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IClimbClouds

Are we human or are we dancer?

May 12th, 2014
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  1. Dancer
  2. [Class] [+HP] [+Speed]
  3. Prerequisites: Novice Acrobatics; Novice Athletics or Charm
  4. Static
  5. Effect: Choose Spinning Dance or Own Tempo. You gain the chosen Ability.
  6.  
  7. Dance Form
  8. [+HP] [+Speed]
  9. Prerequisites: Dancer
  10. Static
  11. Effect: Create and learn two Dance Moves, plus one more for each other Dancer Feature you have. Whenever you gain another Dancer Feature, create and learn another Dance Move.
  12.  
  13. Beguiling Dance
  14. [+HP] [+Speed]
  15. Prerequisites: Dance Form
  16. Static
  17. Effect: When creating Dance Moves, you can choose to create a Dance Move that has Range: 4, 1 Target, AC3, and lowers a Combat Stat (chosen at creation) by -2 Combat Stages. This Move is otherwise the same as other Dance Moves you could create.
  18.  
  19. Dance Practice
  20. [+Any Stat] [+Speed]
  21. Prerequisites: Dancer
  22. At-Will – Extended Action
  23. Target: Your Pokémon with at least 2 Tutor Points
  24. Effect: The target loses 2 Tutor Points and gains your choice of Spinning Dance or Own Tempo. Dance Practice may target a Pokémon only once.
  25.  
  26. Choreographer
  27. [+HP] [+Speed]
  28. Prerequisites: Dance Form, Adept Acrobatics, Athletics, or Charm
  29. At-Will – Extended Action
  30. Target: Your Pokémon with Spinning Dance or Own Tempo, and at least 2 Tutor Points
  31. Effect: The target loses 2 Tutor Point and learns a Dance Move created by yourself. Choreographer may target a Pokemon multiple times.
  32.  
  33. Power Pirouette
  34. [+HP] [+Speed]
  35. Prerequisites: Dance Form, Expert Acrobatics, Athletics, or Charm
  36. Scene x2 - Swift Action
  37. Trigger: You perform a Dance Move
  38. Effect: Choose one effect
  39. - All adjacent targets are Confused
  40. - You gain +1 Combat Stage to a Stat of your choice not raised by the triggering Move
  41. - Destroy all Hazards within 5 meters, and remove Leech Seed, Trapped, and Stuck from yourself.
  42.  
  43. Passing Waltz
  44. [+HP] [+Speed]
  45. Prerequisites: Dance Practice, Master Acrobatics, Athletics, or Charm
  46. Athletics, or Charm
  47. 2 AP – Free Action
  48. Trigger: You or one of your Pokémon with Own Tempo or Spinning Dance use a Dance Move.
  49. Effect: Choose an ally within 3 meters of the triggering target. That ally gains Combat Stages from the triggering
  50. Move instead of the user.
  51.  
  52.  
  53. Creating Dance Moves!
  54.  
  55. Name
  56. Type: Normal
  57. Frequency: EOT
  58. AC: None
  59. Class: Status
  60. Range: Self
  61. Effect:
  62.  
  63. Alright, this is easy! Your Dance Move is going to look like the Move above. First, come up with a name; you may name the Dance Move whatever you like. Secondly, choose two Combat Stage gains for the effect. This may either be +2 Combat Stages to a single Stat, like Swords Dance, or +1 Combat Stage to two different Stats, like Dragon Dance. Once chosen, this cannot be changed.
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