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PRJX

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Apr 16th, 2019
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  1. //NEAF Trader
  2. ["Exile_Sign_Aircraft", [12530.2, 12492.4, 160.268], [0.393203, -0.919452, 0], [0, 0, 1], false],
  3. ["Exile_Sign_AircraftCustoms", [12521.9, 12491.8, 159.999], [-0.507082, -0.861898, 0], [0, 0, 1], false],
  4. ["Exile_Sign_WasteDump", [12551.9, 12500.2, 159.999], [0.587545, -0.809191, 0], [0, 0, 1], false],
  5. ["CamoNet_INDP_open_F", [12551.2, 12495.1, 160.756], [-0.0988306, -0.995104, 0], [0, 0, 1], false],
  6. ["Land_Hangar_F", [12525.9, 12475.5, 164.500], [0.0401729, -0.999193, 0], [0, 0, 1], true],
  7. ["Land_HelipadEmpty_F",[12524.4,12517.2,159],[[0.030283,-0.999541,0],[0,0,1]],false]
  8. ];
  9.  
  10. {
  11. private _vehicle = (_x select 0) createVehicle (_x select 1);
  12. _vehicle allowDamage false;
  13. _vehicle setPosWorld (_x select 1);
  14. _vehicle setVectorDirAndUp [_x select 2, _x select 3];
  15. _vehicle enableSimulationGlobal (_x select 4);
  16. _vehicle setVariable ["ExileIsLocked", -1, true];
  17.  
  18. if (_vehicle isKindOf "Exile_RussianRouletteChair") then
  19. {
  20. ExileRouletteChairs pushBack _vehicle;
  21. ExileRouletteChairPositions pushBack [_x select 1, getDir _vehicle];
  22. };
  23. }
  24. forEach _vehicles;
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