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Lover712

Ammo Script

Nov 9th, 2019
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  1. local aI; -- [0000] - sub_03232212
  2. local aJ; -- [0000000] - sub_29033223
  3. local aK; -- [000000000] - sub_9234e54234232342332423423
  4. local aL; -- pcall[22] - sub_00
  5. local aM; -- pcall[2222] - sub_45345343534534534534534 = money shot
  6. local pN;
  7.  
  8. for aN,aO in pairs(getreg())do if typeof(aO)=="table"then if aO.Pistol then aI=aO.Pistol; -- check table for pistor
  9.  
  10. aJ=aO.Rifle; -- rifle
  11. aK=aO.RocketLauncher; -- rocketlauncher
  12. aL=aO.Shotgun; -- shotgun
  13. aM=aO.AK47 -- ak8r
  14. pN=aO.Punch
  15. end end end;
  16. if aI then aI.MagSize=math.huge;
  17. end;
  18. if aJ then aJ.MagSize=math.huge;
  19. end;
  20. if aK then aK.MagSize=math.huge;
  21. end;
  22. if aL then aL.MagSize=math.huge;
  23. end;
  24. if aM then aM.MagSize=math.huge;
  25. end
  26. if pN then pO.MagSize=math.huge;
  27. end
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