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- PirateSlavemaster:
- Type: SKELETON
- Display: '&2Pirate Slavemaster &a[Lvl. 65]'
- Health: 3950
- Damage: 140
- Faction: Evil
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 float
- AITargetSelectors:
- - 1 players
- - 2 specificfaction Good
- Disguise:
- Type: Player
- Player: &2Pirate Slavemaster &a[Lvl.65]
- Skin: Admiral_Ackbar
- Skills:
- - message{m="&2Pirate Slavemaster&f<&co> Work harder, slaves. This sugar ain't gonna to grow itself!"} @PIR{r=40} ~onSpawn
- - message{m="&2Pirate Slavemaster&f<&co> Wh-what are you doing? You obey me!"} @PIR{r=40} =99%
- - message{m="&2Pirate Slavemaster&f<&co> You can't kill me! I am your master! No intruder can save you!"} @PIR{r=40} =50%
- - message{m="&2Pirate Slavemaster&f<&co> P-please don't kill me! Maybe we can work something out?"} @PIR{r=40} =5%
- - skill{s=PirateSlavemasterWhip} @NearestPlayer{r=8} ~onTimer:140
- - skill{s=PirateSlavemasterWhirl} ~onTimer:300 0.8
- - skill{s=SafezoneRemove} @Self ~onTimer:100 1
- - skill{s=healthbarM} @PIR{r=10} ~onDamaged
- - skill{s=healthbarM1} @PIR{r=12} ~onDeath
- Options:
- MovementSpeed: 0.29
- KnockbackResistance: 1
- FollowRange: 45
- PreventOtherDrops: true
- AlwaysShowName: true
- Equipment:
- - DarkGreenChest:3
- - ChainedPants:2
- - SLeatherBoots:1
- - PirateWhip:0
- Drops:
- MasterGunner:
- Type: SKELETON
- Display: '&4Master Gunner &a[Lvl. 66]'
- Health: 4270
- Damage: 160
- Faction: Evil
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 float
- AITargetSelectors:
- - 1 players
- - 2 specificfaction Good
- Disguise:
- Type: Player
- Player: &4Master Gunner &a[Lvl. 66]
- Skin: HannahGamez
- Skills:
- - skill{s=MasterGunnerSpawn} @PIR{r=40} ~onSpawn
- - skill{s=PirateGunnerShot} @target ~onTimer:60
- - skill{s=PirateExplosiveShot} @target ~onTimer:100
- - skill{s=SafezoneRemove} @Self ~onTimer:100 1
- - skill{s=healthbarM} @PIR{r=10} ~onDamaged
- - skill{s=healthbarM1} @PIR{r=12} ~onDeath
- Options:
- MovementSpeed: 0.29
- KnockbackResistance: 1
- FollowRange: 45
- PreventOtherDrops: true
- AlwaysShowName: true
- Equipment:
- - ChainedChest:3
- - ChainedPants:2
- - ChainedBoots:1
- - MasterGunner:0
- Drops:
- Quartermaster:
- Type: SKELETON
- Display: '&4Pirate Quartermaster &a[Lvl. 67]'
- Health: 4450
- Damage: 160
- Faction: Evil
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 float
- AITargetSelectors:
- - 1 players
- - 2 specificfaction Good
- Disguise:
- Type: Player
- Player: &4Pirate Quartermaster &a[Lvl. 67]
- Skin: Confucious
- Skills:
- - skill{s=SafezoneRemove} @Self ~onTimer:100 1
- - skill{s=healthbarM} @PIR{r=10} ~onDamaged
- - skill{s=healthbarM1} @PIR{r=12} ~onDeath
- - skill{s=QuartermasterSpawn} @PIR{r=20} ~onSpawn
- - skill{s=QuartermasterSummon} @Self ~onTimer:160 1
- - skill{s=QuartermasterFreeze} @Self ~onTimer:10 1
- - skill{s=QuartermasterShoot} @Self ~onTimer:30 0.5
- - skill{s=QuartermasterSummonHalf} @Self ~onTimer:160 1
- - skill{s=PirateQuartermasterReturn} @PIR{r=20} ~onDeath
- - skill{s=QuartermasterHalf} @self =50%
- Options:
- MovementSpeed: 0.29
- KnockbackResistance: 1
- FollowRange: 45
- PreventOtherDrops: true
- AlwaysShowName: true
- Equipment:
- - PirateQuartermaster:0
- Drops:
- MasterofCeremonies:
- Type: SKELETON
- Display: '&cMaster of Ceremonies &a[Lvl. 68]'
- Health: 4720
- Damage: 140
- Faction: Evil
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 float
- AITargetSelectors:
- - 1 players
- - 2 specificfaction Good
- Disguise:
- Type: Player
- Player: &cMaster of Ceremonies &a[Lvl. 68]
- Skin: Sourss
- Skills:
- - randommessage{m="&cMaster of Ceremonies&f<&co> An intruder? Well, gentlemen, let's give them a show!","&cMaster of Ceremonies&f<&co> An intruder? Great! My show was getting stale.","&cMaster of Ceremonies&f<&co> Look what the cat dragged in. Well, gentlemen, let's give them a show!";} @PIR{r=40} ~onSpawn
- - randommessage{m="&cMaster of Ceremonies&f<&co> Wow, that actually hurt. But the show must go on!","&cMaster of Ceremonies&f<&co> You're doing well so far, intruder, but are you ready for the second act?";} @PIR{r=40} =50%
- - randommessage{m="&cMaster of Ceremonies&f<&co> Argh... this appears to be my final act. So let's make it a good one!","&cMaster of Ceremonies&f<&co> It's time for my final curtain call!";} @PIR{r=40} =20%
- - potion{type=INCREASE_DAMAGE;duration=60;level=3} @MobsInRadius{r=60;types=DrunkPirate} =50%-25% onTimer:40
- - potion{type=FIRE_RESISTANCE;duration=60;level=255} @MobsInRadius{r=60;types=DrunkPirate} =50%-1% onTimer:40
- - potion{type=SPEED;duration=60;level=1} @MobsInRadius{r=60;types=DrunkPirate} =50%-25% onTimer:40
- - potion{type=INCREASE_DAMAGE;duration=60;level=10} @MobsInRadius{r=60;types=DrunkPirate} =20%-1% onTimer:40
- - potion{type=SPEED;duration=60;level=5} @MobsInRadius{r=60;types=DrunkPirate} =20%-1% onTimer:40
- - potion{type=DAMAGE_RESISTANCE;duration=60;level=20} @MobsInRadius{r=60;types=DrunkPirate} =20%-1% onTimer:40
- - potion{type=REGENERATION;duration=60;level=20} @MobsInRadius{r=60;types=DrunkPirate} =20%-1% onTimer:40
- - potion{type=JUMP;duration=60;level=3} @MobsInRadius{r=60;types=DrunkPirate} =20%-1% onTimer:40
- - skill{s=CeremoniesThrow} @PIR{r=12} ~onTimer:200
- - skill{s=CeremoniesBlow} @target ~onTimer:100
- - skill{s=SafezoneRemove} @Self ~onTimer:100 1
- - skill{s=healthbarM} @PIR{r=10} ~onDamaged
- - skill{s=healthbarM1} @PIR{r=12} ~onDeath
- Options:
- MovementSpeed: 0
- KnockbackResistance: 1
- FollowRange: 45
- PreventOtherDrops: true
- AlwaysShowName: true
- Equipment:
- - RLeatherChest:3
- - ChainedPants:2
- - ChainedBoots:1
- - MasterOfCeremonies:0
- Drops:
- MasterRaider:
- Type: SKELETON
- Display: '&9Master Raider &a[Lvl. 69]'
- Health: 5190
- Damage: 180
- Faction: Evil
- AIGoalSelectors:
- - 0 clear
- - 1 meleeattack
- - 2 float
- AITargetSelectors:
- - 1 players
- - 2 specificfaction Good
- Disguise:
- Type: Player
- Player: &9Master Raider &a[Lvl. 69]
- Skin: Kirito_Lod
- Skills:
- - skill{s=MasterRaiderCrit} ~onAttack 0.4 1
- - skill{s=SafezoneRemove} @Self ~onTimer:100 1
- - skill{s=healthbarM} @PIR{r=10} ~onDamaged
- - skill{s=healthbarM1} @PIR{r=12} ~onDeath
- Options:
- MovementSpeed: 0.31
- KnockbackResistance: 1
- FollowRange: 45
- PreventOtherDrops: true
- AlwaysShowName: true
- Equipment:
- - ChainedChest:3
- - ChainedPants:2
- - ChainedBoots:1
- - MasterRaider:0
- Drops:
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