Rauven

XV 13-2 Knight

Feb 28th, 2020 (edited)
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  1. XV 13-1, Knight-Class Suit: The Fast attack, mobile weapons platform of the ARTS variants. It has the fastest land speeds and considerably nimbler when compared to the Rook Variant. But this does come at a cost of a Weaker Barrier system compared to the Rook and lighter armor rating.
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  3. Defensive system:
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  5. Psyker Barrier System, as the Operator that spear headed the Knight Variant was a huge fan of High-risk gambits he preferred taking the chances of the Psyker energies running amok once his barrier depleted providing genuine chaos among his foes and himself. The Earth Caste that reviewed his Logs considered the Operator slightly unhinged but effective. This led to a newer class of Tau Fire Warrior called the Vanguards.
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  7. Tactical mode:
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  9. This is the mode built into the battle suit where it increases the reactions of the user five-fold, essentially creating a form of 'bullet time' typically allowing the Operators a chance to eliminate everything but the hardiest of Targets or escape near-death situations. This is achieved by the suit's limiters being temporarily disabled to allow the user to move around faster making them harder to track by enemy sensors and guidance systems. Using this mode, unfortunately, causes the suit to build up heat and it can overheat if Tactical mode is used for too long. The Gravtic Thrusters on the Knight is the most robust of all the Suits giving it the strongest speed enhancement of them all at a multiplier of five and a land speed of 125 Mph.Even when outside of the Tactical mode it is faster than the rest on foot. The Average running pace of a Knight is 25 mph.
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  11. Weapons: The OWS on this system was more robust as it didn't have specialty systems like the Rook or the Bishop allowing more options on the field of operations.
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  13. Pulse Pistols
  14. Pulse Carbine
  15. Pulse Rifle
  16. Rail Rifle
  17. Burst Cannon
  18. Flamers
  19. Missile Pods
  20. Melee Weapon
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  22. Psyker Abilities:
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  24. Pull: Pull generates a mass-lowering field, which levitates enemies into the air. While aloft, enemies will slowly drift towards the player, allowing any allies or the player to finish them off effortlessly
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  26. Stats:
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  28. Range: Line of Sight
  29. Recharge Speed: 4 sec
  30. Duration: 4.40 sec
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  32. Shock-wave: Blasts enemies with a line of Psyker infused Energy explosions that proceeds through walls and other solid objects.
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  34. Stats:
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  36. Range: 10 m
  37. Recharge: 8 sec
  38. Damage: 200
  39. Force: 600 N
  40. Radius: 2 m
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  42. Notes: When used, the power sends out a series of explosive Psyker impacts in front of the User ignoring any obstacles. It can be unleashed along the ground to launch all enemies in its path into the air or used against airborne targets.
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  44. It is worth noting that when Shock-wave hits a shielded target it will be stunned for a moment, losing a bit of shield depending on the User's Psyker power, but won't be thrown into the air. This can be useful in stopping advancing enemies and allowing the User to focus fire on this target with squad mates.
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  46. Psyker Charge: The User Smash into a target while encased in a Psyker barrier, leveling your opponents. The user is Invulnerable while this power is in effect and traveling towards his target.
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  48. Recharge Speed: 10 sec
  49. Damage: 250
  50. Force: 500 N
  51. Barrier Restored: 50% Strength
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  53. Nova: Transfer the energy of the Psyker's barrier to charge and spark this deadly blast. Psyker Barrier strength determines intensity.
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  55. Damage: 350
  56. Force: 450 N
  57. Radius: 4 m
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  59. Notes:
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  61. Nova is a close-range shock wave power which utilizes a high-risk, high-reward combat system. While expending the remainder of the User's Psyker barrier, Nova inflicts a high amount of damage to surrounding enemies, pushing them back and sending them soaring into the air. There is no cool down--it can be used whenever the User has an active barrier.
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  63. Tools: None but stronger Anti-gravtic thrusters for larger bursts of sudden speed and acrobatic maneuvers
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  65. Art Design:
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  67. https://wallup.net/wp-content/uploads/2018/10/05/982606-section-8-action-fighting-futuristic-sci-fi-warrior-shooter-1sect8-fps-armor-suit-748x884.jpg
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