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- #include <iostream>
- class Vektor3d
- {
- double x, y, z;
- public:
- void Postavi(double x, double y, double z) { Vektor3d::x = x; Vektor3d::y = y; Vektor3d::z = z; }
- void PostaviX(double x) { Vektor3d::x = x; }
- void PostaviY(double y) { Vektor3d::y = y; }
- void PostaviZ(double z) { Vektor3d::z = z; }
- void Ocitaj(double &x, double &y, double &z) { x = Vektor3d::x; y = Vektor3d::y; z = Vektor3d::z; }
- void Ispisi() const { std::cout << "{" << x << "," << y << "," << z << "}"; }
- double DajX() const { return x; }
- double DajY() const { return y; }
- double DajZ() const { return z; }
- void PomnoziSaSkalarom(double s) { x *= s; y *= s; z *= s; }
- void SaberiSa(const Vektor3d &v) { x += v.x; y += v.y; z += v.z; }
- };
- int main()
- {
- system("PAUSE");
- return 0;
- }
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