Advertisement
Guest User

Untitled

a guest
Jan 16th, 2019
257
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
C++ 58.46 KB | None | 0 0
  1. Log file open, 01/16/19 08:45:48
  2. LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
  3. LogWindows: File 'aqProf.dll' does not exist
  4. LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
  5. LogWindows: File 'VtuneApi.dll' does not exist
  6. LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
  7. LogWindows: File 'VtuneApi32e.dll' does not exist
  8. LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
  9. LogInit: Display: Running engine for game: Study
  10. LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  11. LogPlatformFile: Not using cached read wrapper
  12. LogTaskGraph: Started task graph with 5 named threads and 11 total threads with 3 sets of task threads.
  13. LogStats: Stats thread started at 0.160121
  14. LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll
  15. LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: ''
  16. LogPluginManager: Mounting plugin Paper2D
  17. LogPluginManager: Mounting plugin AISupport
  18. LogPluginManager: Mounting plugin LightPropagationVolume
  19. LogPluginManager: Mounting plugin ActorLayerUtilities
  20. LogPluginManager: Mounting plugin CLionSourceCodeAccess
  21. LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
  22. LogPluginManager: Mounting plugin GitSourceControl
  23. LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
  24. LogPluginManager: Mounting plugin NullSourceCodeAccess
  25. LogPluginManager: Mounting plugin PerforceSourceControl
  26. LogPluginManager: Mounting plugin SubversionSourceControl
  27. LogPluginManager: Mounting plugin UObjectPlugin
  28. LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess
  29. LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
  30. LogPluginManager: Mounting plugin XCodeSourceCodeAccess
  31. LogPluginManager: Mounting plugin AssetManagerEditor
  32. LogPluginManager: Mounting plugin CryptoKeys
  33. LogPluginManager: Mounting plugin DataValidation
  34. LogPluginManager: Mounting plugin EditorScriptingUtilities
  35. LogPluginManager: Mounting plugin FacialAnimation
  36. LogPluginManager: Mounting plugin GameplayTagsEditor
  37. LogPluginManager: Mounting plugin MacGraphicsSwitching
  38. LogPluginManager: Mounting plugin MeshEditor
  39. LogPluginManager: Mounting plugin MobileLauncherProfileWizard
  40. LogPluginManager: Mounting plugin PluginBrowser
  41. LogPluginManager: Mounting plugin SpeedTreeImporter
  42. LogPluginManager: Mounting plugin DatasmithContent
  43. LogPluginManager: Mounting plugin VariantManagerContent
  44. LogPluginManager: Mounting plugin AlembicImporter
  45. LogPluginManager: Mounting plugin AppleImageUtils
  46. LogPluginManager: Mounting plugin AppleVision
  47. LogPluginManager: Mounting plugin BackChannel
  48. LogPluginManager: Mounting plugin CharacterAI
  49. LogPluginManager: Mounting plugin GeometryCache
  50. LogPluginManager: Mounting plugin HTML5Networking
  51. LogPluginManager: Mounting plugin ProxyLODPlugin
  52. LogPluginManager: Mounting plugin MagicLeap
  53. LogPluginManager: Mounting plugin MagicLeapMedia
  54. LogPluginManager: Mounting plugin Substance
  55. LogPluginManager: Mounting plugin AndroidMedia
  56. LogPluginManager: Mounting plugin AvfMedia
  57. LogPluginManager: Mounting plugin ImgMedia
  58. LogPluginManager: Mounting plugin LinearTimecode
  59. LogPluginManager: Mounting plugin MediaCompositing
  60. LogPluginManager: Mounting plugin MediaPlayerEditor
  61. LogPluginManager: Mounting plugin WebMMedia
  62. LogPluginManager: Mounting plugin WmfMedia
  63. LogPluginManager: Mounting plugin TcpMessaging
  64. LogPluginManager: Mounting plugin UdpMessaging
  65. LogPluginManager: Mounting plugin ActorSequence
  66. LogPluginManager: Mounting plugin LevelSequenceEditor
  67. LogPluginManager: Mounting plugin MatineeToLevelSequence
  68. LogPluginManager: Mounting plugin NetcodeUnitTest
  69. LogPluginManager: Mounting plugin NUTUnrealEngine4
  70. LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
  71. LogPluginManager: Mounting plugin OnlineSubsystemIOS
  72. LogPluginManager: Mounting plugin OnlineSubsystem
  73. LogPluginManager: Mounting plugin OnlineSubsystemNull
  74. LogPluginManager: Mounting plugin OnlineSubsystemUtils
  75. LogPluginManager: Mounting plugin LauncherChunkInstaller
  76. LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
  77. LogPluginManager: Mounting plugin AndroidMoviePlayer
  78. LogPluginManager: Mounting plugin AndroidPermission
  79. LogPluginManager: Mounting plugin AppleMoviePlayer
  80. LogPluginManager: Mounting plugin ArchVisCharacter
  81. LogPluginManager: Mounting plugin AudioCapture
  82. LogPluginManager: Mounting plugin CableComponent
  83. LogPluginManager: Mounting plugin CustomMeshComponent
  84. LogPluginManager: Mounting plugin EditableMesh
  85. LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
  86. LogPluginManager: Mounting plugin Firebase
  87. LogPluginManager: Mounting plugin GoogleCloudMessaging
  88. LogPluginManager: Mounting plugin IOSDeviceProfileSelector
  89. LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
  90. LogPluginManager: Mounting plugin LocationServicesBPLibrary
  91. LogPluginManager: Mounting plugin MobilePatchingUtils
  92. LogPluginManager: Mounting plugin OculusVR
  93. LogPluginManager: Mounting plugin PhysXVehicles
  94. LogPluginManager: Mounting plugin ProceduralMeshComponent
  95. LogPluginManager: Mounting plugin RuntimePhysXCooking
  96. LogPluginManager: Mounting plugin SteamVR
  97. LogPluginManager: Mounting plugin WebMMoviePlayer
  98. LogPluginManager: Mounting plugin WindowsMoviePlayer
  99. LogPluginManager: Mounting plugin DatasmithCADImporter
  100. LogPluginManager: Mounting plugin DatasmithFBXImporter
  101. LogPluginManager: Mounting plugin DatasmithImporter
  102. LogPluginManager: Mounting plugin MDLImporter
  103. LogPluginManager: Mounting plugin StaticMeshEditorExtension
  104. LogPluginManager: Mounting plugin VariantManager
  105. LogStreaming: Display: Took  0.111s to configure plugins.
  106. LogInit: Using libcurl 7.55.1-DEV
  107. LogInit:  - built for x86_64-pc-win32
  108. LogInit:  - supports SSL with OpenSSL/1.0.2h
  109. LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
  110. LogInit:  - other features:
  111. LogInit:      CURL_VERSION_SSL
  112. LogInit:      CURL_VERSION_LIBZ
  113. LogInit:      CURL_VERSION_IPV6
  114. LogInit:      CURL_VERSION_ASYNCHDNS
  115. LogInit:      CURL_VERSION_LARGEFILE
  116. LogInit:      CURL_VERSION_IDN
  117. LogInit:  CurlRequestOptions (configurable via config and command line):
  118. LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
  119. LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
  120. LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
  121. LogInit:  - MaxHostConnections = 16  - Libcurl will limit the number of connections to a host
  122. LogInit:  - LocalHostAddr = Default
  123. LogInit:  - BufferSize = 65536
  124. LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  125. LogInit: Build: ++UE4+Release-4.21-CL-4613538
  126. LogInit: Engine Version: 4.21.1-4613538+++UE4+Release-4.21
  127. LogInit: Compatible Engine Version: 4.21.0-4541578+++UE4+Release-4.21
  128. LogInit: Net CL: 4541578
  129. LogInit: OS: Windows 8.1 (), CPU: Intel(R) Core(TM) i7-5500U CPU @ 2.40GHz, GPU: Intel(R) HD Graphics 5500
  130. LogInit: Compiled (64-bit): Nov 30 2018 04:13:25
  131. LogInit: Compiled with Visual C++: 19.13.26129.00
  132. LogInit: Build Configuration: Development
  133. LogInit: Branch Name: ++UE4+Release-4.21
  134. LogInit: Command Line:
  135. LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.21/Engine/Binaries/Win64/
  136. LogInit: Installed Engine Build: 1
  137. LogDevObjectVersion: Number of dev versions registered: 22
  138. LogDevObjectVersion:   Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
  139. LogDevObjectVersion:   Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  140. LogDevObjectVersion:   Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2
  141. LogDevObjectVersion:   Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 26
  142. LogDevObjectVersion:   Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 34
  143. LogDevObjectVersion:   Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 2
  144. LogDevObjectVersion:   Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  145. LogDevObjectVersion:   Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  146. LogDevObjectVersion:   Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  147. LogDevObjectVersion:   Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  148. LogDevObjectVersion:   Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 27
  149. LogDevObjectVersion:   Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 9
  150. LogDevObjectVersion:   Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 2
  151. LogDevObjectVersion:   Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
  152. LogDevObjectVersion:   Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
  153. LogDevObjectVersion:   Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
  154. LogDevObjectVersion:   Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 2
  155. LogDevObjectVersion:   Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
  156. LogDevObjectVersion:   Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
  157. LogDevObjectVersion:   FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 17
  158. LogDevObjectVersion:   Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 4
  159. LogDevObjectVersion:   Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
  160. LogStreaming: Display: Took  0.003s to delete old logs.
  161. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  162. LogInit: Object subsystem initialized
  163. LogConfig: Setting CVar [[con.DebugEarlyDefault:1]]
  164. LogConfig: Setting CVar [[r.setres:1280x720]]
  165. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[r.VSync:0]]
  166. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[r.RHICmdBypass:0]]
  167. [2019.01.16-10.45.48:414][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  168. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]]
  169. [2019.01.16-10.45.48:414][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  170. [2019.01.16-10.45.48:414][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  171. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
  172. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]]
  173. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]]
  174. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]]
  175. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]]
  176. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]]
  177. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]]
  178. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
  179. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
  180. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
  181. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
  182. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]]
  183. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
  184. [2019.01.16-10.45.48:414][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  185. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]]
  186. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]]
  187. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]]
  188. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]]
  189. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]]
  190. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
  191. [2019.01.16-10.45.48:414][  0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:8388607]]
  192. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]]
  193. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]]
  194. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.MergeGCClusters:0]]
  195. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]]
  196. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]]
  197. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]]
  198. [2019.01.16-10.45.48:415][  0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
  199. [2019.01.16-10.45.48:415][  0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  200. [2019.01.16-10.45.48:415][  0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  201. [2019.01.16-10.45.48:416][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  202. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  203. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]]
  204. [2019.01.16-10.45.48:417][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  205. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]]
  206. [2019.01.16-10.45.48:417][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  207. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  208. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  209. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]]
  210. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]]
  211. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  212. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]]
  213. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]]
  214. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]]
  215. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
  216. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  217. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  218. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.AOQuality:2]]
  219. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  220. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]]
  221. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]]
  222. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  223. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  224. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  225. [2019.01.16-10.45.48:417][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  226. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]]
  227. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
  228. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  229. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  230. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]]
  231. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  232. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  233. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  234. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  235. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  236. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  237. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]]
  238. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Upscale.Quality:3]]
  239. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  240. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  241. [2019.01.16-10.45.48:417][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]]
  242. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  243. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1        ; higher gathering accumulator quality]]
  244. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1          ; Median3x3 postfilering method]]
  245. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
  246. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
  247. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
  248. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2    ; additive background scattering]]
  249. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1      ; bokeh simulation when scattering]]
  250. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1         ; only a maximum of 10% of scattered bokeh]]
  251. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1                ; cheap slight out of focus]]
  252. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0    ; no bokeh simulation on slight out of focus]]
  253. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1                ; more stable temporal accumulation]]
  254. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
  255. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
  256. [2019.01.16-10.45.48:418][  0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  257. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  258. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  259. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  260. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  261. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]]
  262. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
  263. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]]
  264. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  265. [2019.01.16-10.45.48:418][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  266. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]]
  267. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  268. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.SSR.Quality:3]]
  269. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.SceneColorFormat:4]]
  270. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.DetailMode:2]]
  271. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  272. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  273. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  274. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]]
  275. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.SSS.Quality:1]]
  276. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  277. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]]
  278. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]]
  279. [2019.01.16-10.45.48:418][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  280. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]]
  281. [2019.01.16-10.45.48:418][  0]LogConfig: Setting CVar [[grass.DensityScale:1.0]]
  282. [2019.01.16-10.45.48:419][  0]LogInit: Selected Device Profile: [Windows]
  283. [2019.01.16-10.45.48:419][  0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  284. [2019.01.16-10.45.48:433][  0]LogHAL: Display: Platform has ~ 16 GB [17090174976 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
  285. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Vulkan.UseRealUBs:1]]
  286. [2019.01.16-10.45.48:433][  0]LogInit: Going up to parent DeviceProfile []
  287. [2019.01.16-10.45.48:433][  0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  288. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]]
  289. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.ViewDistanceScale:0.8]]
  290. [2019.01.16-10.45.48:433][  0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  291. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.PostProcessAAQuality:3]]
  292. [2019.01.16-10.45.48:433][  0]LogConfig: Applying CVar settings from Section [ShadowQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  293. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]]
  294. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.ShadowQuality:5]]
  295. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:4]]
  296. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]]
  297. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]]
  298. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.04]]
  299. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.85]]
  300. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.8]]
  301. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]]
  302. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]]
  303. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]]
  304. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.AOQuality:1]]
  305. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.VolumetricFog:1]]
  306. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:16]]
  307. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:64]]
  308. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
  309. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]]
  310. [2019.01.16-10.45.48:433][  0]LogConfig: Setting CVar [[r.CapsuleShadows:1]]
  311. [2019.01.16-10.45.48:433][  0]LogConfig: Applying CVar settings from Section [PostProcessQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  312. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]]
  313. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.6]]
  314. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]]
  315. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]]
  316. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]]
  317. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]]
  318. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]]
  319. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.LensFlareQuality:2]]
  320. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]]
  321. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]]
  322. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.BloomQuality:5]]
  323. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.FastBlurThreshold:3]]
  324. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Upscale.Quality:2]]
  325. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]]
  326. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.LightShaftQuality:1]]
  327. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.8]]
  328. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]]
  329. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0        ; lower gathering accumulator quality]]
  330. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2          ; Max3x3 postfilering method]]
  331. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0       ; no bokeh simulation when gathering]]
  332. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4                 ; medium number of samples when gathering]]
  333. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1    ; additive foreground scattering]]
  334. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:1    ; no background occlusion]]
  335. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:0      ; no bokeh simulation when scattering]]
  336. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.04        ; only a maximum of 4% of scattered bokeh]]
  337. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0                ; no slight out of focus]]
  338. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0                ; faster temporal accumulation]]
  339. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.012   ; required because of AccumulatorQuality=0]]
  340. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.012   ; required because of AccumulatorQuality=0]]
  341. [2019.01.16-10.45.48:434][  0]LogConfig: Applying CVar settings from Section [TextureQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  342. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]]
  343. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
  344. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
  345. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.Boost:1]]
  346. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]]
  347. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]]
  348. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.PoolSize:800]]
  349. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
  350. [2019.01.16-10.45.48:434][  0]LogConfig: Applying CVar settings from Section [EffectsQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  351. [2019.01.16-10.45.48:434][  0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:48]]
  352. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.RefractionQuality:2]]
  353. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.SSR.Quality:2]]
  354. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.SceneColorFormat:3]]
  355. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.DetailMode:1]]
  356. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]]
  357. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]]
  358. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.SSS.Scale:1]]
  359. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.SSS.SampleSet:1]]
  360. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.SSS.Quality:-1]]
  361. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]]
  362. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.5]]
  363. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[r.ParticleLightQuality:1]]
  364. [2019.01.16-10.45.48:435][  0]LogConfig: Applying CVar settings from Section [FoliageQuality@2] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Scalability.ini]
  365. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[foliage.DensityScale:0.8]]
  366. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[grass.DensityScale:0.8]]
  367. [2019.01.16-10.45.48:435][  0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini]
  368. [2019.01.16-10.45.48:435][  0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]]
  369. [2019.01.16-10.45.48:435][  0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Config/Windows/Engine.ini]
  370. [2019.01.16-10.45.48:435][  0]LogInit: Computer: DENNIS-NOTE
  371. [2019.01.16-10.45.48:435][  0]LogInit: User: Dennis
  372. [2019.01.16-10.45.48:436][  0]LogInit: CPU Page size=4096, Cores=2
  373. [2019.01.16-10.45.48:436][  0]LogInit: High frequency timer resolution =2.338337 MHz
  374. [2019.01.16-10.45.48:436][  0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
  375. [2019.01.16-10.45.48:436][  0]LogMemory: Platform Memory Stats for Windows
  376. [2019.01.16-10.45.48:436][  0]LogMemory: Process Physical Memory: 99.66 MB used, 99.66 MB peak
  377. [2019.01.16-10.45.48:436][  0]LogMemory: Process Virtual Memory: 84.08 MB used, 84.08 MB peak
  378. [2019.01.16-10.45.48:436][  0]LogMemory: Physical Memory: 4595.49 MB used,  11702.97 MB free, 16298.46 MB total
  379. [2019.01.16-10.45.48:436][  0]LogMemory: Virtual Memory: 470.68 MB used,  134217256.00 MB free, 134217728.00 MB total
  380. [2019.01.16-10.45.48:460][  0]LogInit: Overriding language with editor language configuration option (en).
  381. [2019.01.16-10.45.48:460][  0]LogInit: Overriding locale with editor locale configuration option (en).
  382. [2019.01.16-10.45.49:036][  0]LogStreaming: Display: Took  0.576s to InitEngineTextLocalization.
  383. [2019.01.16-10.45.49:036][  0]LogInit: Setting process to per monitor DPI aware
  384. [2019.01.16-10.45.49:072][  0]LogSlate: New Slate User Created.  User Index 0, Is Virtual User: 0
  385. [2019.01.16-10.45.49:072][  0]LogSlate: Slate User Registered.  User Index 0, Is Virtual User: 0
  386. [2019.01.16-10.45.49:301][  0]LogHMD: Failed to initialize OpenVR with code 110
  387. [2019.01.16-10.45.49:301][  0]LogD3D11RHI: D3D11 adapters:
  388. [2019.01.16-10.45.49:908][  0]LogD3D11RHI:    0. 'AMD Radeon R7 M260' (Feature Level 11_0)
  389. [2019.01.16-10.45.49:908][  0]LogD3D11RHI:       2036/0/3840 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x1002
  390. [2019.01.16-10.45.49:916][  0]LogD3D11RHI:    1. 'Intel(R) HD Graphics 5500' (Feature Level 11_0)
  391. [2019.01.16-10.45.49:916][  0]LogD3D11RHI:       0/0/3839 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x8086
  392. [2019.01.16-10.45.49:917][  0]LogD3D11RHI:    2. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  393. [2019.01.16-10.45.49:917][  0]LogD3D11RHI:       0/0/256 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  394. [2019.01.16-10.45.49:917][  0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  395. [2019.01.16-10.45.49:923][  0]LogD3D11RHI: Creating new Direct3DDevice
  396. [2019.01.16-10.45.49:923][  0]LogD3D11RHI:     GPU DeviceId: 0x6900 (for the marketing name, search the web for "GPU Device Id")
  397. [2019.01.16-10.45.49:923][  0]LogWindows: EnumDisplayDevices:
  398. [2019.01.16-10.45.49:923][  0]LogWindows:    0. 'Intel(R) HD Graphics 5500' (P:1 D:1)
  399. [2019.01.16-10.45.49:923][  0]LogWindows:    1. 'Intel(R) HD Graphics 5500' (P:0 D:0)
  400. [2019.01.16-10.45.49:924][  0]LogWindows:    2. 'Intel(R) HD Graphics 5500' (P:0 D:0)
  401. [2019.01.16-10.45.49:924][  0]LogWindows: DebugString: PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter PrimaryIsNotTheChoosenAdapter FoundDriverCount:0
  402. [2019.01.16-10.45.49:924][  0]LogD3D11RHI:     Adapter Name: AMD Radeon R7 M260
  403. [2019.01.16-10.45.49:924][  0]LogD3D11RHI:   Driver Version: Unknown (internal:Unknown, unified:Unknown)
  404. [2019.01.16-10.45.49:924][  0]LogD3D11RHI:      Driver Date: Unknown
  405. [2019.01.16-10.45.49:924][  0]LogRHI: Texture pool is 1425 MB (70% of 2036 MB)
  406. [2019.01.16-10.45.50:627][  0]LogD3D11RHI: Async texture creation enabled
  407. [2019.01.16-10.45.50:645][  0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
  408. [2019.01.16-10.45.52:811][  0]LogTemp: Display: Loaded TP AllDesktopTargetPlatform
  409. [2019.01.16-10.45.52:835][  0]LogTemp: Display: Loaded TP MacClientTargetPlatform
  410. [2019.01.16-10.45.52:853][  0]LogTemp: Display: Loaded TP MacNoEditorTargetPlatform
  411. [2019.01.16-10.45.52:872][  0]LogTemp: Display: Loaded TP MacServerTargetPlatform
  412. [2019.01.16-10.45.52:889][  0]LogTemp: Display: Loaded TP MacTargetPlatform
  413. [2019.01.16-10.45.52:910][  0]LogTemp: Display: Loaded TP WindowsClientTargetPlatform
  414. [2019.01.16-10.45.52:931][  0]LogTemp: Display: Loaded TP WindowsNoEditorTargetPlatform
  415. [2019.01.16-10.45.52:951][  0]LogTemp: Display: Loaded TP WindowsServerTargetPlatform
  416. [2019.01.16-10.45.52:960][  0]LogTemp: Display: Loaded TP WindowsTargetPlatform
  417. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  418. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  419. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  420. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  421. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  422. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  423. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  424. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  425. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  426. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  427. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  428. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  429. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  430. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  431. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  432. [2019.01.16-10.45.53:080][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  433. [2019.01.16-10.45.53:081][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  434. [2019.01.16-10.45.53:081][  0]LogTemp: Display: Loaded TP AndroidTargetPlatform
  435. [2019.01.16-10.45.53:082][  0]LogTemp: Display: Loaded TP HTML5TargetPlatform
  436. [2019.01.16-10.45.53:161][  0]LogTemp: Display: Loaded TP IOSTargetPlatform
  437. [2019.01.16-10.45.53:161][  0]LogTemp: Display: Loaded TP IOSTargetPlatform
  438. [2019.01.16-10.45.53:193][  0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  439. [2019.01.16-10.45.53:193][  0]LogTemp: Display: Loaded TP TVOSTargetPlatform
  440. [2019.01.16-10.45.53:213][  0]LogTemp: Display: Loaded TP LinuxClientTargetPlatform
  441. [2019.01.16-10.45.53:232][  0]LogTemp: Display: Loaded TP LinuxNoEditorTargetPlatform
  442. [2019.01.16-10.45.53:255][  0]LogTemp: Display: Loaded TP LinuxServerTargetPlatform
  443. [2019.01.16-10.45.53:271][  0]LogTemp: Display: Loaded TP LinuxTargetPlatform
  444. [2019.01.16-10.45.53:337][  0]LogTemp: Display: Loaded TP LuminTargetPlatform
  445. [2019.01.16-10.45.53:337][  0]LogTemp: Display: Loaded TP LuminTargetPlatform
  446. [2019.01.16-10.45.53:337][  0]LogTargetPlatformManager: Display: Building Assets For Windows
  447. [2019.01.16-10.45.53:404][  0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (../../../../../../Users/Dennis/Documents/Unreal Projects/Study/Intermediate/Shaders/WorkingDirectory/5280/).
  448. [2019.01.16-10.45.53:404][  0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Dennis/AppData/Local/Temp/UnrealShaderWorkingDir/797D53EC4C5F654B22AA88B1713B06EA/'.
  449. [2019.01.16-10.45.53:406][  0]LogXGEController: Cleaning working directory: C:/Users/Dennis/AppData/Local/Temp/UnrealXGEWorkingDir/
  450. [2019.01.16-10.45.53:406][  0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
  451. [2019.01.16-10.45.53:406][  0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine.
  452. [2019.01.16-10.45.53:406][  0]LogShaderCompilers: Display: Using Local Shader Compiler.
  453. [2019.01.16-10.45.54:312][  0]LogDerivedDataCache: Display: Max Cache Size: 512 MB
  454. [2019.01.16-10.45.54:394][  0]LogDerivedDataCache: Loaded boot cache 0.08s 73MB C:/Users/Dennis/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  455. [2019.01.16-10.45.54:394][  0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/Dennis/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc
  456. [2019.01.16-10.45.54:394][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  Pak pak cache file ../../../../../../Users/Dennis/Documents/Unreal Projects/Study/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  457. [2019.01.16-10.45.54:394][  0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  458. [2019.01.16-10.45.54:394][  0]LogDerivedDataCache: FDerivedDataBackendGraph:  CompressedPak pak cache file ../../../../../../Users/Dennis/Documents/Unreal Projects/Study/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  459. [2019.01.16-10.45.54:394][  0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  460. [2019.01.16-10.45.54:415][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  461. [2019.01.16-10.45.54:420][  0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Enterprise/DerivedDataCache/Compressed.ddp.
  462. [2019.01.16-10.45.54:432][  0]LogDerivedDataCache: Using Local data cache path C:/Users/Dennis/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  463. [2019.01.16-10.45.54:432][  0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
  464. [2019.01.16-10.45.54:432][  0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy.
  465. [2019.01.16-10.45.54:468][  0]LogMaterial: Verifying Global Shaders for PCD3D_SM5
  466. [2019.01.16-10.45.54:470][  0]LogSlate: Using FreeType 2.6.0
  467. [2019.01.16-10.45.54:471][  0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  468. [2019.01.16-10.45.54:581][  0]LogAssetRegistry: FAssetRegistry took 0.0411 seconds to start up
  469. [2019.01.16-10.45.55:044][  0]LogInit: Selected Device Profile: [Windows]
  470. [2019.01.16-10.45.55:130][  0]LogSimplygon: Simplygon DLL not present - disabling.
  471. [2019.01.16-10.45.55:133][  0]LogMeshReduction: Using SimplygonSwarm for distributed automatic mesh merging
  472. [2019.01.16-10.45.55:133][  0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
  473. [2019.01.16-10.45.55:134][  0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
  474. [2019.01.16-10.45.55:134][  0]LogMeshReduction: No automatic skeletal mesh reduction module available
  475. [2019.01.16-10.45.55:284][  0]LogNetVersion: Study 1.0.0, NetCL: 4541578, EngineNetVer: 5, GameNetVer: 0 (Checksum: 457449080)
  476. [2019.01.16-10.45.55:929][  0]LogPackageLocalizationCache: Processed 14 localized package path(s) for 1 prioritized culture(s) in 0.053124 seconds
  477. [2019.01.16-10.45.55:938][  0]LogUObjectArray: 39775 objects as part of root set at end of initial load.
  478. [2019.01.16-10.45.55:938][  0]LogUObjectAllocator: 6914664 out of 0 bytes used by permanent object pool.
  479. [2019.01.16-10.45.55:938][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  480. [2019.01.16-10.45.57:017][  0]LogSubstanceCoreModule: Substance [CPU] Engine Loaded, Max Texture Size = 2048
  481. [2019.01.16-10.45.57:022][  0]LogTcpMessaging: Initializing TcpMessaging bridge
  482. [2019.01.16-10.45.57:035][  0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  483. [2019.01.16-10.45.58:088][  0]SourceControl: Source control is disabled
  484. [2019.01.16-10.45.58:088][  0]SourceControl: Source control is disabled
  485. [2019.01.16-10.45.58:092][  0]SourceControl: Source control is disabled
  486. [2019.01.16-10.45.58:093][  0]SourceControl: Source control is disabled
  487. [2019.01.16-10.45.58:310][  0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
  488. [2019.01.16-10.45.58:355][  0]LogOcInput: OculusInput pre-init called
  489. [2019.01.16-10.46.00:414][  0]LogEngine: Initializing Engine...
  490. [2019.01.16-10.46.00:415][  0]LogHMD: Failed to initialize OpenVR with code 110
  491. [2019.01.16-10.46.00:417][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes -  0.000 s
  492. [2019.01.16-10.46.00:417][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
  493. [2019.01.16-10.46.00:417][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI -  0.000 s
  494. [2019.01.16-10.46.00:417][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
  495. [2019.01.16-10.46.00:777][  0]LogInit: Initializing FReadOnlyCVARCache
  496. [2019.01.16-10.46.00:795][  0]LogAIModule: Creating AISystem for world Untitled
  497. [2019.01.16-10.46.00:812][  0]LogInit: XAudio2 using 'Fones de ouvido / Alto falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  498. [2019.01.16-10.46.01:109][  0]LogInit: FAudioDevice initialized.
  499. [2019.01.16-10.46.01:109][  0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
  500. [2019.01.16-10.46.01:517][  0]LogDerivedDataCache: Saved boot cache 0.41s 73MB C:/Users/Dennis/AppData/Local/UnrealEngine/4.21/DerivedDataCache/Boot.ddc.
  501. [2019.01.16-10.46.01:526][  0]LogInit: Texture streaming: Enabled
  502. [2019.01.16-10.46.01:556][  0]LogEngineSessionManager: EngineSessionManager initialized
  503. [2019.01.16-10.46.01:556][  0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={9D6A811F-4390-2006-614D-5D99D3A696AE}
  504. [2019.01.16-10.46.01:573][  0]LogInit: Transaction tracking system initialized
  505. [2019.01.16-10.46.01:612][  0]BlueprintLog: New page: Editor Load
  506. [2019.01.16-10.46.01:751][  0]LocalizationService: Localization service is disabled
  507. [2019.01.16-10.46.02:442][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Content/' took 0.02s
  508. [2019.01.16-10.46.02:442][  0]LogCook: Display: Max memory allowance for cook 16384mb min free memory 0mb
  509. [2019.01.16-10.46.02:442][  0]LogCook: Display: Mobile HDR setting 1
  510. [2019.01.16-10.46.02:442][  0]LogGameplayTags: Display: UGameplayTagsManager::DoneAddingNativeTags. DelegateIsBound: 0
  511. [2019.01.16-10.46.02:442][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI prefixes -  0.000 s
  512. [2019.01.16-10.46.02:442][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset -  0.000 s
  513. [2019.01.16-10.46.02:442][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: ImportINI -  0.000 s
  514. [2019.01.16-10.46.02:442][  0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast -  0.000 s
  515. [2019.01.16-10.46.04:830][  0]SourceControl: Source control is disabled
  516. [2019.01.16-10.46.04:830][  0]Cmd: MAP LOAD FILE="../../../../../../Users/Dennis/Documents/Unreal Projects/Study/Content/ThirdPersonCPP/Maps/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  517. [2019.01.16-10.46.04:830][  0]LightingResults: New page: Lighting Build
  518. [2019.01.16-10.46.04:833][  0]MapCheck: New page: Map Check
  519. [2019.01.16-10.46.04:833][  0]LightingResults: New page: Lighting Build
  520. [2019.01.16-10.46.05:899][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  521. [2019.01.16-10.46.05:900][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  522. [2019.01.16-10.46.05:900][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  523. [2019.01.16-10.46.05:900][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] Node  Set members in <unknown struct> . The node won't be pruned as isolated one. The node is not pure, but it has no exec pin(s). Verify IsNodePure implementation in K2Node Set Fields in Struct.
  524. [2019.01.16-10.46.05:904][  0]LogBlueprint: Warning: [Compiler PersistentLevel.ThirdPersonExampleMap] [0018.83] Compile of PersistentLevel.ThirdPersonExampleMap successful, but with 4 Warning(s) [in 13 ms] (/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap)
  525. [2019.01.16-10.46.06:436][  0]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  526. [2019.01.16-10.46.06:463][  0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  527. [2019.01.16-10.46.06:507][  0]Cmd: MAP CHECKDEP NOCLEARLOG
  528. [2019.01.16-10.46.06:507][  0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.167ms to complete.
  529. [2019.01.16-10.46.06:507][  0]LogFileHelpers: Loading map 'ThirdPersonExampleMap' took 1.677
  530. [2019.01.16-10.46.06:612][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  531. [2019.01.16-10.46.06:625][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  532. [2019.01.16-10.46.06:637][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  533. [2019.01.16-10.46.06:650][  0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  534. [2019.01.16-10.46.06:659][  0]LogCollectionManager: Loaded 0 collections in 0.002492 seconds
  535. [2019.01.16-10.46.06:687][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Saved/Collections/' took 0.01s
  536. [2019.01.16-10.46.06:687][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Content/Developers/Dennis/Collections/' took 0.01s
  537. [2019.01.16-10.46.06:687][  0]LogFileCache: Scanning file cache for directory 'C:/Users/Dennis/Documents/Unreal Projects/Study/Content/Collections/' took 0.00s
  538. [2019.01.16-10.46.06:687][  0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000000 seconds
  539. [2019.01.16-10.46.06:701][  0]LogContentBrowser: Native class hierarchy populated in 0.0130 seconds. Added 2732 classes and 662 folders.
  540. [2019.01.16-10.46.06:708][  0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders.
  541. [2019.01.16-10.46.06:710][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  542. [2019.01.16-10.46.06:711][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  543. [2019.01.16-10.46.06:712][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  544. [2019.01.16-10.46.06:712][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  545. [2019.01.16-10.46.06:713][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  546. [2019.01.16-10.46.06:713][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  547. [2019.01.16-10.46.06:714][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  548. [2019.01.16-10.46.06:714][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  549. [2019.01.16-10.46.06:715][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  550. [2019.01.16-10.46.06:715][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  551. [2019.01.16-10.46.06:716][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  552. [2019.01.16-10.46.06:716][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  553. [2019.01.16-10.46.06:717][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  554. [2019.01.16-10.46.06:718][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  555. [2019.01.16-10.46.06:718][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  556. [2019.01.16-10.46.06:719][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  557. [2019.01.16-10.46.06:720][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  558. [2019.01.16-10.46.06:720][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  559. [2019.01.16-10.46.06:721][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  560. [2019.01.16-10.46.06:722][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  561. [2019.01.16-10.46.06:722][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  562. [2019.01.16-10.46.06:723][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  563. [2019.01.16-10.46.06:724][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  564. [2019.01.16-10.46.06:724][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  565. [2019.01.16-10.46.06:725][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  566. [2019.01.16-10.46.06:725][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  567. [2019.01.16-10.46.06:726][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  568. [2019.01.16-10.46.06:726][  0]LogPakFile: Registered encryption key '00000000000000000000000000000000': 0 pak files mounted, 0 remain pending
  569. [2019.01.16-10.46.06:883][  0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders.
  570. [2019.01.16-10.46.06:893][  0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders.
  571. [2019.01.16-10.46.07:047][  0]LogSlate: Took 0.000172 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K)
  572. [2019.01.16-10.46.07:053][  0]LogSlate: Took 0.000223 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K)
  573. [2019.01.16-10.46.07:058][  0]LogSlate: Took 0.000166 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K)
  574. [2019.01.16-10.46.07:209][  0]LogRenderer: Reallocating scene render targets to support 764x376 Format 9 NumSamples 1 (Frame:1).
  575. [2019.01.16-10.46.07:541][  0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders.
  576. [2019.01.16-10.46.07:541][  0]LogLoad: (Engine Initialization) Total time: 20.47 seconds
  577. [2019.01.16-10.46.07:541][  0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
  578. [2019.01.16-10.46.07:611][  0]LogContentStreaming: Texture pool size now 800 MB
  579. [2019.01.16-10.46.07:746][  0]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  580. [2019.01.16-10.46.07:753][  1]LogSubstanceLiveLink: Warning: Unable to send data along socket, closing connection
  581. [2019.01.16-10.46.08:301][  6]LogAssetRegistry: Asset discovery search completed in 13.7425 seconds
  582. [2019.01.16-10.46.08:305][  6]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects)
  583. [2019.01.16-10.46.08:306][  6]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000172 seconds (updated 0 objects)
  584. [2019.01.16-10.46.09:870][ 56]LogSlate: FSceneViewport::OnFocusLost() reason 0
  585. [2019.01.16-10.46.16:590][171]LogSlate: Took 0.000137 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K)
  586. [2019.01.16-10.46.16:598][171]LogAssetEditorManager: Opening Asset editor for Blueprint /Game/ThirdPersonCPP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter
  587. [2019.01.16-10.46.17:534][171]LogContentBrowser: Native class hierarchy updated for 'BlueprintGraph' in 0.0013 seconds. Added 117 classes and 0 folders.
  588. [2019.01.16-10.46.19:212][171]LogSlate: Took 0.000182 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K)
  589. [2019.01.16-10.46.19:601][172]LogSlate: Took 0.000144 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K)
  590. [2019.01.16-10.47.51:961][769]LogTemp: Repeating last play command: New Editor Window (PIE)
  591. [2019.01.16-10.47.51:981][769]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
  592. [2019.01.16-10.47.51:981][769]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  593. [2019.01.16-10.47.51:982][769]PIE: New page: PIE session: ThirdPersonExampleMap (Jan 16, 2019, 6:47:51 AM)
  594. [2019.01.16-10.47.51:996][769]LogPlayLevel: Creating play world package: /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap
  595. [2019.01.16-10.47.52:038][769]LogPlayLevel: PIE: StaticDuplicateObject took: (0.042185s)
  596. [2019.01.16-10.47.52:039][769]LogAIModule: Creating AISystem for world ThirdPersonExampleMap
  597. [2019.01.16-10.47.52:040][769]LogPlayLevel: PIE: World Init took: (0.001128s)
  598. [2019.01.16-10.47.52:040][769]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap to /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap (0.043859s)
  599. [2019.01.16-10.47.52:097][769]LogInit: XAudio2 using 'Fones de ouvido / Alto falantes (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  600. [2019.01.16-10.47.52:110][769]LogInit: FAudioDevice initialized.
  601. [2019.01.16-10.47.52:113][769]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
  602. [2019.01.16-10.47.52:187][769]LogLoad: Game class is 'StudyGameMode_BP_C'
  603. [2019.01.16-10.47.52:203][769]LogWorld: Bringing World /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap.ThirdPersonExampleMap up for play (max tick rate 60) at 2019.01.16-08.47.52
  604. [2019.01.16-10.47.52:204][769]LogWorld: Bringing up level for play took: 0.014838
  605. [2019.01.16-10.47.52:234][769]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0008 seconds. Added 20 classes and 0 folders.
  606. [2019.01.16-10.47.52:240][769]PIE: Play in editor start time for /Game/ThirdPersonCPP/Maps/UEDPIE_0_ThirdPersonExampleMap -0.349
  607. [2019.01.16-10.47.52:240][769]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel' has LevelScriptBlueprint '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap' with GeneratedClass '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap_C' with ClassGeneratedBy '/Game/ThirdPersonCPP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.ThirdPersonExampleMap'
  608. [2019.01.16-10.47.52:287][769]LogRenderer: Reallocating scene render targets to support 764x380 Format 9 NumSamples 1 (Frame:1).
  609. [2019.01.16-10.47.52:958][795]LogBlueprintUserMessages: [ThirdPersonExampleMap_C_0] TPC_PS
  610. [2019.01.16-10.47.57:358][974]LogSlate: FSceneViewport::OnFocusLost() reason 0
  611. [2019.01.16-10.47.57:455][978]LogPlayerController: Error: InputMode:UIOnly - Attempting to focus Non-Focusable widget SObjectWidget [Widget.cpp(710)]!
  612. [2019.01.16-10.47.58:263][ 10]LogSlate: FSceneViewport::OnFocusLost() reason 0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement