERS:FindFirstChild(P.Name)
  734. end)
  735. P.Character.HumanoidRootPart.Anchored = true
  736. end
  737. end
  738. end)
  739. end
  740.  
  741. _PLAYERS.PlayerRemoving:connect(function(P)
  742. if FIND_IN_TABLE(KICKS, P) then
  743. for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
  744. NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
  745. end
  746. if FIND_IN_TABLE(JAILED, P.Name) then
  747. for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
  748. end
  749. end)
  750.  
  751. function FIX_LIGHTING()
  752. _LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
  753. _LIGHTING.Brightness = 1
  754. _LIGHTING.GlobalShadows = true
  755. _LIGHTING.Outlines = false
  756. _LIGHTING.TimeOfDay = 14
  757. _LIGHTING.FogEnd = 100000
  758. end
  759.  
  760. function COLOR(PLAYER, BCOLOR)
  761. for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
  762. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  763. for i,v in pairs(PLAYER.Character:GetChildren()) do
  764. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  765. v.BrickColor = BrickColor.new(BCOLOR)
  766. elseif v:IsA('Accessory') then
  767. v.Handle.BrickColor = BrickColor.new(BCOLOR)
  768. for a,b in pairs(v.Handle:GetChildren()) do
  769. if b:IsA('SpecialMesh') then
  770. b.TextureId = ''
  771. end
  772. end
  773. end
  774. end
  775. end
  776.  
  777. game:GetService('Players').LocalPlayer.CharacterAdded:connect(function()
  778. local cam = workspace.CurrentCamera
  779. game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled = false
  780. cam.CameraSubject = game:GetService('Players').LocalPlayer.Character:WaitForChild('Humanoid')
  781. cam.CameraType = 'Custom'
  782. end)
  783.  
  784. local fa = false
  785. local cam = workspace.CurrentCamera
  786. local cam1 = 0
  787. local cam2 = 0
  788. local cam3 = 0
  789. local k1 = false
  790. local k2 = false
  791. local k3 = false
  792. local k4 = false
  793. local k5 = false
  794. local k6 = false
  795. local cs = 0.5
  796. function movecam()
  797. local fc = game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')
  798. if fa == false then
  799. repeat
  800. if game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then
  801. local fp = fc.Position
  802. fc.CFrame = CFrame.new(Vector3.new(fp.X,fp.Y+cam3,fp.Z),cam.CFrame.p)*CFrame.new(cam2,0,cam1)
  803. fa = true
  804. end
  805. game:GetService('RunService').RenderStepped:Wait()
  806. until not game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC')
  807. fa = false
  808. end
  809. end
  810. function kp1(inputObject, gameProcessedEvent)
  811. if not gameProcessedEvent and game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then
  812. if inputObject.KeyCode == Enum.KeyCode.W or inputObject.KeyCode == Enum.KeyCode.Up then
  813. k1 = true
  814. cam1 = cs
  815. end
  816. if inputObject.KeyCode == Enum.KeyCode.S or inputObject.KeyCode == Enum.KeyCode.Down then
  817. k2 = true
  818. cam1 = (cs*-1)
  819. end
  820. if inputObject.KeyCode == Enum.KeyCode.A or inputObject.KeyCode == Enum.KeyCode.Left then
  821. k3 = true
  822. cam2 = cs
  823. end
  824. if inputObject.KeyCode == Enum.KeyCode.D or inputObject.KeyCode == Enum.KeyCode.Right then
  825. k4 = true
  826. cam2 = (cs*-1)
  827. end
  828. if inputObject.KeyCode == Enum.KeyCode.E or inputObject.KeyCode == Enum.KeyCode.Space then
  829. k5 = true
  830. cam3 = cs
  831. end
  832. if inputObject.KeyCode == Enum.KeyCode.Q or inputObject.KeyCode == Enum.KeyCode.LeftControl then
  833. k6 = true
  834. cam3 = (cs*-1)
  835. end
  836. end
  837. end
  838. game:GetService("UserInputService").InputBegan:connect(kp1)
  839. function kp2(inputObject, gameProcessedEvent)
  840. if not gameProcessedEvent and game:GetService('Players').LocalPlayer.Character and game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then
  841. if inputObject.KeyCode == Enum.KeyCode.W or inputObject.KeyCode == Enum.KeyCode.Up then
  842. k1 = false
  843. if k2 == false then
  844. cam1 = 0
  845. end
  846. end
  847. if inputObject.KeyCode == Enum.KeyCode.S or inputObject.KeyCode == Enum.KeyCode.Down then
  848. k2 = false
  849. if k1 == false then
  850. cam1 = 0
  851. end
  852. end
  853. if inputObject.KeyCode == Enum.KeyCode.A or inputObject.KeyCode == Enum.KeyCode.Left then
  854. k3= false
  855. if k4== false then
  856. cam2 = 0
  857. end
  858. end
  859. if inputObject.KeyCode == Enum.KeyCode.D or inputObject.KeyCode == Enum.KeyCode.Right then
  860. k4 = false
  861. if k3 == false then
  862. cam2 = 0
  863. end
  864. end
  865. if inputObject.KeyCode == Enum.KeyCode.E or inputObject.KeyCode == Enum.KeyCode.Space then
  866. k5 = false
  867. if k6 == false then
  868. cam3 = 0
  869. end
  870. end
  871. if inputObject.KeyCode == Enum.KeyCode.Q or inputObject.KeyCode == Enum.KeyCode.LeftControl then
  872. k6 = false
  873. if k5 == false then
  874. cam3 = 0
  875. end
  876. end
  877. end
  878. end
  879. game:GetService("UserInputService").InputEnded:connect(kp2)
  880.  
  881. function freecam()
  882. if not game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then
  883. game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled = true
  884. local fc = Instance.new('Part',game:GetService('Players').LocalPlayer.Character)
  885. fc.CanCollide = false
  886. fc.Anchored = true
  887. fc.Transparency = 1
  888. fc.Size = Vector3.new(1,1,1)
  889. fc.Name = 'xFC'
  890. fc.CFrame = game:GetService('Players').LocalPlayer.Character.Head.CFrame
  891. local cam = workspace.CurrentCamera
  892. cam.CameraSubject = fc
  893. cam.CameraType = 'Custom'
  894. movecam()
  895. end
  896. end
  897.  
  898. function unfreecam()
  899. game:GetService('Players').LocalPlayer.PlayerScripts.ControlScript.Disabled = false
  900. if game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC') then
  901. game:GetService('Players').LocalPlayer.Character:FindFirstChild('xFC'):Destroy()
  902. local cam = workspace.CurrentCamera
  903. cam.CameraSubject = game:GetService('Players').LocalPlayer.Character.Humanoid
  904. cam.CameraType = 'Custom'
  905. end
  906. end
  907.  
  908. function tocam()
  909. if game:GetService('Players').LocalPlayer.Character then
  910. game:GetService('Players').LocalPlayer.Character:MoveTo(cam.CFrame.p)
  911. unfreecam()
  912. end
  913. end
  914.  
  915. function LAG(PLAYER)
  916. local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
  917. spawn(function()
  918. repeat wait()
  919. if PLAYER and PLAYER.Character then
  920. PLAYER.CameraMode = 'LockFirstPerson'
  921. PLAYER.Character.HumanoidRootPart.CFrame = POS
  922. PLAYER.Character.Torso.Anchored = true
  923. Instance.new('ForceField', PLAYER.Character)
  924. Instance.new('Smoke', PLAYER.Character.Head)
  925. end
  926. until not _PLAYERS:FindFirstChild(PLAYER.Name)
  927. end)
  928. end
  929.  
  930. local FLYING = false
  931.  
  932. if LP.Character and LP.Character:FindFirstChild('Humanoid') then
  933. LP.Character.Humanoid.Died:connect(function() FLYING = false end)
  934. end
  935.  
  936. function sFLY()
  937. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') and LP.Character:FindFirstChild('Humanoid')
  938. repeat wait() until MOUSE
  939.  
  940. local T = LP.Character.HumanoidRootPart
  941. local CONTROL = {F = 0, B = 0, L = 0, R = 0}
  942. local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  943. local SPEED = 0
  944.  
  945. local function FLY()
  946. FLYING = true
  947. local BG = Instance.new('BodyGyro', T)
  948. local BV = Instance.new('BodyVelocity', T)
  949. BG.P = 9e4
  950. BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
  951. BG.cframe = T.CFrame
  952. BV.velocity = Vector3.new(0, 0.1, 0)
  953. BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  954. spawn(function()
  955. repeat wait()
  956. LP.Character.Humanoid.PlatformStand = true
  957. if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
  958. SPEED = 50
  959. elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
  960. SPEED = 0
  961. end
  962. if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
  963. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  964. lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
  965. elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
  966. BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
  967. else
  968. BV.velocity = Vector3.new(0, 0.1, 0)
  969. end
  970. BG.cframe = workspace.CurrentCamera.CoordinateFrame
  971. until not FLYING
  972. CONTROL = {F = 0, B = 0, L = 0, R = 0}
  973. lCONTROL = {F = 0, B = 0, L = 0, R = 0}
  974. SPEED = 0
  975. BG:destroy()
  976. BV:destroy()
  977. LP.Character.Humanoid.PlatformStand = false
  978. end)
  979. end
  980.  
  981. MOUSE.KeyDown:connect(function(KEY)
  982. if KEY:lower() == 'w' then
  983. CONTROL.F = 1
  984. elseif KEY:lower() == 's' then
  985. CONTROL.B = -1
  986. elseif KEY:lower() == 'a' then
  987. CONTROL.L = -1
  988. elseif KEY:lower() == 'd' then
  989. CONTROL.R = 1
  990. end
  991. end)
  992.  
  993. MOUSE.KeyUp:connect(function(KEY)
  994. if KEY:lower() == 'w' then
  995. CONTROL.F = 0
  996. elseif KEY:lower() == 's' then
  997. CONTROL.B = 0
  998. elseif KEY:lower() == 'a' then
  999. CONTROL.L = 0
  1000. elseif KEY:lower() == 'd' then
  1001. CONTROL.R = 0
  1002. end
  1003. end)
  1004. FLY()
  1005. end
  1006.  
  1007. function NOFLY()
  1008. FLYING = false
  1009. LP.Character.Humanoid.PlatformStand = false
  1010. end
  1011.  
  1012. function RESET_MODEL(MODEL)
  1013. for i,v in pairs(MODEL:GetChildren()) do
  1014. if v:IsA('Seat') and v.Name == 'FakeTorso' then
  1015. v:destroy()
  1016. elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1017. v:destroy()
  1018. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1019. v.Transparency = 0
  1020. elseif v:IsA('ShirtGraphic') then
  1021. v.Archivable = false
  1022. v.Graphic = ''
  1023. end
  1024. end
  1025. for i,v in pairs(MODEL.Torso:GetChildren()) do
  1026. if v:IsA('SpecialMesh') then
  1027. v:destroy()
  1028. end
  1029. end
  1030. if MODEL.Head:FindFirstChild('Mesh') then
  1031. MODEL.Head.Mesh:destroy()
  1032. end
  1033. if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
  1034. if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1035. if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1036. if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
  1037. if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
  1038. end
  1039.  
  1040. function UPDATE_MODEL(MODEL, USERNAME)
  1041. local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
  1042. MODEL.Name = USERNAME
  1043. for i,v in pairs(AppModel:GetChildren()) do
  1044. if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
  1045. v.Parent = MODEL.Head
  1046. elseif v:IsA('Decal') then
  1047. if MODEL.Head:FindFirstChild('face') then
  1048. MODEL.Head.face.Texture = v.Texture
  1049. else
  1050. local FACE = Instance.new('Decal', MODEL.Head)
  1051. FACE.Texture = v.Texture
  1052. end
  1053. elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  1054. if MODEL:FindFirstChild('Body Colors') then
  1055. MODEL['Body Colors']:destroy()
  1056. end
  1057. v.Parent = MODEL
  1058. elseif v:IsA('Accessory') then
  1059. v.Parent = MODEL
  1060. v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
  1061. end
  1062. end
  1063. if not MODEL.Head:FindFirstChild('Mesh') then
  1064. local SM = Instance.new('SpecialMesh', MODEL.Head)
  1065. SM.MeshType = Enum.MeshType.Head
  1066. SM.Scale = Vector3.new(1.25, 1.25, 1.25)
  1067. end
  1068. end
  1069.  
  1070. function CREEPER(PLAYER)
  1071. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1072. if v:IsA('Shirt') or v:IsA('Pants') then
  1073. v:destroy()
  1074. elseif v:IsA('ShirtGraphic') then
  1075. v.Archivable = false
  1076. v.Graphic = ''
  1077. end
  1078. end
  1079. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1080. if v:IsA('Accessory') then
  1081. v:destroy()
  1082. end
  1083. end
  1084. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
  1085. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
  1086. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
  1087. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
  1088. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
  1089. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1090. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1091. v.BrickColor = BrickColor.new('Bright green')
  1092. end
  1093. end
  1094. end
  1095.  
  1096. function SHREK(PLAYER)
  1097. COLOR(PLAYER, 'Bright green')
  1098. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1099. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
  1100. v:destroy()
  1101. elseif v:IsA('ShirtGraphic') then
  1102. v.Archivable = false
  1103. v.Graphic = ''
  1104. end
  1105. end
  1106. for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
  1107. if v:IsA('Decal') or v:IsA('SpecialMesh') then
  1108. v:destroy()
  1109. end
  1110. end
  1111. if PLAYER.Character:FindFirstChild('Shirt Graphic') then
  1112. PLAYER.Character['Shirt Graphic'].Archivable = false
  1113. PLAYER.Character['Shirt Graphic'].Graphic = ''
  1114. end
  1115. local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
  1116. local S = Instance.new('Shirt', PLAYER.Character)
  1117. local P = Instance.new('Pants', PLAYER.Character)
  1118. M.MeshType = 'FileMesh'
  1119. M.MeshId = 'rbxassetid://19999257'
  1120. M.Offset = Vector3.new(-0.1, 0.1, 0)
  1121. M.TextureId = 'rbxassetid://156397869'
  1122. S.ShirtTemplate = 'rbxassetid://133078194'
  1123. P.PantsTemplate = 'rbxassetid://133078204'
  1124. end
  1125.  
  1126. function DUCK(PLAYER)
  1127. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1128. if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
  1129. v.Transparency = 1
  1130. elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1131. v:destroy()
  1132. elseif v:IsA('ShirtGraphic') then
  1133. v.Archivable = false
  1134. v.Graphic = ''
  1135. end
  1136. end
  1137. local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
  1138. DUCK.MeshType = 'FileMesh'
  1139. DUCK.MeshId = 'rbxassetid://9419831'
  1140. DUCK.TextureId = 'rbxassetid://9419827'
  1141. DUCK.Scale = Vector3.new(5, 5, 5)
  1142. if PLAYER.Character.Head:FindFirstChild('face') then
  1143. PLAYER.Character.Head.face.Transparency = 1
  1144. end
  1145. end
  1146.  
  1147. function DOG(PLAYER)
  1148. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1149. if v:IsA('Shirt') or v:IsA('Pants') then
  1150. v:destroy()
  1151. elseif v:IsA('ShirtGraphic') then
  1152. v.Archivable = false
  1153. v.Graphic = ''
  1154. end
  1155. end
  1156. PLAYER.Character.Torso.Transparency = 1
  1157. PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
  1158. PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
  1159. PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1160. PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
  1161. PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
  1162. local FakeTorso = Instance.new('Seat', PLAYER.Character)
  1163. local BF = Instance.new('BodyForce', FakeTorso)
  1164. local W = Instance.new('Weld', PLAYER.Character.Torso)
  1165. FakeTorso.Name = 'FakeTorso'
  1166. FakeTorso.TopSurface = 0
  1167. FakeTorso.BottomSurface = 0
  1168. FakeTorso.Size = Vector3.new(3,1,4)
  1169. FakeTorso.BrickColor = BrickColor.new('Brown')
  1170. FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
  1171. BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
  1172. W.Part0 = PLAYER.Character.Torso
  1173. W.Part1 = FakeTorso
  1174. W.C0 = CFrame.new(0, -0.5, 0)
  1175. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1176. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1177. v.BrickColor = BrickColor.new('Brown')
  1178. end
  1179. end
  1180. end
  1181.  
  1182. function ALIEN(PLAYER)
  1183. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1184. if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
  1185. v:destroy()
  1186. elseif v:IsA('ShirtGraphic') then
  1187. v.Archivable = false
  1188. v.Graphic = ''
  1189. elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1190. v.BrickColor = BrickColor.new('Fossil')
  1191. end
  1192. end
  1193. ALIEN_H:Clone().Parent = PLAYER.Character
  1194. end
  1195.  
  1196. function DECALSPAM(INSTANCE, ID)
  1197. for i,v in pairs(INSTANCE:GetChildren()) do
  1198. if v:IsA('BasePart') then
  1199. spawn(function()
  1200. local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
  1201. local CURRENT_FACE = 1
  1202. for i = 1, 6 do
  1203. local DECAL = Instance.new('Decal', v)
  1204. DECAL.Name = 'decal_seth'
  1205. DECAL.Texture = 'rbxassetid://' .. ID - 1
  1206. DECAL.Face = FACES[CURRENT_FACE]
  1207. CURRENT_FACE = CURRENT_FACE + 1
  1208. end
  1209. end)
  1210. end
  1211. DECALSPAM(v, ID)
  1212. end
  1213. end
  1214.  
  1215. function UNDECALSPAM(INSTANCE)
  1216. for i,v in pairs(INSTANCE:GetChildren()) do
  1217. if v:IsA('BasePart') then
  1218. for a,b in pairs(v:GetChildren()) do
  1219. if b:IsA('Decal') and b.Name == 'decal_seth' then
  1220. b:destroy()
  1221. end
  1222. end
  1223. end
  1224. UNDECALSPAM(v)
  1225. end
  1226. end
  1227.  
  1228. function CREATE_DONG(PLAYER, DONG_COLOR)
  1229. if PLAYER.Character:FindFirstChild('DONG') then
  1230. PLAYER.Character.DONG:destroy()
  1231. end
  1232. local D = Instance.new('Model', PLAYER.Character)
  1233. D.Name = 'DONG'
  1234.  
  1235. local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
  1236. local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
  1237. local M1 = Instance.new('CylinderMesh', MAIN)
  1238. local W1 = Instance.new('Weld', PLAYER.Character.Head)
  1239. local P1 = Instance.new('Part', PLAYER.Character['DONG'])
  1240. local M2 = Instance.new('SpecialMesh', P1)
  1241. local W2 = Instance.new('Weld', P1)
  1242. local B1 = Instance.new('Part', PLAYER.Character['DONG'])
  1243. local M3 = Instance.new('SpecialMesh', B1)
  1244. local W3 = Instance.new('Weld', B1)
  1245. local B2 = Instance.new('Part', PLAYER.Character['DONG'])
  1246. local M4 = Instance.new('SpecialMesh', B2)
  1247. local W4 = Instance.new('Weld', B2)
  1248. MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
  1249. W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
  1250. P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
  1251. M2.MeshType = 'Sphere'
  1252. W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
  1253. B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
  1254. M3.Parent = B1 M3.MeshType = 'Sphere'
  1255. W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
  1256. B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
  1257. M4.MeshType = 'Sphere'
  1258. W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
  1259. end
  1260.  
  1261. function SCALE(C, S)
  1262. if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
  1263.  
  1264. local HAT_CLONE = {}
  1265.  
  1266. for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
  1267.  
  1268. local HEAD = C.Head
  1269. local TORSO = C.Torso
  1270. local LA = C['Left Arm']
  1271. local RA = C['Right Arm']
  1272. local LL = C['Left Leg']
  1273. local RL = C['Right Leg']
  1274. local HRP = C.HumanoidRootPart
  1275.  
  1276. HEAD.Size = Vector3.new(S * 2, S, S)
  1277. TORSO.Size = Vector3.new(S * 2, S * 2, S)
  1278. LA.Size = Vector3.new(S, S * 2, S)
  1279. RA.Size = Vector3.new(S, S * 2, S)
  1280. LL.Size = Vector3.new(S, S * 2, S)
  1281. RL.Size = Vector3.new(S, S * 2, S)
  1282. HRP.Size = Vector3.new(S * 2, S * 2, S)
  1283.  
  1284. local M1 = Instance.new('Motor6D', TORSO)
  1285. local M2 = Instance.new('Motor6D', TORSO)
  1286. local M3 = Instance.new('Motor6D', TORSO)
  1287. local M4 = Instance.new('Motor6D', TORSO)
  1288. local M5 = Instance.new('Motor6D', TORSO)
  1289. local M6 = Instance.new('Motor6D', HRP)
  1290.  
  1291. M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
  1292. M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1293. M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1294. M4.Name = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
  1295. M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
  1296. M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
  1297.  
  1298. for i,v in pairs(HAT_CLONE) do v.Parent = C end
  1299. end
  1300.  
  1301. function CAPE(COLOR)
  1302. if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
  1303.  
  1304. repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
  1305.  
  1306. local T = LP.Character.Torso
  1307.  
  1308. local C = Instance.new('Part', T.Parent)
  1309. C.Name = 'cape_seth'
  1310. C.Anchored = false
  1311. C.CanCollide = false
  1312. C.TopSurface = 0
  1313. C.BottomSurface = 0
  1314. C.BrickColor = BrickColor.new(COLOR)
  1315. C.Material = 'Neon'
  1316. C.Size = Vector3.new(0.2, 0.2, 0.2)
  1317.  
  1318. local M = Instance.new('BlockMesh', C)
  1319. M.Scale = Vector3.new(9, 17.5, 0.5)
  1320.  
  1321. local M1 = Instance.new('Motor', C)
  1322. M1.Part0 = C
  1323. M1.Part1 = T
  1324. M1.MaxVelocity = 1
  1325. M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
  1326. M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
  1327.  
  1328. local WAVE = false
  1329.  
  1330. repeat wait(1 / 44)
  1331. local ANG = 0.2
  1332. local oldMag = T.Velocity.magnitude
  1333. local MV = 0.1
  1334.  
  1335. if WAVE then
  1336. ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
  1337. WAVE = false
  1338. else
  1339. WAVE = false
  1340. end
  1341. ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
  1342. M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
  1343. M1.DesiredAngle = -ANG
  1344. if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
  1345. M1.MaxVelocity = 0.04
  1346. end
  1347. repeat
  1348. wait()
  1349. until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag) >= (T.Velocity.magnitude / 10) + 1
  1350. if T.Velocity.magnitude < 0.1 then
  1351. wait(0.1)
  1352. end
  1353. until not C or C.Parent ~= T.Parent
  1354. end
  1355.  
  1356. function INFECT(PLAYER)
  1357. for i,v in pairs(PLAYER.Character:GetChildren()) do
  1358. Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
  1359. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
  1360. v:destroy()
  1361. elseif v:IsA('ShirtGraphic') then
  1362. v.Archivable = false
  1363. v.Graphic = ''
  1364. end
  1365. end
  1366.  
  1367. if PLAYER.Character.Head:FindFirstChild('face') then
  1368. PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
  1369. end
  1370.  
  1371. for i,v in pairs (PLAYER.Character:GetChildren()) do
  1372. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1373. if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
  1374. v.BrickColor = BrickColor.new('Medium green')
  1375. elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
  1376. v.BrickColor = BrickColor.new('Brown')
  1377. end
  1378. end
  1379. end
  1380.  
  1381. local T = PLAYER.Character.Torso.Touched:connect(function(TC)
  1382. if not TC.Parent:FindFirstChild('infected_seth') then
  1383. local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
  1384. if GPFC then
  1385. INFECT(GPFC)
  1386. end
  1387. end
  1388. end)
  1389. end
  1390.  
  1391. function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
  1392. local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
  1393. if (zCoco) then
  1394. funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1395. else
  1396. funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
  1397. end
  1398. return funcw
  1399. end
  1400.  
  1401. function BANG(VICTIM)
  1402. spawn(function()
  1403. local P1 = _PLAYERS.LocalPlayer.Character.Torso
  1404. local V1 = _PLAYERS[VICTIM].Character.Torso
  1405.  
  1406. V1.Parent.Humanoid.PlatformStand = true
  1407.  
  1408. P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
  1409.  
  1410. P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
  1411.  
  1412. V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
  1413.  
  1414. V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
  1415.  
  1416. V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
  1417.  
  1418. V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
  1419.  
  1420. local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
  1421.  
  1422. local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
  1423.  
  1424. fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
  1425.  
  1426. local D2 = D:Clone() D2.Parent = P1
  1427.  
  1428. fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
  1429.  
  1430. local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
  1431.  
  1432. fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
  1433.  
  1434. local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
  1435.  
  1436. fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
  1437.  
  1438. local CM = Instance.new('CylinderMesh', C)
  1439.  
  1440. local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
  1441.  
  1442. local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
  1443.  
  1444. fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
  1445.  
  1446. local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
  1447.  
  1448. local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
  1449.  
  1450. fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
  1451.  
  1452. local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
  1453.  
  1454. local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
  1455.  
  1456. fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
  1457.  
  1458. local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
  1459.  
  1460. local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
  1461.  
  1462. fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
  1463.  
  1464. LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
  1465. LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
  1466. LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
  1467.  
  1468. if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
  1469.  
  1470. WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
  1471.  
  1472. local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
  1473. end)
  1474. spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
  1475. end
  1476.  
  1477. function RESPAWN(PLAYER)
  1478. local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
  1479. local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
  1480. Instance.new('Humanoid', M)
  1481. PLAYER.Character = M
  1482. end
  1483.  
  1484. function LOAD_MESSAGE(STRING)
  1485. _PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
  1486. RESPAWN(LP)
  1487.  
  1488. R = false
  1489. LP.CharacterAdded:connect(function()
  1490. if not R then
  1491. wait(0.5)
  1492. if LP.Character:FindFirstChild('Humanoid') then
  1493. MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
  1494. end
  1495. R = true
  1496. end
  1497. end)
  1498. repeat wait() until R
  1499. RESPAWN(LP)
  1500. LP.CharacterAppearanceId = 0
  1501.  
  1502. if MAIN_HAT then
  1503. MAIN_HAT.Handle.CanCollide = true
  1504. local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
  1505. local P = Instance.new('Part')
  1506. M.Disabled = false
  1507. M.Parent = P
  1508. MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
  1509. MAIN_HAT:destroy()
  1510. P.Parent = LP.Character
  1511. repeat wait() until LP:FindFirstChild('ChessMsg')
  1512. MG = LP:FindFirstChild('ChessMsg')
  1513. MG.Name = 'message_seth'
  1514. MG.Text = ''
  1515. MG.Parent = workspace
  1516. MESSAGE(STRING)
  1517. P:destroy()
  1518. for i,v in pairs(workspace:GetChildren()) do
  1519. if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
  1520. if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
  1521. v:destroy()
  1522. end
  1523. end
  1524. end
  1525. end
  1526. end
  1527.  
  1528. function MESSAGE(STRING)
  1529. if not SHOWING_MESSAGE then
  1530. spawn(function()
  1531. SHOWING_MESSAGE = true
  1532. MG.Text = STRING
  1533. wait(5)
  1534. MG.Text = ''
  1535. SHOWING_MESSAGE = false
  1536. end)
  1537. end
  1538. end
  1539.  
  1540. _G.CLICK_TP = false
  1541. local M_CTRL = false
  1542.  
  1543. MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
  1544. MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
  1545. MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
  1546.  
  1547. _LIGHTING.Outlines = false -- / outlines are gross
  1548.  
  1549. if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
  1550.  
  1551. for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
  1552.  
  1553. -- / commands
  1554.  
  1555. ADD_COMMAND('ff','ff [plr]', {},
  1556. function(ARGS, SPEAKER)
  1557. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1558. for i,v in pairs(PLAYERS) do
  1559. Instance.new('ForceField', _PLAYERS[v].Character)
  1560. end
  1561. end)
  1562.  
  1563. ADD_COMMAND('unff','unff [plr]',{},
  1564. function(ARGS, SPEAKER)
  1565. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1566. for i,v in pairs(PLAYERS) do
  1567. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1568. if v:IsA('ForceField') then
  1569. v:destroy()
  1570. end
  1571. end
  1572. end
  1573. end)
  1574.  
  1575. ADD_COMMAND('light','light [plr] [r] [g] [b]',{},
  1576. function(ARGS, SPEAKER)
  1577. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1578. for i,v in pairs(PLAYERS) do
  1579. if _PLAYERS[v].Character then
  1580. if _PLAYERS[v].Character:FindFirstChild('HumanoidRootPart') then
  1581. local L = Instance.new('PointLight', _PLAYERS[v].Character.HumanoidRootPart)
  1582. L.Name = 'RPL'
  1583. L.Brightness = 10
  1584. L.Range = 10
  1585. L.Shadows = true
  1586. if ARGS[2] and ARGS[3] and ARGS[4] then
  1587. L.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1588. end
  1589. end
  1590. end
  1591. end
  1592. end)
  1593.  
  1594. ADD_COMMAND('unlight','unlight [plr]',{},
  1595. function(ARGS, SPEAKER)
  1596. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1597. for i,v in pairs(PLAYERS) do
  1598. local PCHAR = _PLAYERS[v].Character
  1599. if PCHAR.HumanoidRootPart then
  1600. for _,q in pairs(PCHAR.HumanoidRootPart:GetChildren()) do
  1601. if q:IsA('PointLight') and q.Name == 'RPL' then
  1602. q:Destroy()
  1603. end
  1604. end
  1605. end
  1606. end
  1607. end)
  1608.  
  1609. ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
  1610. function(ARGS, SPEAKER)
  1611. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1612. for i,v in pairs(PLAYERS) do
  1613. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1614. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1615. local F = Instance.new('Fire', v)
  1616. if ARGS[2] and ARGS[3] and ARGS[4] then
  1617. F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1618. F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
  1619. end
  1620. end
  1621. end
  1622. end
  1623. end)
  1624.  
  1625. ADD_COMMAND('unfire','unfire [plr]',{},
  1626. function(ARGS, SPEAKER)
  1627. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1628. for i,v in pairs(PLAYERS) do
  1629. local PCHAR = _PLAYERS[v].Character
  1630. for i,v in pairs(PCHAR:GetChildren()) do
  1631. for i,v in pairs(v:GetChildren()) do
  1632. if v:IsA('Fire') then
  1633. v:destroy()
  1634. end
  1635. end
  1636. end
  1637. end
  1638. end)
  1639.  
  1640. ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
  1641. function(ARGS, SPEAKER)
  1642. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1643. for i,v in pairs(PLAYERS) do
  1644. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1645. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1646. if ARGS[2] and ARGS[3] and ARGS[4] then
  1647. Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
  1648. else
  1649. Instance.new('Sparkles', v)
  1650. end
  1651. end
  1652. end
  1653. end
  1654. end)
  1655.  
  1656. ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
  1657. function(ARGS, SPEAKER)
  1658. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1659. for i,v in pairs(PLAYERS) do
  1660. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1661. for i,v in pairs(v:GetChildren()) do
  1662. if v:IsA('Sparkles') then
  1663. v:destroy()
  1664. end
  1665. end
  1666. end
  1667. end
  1668. end)
  1669.  
  1670. ADD_COMMAND('smoke','smoke [plr]',{},
  1671. function(ARGS, SPEAKER)
  1672. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1673. for i,v in pairs(PLAYERS) do
  1674. Instance.new('Smoke', _PLAYERS[v].Character.Torso)
  1675. end
  1676. end)
  1677.  
  1678. ADD_COMMAND('unsmoke','unsmoke [plr]',{},
  1679. function(ARGS, SPEAKER)
  1680. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1681. for i,v in pairs(PLAYERS) do
  1682. for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
  1683. if v:IsA('Smoke') then
  1684. v:destroy()
  1685. end
  1686. end
  1687. end
  1688. end)
  1689.  
  1690. ADD_COMMAND('btools','btools [plr]',{},
  1691. function(ARGS, SPEAKER)
  1692. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1693. for i,v in pairs(PLAYERS) do
  1694. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
  1695. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
  1696. Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
  1697. end
  1698. end)
  1699.  
  1700. ADD_COMMAND('god','god [plr]',{},
  1701. function(ARGS, SPEAKER)
  1702. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1703. for i,v in pairs(PLAYERS) do
  1704. local PCHAR = _PLAYERS[v].Character
  1705. if PCHAR:FindFirstChild('Humanoid') then
  1706. PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1707. end
  1708. end
  1709. end)
  1710.  
  1711. ADD_COMMAND('sgod','sgod [plr]',{},
  1712. function(ARGS, SPEAKER)
  1713. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1714. for i,v in pairs(PLAYERS) do
  1715. local PCHAR = _PLAYERS[v].Character
  1716. if PCHAR:FindFirstChild('Humanoid') then
  1717. PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1718. end
  1719. end
  1720. end)
  1721.  
  1722. ADD_COMMAND('ungod','ungod [plr]',{},
  1723. function(ARGS, SPEAKER)
  1724. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1725. for i,v in pairs(PLAYERS) do
  1726. local PCHAR = _PLAYERS[v].Character
  1727. if PCHAR:FindFirstChild('Humanoid') then
  1728. PCHAR.Humanoid.MaxHealth = 100
  1729. end
  1730. end
  1731. end)
  1732.  
  1733. ADD_COMMAND('heal','heal [plr]',{},
  1734. function(ARGS, SPEAKER)
  1735. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1736. for i,v in pairs(PLAYERS) do
  1737. local PCHAR = _PLAYERS[v].Character
  1738. if PCHAR:FindFirstChild('Humanoid') then
  1739. PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
  1740. end
  1741. end
  1742. end)
  1743.  
  1744. ADD_COMMAND('freeze','freeze [plr]',{'frz'},
  1745. function(ARGS, SPEAKER)
  1746. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1747. for i,v in pairs(PLAYERS) do
  1748. for i,v in pairs(PLAYERS) do
  1749. local PCHAR = _PLAYERS[v].Character
  1750. for i,v in pairs(PCHAR:GetChildren()) do
  1751. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1752. v.Anchored = true
  1753. end
  1754. end
  1755. end
  1756. end
  1757. end)
  1758.  
  1759. ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
  1760. function(ARGS, SPEAKER)
  1761. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1762. for i,v in pairs(PLAYERS) do
  1763. for i,v in pairs(PLAYERS) do
  1764. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  1765. if v:IsA('Part') then
  1766. v.Anchored = false
  1767. end
  1768. end
  1769. end
  1770. end
  1771. end)
  1772.  
  1773. ADD_COMMAND('kill','kill [plr]',{},
  1774. function(ARGS, SPEAKER)
  1775. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1776. for i,v in pairs(PLAYERS) do
  1777. _PLAYERS[v].Character:BreakJoints()
  1778. end
  1779. end)
  1780.  
  1781. ADD_COMMAND('mark','mark [plr]',{},
  1782. function(ARGS, SPEAKER)
  1783. if SPEAKER == game:GetService('Players').LocalPlayer then
  1784. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1785. for i,v in pairs(PLAYERS) do
  1786. if not game:GetService('CoreGui'):FindFirstChild('pMark_'.._PLAYERS[v].Name) then
  1787. local bg = Instance.new('BillboardGui',game:GetService('CoreGui'))
  1788. bg.Name = 'pMark_'.._PLAYERS[v].Name
  1789. bg.Size = UDim2.new(2.5,0,2.5,0)
  1790. bg.AlwaysOnTop = true
  1791. local bf = Instance.new('Frame',bg)
  1792. bf.Size = UDim2.new(1,0,1,0)
  1793. bf.BackgroundColor3 = Color3.new(1,0,0)
  1794. bf.BorderSizePixel = 0
  1795. bg.Adornee = _PLAYERS[v].Character.HumanoidRootPart
  1796. end
  1797. end
  1798. end
  1799. end)
  1800.  
  1801. ADD_COMMAND('unmark','unmark [plr]',{},
  1802. function(ARGS, SPEAKER)
  1803. if SPEAKER == game:GetService('Players').LocalPlayer then
  1804. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1805. for i,v in pairs(PLAYERS) do
  1806. if game:GetService('CoreGui'):FindFirstChild('pMark_'.._PLAYERS[v].Name) then
  1807. game:GetService('CoreGui'):FindFirstChild('pMark_'.._PLAYERS[v].Name):Destroy()
  1808. end
  1809. end
  1810. end
  1811. end)
  1812.  
  1813. ADD_COMMAND('sound','sound [id]',{},
  1814. function(ARGS, SPEAKER)
  1815. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
  1816. if ARGS[1]:lower() ~= 'off' then
  1817. local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
  1818. end
  1819. end)
  1820.  
  1821. ADD_COMMAND('volume','volume [int]',{},
  1822. function(ARGS, SPEAKER)
  1823. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
  1824. end)
  1825.  
  1826. ADD_COMMAND('pitch','pitch [int]',{},
  1827. function(ARGS, SPEAKER)
  1828. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
  1829. end)
  1830.  
  1831. ADD_COMMAND('explode','explode [plr]',{},
  1832. function(ARGS, SPEAKER)
  1833. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1834. for i,v in pairs(PLAYERS) do
  1835. local PCHAR = _PLAYERS[v].Character
  1836. if PCHAR:FindFirstChild('Torso') then
  1837. Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position
  1838. end
  1839. end
  1840. end)
  1841.  
  1842. ADD_COMMAND('invis','invis [plr]',{},
  1843. function(ARGS, SPEAKER)
  1844. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1845. for i,v in pairs(PLAYERS) do
  1846. local PCHAR = _PLAYERS[v].Character
  1847. for i,v in pairs(PCHAR:GetChildren()) do
  1848. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1849. v.Transparency = 1
  1850. end
  1851. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1852. v.Handle.Transparency = 1
  1853. end
  1854. end
  1855. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  1856. end
  1857. end)
  1858.  
  1859. ADD_COMMAND('vis','vis [plr]',{},
  1860. function(ARGS, SPEAKER)
  1861. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1862. for i,v in pairs(PLAYERS) do
  1863. local PCHAR = _PLAYERS[v].Character
  1864. for i,v in pairs(PCHAR:GetChildren()) do
  1865. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  1866. v.Transparency = 0
  1867. end
  1868. if v:IsA('Accessory') and v:FindFirstChild('Handle') then
  1869. v.Handle.Transparency = 0
  1870. end
  1871. end
  1872. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  1873. end
  1874. end)
  1875.  
  1876. ADD_COMMAND('goto','goto [plr]',{},
  1877. function(ARGS, SPEAKER)
  1878. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1879. for i,v in pairs(PLAYERS) do
  1880. local PCHAR = _PLAYERS[v].Character
  1881. if PCHAR then
  1882. SPEAKER.Character:MoveTo(PCHAR.HumanoidRootPart.Position)
  1883. end
  1884. end
  1885. end)
  1886.  
  1887. ADD_COMMAND('bring','bring [plr]',{},
  1888. function(ARGS, SPEAKER)
  1889. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1890. for i,v in pairs(PLAYERS) do
  1891. _PLAYERS[v].Character:MoveTo(SPEAKER.Character.HumanoidRootPart.Position)
  1892. end
  1893. end)
  1894.  
  1895. ADD_COMMAND('tp','tp [plr] [plr]',{},
  1896. function(ARGS, SPEAKER)
  1897. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
  1898. for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
  1899. if _PLAYERS[v].Character and _PLAYERS[b].Character then
  1900. _PLAYERS[v].Character:MoveTo( _PLAYERS[b].Character.HumanoidRootPart.Position)
  1901. end
  1902. end end
  1903. end)
  1904.  
  1905. ADD_COMMAND('char','char [plr] [id]',{'charapp'},
  1906. function(ARGS, SPEAKER)
  1907. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1908. for i,v in pairs(PLAYERS) do
  1909. _PLAYERS[v].CharacterAppearanceId = ARGS[2]
  1910. _PLAYERS[v].Character:BreakJoints()
  1911. end
  1912. end)
  1913.  
  1914. ADD_COMMAND('ws','ws [plr] [int]',{},
  1915. function(ARGS, SPEAKER)
  1916. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1917. for i,v in pairs(PLAYERS) do
  1918. local PCHAR = _PLAYERS[v].Character
  1919. if PCHAR:FindFirstChild('Humanoid') then
  1920. PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
  1921. end
  1922. end
  1923. end)
  1924.  
  1925. ADD_COMMAND('time','time [int]',{},
  1926. function(ARGS, SPEAKER)
  1927. _LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
  1928. end)
  1929.  
  1930. ADD_COMMAND('kick','kick [plr]',{},
  1931. function(ARGS, SPEAKER)
  1932. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1933. for i,v in pairs(PLAYERS) do
  1934. table.insert(KICKS, _PLAYERS[v])
  1935. end
  1936. end)
  1937.  
  1938. ADD_COMMAND('ban','ban [plr]',{},
  1939. function(ARGS, SPEAKER)
  1940. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  1941. for i,v in pairs(PLAYERS) do
  1942. table.insert(BANS, _PLAYERS[v].userId)
  1943. table.insert(KICKS, _PLAYERS[v])
  1944. UPDATE_BANS()
  1945. end
  1946. end)
  1947.  
  1948. ADD_COMMAND('unban','unban [username]',{},
  1949. function(ARGS, SPEAKER)
  1950. if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
  1951. table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
  1952. UPDATE_BANS()
  1953. end
  1954. end)
  1955.  
  1956. ADD_COMMAND('unlockws','unlock',{'unlock'},
  1957. function(ARGS, SPEAKER)
  1958. local function UNLOCK(INSTANCE)
  1959. for i,v in pairs(INSTANCE:GetChildren()) do
  1960. if v:IsA('BasePart') then
  1961. v.Locked = false
  1962. end
  1963. UNLOCK(v)
  1964. end
  1965. end
  1966. UNLOCK(workspace)
  1967. end)
  1968.  
  1969. ADD_COMMAND('lockws','lock',{'lock'},
  1970. function(ARGS, SPEAKER)
  1971. local function LOCK(INSTANCE)
  1972. for i,v in pairs(INSTANCE:GetChildren()) do
  1973. if v:IsA('BasePart') then
  1974. v.Locked = true
  1975. end
  1976. LOCK(v)
  1977. end
  1978. end
  1979. LOCK(workspace)
  1980. end)
  1981.  
  1982. ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
  1983. function(ARGS, SPEAKER)
  1984. local function UNANCHOR(INSTANCE)
  1985. for i,v in pairs(INSTANCE:GetChildren()) do
  1986. if v:IsA('BasePart') then
  1987. v.Anchored = false
  1988. end
  1989. UNANCHOR(v)
  1990. end
  1991. end
  1992. UNANCHOR(workspace)
  1993. end)
  1994.  
  1995. ADD_COMMAND('anchorws','anchor',{'anchor'},
  1996. function(ARGS, SPEAKER)
  1997. local function ANCHOR(INSTANCE)
  1998. for i,v in pairs(INSTANCE:GetChildren()) do
  1999. if v:IsA('BasePart') then
  2000. v.Anchored = true
  2001. end
  2002. ANCHOR(v)
  2003. end
  2004. end
  2005. ANCHOR(workspace)
  2006. end)
  2007.  
  2008. ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
  2009. function(ARGS, SPEAKER)
  2010. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2011. for i,v in pairs(PLAYERS) do
  2012. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2013. if v:IsA('Accessory') then
  2014. for a,b in pairs(v.Handle:GetChildren()) do
  2015. if b:IsA('SpecialMesh') then
  2016. b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
  2017. end
  2018. end
  2019. end
  2020. end
  2021. end
  2022. end)
  2023.  
  2024. ADD_COMMAND('shats','shats [plr]',{'stealhats'},
  2025. function(ARGS, SPEAKER)
  2026. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2027. for i,v in pairs(PLAYERS) do
  2028. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2029. if v:IsA('Accessory') then
  2030. v.Parent = SPEAKER.Character
  2031. end
  2032. end
  2033. end
  2034. end)
  2035.  
  2036. ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
  2037. function(ARGS, SPEAKER)
  2038. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2039. for i,v in pairs(PLAYERS) do
  2040. local PCHAR = _PLAYERS[v].Character
  2041. if PCHAR:FindFirstChild('Humanoid') then
  2042. PCHAR.Humanoid:RemoveAccessories()
  2043. end
  2044. end
  2045. end)
  2046.  
  2047. ADD_COMMAND('firstp','firstp [plr]',{},
  2048. function(ARGS, SPEAKER)
  2049. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2050. for i,v in pairs(PLAYERS) do
  2051. _PLAYERS[v].CameraMode = 'LockFirstPerson'
  2052. end
  2053. end)
  2054.  
  2055. ADD_COMMAND('thirdp','thirdp [plr]',{},
  2056. function(ARGS, SPEAKER)
  2057. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2058. for i,v in pairs(PLAYERS) do
  2059. _PLAYERS[v].CameraMode = 'Classic'
  2060. end
  2061. end)
  2062.  
  2063. ADD_COMMAND('chat','chat [plr] [string]',{},
  2064. function(ARGS, SPEAKER)
  2065. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2066. for i,v in pairs(PLAYERS) do
  2067. game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
  2068. end
  2069. end)
  2070.  
  2071. ADD_COMMAND('name','name [plr] [string]',{},
  2072. function(ARGS, SPEAKER)
  2073. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2074. for i,v in pairs(PLAYERS) do
  2075. _PLAYERS[v].Character.Name = GLS(false, 1)
  2076. end
  2077. end)
  2078.  
  2079. ADD_COMMAND('unname','unname [plr]',{},
  2080. function(ARGS, SPEAKER)
  2081. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2082. for i,v in pairs(PLAYERS) do
  2083. _PLAYERS[v].Character.Name = _PLAYERS[v].Name
  2084. end
  2085. end)
  2086.  
  2087. ADD_COMMAND('noname','noname [plr]',{},
  2088. function(ARGS, SPEAKER)
  2089. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2090. for i,v in pairs(PLAYERS) do
  2091. _PLAYERS[v].Character.Name = ''
  2092. end
  2093. end)
  2094.  
  2095. ADD_COMMAND('stun','stun [plr]',{},
  2096. function(ARGS, SPEAKER)
  2097. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2098. for i,v in pairs(PLAYERS) do
  2099. local PCHAR = _PLAYERS[v].Character
  2100. PCHAR.Humanoid.PlatformStand = true
  2101. end
  2102. end)
  2103.  
  2104. ADD_COMMAND('unstun','unstun [plr]',{},
  2105. function(ARGS, SPEAKER)
  2106. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2107. for i,v in pairs(PLAYERS) do
  2108. local PCHAR = _PLAYERS[v].Character
  2109. PCHAR.Humanoid.PlatformStand = false
  2110. end
  2111. end)
  2112.  
  2113. ADD_COMMAND('guest','guest [plr]',{},
  2114. function(ARGS, SPEAKER)
  2115. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2116. for i,v in pairs(PLAYERS) do
  2117. local PCHAR = _PLAYERS[v].Character
  2118. _PLAYERS[v].CharacterAppearanceId = 1
  2119. PCHAR:BreakJoints()
  2120. end
  2121. end)
  2122.  
  2123. ADD_COMMAND('noob','noob [plr]',{},
  2124. function(ARGS, SPEAKER)
  2125. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2126. for i,v in pairs(PLAYERS) do
  2127. local PCHAR = _PLAYERS[v].Character
  2128. _PLAYERS[v].CharacterAppearanceId = 155902847
  2129. PCHAR:BreakJoints()
  2130. end
  2131. end)
  2132.  
  2133. ADD_COMMAND('damage','damage [plr] [int]',{},
  2134. function(ARGS, SPEAKER)
  2135. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2136. for i,v in pairs(PLAYERS) do
  2137. _PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
  2138. end
  2139. end)
  2140.  
  2141. ADD_COMMAND('view','view [plr]',{},
  2142. function(ARGS, SPEAKER)
  2143. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2144. for i,v in pairs(PLAYERS) do
  2145. local PCHAR = _PLAYERS[v].Character
  2146. workspace.CurrentCamera.CameraSubject = PCHAR
  2147. end
  2148. end)
  2149.  
  2150. ADD_COMMAND('unview','unview',{},
  2151. function()
  2152. workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
  2153. end)
  2154.  
  2155. ADD_COMMAND('nolimbs','nolimbs [plr]',{},
  2156. function(ARGS, SPEAKER)
  2157. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2158. for i,v in pairs(PLAYERS) do
  2159. local PCHAR = _PLAYERS[v].Character
  2160. for i,v in pairs(PCHAR:GetChildren()) do
  2161. local LIMB = PCHAR.Humanoid:GetLimb(v)
  2162. if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
  2163. v:destroy()
  2164. end
  2165. end
  2166. end
  2167. end)
  2168.  
  2169. ADD_COMMAND('box','box [plr]',{},
  2170. function(ARGS, SPEAKER)
  2171. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2172. for i,v in pairs(PLAYERS) do
  2173. local PCHAR = _PLAYERS[v].Character
  2174. local SB = Instance.new('SelectionBox', PCHAR)
  2175. SB.Adornee = SB.Parent
  2176. SB.Color = BrickColor.new('' .. (ARGS[2]))
  2177. end
  2178. end)
  2179.  
  2180. ADD_COMMAND('unbox','nobox [plr]',{},
  2181. function(ARGS, SPEAKER)
  2182. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2183. for i,v in pairs(PLAYERS) do
  2184. local PCHAR = _PLAYERS[v].Character
  2185. for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
  2186. if v:IsA('SelectionBox') then
  2187. v:destroy()
  2188. end
  2189. end
  2190. end
  2191. end)
  2192.  
  2193. ADD_COMMAND('ghost','ghost [plr]',{},
  2194. function(ARGS, SPEAKER)
  2195. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2196. for i,v in pairs(PLAYERS) do
  2197. local PCHAR = _PLAYERS[v].Character
  2198. for i,v in pairs(PCHAR:GetChildren()) do
  2199. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2200. v.Transparency = 0.5
  2201. elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
  2202. v.Handle.Transparency = 0.5
  2203. elseif PCHAR.Head:FindFirstChild('face') then
  2204. PCHAR.Head.face.Transparency = 0.5
  2205. end
  2206. end
  2207. end
  2208. end)
  2209.  
  2210. ADD_COMMAND('sphere','sphere [plr]',{},
  2211. function(ARGS, SPEAKER)
  2212. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2213. for i,v in pairs(PLAYERS) do
  2214. local PCHAR=_PLAYERS[v].Character
  2215. local SS = Instance.new('SelectionSphere', PCHAR)
  2216. SS.Adornee = SS.Parent
  2217. end
  2218. end)
  2219.  
  2220. ADD_COMMAND('sky','sky [id]',{},
  2221. function(ARGS, SPEAKER)
  2222. if ARGS[1] then
  2223. for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
  2224. local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
  2225. local SKY = Instance.new('Sky', _LIGHTING)
  2226. for i,v in pairs(SKIES) do
  2227. SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
  2228. end
  2229. end
  2230. end)
  2231.  
  2232. ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
  2233. function(ARGS, SPEAKER)
  2234. if ARGS[1] and ARGS[2] and ARGS[3] then
  2235. _LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
  2236. end
  2237. end)
  2238.  
  2239. ADD_COMMAND('jail','jail [plr]',{},
  2240. function(ARGS, SPEAKER)
  2241. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2242. for i,v in pairs(PLAYERS) do
  2243. if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
  2244. table.insert(JAILED, _PLAYERS[v].Name)
  2245. local PCHAR = _PLAYERS[v].Character
  2246. local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
  2247. repeat wait()
  2248. PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
  2249. until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
  2250. end
  2251. end)
  2252.  
  2253. ADD_COMMAND('unjail','unjail [plr]',{},
  2254. function(ARGS, SPEAKER)
  2255. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2256. for i,v in pairs(PLAYERS) do
  2257. for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
  2258. if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
  2259. end
  2260. end)
  2261.  
  2262. ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
  2263. function(ARGS, SPEAKER)
  2264. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2265. for i,v in pairs(PLAYERS) do
  2266. local ID = ARGS[2]
  2267. if ARGS[2] == 'climb' then ID = '180436334' end
  2268. if ARGS[2] == 'fall' then ID = '180436148' end
  2269. if ARGS[2] == 'jump' then ID = '125750702' end
  2270. if ARGS[2] == 'sit' then ID = '178130996' end
  2271. for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
  2272. if b:IsA('StringValue') then
  2273. for c,d in pairs(b:GetChildren()) do
  2274. if d:IsA('Animation') then
  2275. d.AnimationId = 'rbxassetid://' .. ID
  2276. end
  2277. end
  2278. end
  2279. end
  2280. end
  2281. end)
  2282.  
  2283. ADD_COMMAND('fix','fix [plr]',{},
  2284. function(ARGS, SPEAKER)
  2285. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2286. for i,v in pairs(PLAYERS) do
  2287. local PCHAR = _PLAYERS[v].Character
  2288. RESET_MODEL(PCHAR)
  2289. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2290. end
  2291. end)
  2292.  
  2293. ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
  2294. function(ARGS, SPEAKER)
  2295. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2296. for i,v in pairs(PLAYERS) do
  2297. CREEPER(_PLAYERS[v])
  2298. end
  2299. end)
  2300.  
  2301. ADD_COMMAND('uncreeper','uncreeper [plr]',{},
  2302. function(ARGS, SPEAKER)
  2303. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2304. for i,v in pairs(PLAYERS) do
  2305. local PCHAR = _PLAYERS[v].Character
  2306. RESET_MODEL(PCHAR)
  2307. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2308. end
  2309. end)
  2310.  
  2311. ADD_COMMAND('shrek','shrek [plr]',{},
  2312. function(ARGS, SPEAKER)
  2313. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2314. for i,v in pairs(PLAYERS) do
  2315. SHREK(_PLAYERS[v])
  2316. end
  2317. end)
  2318.  
  2319. ADD_COMMAND('unshrek','unshrek [plr]',{},
  2320. function(ARGS, SPEAKER)
  2321. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2322. for i,v in pairs(PLAYERS) do
  2323. local PCHAR = _PLAYERS[v].Character
  2324. RESET_MODEL(PCHAR)
  2325. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2326. end
  2327. end)
  2328.  
  2329. ADD_COMMAND('nuke','nuke [plr]',{},
  2330. function(ARGS, SPEAKER)
  2331. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2332. for i,v in pairs(PLAYERS) do
  2333. local PCHAR = _PLAYERS[v].Character
  2334. spawn(function()
  2335. if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso') then
  2336. local N = Instance.new('Part', workspace)
  2337. N.Name = 'nuke_seth'
  2338. N.Anchored = true
  2339. N.CanCollide = false
  2340. N.Shape = 'Ball'
  2341. N.Size = Vector3.new(1, 1, 1)
  2342. N.BrickColor = BrickColor.new('New Yeller')
  2343. N.Transparency = 0.5
  2344. N.Reflectance = 0.2
  2345. N.TopSurface = 0
  2346. N.BottomSurface = 0
  2347. N.Touched:connect(function(T)
  2348. if T and T.Parent then
  2349. local E = Instance.new('Explosion', workspace)
  2350. E.Position = T.Position
  2351. E.BlastRadius = 20
  2352. E.BlastPressure = math.huge
  2353. end
  2354. end)
  2355. local CF = PCHAR.Torso.CFrame
  2356. N.CFrame = CF
  2357. for i = 1,30 do
  2358. N.Size = N.Size + Vector3.new(5, 5, 5)
  2359. N.CFrame = CF
  2360. wait(1 / 44)
  2361. end
  2362. N:destroy()
  2363. end
  2364. end)
  2365. end
  2366. end)
  2367.  
  2368. ADD_COMMAND('unnuke','nonuke',{},
  2369. function(ARGS, SPEAKER)
  2370. for i,v in pairs(workspace:GetChildren()) do
  2371. if v:IsA('Part') and v.Name == 'nuke_seth' then
  2372. v:destroy()
  2373. end
  2374. end
  2375. end)
  2376.  
  2377. ADD_COMMAND('infect','infect [plr]',{},
  2378. function(ARGS, SPEAKER)
  2379. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2380. for i,v in pairs(PLAYERS) do
  2381. INFECT(_PLAYERS[v])
  2382. end
  2383. end)
  2384.  
  2385. ADD_COMMAND('uninfect','uninfect [plr]',{},
  2386. function(ARGS, SPEAKER)
  2387. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2388. for i,v in pairs(PLAYERS) do
  2389. local PCHAR = _PLAYERS[v].Character
  2390. RESET_MODEL(PCHAR)
  2391. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2392. end
  2393. end)
  2394.  
  2395. ADD_COMMAND('duck','duck [plr]',{},
  2396. function(ARGS, SPEAKER)
  2397. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2398. for i,v in pairs(PLAYERS) do
  2399. DUCK(_PLAYERS[v])
  2400. end
  2401. end)
  2402.  
  2403. ADD_COMMAND('unduck','unduck [plr]',{},
  2404. function(ARGS, SPEAKER)
  2405. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2406. for i,v in pairs(PLAYERS) do
  2407. local PCHAR = _PLAYERS[v].Character
  2408. RESET_MODEL(PCHAR)
  2409. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2410. end
  2411. end)
  2412.  
  2413. ADD_COMMAND('disable','disable [plr]',{},
  2414. function(ARGS, SPEAKER)
  2415. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2416. for i,v in pairs(PLAYERS) do
  2417. local PCHAR = _PLAYERS[v].Character
  2418. if PCHAR:FindFirstChild('Humanoid') then
  2419. PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
  2420. local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
  2421. humanoid.Parent = HUMANOIDS
  2422. end
  2423. end
  2424. end)
  2425.  
  2426. ADD_COMMAND('enable','enable [plr]',{},
  2427. function(ARGS, SPEAKER)
  2428. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2429. for i,v in pairs(PLAYERS) do
  2430. local PCHAR = _PLAYERS[v].Character
  2431. if PCHAR:FindFirstChild('Humanoid') then
  2432. return
  2433. else
  2434. if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
  2435. local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
  2436. end
  2437. end
  2438. end
  2439. end)
  2440.  
  2441. ADD_COMMAND('size','size [plr] [int]',{},
  2442. function(ARGS, SPEAKER)
  2443. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2444. for i,v in pairs(PLAYERS) do
  2445. SCALE(_PLAYERS[v].Character, ARGS[2])
  2446. end
  2447. end)
  2448.  
  2449. ADD_COMMAND('clone','clone [plr]',{},
  2450. function(ARGS, SPEAKER)
  2451. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2452. for i,v in pairs(PLAYERS) do
  2453. local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
  2454. local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
  2455. PCHAR.Archivable = false
  2456. end
  2457. end)
  2458.  
  2459. ADD_COMMAND('spin','spin [plr]',{},
  2460. function(ARGS, SPEAKER)
  2461. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2462. for i,v in pairs(PLAYERS) do
  2463. local PCHAR = _PLAYERS[v].Character
  2464. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2465. if v.Name == 'SPIN' then
  2466. v:destroy()
  2467. end
  2468. end
  2469. local T = PCHAR.Torso
  2470. local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
  2471. spawn(function()
  2472. repeat wait(1/44)
  2473. BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
  2474. until not BG or BG.Parent ~= T
  2475. end)
  2476. end
  2477. end)
  2478.  
  2479. ADD_COMMAND('unspin','unspin [plr]',{},
  2480. function(ARGS, SPEAKER)
  2481. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2482. for i,v in pairs(PLAYERS) do
  2483. local PCHAR = _PLAYERS[v].Character
  2484. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2485. if v.Name == 'SPIN' then
  2486. v:destroy()
  2487. end
  2488. end
  2489. end
  2490. end)
  2491.  
  2492. ADD_COMMAND('dog','dog [plr]',{},
  2493. function(ARGS, SPEAKER)
  2494. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2495. for i,v in pairs(PLAYERS) do
  2496. DOG(_PLAYERS[v])
  2497. end
  2498. end)
  2499.  
  2500. ADD_COMMAND('undog','undog [plr]',{},
  2501. function(ARGS, SPEAKER)
  2502. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2503. for i,v in pairs(PLAYERS) do
  2504. local PCHAR = _PLAYERS[v].Character
  2505. RESET_MODEL(PCHAR)
  2506. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2507. end
  2508. end)
  2509.  
  2510. ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
  2511. function(ARGS, SPEAKER)
  2512. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2513. for i,v in pairs(PLAYERS) do
  2514. if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2515. table.insert(LOOPED_H, _PLAYERS[v].Name)
  2516. end
  2517. end
  2518. end)
  2519.  
  2520. ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
  2521. function(ARGS, SPEAKER)
  2522. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2523. for i,v in pairs(PLAYERS) do
  2524. if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
  2525. table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
  2526. end
  2527. end
  2528. end)
  2529.  
  2530. ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
  2531. function(ARGS, SPEAKER)
  2532. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2533. for i,v in pairs(PLAYERS) do
  2534. if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2535. table.insert(LOOPED_K, _PLAYERS[v].Name)
  2536. end
  2537. end
  2538. end)
  2539.  
  2540. ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
  2541. function(ARGS, SPEAKER)
  2542. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2543. for i,v in pairs(PLAYERS) do
  2544. if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
  2545. table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
  2546. end
  2547. end
  2548. end)
  2549.  
  2550. ADD_COMMAND('fling','fling [plr]',{},
  2551. function(ARGS, SPEAKER)
  2552. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2553. for i,v in pairs(PLAYERS) do
  2554. local PCHAR = _PLAYERS[v].Character
  2555. if PCHAR:FindFirstChild('Humanoid') then
  2556. local X
  2557. local Z
  2558. repeat
  2559. X = math.random(-9999, 9999)
  2560. until math.abs(X) >= 5555
  2561. repeat
  2562. Z = math.random(-9999, 9999)
  2563. until math.abs(Z) >= 5555
  2564. PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
  2565. local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
  2566. end
  2567. end
  2568. end)
  2569.  
  2570. ADD_COMMAND('alien','alien [plr]',{},
  2571. function(ARGS, SPEAKER)
  2572. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2573. for i,v in pairs(PLAYERS) do
  2574. ALIEN(_PLAYERS[v])
  2575. end
  2576. end)
  2577.  
  2578. ADD_COMMAND('nograv','nograv [plr]',{},
  2579. function(ARGS, SPEAKER)
  2580. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2581. for i,v in pairs(PLAYERS) do
  2582. if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2583. NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
  2584. end
  2585. end
  2586. end)
  2587.  
  2588. ADD_COMMAND('grav','grav [plr]',{},
  2589. function(ARGS, SPEAKER)
  2590. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2591. for i,v in pairs(PLAYERS) do
  2592. if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
  2593. _PLAYERS[v].Character.Torso.nograv_seth:destroy()
  2594. end
  2595. end
  2596. end)
  2597.  
  2598. ADD_COMMAND('cape','cape [brick color]',{},
  2599. function(ARGS, SPEAKER)
  2600. spawn(function()
  2601. if LP.Character:FindFirstChild('Cape') then
  2602. LP.Character.Cape:destroy()
  2603. end
  2604. if not ARGS[1] then
  2605. ARGS[1] = 'Deep blue'
  2606. end
  2607. CAPE(GLS(false, 1))
  2608. end)
  2609. end)
  2610.  
  2611. ADD_COMMAND('uncape','uncape',{},
  2612. function(ARGS, SPEAKER)
  2613. if LP.Character:FindFirstChild('cape_seth') then
  2614. LP.Character.cape_seth:destroy()
  2615. end
  2616. end)
  2617.  
  2618. ADD_COMMAND('paper','paper [plr]',{},
  2619. function(ARGS, SPEAKER)
  2620. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2621. for i,v in pairs(PLAYERS) do
  2622. local PCHAR = _PLAYERS[v].Character
  2623. for i,v in pairs(PCHAR:GetChildren()) do
  2624. if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
  2625. PAPER_MESH:Clone().Parent = v
  2626. end
  2627. end
  2628. end
  2629. end)
  2630.  
  2631. ADD_COMMAND('punish','punish [plr]',{},
  2632. function(ARGS, SPEAKER)
  2633. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2634. for i,v in pairs(PLAYERS) do
  2635. _PLAYERS[v].Character.Parent = nil
  2636. end
  2637. end)
  2638.  
  2639. ADD_COMMAND('unpunish','unpunish [plr]',{},
  2640. function(ARGS, SPEAKER)
  2641. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2642. for i,v in pairs(PLAYERS) do
  2643. _PLAYERS[v].Character.Parent = workspace
  2644. end
  2645. end)
  2646.  
  2647. local DISCO = false
  2648.  
  2649. ADD_COMMAND('disco','disco',{},
  2650. function(ARGS, SPEAKER)
  2651. DISCO = true
  2652. if not DISCO then
  2653. spawn(function()
  2654. repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
  2655. end)
  2656. end
  2657. end)
  2658.  
  2659. ADD_COMMAND('undisco','undisco',{},
  2660. function(ARGS, SPEAKER)
  2661. DISCO = false
  2662. end)
  2663.  
  2664. ADD_COMMAND('team','team [plr] [team]',{},
  2665. function(ARGS, SPEAKER)
  2666. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2667. for i,v in pairs(PLAYERS) do
  2668. for a,b in pairs(game.Teams:GetChildren()) do
  2669. if string.lower(b.Name) == GLS(true, 1) then
  2670. _PLAYERS[v].Team = b
  2671. end
  2672. end
  2673. end
  2674. end)
  2675.  
  2676. ADD_COMMAND('jp','jp [plr] [int]',{},
  2677. function(ARGS, SPEAKER)
  2678. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2679. for i,v in pairs(PLAYERS) do
  2680. local PCHAR = _PLAYERS[v].Character
  2681. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
  2682. end
  2683. end)
  2684.  
  2685. ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
  2686. function(ARGS, SPEAKER)
  2687. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2688. for i,v in pairs(PLAYERS) do
  2689. local PCHAR = _PLAYERS[v].Character
  2690. PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
  2691. PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
  2692. end
  2693. end)
  2694.  
  2695. ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
  2696. function(ARGS, SPEAKER)
  2697. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2698. for i,v in pairs(PLAYERS) do
  2699. local PCHAR = _PLAYERS[v].Character
  2700. PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
  2701. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
  2702. end
  2703. end)
  2704.  
  2705. ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
  2706. function(ARGS, SPEAKER)
  2707. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2708. for i,v in pairs(PLAYERS) do
  2709. local PCHAR = _PLAYERS[v].Character
  2710. if ARGS[2] == 1 then
  2711. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2712. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2713. else
  2714. PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
  2715. end
  2716. end
  2717. end)
  2718.  
  2719. ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
  2720. function(ARGS, SPEAKER)
  2721. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2722. for i,v in pairs(PLAYERS) do
  2723. local PCHAR = _PLAYERS[v].Character
  2724. PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
  2725. PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
  2726. PCHAR.Head.Transparency = 0
  2727. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
  2728. end
  2729. end)
  2730.  
  2731. ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
  2732. function(ARGS, SPEAKER)
  2733. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2734. for i,v in pairs(PLAYERS) do
  2735. local PCHAR = _PLAYERS[v].Character
  2736. PCHAR.Head.Transparency = 1
  2737. if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
  2738. end
  2739. end)
  2740.  
  2741. ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
  2742. function(ARGS, SPEAKER)
  2743. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2744. for i,v in pairs(PLAYERS) do
  2745. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2746. if v:IsA('Tool') or v:IsA('HopperBin') then
  2747. v.Parent = LP.Backpack
  2748. end
  2749. end
  2750. end
  2751. end)
  2752.  
  2753. ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
  2754. function(ARGS, SPEAKER)
  2755. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2756. for i,v in pairs(PLAYERS) do
  2757. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2758. if v:IsA('Tool') or v:IsA('HopperBin') then
  2759. v:destroy()
  2760. end
  2761. end
  2762. end
  2763. end)
  2764.  
  2765. ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
  2766. function(ARGS, SPEAKER)
  2767. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2768. for i,v in pairs(PLAYERS) do
  2769. for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
  2770. if v:IsA('Tool') or v:IsA('HopperBin') then
  2771. v:Clone().Parent = LP.Backpack
  2772. end
  2773. end
  2774. end
  2775. end)
  2776.  
  2777. ADD_COMMAND('dong','dong [plr]',{},
  2778. function(ARGS, SPEAKER)
  2779. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2780. for i,v in pairs(PLAYERS) do
  2781. local PCHAR = _PLAYERS[v].Character
  2782. if ARGS[2] == 'black' then
  2783. CREATE_DONG(_PLAYERS[v], 'Brown')
  2784. end
  2785. if ARGS[2] == 'asian' then
  2786. CREATE_DONG(_PLAYERS[v], 'Cool yellow')
  2787. end
  2788. if ARGS[2] == 'alien' then
  2789. CREATE_DONG(_PLAYERS[v], 'Lime green')
  2790. end
  2791. if ARGS[2] == 'frozen' then
  2792. CREATE_DONG(_PLAYERS[v], 1019)
  2793. end
  2794. if not ARGS[2] then
  2795. CREATE_DONG(_PLAYERS[v], 'Pastel brown')
  2796. end
  2797. end
  2798. end)
  2799.  
  2800. ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
  2801. function(ARGS, SPEAKER)
  2802. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2803. for i,v in pairs(PLAYERS) do
  2804. local PCHAR = _PLAYERS[v].Character
  2805. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2806. if v:IsA('ParticleEmitter') then
  2807. v:destroy()
  2808. end
  2809. end
  2810. Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
  2811. end
  2812. end)
  2813.  
  2814. ADD_COMMAND('rocket','rocket [plr]',{},
  2815. function(ARGS, SPEAKER)
  2816. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2817. for i,v in pairs(PLAYERS) do
  2818. local PCHAR = _PLAYERS[v].Character
  2819. spawn(function()
  2820. local R = ROCKET:Clone()
  2821. R.Parent = workspace
  2822. local W = Instance.new('Weld', R)
  2823. W.Part0 = W.Parent
  2824. W.Part1 = PCHAR.Torso
  2825. W.C1 = CFrame.new(0, 0.5, 1)
  2826. R.force.Force = Vector3.new(0, 15000, 0)
  2827. wait()
  2828. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
  2829. wait(5)
  2830. Instance.new('Explosion', R).Position = R.Position
  2831. wait(1)
  2832. R:destroy()
  2833. end)
  2834. end
  2835. end)
  2836.  
  2837. ADD_COMMAND('blackify','blackify [plr]',{},
  2838. function(ARGS, SPEAKER)
  2839. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2840. for i,v in pairs(PLAYERS) do
  2841. COLOR(_PLAYERS[v], 'Really black')
  2842. end
  2843. end)
  2844.  
  2845. ADD_COMMAND('whitify','whitify [plr]',{},
  2846. function(ARGS, SPEAKER)
  2847. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2848. for i,v in pairs(PLAYERS) do
  2849. COLOR(_PLAYERS[v], 'White')
  2850. end
  2851. end)
  2852.  
  2853. ADD_COMMAND('color','color [plr] [brick color]',{},
  2854. function(ARGS, SPEAKER)
  2855. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2856. for i,v in pairs(PLAYERS) do
  2857. COLOR(_PLAYERS[v], GLS(false, 1))
  2858. end
  2859. end)
  2860.  
  2861. ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
  2862. function(ARGS, SPEAKER)
  2863. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2864. for i,v in pairs(PLAYERS) do
  2865. if _PLAYERS[v]:FindFirstChild('leaderstats') then
  2866. for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
  2867. if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
  2868. if ARGS[3] then v.Value = tonumber(ARGS[3]) end
  2869. elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
  2870. v.Value = GLS(false, 2)
  2871. end
  2872. end
  2873. end
  2874. end
  2875. end)
  2876.  
  2877. ADD_COMMAND('bait','bait',{},
  2878. function(ARGS, SPEAKER)
  2879. spawn(function()
  2880. local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
  2881. local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
  2882. local H = Instance.new('Humanoid', M)
  2883. P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
  2884. end)
  2885. end)
  2886.  
  2887. ADD_COMMAND('naked','naked [plr]',{},
  2888. function(ARGS, SPEAKER)
  2889. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2890. for i,v in pairs(PLAYERS) do
  2891. local PCHAR = _PLAYERS[v].Character
  2892. for i,v in pairs(PCHAR:GetChildren()) do
  2893. if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
  2894. v:destroy()
  2895. end
  2896. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  2897. if v:IsA('Decal') then
  2898. v:destroy()
  2899. end
  2900. end
  2901. end
  2902. end
  2903. end)
  2904.  
  2905. ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
  2906. function(ARGS, SPEAKER)
  2907. if ARGS[1] then
  2908. DECALSPAM(workspace, ARGS[1])
  2909. end
  2910. end)
  2911.  
  2912. ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
  2913. function(ARGS, SPEAKER)
  2914. if ARGS[1] then
  2915. UNDECALSPAM(workspace)
  2916. end
  2917. end)
  2918.  
  2919. ADD_COMMAND('bang','bang [plr]',{'rape'},
  2920. function(ARGS, SPEAKER)
  2921. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2922. for i,v in pairs(PLAYERS) do
  2923. BANG(_PLAYERS[v].Name)
  2924. end
  2925. end)
  2926.  
  2927. ADD_COMMAND('lag','lag [plr]',{},
  2928. function(ARGS, SPEAKER)
  2929. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2930. for i,v in pairs(PLAYERS) do
  2931. LAG(_PLAYERS[v])
  2932. end
  2933. end)
  2934.  
  2935. ADD_COMMAND('respawn','respawn [plr]',{},
  2936. function(ARGS, SPEAKER)
  2937. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2938. for i,v in pairs(PLAYERS) do
  2939. RESPAWN(_PLAYERS[v])
  2940. end
  2941. end)
  2942.  
  2943. ADD_COMMAND('face','face [plr] [decal]',{},
  2944. function(ARGS, SPEAKER)
  2945. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2946. for i,v in pairs(PLAYERS) do
  2947. local PCHAR = _PLAYERS[v].Character
  2948. for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
  2949. local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
  2950. end
  2951. end)
  2952.  
  2953. ADD_COMMAND('shirt','shirt [plr] [decal]',{},
  2954. function(ARGS, SPEAKER)
  2955. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2956. for i,v in pairs(PLAYERS) do
  2957. local PCHAR = _PLAYERS[v].Character
  2958. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
  2959. local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2960. end
  2961. end)
  2962.  
  2963. ADD_COMMAND('pants','pants [plr] [decal]',{},
  2964. function(ARGS, SPEAKER)
  2965. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2966. for i,v in pairs(PLAYERS) do
  2967. local PCHAR = _PLAYERS[v].Character
  2968. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
  2969. local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
  2970. end
  2971. end)
  2972.  
  2973. ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
  2974. function(ARGS, SPEAKER)
  2975. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  2976. for i,v in pairs(PLAYERS) do
  2977. local PCHAR = _PLAYERS[v].Character
  2978. RESET_MODEL(PCHAR)
  2979. UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
  2980. for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
  2981. if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
  2982. local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
  2983. local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
  2984. local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
  2985. end
  2986. end)
  2987.  
  2988. ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
  2989. function(ARGS, SPEAKER)
  2990. local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
  2991. for i,v in pairs(PLAYERS1) do
  2992. RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
  2993. end
  2994. end)
  2995.  
  2996. ADD_COMMAND('baseplate','baseplate',{'bp'},
  2997. function(ARGS, SPEAKER)
  2998. for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
  2999. local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
  3000. end)
  3001.  
  3002. ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
  3003. function(ARGS, SPEAKER)
  3004. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3005. for i,v in pairs(PLAYERS) do
  3006. local PCHAR = _PLAYERS[v].Character
  3007. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
  3008. end
  3009. end)
  3010.  
  3011. ADD_COMMAND('rotate','rotate [plr]',{'rt'},
  3012. function(ARGS, SPEAKER)
  3013. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3014. for i,v in pairs(PLAYERS) do
  3015. local PCHAR = _PLAYERS[v].Character
  3016. if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
  3017. end
  3018. end)
  3019.  
  3020. ADD_COMMAND('admin','admin [plr]',{},
  3021. function(ARGS, SPEAKER)
  3022. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3023. for i,v in pairs(PLAYERS) do
  3024. if not CHECK_ADMIN(_PLAYERS[v]) then
  3025. table.insert(ADMINS, _PLAYERS[v].userId)
  3026. UPDATE_ADMINS()
  3027. spawn(function()
  3028. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
  3029. wait(3)
  3030. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
  3031. end)
  3032. end
  3033. end
  3034. end)
  3035.  
  3036. ADD_COMMAND('unadmin','unadmin [plr]',{},
  3037. function(ARGS, SPEAKER)
  3038. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3039. for i,v in pairs(PLAYERS) do
  3040. if CHECK_ADMIN(_PLAYERS[v]) then
  3041. if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
  3042. table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
  3043. UPDATE_ADMINS()
  3044. game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
  3045. end
  3046. end
  3047. end
  3048. end)
  3049.  
  3050. ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
  3051. function(ARGS, SPEAKER)
  3052. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3053. for i,v in pairs(PLAYERS) do
  3054. _PLAYERS[v].CameraMinZoomDistance = ARGS[2]
  3055. end
  3056. end)
  3057.  
  3058. ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
  3059. function(ARGS, SPEAKER)
  3060. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3061. for i,v in pairs(PLAYERS) do
  3062. _PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
  3063. end
  3064. end)
  3065.  
  3066. ADD_COMMAND('age','age [plr]',{},
  3067. function(ARGS, SPEAKER)
  3068. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3069. for i,v in pairs(PLAYERS) do
  3070. NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
  3071. end
  3072. end)
  3073.  
  3074. ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
  3075. function(ARGS, SPEAKER)
  3076. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3077. for i,v in pairs(PLAYERS) do
  3078. local PCHAR = _PLAYERS[v].Character
  3079. if PCHAR:FindFirstChild('Torso') then
  3080. local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
  3081. if ARGS[2] and ARGS[3] and ARGS[4] then
  3082. HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
  3083. end
  3084. end
  3085. end
  3086. end)
  3087.  
  3088. ADD_COMMAND('unhl','unhl [plr]',{},
  3089. function(ARGS, SPEAKER)
  3090. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3091. for i,v in pairs(PLAYERS) do
  3092. local PCHAR = _PLAYERS[v].Character
  3093. if PCHAR:FindFirstChild('Torso') then
  3094. for i,v in pairs(PCHAR.Torso:GetChildren()) do
  3095. if v:IsA('SpotLight') and v.Name == 'seth_hl' then
  3096. v:destroy()
  3097. end
  3098. end
  3099. end
  3100. end
  3101. end)
  3102.  
  3103. ADD_COMMAND('crash','crash [plr]',{},
  3104. function(ARGS, SPEAKER)
  3105. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3106. for i,v in pairs(PLAYERS) do
  3107. local PCHAR = _PLAYERS[v].Character
  3108. PCHAR.Torso.Anchored = true
  3109. for i,v in pairs(PCHAR:GetChildren()) do
  3110. if v:IsA('Humanoid') then
  3111. for i = 1,10 do
  3112. v.HipHeight = 1/0*0
  3113. end
  3114. end
  3115. end
  3116. end
  3117. end)
  3118.  
  3119. ADD_COMMAND('smite','smite [plr]',{},
  3120. function(ARGS, SPEAKER)
  3121. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3122. for i,v in pairs(PLAYERS) do
  3123. local PCHAR = _PLAYERS[v].Character
  3124. spawn(function()
  3125. local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
  3126.  
  3127. local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
  3128. local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
  3129. local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
  3130.  
  3131. local P1 = Instance.new('Part', game.Workspace)
  3132. P1.BrickColor = BrickColor.new('Institutional white')
  3133. P1.Material = 'Neon'
  3134. P1.Transparency = 0.9
  3135. P1.Anchored = true
  3136. P1.CanCollide = false
  3137. P1.Size = Vector3.new(0.2, 0.2, 0.2)
  3138. P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
  3139. Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
  3140.  
  3141. local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
  3142. for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
  3143. end)
  3144. end
  3145. end)
  3146.  
  3147. ADD_COMMAND('skydive','skydive [plr]',{},
  3148. function(ARGS, SPEAKER)
  3149. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3150. for i,v in pairs(PLAYERS) do
  3151. local PCHAR = _PLAYERS[v].Character
  3152. spawn(function()
  3153. for i = 0, 3 do
  3154. if PCHAR then
  3155. PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
  3156. end
  3157. end
  3158. end)
  3159. end
  3160. end)
  3161.  
  3162. ADD_COMMAND('message','message [string]',{'m'},
  3163. function(ARGS, SPEAKER)
  3164. spawn(function()
  3165. if MG then
  3166. MESSAGE(GLS(false, 0))
  3167. else
  3168. LOAD_MESSAGE(GLS(false, 0))
  3169. end
  3170. end)
  3171. end)
  3172.  
  3173. ADD_COMMAND('control','control [plr]',{},
  3174. function(ARGS, SPEAKER)
  3175. local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
  3176. for i,v in pairs(PLAYERS) do
  3177. local PCHAR = _PLAYERS[v].Character
  3178. local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
  3179. local CONTROL_ENABLED = false
  3180. local function CONTROL(P, V3)
  3181. if CONTROL_ENABLED then
  3182. if P.Character and P.Character:FindFirstChild('Humanoid') then
  3183. P.Character.Humanoid:MoveTo(V3)
  3184. end
  3185. end
  3186. end
  3187. HB.Selected:connect(function(M)
  3188. M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
  3189. M.Button1Up:connect(function() CONTROL_ENABLED = false end)
  3190. end)
  3191. end
  3192. end)
  3193.  
  3194. -- / extra
  3195.  
  3196. ADD_COMMAND('gravity','gravity [int]',{},
  3197. function(ARGS, SPEAKER)
  3198. workspace.Gravity = ARGS[1]
  3199. end)
  3200.  
  3201. ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
  3202. function(ARGS, SPEAKER)
  3203. FIX_LIGHTING()
  3204. end)
  3205.  
  3206. ADD_COMMAND('fixfog','fixfog',{'clrfog'},
  3207. function(ARGS, SPEAKER)
  3208. _LIGHTING.FogColor = C3(191, 191, 191)
  3209. _LIGHTING.FogEnd = 100000000
  3210. _LIGHTING.FogStart = 0
  3211. end)
  3212.  
  3213. ADD_COMMAND('day','day',{},
  3214. function(ARGS, SPEAKER)
  3215. _LIGHTING.TimeOfDay = 14
  3216. end)
  3217.  
  3218. ADD_COMMAND('night','night',{},
  3219. function(ARGS, SPEAKER)
  3220. _LIGHTING.TimeOfDay = 24
  3221. end)
  3222.  
  3223. ADD_COMMAND('serverlock','serverlock',{'slock'},
  3224. function(ARGS, SPEAKER)
  3225. SERVER_LOCKED = true
  3226. end)
  3227.  
  3228. ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
  3229. function(ARGS, SPEAKER)
  3230. SERVER_LOCKED = false
  3231. end)
  3232.  
  3233. ADD_COMMAND('fogend','fogend [int]',{},
  3234. function(ARGS, SPEAKER)
  3235. _LIGHTING.FogEnd = ARGS[1]
  3236. end)
  3237.  
  3238. ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
  3239. function(ARGS, SPEAKER)
  3240. if ARGS[1] and ARGS[2] and ARGS[3] then
  3241. _LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
  3242. end
  3243. end)
  3244.  
  3245. ADD_COMMAND('noclip','noclip',{},
  3246. function(ARGS, SPEAKER)
  3247. if SPEAKER.Name == game:GetService('Players').LocalPlayer.Name then
  3248. NOCLIP = true
  3249. JESUSFLY = false
  3250. SWIM = false
  3251. end
  3252. end)
  3253.  
  3254. ADD_COMMAND('clip','clip',{},
  3255. function(ARGS, SPEAKER)
  3256. if SPEAKER.Name == game:GetService('Players').LocalPlayer.Name then
  3257. NOCLIP = false
  3258. end
  3259. end)
  3260.  
  3261. ADD_COMMAND('jesusfly','jesusfly',{},
  3262. function(ARGS, SPEAKER)
  3263. NOCLIP = false
  3264. JESUSFLY = true
  3265. SWIM = false
  3266. end)
  3267.  
  3268. ADD_COMMAND('nojfly','nojfly',{},
  3269. function(ARGS, SPEAKER)
  3270. JESUSFLY = false
  3271. end)
  3272.  
  3273. ADD_COMMAND('swim','swim',{},
  3274. function(ARGS, SPEAKER)
  3275. NOCLIP = false
  3276. JESUSFLY = false
  3277. SWIM = true
  3278. end)
  3279.  
  3280. ADD_COMMAND('noswim','noswim',{},
  3281. function(ARGS, SPEAKER)
  3282. SWIM = false
  3283. end)
  3284.  
  3285. ADD_COMMAND('freecam','freecam',{},
  3286. function(ARGS, SPEAKER)
  3287. if SPEAKER == game:GetService('Players').LocalPlayer then
  3288. freecam()
  3289. end
  3290. end)
  3291.  
  3292. ADD_COMMAND('unfreecam','unfreecam',{},
  3293. function(ARGS, SPEAKER)
  3294. if SPEAKER == game:GetService('Players').LocalPlayer then
  3295. unfreecam()
  3296. end
  3297. end)
  3298.  
  3299. ADD_COMMAND('tocam','tocam',{},
  3300. function(ARGS, SPEAKER)
  3301. if SPEAKER == game:GetService('Players').LocalPlayer then
  3302. tocam()
  3303. end
  3304. end)
  3305. ADD_COMMAND('fegod','fegod',{},
  3306. function(ARGS, SPEAKER)
  3307. if SPEAKER == game:GetService('Players').LocalPlayer then
  3308. local tarp = game:GetService('Players').LocalPlayer
  3309. if tarp.Character then
  3310. if tarp.Character:FindFirstChild("Humanoid") then
  3311. tarp.Character.Humanoid.Name = "1"
  3312. end
  3313. local l = tarp.Character["1"]:Clone()
  3314. l.Parent = tarp.Character
  3315. l.Name = "Humanoid"; wait(0.1)
  3316. tarp.Character["1"]:Destroy()
  3317. game.Workspace.CurrentCamera.CameraSubject = tarp.Character.Humanoid
  3318. tarp.Character.Animate.Disabled = true
  3319. wait()
  3320. tarp.Character.Animate.Disabled = false
  3321. end
  3322. end
  3323. end)
  3324.  
  3325. ADD_COMMAND('fly','fly',{},
  3326. function(ARGS, SPEAKER)
  3327. if SPEAKER.Name == game:GetService('Players').LocalPlayer.Name then
  3328. sFLY()
  3329. end
  3330. end)
  3331.  
  3332. ADD_COMMAND('unfly','unfly',{},
  3333. function(ARGS, SPEAKER)
  3334. if SPEAKER.Name == game:GetService('Players').LocalPlayer.Name then
  3335. NOFLY()
  3336. end
  3337. end)
  3338.  
  3339. ADD_COMMAND('prefix','prefix [string]',{},
  3340. function(ARGS, SPEAKER)
  3341. if ARGS[1] then
  3342. C_PREFIX = ARGS[1]
  3343. NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
  3344. end
  3345. end)
  3346.  
  3347. ADD_COMMAND('version','version',{},
  3348. function(ARGS, SPEAKER)
  3349. NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
  3350. end)
  3351.  
  3352. ADD_COMMAND('fe','fe',{},
  3353. function(ARGS, SPEAKER)
  3354. spawn(function()
  3355. CHECK_FE()
  3356. end)
  3357. end)
  3358.  
  3359. ADD_COMMAND('shutdown','shutdown',{},
  3360. function(ARGS, SPEAKER)
  3361. repeat
  3362. for _,v in pairs(game:GetService('Players'):GetChildren()) do
  3363. if v.Name ~= game:GetService('Players').LocalPlayer.Name then
  3364. KICK(v)
  3365. wait()
  3366. end
  3367. end
  3368. wait()
  3369. until #game:GetService('Players'):GetChildren() < 2
  3370. wait()
  3371. KICK(game:GetService('Players').LocalPlayer)
  3372. end)
  3373.  
  3374. function OPEN_COMMANDS()
  3375. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
  3376. SETH_MAIN.main.holder.holders.search.Visible = true
  3377. end
  3378.  
  3379. function CLOSE_COMMANDS()
  3380. SETH_MAIN.main.holder.holders.search.Visible = false
  3381. SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
  3382. end
  3383.  
  3384. function OPEN_TAB(TAB)
  3385. if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
  3386. for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
  3387. if b.Name ~= TAB then
  3388. b.Visible = false
  3389. else
  3390. b.Visible = true
  3391. end
  3392. if TAB ~= 'cmds' then
  3393. CLOSE_COMMANDS()
  3394. else
  3395. OPEN_COMMANDS()
  3396. end
  3397. end
  3398. end
  3399.  
  3400. ADD_COMMAND('music','plays music on radio',{'play','song','mus'},
  3401. function(Args)
  3402. local name = GLS(false, 0)
  3403. if Args[1] ~= "stop" and Args[1] ~= "off" then
  3404. local song = game:HttpGet("https://search.roblox.com/catalog/json?CatalogContext=2&SortAggregation=5&LegendExpanded=true&Category=9&Keyword=" .. name, true)
  3405. if song ~= "[]" then
  3406. song = song:sub(13)
  3407. song = song:sub(1, song:find(",") - 1)
  3408. Plr.Character.Humanoid:EquipTool(Plr.Backpack.BoomBox)
  3409. wait()
  3410. Plr.Character.BoomBox.Remote:FireServer("PlaySong", song)
  3411. wait()
  3412. Plr.Character.Humanoid:UnequipTools()
  3413. end
  3414. end
  3415. end)
  3416.  
  3417.  
  3418. ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
  3419. function(ARGS, SPEAKER)
  3420. OPEN_TAB('server')
  3421. end)
  3422.  
  3423. ADD_COMMAND('admins','admins',{},
  3424. function(ARGS, SPEAKER)
  3425. OPEN_TAB('admins')
  3426. end)
  3427.  
  3428. ADD_COMMAND('cmds','cmds',{'commands'},
  3429. function(ARGS, SPEAKER)
  3430. if SPEAKER.Name == game:GetService('Players').LocalPlayer.Name then
  3431. OPEN_TAB('cmds')
  3432. end
  3433. end)
  3434.  
  3435. ADD_COMMAND('bans','bans',{},
  3436. function(ARGS, SPEAKER)
  3437. OPEN_TAB('bans')
  3438. end)
  3439.  
  3440. ADD_COMMAND('fun','fun',{},
  3441. function(ARGS, SPEAKER)
  3442. OPEN_TAB('fun')
  3443. end)
  3444.  
  3445. ADD_COMMAND('changelog','changelog',{},
  3446. function(ARGS, SPEAKER)
  3447. OPEN_TAB('changelog')
  3448. end)
  3449.  
  3450. ADD_COMMAND('credits','credits',{},
  3451. function(ARGS, SPEAKER)
  3452. OPEN_TAB('credits')
  3453. end)
  3454.  
  3455. MOUSE.KeyDown:connect(function(key)
  3456. if key:byte() == 29 then
  3457. if not NOCLIP then
  3458. ECOMMAND('noclip')
  3459. elseif NOCLIP then
  3460. ECOMMAND('clip')
  3461. end
  3462. elseif key:byte() == 30 then
  3463. if not JESUSFLY then
  3464. ECOMMAND('jesusfly')
  3465. elseif JESUSFLY then
  3466. ECOMMAND('nojfly')
  3467. end
  3468. end
  3469. end)
  3470.  
  3471. -- / after loaded
  3472.  
  3473. function CHECK_FE()
  3474. if not workspace.FilteringEnabled then
  3475. NOTIFY('Filtering is disabled', 50, 255, 50)
  3476. elseif workspace.FilteringEnabled then
  3477. NOTIFY('Filtering is ENABLED', 255, 50, 50)
  3478. end
  3479. end
  3480.  
  3481. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3482.  
  3483. local GOING_IN = true
  3484. CMD_BAR_H.bar.Changed:connect(function()
  3485. if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
  3486. if CMD_BAR_H.bar.Text ~= '' then
  3487. if not CMD_BAR_H.bar.Text:find(' ') then
  3488. CMD_BAR_H.bar.commands.Visible = true
  3489. CMD_BAR_H.bar.commands:ClearAllChildren()
  3490. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3491. local Y_COMMANDS = 0
  3492. for i,v in pairs(COMMANDS) do
  3493. if v.N:find(CMD_BAR_H.bar.Text) then
  3494. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
  3495. CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
  3496. local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
  3497. COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
  3498. COMMANDS_C.Visible = true
  3499. COMMANDS_C.Text = ' ' .. v.D
  3500. COMMANDS_C.Parent = CMD_BAR_H.bar.commands
  3501. Y_COMMANDS = Y_COMMANDS + 20
  3502. end
  3503. end
  3504. end
  3505. else
  3506. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3507. CMD_BAR_H.bar.commands:ClearAllChildren()
  3508. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3509. end
  3510. end
  3511. end)
  3512.  
  3513. CMD_BAR_H.bar.FocusLost:connect(function()
  3514. GOING_IN = true
  3515. if CMD_BAR_H.bar.Text ~= '' then
  3516. spawn(function()
  3517. ECOMMAND(CMD_BAR_H.bar.Text, LP)
  3518. end)
  3519. end
  3520. CMD_BAR_H.bar.commands:ClearAllChildren()
  3521. CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
  3522. CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
  3523. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
  3524. end)
  3525.  
  3526. MOUSE.KeyDown:connect(function(K)
  3527. if K:byte() == 59 then
  3528. GOING_IN = false
  3529. CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
  3530. CMD_BAR_H.bar:CaptureFocus()
  3531. end
  3532. end)
  3533.  
  3534. NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
  3535. CHECK_FE()
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