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Mr_1

Remove Transportador Feno (FINAL)

Sep 13th, 2017
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  1. CreateDynamicObject(1230, -88.9000, 121.3000, 2.6000, 0.0000, 0.0000, 0.0000, -1, -1); //object (cardboardbox) (1)
  2. RemoveBuildingForPlayer(playerid, 12915, -69.0469, 86.8359, 2.1094, 18.6227); //removeWorldObject (CE_bigbarn07) (2)
  3. RemoveBuildingForPlayer(playerid, 13052, -69.0469, 86.8359, 2.1094, 18.6227); //removeWorldObject (CE_bigbarn07) (2)
  4. RemoveBuildingForPlayer(playerid, 3375, -15.5234, 68.4531, 6.6641, 27.7602); //removeWorldObject (CE_dblbarn01) (1)
  5. RemoveBuildingForPlayer(playerid, 3376, -15.5234, 68.4531, 6.6641, 27.7602); //removeWorldObject (CE_dblbarn01) (1)
  6. RemoveBuildingForPlayer(playerid, 3374, -41.6566, 96.4414, 3.4834, 5.2016); //removeWorldObject (SW_haybreak02) (1)
  7. RemoveBuildingForPlayer(playerid, 3374, -38.1805, 94.8722, 3.7522, 5.2016); //removeWorldObject (SW_haybreak02) (2)
  8. RemoveBuildingForPlayer(playerid, 12913, -21.9453, 101.3906, 4.5313, 8.1111); //removeWorldObject (sw_fueldrum03) (1)
  9. RemoveBuildingForPlayer(playerid, 13477, -21.9453, 101.3906, 4.5313, 8.1111); //removeWorldObject (sw_fueldrum03) (1)
  10. RemoveBuildingForPlayer(playerid, 3374, -94.8443, 58.7524, 3.5032, 5.2016); //removeWorldObject (SW_haybreak02) (3)
  11. RemoveBuildingForPlayer(playerid, 3276, -85.2866, 54.0810, 3.4095, 8.2899); //removeWorldObject (cxreffencesld) (1)
  12. RemoveBuildingForPlayer(playerid, 3276, -72.4068, 58.9677, 3.2793, 8.2899); //removeWorldObject (cxreffencesld) (2)
  13. RemoveBuildingForPlayer(playerid, 3374, -93.8018, 48.5439, 4.6537, 5.2016); //removeWorldObject (SW_haybreak02) (4)
  14. RemoveBuildingForPlayer(playerid, 3276, -89.6575, 44.8480, 3.3018, 8.2899); //removeWorldObject (cxreffencesld) (3)
  15. RemoveBuildingForPlayer(playerid, 3276, -94.7954, 31.1942, 2.9795, 8.2899); //removeWorldObject (cxreffencesld) (4)
  16. RemoveBuildingForPlayer(playerid, 3375, -96.0859, 3.1953, 6.6953, 27.7602); //removeWorldObject (CE_dblbarn01) (2)
  17. RemoveBuildingForPlayer(playerid, 3376, -96.0859, 3.1953, 6.6953, 27.7602); //removeWorldObject (CE_dblbarn01) (2)
  18. RemoveBuildingForPlayer(playerid, 672, -35.7109, 18.1016, 3.4766, 11.4696); //removeWorldObject (sm_veg_tree5) (1)
  19. RemoveBuildingForPlayer(playerid, 3374, -51.9335, 3.8178, 3.6609, 5.2016); //removeWorldObject (SW_haybreak02) (5)
  20. RemoveBuildingForPlayer(playerid, 3276, -67.8079, 2.0451, 3.2882, 8.2899); //removeWorldObject (cxreffencesld) (5)
  21. RemoveBuildingForPlayer(playerid, 12914, -75.1797, 12.1719, 3.7188, 10.5959); //removeWorldObject (sw_corrug01) (1)
  22. RemoveBuildingForPlayer(playerid, 12918, -72.0391, 18.4453, 1.9531, 11.3800); //removeWorldObject (sw_haypile05) (1)
  23. RemoveBuildingForPlayer(playerid, 3276, -77.5854, -21.3077, 3.4487, 8.2899); //removeWorldObject (cxreffencesld) (6)
  24. RemoveBuildingForPlayer(playerid, 12911, -61.4531, -36.9922, 1.9766, 24.7967); //removeWorldObject (sw_Silo02) (1)
  25. RemoveBuildingForPlayer(playerid, 13054, -61.4531, -36.9922, 1.9766, 24.7967); //removeWorldObject (sw_Silo02) (1)
  26. RemoveBuildingForPlayer(playerid, 3276, -126.2919, 12.1834, 3.2521, 8.2899); //removeWorldObject (cxreffencesld) (7)
  27. RemoveBuildingForPlayer(playerid, 3276, -133.2693, -6.8439, 3.4060, 8.2899); //removeWorldObject (cxreffencesld) (8)
  28. RemoveBuildingForPlayer(playerid, 3276, -137.8440, -18.0358, 3.2982, 8.2899); //removeWorldObject (cxreffencesld) (9)
  29. RemoveBuildingForPlayer(playerid, 12917, -99.9922, -40.3047, 1.9531, 11.3800); //removeWorldObject (sw_haypile03) (1)
  30. RemoveBuildingForPlayer(playerid, 3276, -115.6789, -28.6111, 3.5260, 8.2899); //removeWorldObject (cxreffencesld) (10)
  31. RemoveBuildingForPlayer(playerid, 3276, -118.3760, -39.8105, 3.5044, 8.2899); //removeWorldObject (cxreffencesld) (11)
  32. RemoveBuildingForPlayer(playerid, 3276, -115.8424, -49.3107, 3.0940, 8.2899); //removeWorldObject (cxreffencesld) (12)
  33. RemoveBuildingForPlayer(playerid, 3276, -108.2534, -58.5054, 3.3054, 8.2899); //removeWorldObject (cxreffencesld) (13)
  34. RemoveBuildingForPlayer(playerid, 3276, -93.8080, -60.3143, 3.2118, 8.2899); //removeWorldObject (cxreffencesld) (14)
  35. RemoveBuildingForPlayer(playerid, 13367, -120.0234, -77.9063, 14.1094, 14.8852); //removeWorldObject (sw_watertower01) (1)
  36. RemoveBuildingForPlayer(playerid, 13057, -120.0234, -77.9063, 14.1094, 14.8852); //removeWorldObject (sw_watertower01) (1)
  37. RemoveBuildingForPlayer(playerid, 1428, -116.1348, -77.0322, 15.6597, 3.6145); //removeWorldObject (DYN_LADDER) (1)
  38. RemoveBuildingForPlayer(playerid, 1428, -117.4743, -76.6013, 5.2981, 3.6145); //removeWorldObject (DYN_LADDER) (2)
  39. /*
  40. Converted: 38
  41. Removed: 0
  42. */
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