iravage

C&C Yuri's Revenge - 2021 Mod v1.03b

Jun 3rd, 2021 (edited)
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  1. ; ================================================================
  2. ; NAME:         C&C Yuri's Revenge 2021
  3. ; VERSION:     1.03b
  4. ; UPDATED:    03/06/2021
  5. ; AUTHOR:     Martin (RaVaGe)
  6. ;================================================================
  7.  
  8. ;===  GENERAL GAMEPLAY  ==============================================
  9.  
  10. [General]
  11. ; Increased price of repair from 15% of original price to 25%.
  12. RepairPercent=25% ;15%
  13.  
  14. ; Spy Power Sabotage duration reduced from 1m 6sec to 45sec.
  15. SpyPowerBlackout=675 ;1000 ; Frame time a spy shuts down power for (900 = 1 minute)
  16. ; Reduced money stolen by a Spy from 50 to 25%.
  17. SpyMoneyStealPercent=0.25 ;0.50
  18.  
  19. ; Increased Waypoint Path Length from 15 to 32.
  20. MaxWaypointPathLength=32 ;15
  21.  
  22. ; TO BE DONE with Ares
  23. ;LightningDeferment=200      ; PCG; Number of frames between announcement of strike and its commencement.
  24. ;LightningDamage=250         ; Damage done by lightning strike. ;used to be 250
  25. ;LightningStormDuration=880  ; Default ion storm duration in frames. This is overriden by the trigger control.  ;used to be 420
  26. ;LightningWarhead=IonWH      ; Warhead used by ion storm strike.
  27. ;LightningHitDelay=330       ; How often the direct target gets hit in frames ;used to be 150
  28. ;LightningScatterDelay=10    ; Frame delay between random bolts -- DO NOT DECREASE -- PERFORMANCE HIT ;used to be 14
  29. ;LightningCellSpread=1      ; and how far away random bolts can go ( n by n square ) ;used to be 10
  30. ;LightningSeparation=3       ; SJM: city-block distance in cells between clouds/bolts
  31. ;[GACNST]
  32. ;SuperWeapon=LightningStormSpecial
  33. ;[LightningStormSpecial]
  34. ;RechargeTime=1
  35. ; https://ares-developers.github.io/Ares-docs/new/superweapons/types/lightningstorm.html
  36.  
  37. ; Added a new warhead for Aegis to fine tune damage separate from Patriot Missile.
  38. [Warheads]
  39. 106=AEGISWH
  40.  
  41.  
  42. ;===  ALLIED  =======================================================
  43.  
  44. ; Reduced deployed GI damage from 25 to 20.
  45. [Para]
  46. Damage=20 ;25
  47.  
  48. ; Increased GGI movement speed from 3 to 4.
  49. [GGI]
  50. Speed=4 ;3
  51.  
  52. [MissileLauncher]
  53. Projectile=GGIMissileProjectile
  54.  
  55. ; Increased GGI IFV weapon range from 8 to 9.
  56. [CRMissileLauncher]
  57. Range=9 ;8
  58. Projectile=GGIMissileProjectile
  59.  
  60. ; GGI and GGI-IFV missiles will no longer miss their targets.
  61. [GGIMissileProjectile]
  62. Arm=200 ;2
  63. Shadow=no
  64. Proximity=no
  65. Ranged=yes
  66. AA=yes
  67. AG=yes
  68. Image=DRAGON
  69. ROT=60
  70. SubjectToCliffs=no
  71. SubjectToElevation=no
  72. SubjectToWalls=no
  73.  
  74. ; Increased GGI damage to all Infantry from 20% to 40%.
  75. ; Increased GGI damage to all structures from 10% to 30%.
  76. ; Increased GGI damage to Medium Vehicle armour from 50% to 80%.
  77. ; Reduced GGI damage to Heavy Vehicle armour from 100% to 80%.
  78. [GUARDWH]
  79. Verses=40%,40%,40%,100%,80%,80%,30%,30%,30%,100%,100%
  80.             ;20%,20%,20%,100%,50%,100%,10%,10%,10%,100%,100%
  81.  
  82. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  83. [HarrierJetProjectile]
  84. Arm=35 ;45 ;55 ;10 ;200 ;2
  85. Shadow=no
  86. Proximity=no
  87. Ranged=yes
  88. AA=no
  89. AG=yes
  90. Image=DRAGON
  91. ROT=100
  92. SubjectToCliffs=no
  93. SubjectToElevation=no
  94. SubjectToWalls=no
  95.  
  96. [Maverick]
  97. Projectile=HarrierJetProjectile
  98.  
  99. [MaverickE]
  100. Projectile=HarrierJetProjectile
  101.  
  102. ; Black Eagle missiles can no longer be dodged.
  103. [BlackEagleJetProjectile]
  104. Arm=200 ;2
  105. Shadow=no
  106. Proximity=no
  107. Ranged=yes
  108. AA=no
  109. AG=yes
  110. Image=DRAGON
  111. ROT=100
  112. SubjectToCliffs=no
  113. SubjectToElevation=no
  114. SubjectToWalls=no
  115.  
  116. [Maverick2]
  117. Projectile=BlackEagleJetProjectile
  118.  
  119. [Maverick2E]
  120. Projectile=BlackEagleJetProjectile
  121.  
  122. ; Increased Robot Tank build time by 10%.
  123. [ROBO]
  124. BuildTimeMultiplier=1.4 ;1.3
  125.  
  126. ; Increased Destroyer build time by 20%.
  127. [DEST]
  128. BuildTimeMultiplier=1.2 ;1.0
  129. ; Destroyer Osprey's no longer miss moving targets.
  130. [DepthCharge]
  131. Arm=200 ;2
  132.  
  133. ; Increased Seal's firing delay from 10 to 35.
  134. [MP5]
  135. Damage=125
  136. ROF=35 ;10
  137. Range=6
  138. Burst=1
  139. ; Increased Elite Seal's firing delay from 10 to 30.
  140. [MP5E]
  141. Damage=125
  142. ROF=30 ;10
  143. Range=6
  144. Burst=1
  145. ; Increased Chrono Commando's firing delay from 10 to 35.
  146. [ChronoMP5]
  147. ROF=35 ;10
  148. ; Increased Elite Chrono Commando's firing delay from 10 to 35.
  149. [ChronoMP5E]
  150. ROF=30 ;10
  151. ; Increased Seal & Chrono Commando IFV combinations weapon firing delay from 10 to 30.
  152. [CRMP5]
  153. ROF=30
  154.  
  155. ; Increased Chrono Legionnaire weapon range from 5 to 8.
  156. ; Increased the length of time it takes for a Chrono Legionnaire to erase its target from 8 to 6. (lower value takes longer)
  157. [NeutronRifle]
  158. Damage=6 ;8
  159. Range=8 ;5
  160. [NeutronRifleE]
  161. Damage=8 ;16
  162. Range=8 ;5
  163. ; Increased Chrono Legionnaire IFV weapon range from 6 to 10.
  164. ; Increased Chrono Legionnaire IFV weapon's erase delay from 10 to 8. (lower value takes longer)
  165. ; Reduced Chrono Legionnaire IFV weapon's rate of fire from 120 to 200 delay between shots.
  166. [CRNeutronRifle]
  167. Damage=8 ;10
  168. ROF=200 ;120
  169. Range=10 ;6
  170.  
  171. ; Seal, Tanya, Chrono Commando anti-infantry weapons and their IFV combinations now prioritize infantry targets over vehicles and structures.
  172. [HollowPoint3]
  173. Verses=100%,100%,75%,1%,1%,1%,1%,1%,1%,100%,0%
  174.             ;100%,100%,100%,2%,2%,2%,2%,2%,2%,100%,100%
  175. ; Tanya IFV weapon upgrade.
  176. [TANY]
  177. IFVMode=12
  178. ; Tanya IFV weapon upgrade.
  179. ; Increased IFV build time by 10%.
  180. ; Reduced IFV movement speed from 10 to 8.
  181. [FV]
  182. Weapon13=CRPistols
  183. EliteWeapon13=CRPistols
  184. BuildTimeMultiplier=1.1 ;1.0
  185. Speed=8
  186.  
  187. ; Increased Tanya IFV weapon damage from 125 to 200.
  188. [CRPistols]
  189. Damage=200 ;125
  190. ROF=10
  191. Range=7
  192. Projectile=InvisibleLow
  193. Speed=100
  194. Warhead=HollowPoint3
  195. Report=SealAttack
  196. AssaultAnim=UCBLOOD
  197.  
  198. ; Reduced the number of missiles fired by the Elite IFV from 4 to 2.
  199. [HoverMissileE]
  200. Burst=2 ;4
  201.  
  202. ; Reduced Harrier Jet price from 1200 to 1000.
  203. [ORCA]
  204. Cost=1000 ;1200
  205.  
  206. ; Harrier missiles are more accurate, but can still be dodged, 15% of the time.
  207. [HarrierJetProjectile]
  208. Arm=35 ;45 ;55 ;10 ;200 ;2
  209. Shadow=no
  210. Proximity=no
  211. Ranged=yes
  212. AA=no
  213. AG=yes
  214. Image=DRAGON
  215. ROT=100
  216. SubjectToCliffs=no
  217. SubjectToElevation=no
  218. SubjectToWalls=no
  219.  
  220. [Maverick]
  221. Projectile=HarrierJetProjectile
  222.  
  223. [MaverickE]
  224. Projectile=HarrierJetProjectile
  225.  
  226. ; Black Eagle missiles can no longer be dodged.
  227. [BlackEagleJetProjectile]
  228. Arm=200 ;2
  229. Shadow=no
  230. Proximity=no
  231. Ranged=yes
  232. AA=no
  233. AG=yes
  234. Image=DRAGON
  235. ROT=100
  236. SubjectToCliffs=no
  237. SubjectToElevation=no
  238. SubjectToWalls=no
  239.  
  240. [Maverick2]
  241. Projectile=BlackEagleJetProjectile
  242.  
  243. [Maverick2E]
  244. Projectile=BlackEagleJetProjectile
  245.  
  246. ; Increased Mirage Tank build time by 10%.
  247. [MGTK]
  248. BuildTimeMultiplier=1.1 ;1.0
  249.  
  250. ; The Prism Tank now has a minimum range of 1 and can't fire upon objects that are at a 1 cell distance.
  251. [Comet]
  252. MinimumRange=1 ;not set
  253.  
  254. [SuperComet]
  255. MinimumRange=1 ;not set
  256.  
  257. ; Reduced Prism Tank damage to Heavy Vehicles by 10%.
  258. ; Reduced Prism Tank damage to all structures by 50%.
  259. ; Fixed a potential cause for Reconnection Errors with Prism Tanks.
  260. ; Prism Tanks can now destroy bridges.
  261. [CometWH]
  262. Verses=100%,100%,100%,75%,50%,40%,150%,150%,150%,100%,0%
  263.             ;100%,100%,100%,75%,50%,50%,200%,200%,200%,100%,100%
  264. Wood=yes ;not set
  265.  
  266.  
  267.  
  268. ; Increased Aegis missile damage to Rocketeers by 70%.
  269. ; Increased Aegis missile damage to Spawned Missiles by 100%.
  270. ; Reduced Aegis missile damage to Light air Vehicles by 50%.
  271. ; Reduced Aegis missile damage to Medium air Vehicles by 50%.
  272. [Medusa]
  273. Warhead=AEGISWH
  274. [AEGISWH]
  275. CellSpread=.3
  276. PercentAtMax=1
  277. Verses=170%,0%,0%,50%,50%,0%,0%,0%,0%,0%,200%
  278.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  279. InfDeath=3
  280. AnimList=XGRYSML1,XGRYSML2,EXPLOSML
  281. ProneDamage=100%
  282.  
  283. ; Reduced Dolphin damage to Naval Yards by 20%.
  284. [SonicWarhead]
  285. Verses=100%,100%,100%,100%,80%,80%,100%,60%,40%,100%,100%
  286.             ;100%,100%,100%,100%,80%,80%,100%,60%,60%,100%,100%
  287.  
  288. ; Reduced the price of Mobile Construction Vehicles for all sides from 3000 to 2000.
  289. ; Reduced the refund value of Mobile Construction Vehicles for all sides from 3000 to 1000 to match the new price.
  290. [AMCV]
  291. Cost=2000 ;3000
  292. Soylent=1000 ;3000
  293.  
  294. ; Reduced the price of the Allied power plant from 800 to 600.
  295. ; Reduced the selling refund value of the Allied power plant from 400 to 300.
  296. ; All powerplants are no longer drainable by the Yuri Disk.
  297. [GAPOWR]
  298. Cost=600 ;800
  299. Soylent=300 ;400
  300. Drainable=no ;yes
  301.  
  302. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  303. [GAWEAP]
  304. BuildTimeMultiplier=0.875 ;not set
  305.  
  306. ; Mirrored statistics of the Allied Radar.
  307. ; Increased the strength of the Allied Air Force Command from 600 to 1000.
  308. ; Changed the armour type of the Allied Air Force Command from steel to wood.
  309. [GAAIRC]
  310. Strength=1000 ;600
  311. Armor=wood
  312. [AMRADR]
  313. Strength=1000 ;600
  314. Armor=wood
  315.  
  316. ; Increased the Strength of all battle labs from 500 to 1000.
  317. [GATECH]
  318. Strength=1000 ;500
  319.  
  320. ; Reduced the price of Ore Purifier from 2500 to 1750.
  321. [GAOREP]
  322. Cost=1750 ;2500
  323. Soylent=875 ;1250
  324.  
  325. ; Reduced the Prism Tower health from 600 to 500.
  326. [ATESLA]
  327. Strength=500 ;600
  328. ; Reduced the number of Prism Towers that can support one from 8 to 3.
  329. ; Reduced the damage bonus provided by a single supporting Prism Tower from 150% to 133%.
  330. [General]
  331. PrismSupportModifier=133% ;150%
  332. PrismSupportMax=3 ;8;
  333.  
  334. ; Allied Patriot Missile AA deals 70% more damage to Rocketeers.
  335. [SAMWH]
  336. Verses=170%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  337.  
  338. ; Gap Generator no longer extends the base' build radius.
  339. [GAGAP]
  340. BaseNormal=no ;yes
  341.  
  342. ; Superweapon structures are no longer revealed to other players.
  343. [GACSPH]
  344. RevealToAll=no
  345.  
  346. ; Reduced the price of the Weather Storm Device from 5000 to 3000.
  347. ; Superweapon structures are no longer revealed to other players
  348. [GAWEAT]
  349. Cost=3000 ;5000
  350. Soylent=1500 ;not set
  351. RevealToAll=no
  352.  
  353.  
  354.  
  355. ;===  SOVIET  =======================================================
  356.  
  357. ; Increased the Cost of Crazy Ivan from 600 to 800.
  358. [IVAN]
  359. Cost=800 ;600
  360. Soylent=400 ;300
  361. ; Increased the fuse time of the Ivan bomb from 8 seconds to 12 seconds to allow players more time to defuse the bombs.
  362. [CombatDamage]
  363. IvanTimedDelay=660 ;450
  364. ; A single Ivan Bomb now destroys any unit or structure.
  365. [IvanWH] ;Explosion
  366. Verses=100%,100%,100%,200%,200%,200%,200%,200%,200%,100%,0%
  367.             ;100%,100%,100%,100%,100%,100%,100%,250%,20%,100%,100%
  368.  
  369. ; Increased the price of the Terror Drone from 500 to 600.
  370. [DRON]
  371. Cost=600 ;500
  372. Soylent=1 ;Set sell value to 1 to not provide a bonus to Yuri grinding of IC droned units.
  373.  
  374. ; Increased the price of the Flak Track from 500 to 700.
  375. ; Grinding values of all vehicles reduced by 50%.
  376. ; Increased Flak Track's Anti-ground weapon range from 5 to 7.
  377. ; Flak Tracks can now shoot over walls.
  378. [HTK]
  379. Cost=700 ;500
  380. Soylent=350 ;500
  381. [FlakTrackGun]
  382. Range=7 ;5
  383. [FlakTrackGunE]
  384. Range=7 ;5
  385. [FlakTProj]
  386. SubjectToWalls=no
  387.  
  388. ; Changed V3 Missile Launcher settings to imitate V2 missile launchers from RA1.
  389. ; The V3 Missile Launcher can now automatically fire on targets.
  390. [General]
  391. V3RocketTiltFrames=30 ;60
  392. V3RocketPitchFinal=0.21 ;0.5
  393. V3RocketLazyCurve=yes ;yes
  394. V3RocketTurnRate=0.10 ;0.05
  395. V3RocketAcceleration=1.0 ;0.4
  396. [V3ROCKET]
  397. Speed=17 ;15
  398. [V3]
  399. CanPassiveAquire=yes ;no
  400.  
  401. ; Increased Siege Chopper strength from 300 to 340.
  402. [SCHP]
  403. Strength=340 ;300
  404.  
  405. ; Apcalypse tank is now able to shoot while moving.
  406. ; Apcalypse tank can no longer be crushed by a Battle Fortress.
  407. ; Increased Apocalypse tank's movement speed from 4 to 5.
  408. ; Increased Apolcalypse tank's  anti-air weapon shots from 2 to 4.
  409. ; Reduced the strength of the Apocalpyse Tank from 800 to 700.
  410. ; Reduced shots fired by the Elite Apocalpyse Tank in a single salvo from 4 to 2.
  411. [APOC]
  412. OpportunityFire=yes ;no
  413. OmniCrushResistant=yes
  414. Speed=5 ;4
  415. Strength=700 ;800
  416. Soylent=875 ;1750
  417. [120mmx]
  418. Damage=90
  419. [120mmxE]
  420. Burst=2
  421. [MammothTusk]
  422. Burst=1
  423. ROF=20
  424.  
  425. ; Increased Flak Trooper's anti-ground weapon's range from 5 to 6.
  426. [FlakGuyGun]
  427. Range=6 ;5
  428. [FlakGuyGunE]
  429. Range=6 ;5
  430.  
  431. ; Set the correct damage value for the Elite Flak Trooper anti-air weapon.
  432. [FlakGuyAAGunE]
  433. Damage=20 ;8
  434.  
  435. ; Reduced the price of Tesla Trooper from 500 to 400.
  436. ; Increased the Tesla Trooper's firing range from 3 to 4.
  437. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  438. [SHK]
  439. Cost=400 ;500
  440. Soylent=200 ;250
  441. TechLevel=1
  442. [ElectricBolt]
  443. Range=4 ;3
  444.  
  445. ; Increased Elite Tesla Troopers rate of fire from 40 to 60. (same as non-promoted)
  446. [ElectricBoltE]
  447. ROF=60
  448.  
  449. ; Reduced the Tesla Coil health from 600 to 500.
  450. ; Increased the Tesla Coil range by 2 when it's charged by Tesla Troopers.
  451. [TESLA]
  452. Strength=500 ;600
  453. [OPCoilBolt]
  454. Range=10 ;8
  455.  
  456. ; Kirov Airship can now drop bombs automatically at targets below it while moving.
  457. ; Increased Kirov Airship speed from 5 to 6.
  458. [ZEP]
  459. CanPassiveAquire=yes ;no
  460. OpportunityFire=yes ;not set
  461. JumpjetSpeed=6 ;5
  462.  
  463. ; Reduced Splash effect of the Dreadnought missile from 1.5 to 1.0 cells.
  464. ; Reduced Splash effect of the Elite Dreadnought missile from 3 to 1.5 cells.
  465. [DMISLWH]
  466. CellSpread=1.0 ;1.5
  467. [DMISLEWH]
  468. CellSpread=1.5 ;3
  469.  
  470. [SMCV]
  471. Cost=2000 ;3000
  472. Soylent=1000 ;3000
  473.  
  474. ; All powerplants are no longer drainable by the Yuri Disk.
  475. [NAPOWR]
  476. Drainable=no ;yes
  477.  
  478. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  479. [NAWEAP]
  480. BuildTimeMultiplier=0.875 ;not set
  481.  
  482. ; All powerplants are no longer drainable by the Yuri Disk.
  483. ; Reduced the poweroutput of the Soviet Nuclear Reactor from 2000 to 800.
  484. [NANRCT]
  485. Drainable=no ;yes
  486. Power=800 ;2000
  487.  
  488. ; Increased the Strength of all battle labs from 500 to 1000.
  489. [NATECH]
  490. Strength=1000 ;500
  491.  
  492. ; Reduced the price of Industrial Plant from 2500 to 1750.
  493. [NAINDP]
  494. Cost=1750 ;2500
  495. Soylent=875 ;1250
  496.  
  497. ; Superweapon structures are no longer revealed to other players.
  498. [NAIRON]
  499. RevealToAll=no
  500.  
  501. ; Reduced the price of the Nuclear Missile Silo from 5000 to 3000.
  502. ; Superweapon structures are no longer revealed to other players.
  503. [NAMISL]
  504. Cost=3000 ;5000
  505. Soylent=1500 ;not set
  506.  
  507. ; Reduced Iron Curtain invulnerability effect from 13.6 seconds to 9 seconds.
  508. [CombatDamage]
  509. IronCurtainDuration=495 ;750
  510.  
  511. ; Replaced the Soviet Spy Plane graphics with the Mig.
  512. ; Increased Spy Plane's movement speed to match that of the Mig.
  513. ; Gave Spy Plane Mig's voice overs and sound effects.
  514. [SPYP]
  515. Speed=16 ;15
  516. Strength=200 ;600
  517. ;Image=BPLN ;not set
  518. MoveSound=MigMoveLoop
  519. VoiceCrashing=MigVoiceDie
  520. CrashingSound=IntruderDie
  521. ImpactLandSound=GenAircraftCrash
  522.  
  523. ; Reduced the Spy Plane special recharge time from 4 to 3 minutes.
  524. [SpyPlaneSpecial]
  525. RechargeTime=3 ;4
  526.  
  527.  
  528.  
  529. ;===  YURI  ========================================================
  530.  
  531. ;Increased the weapon range of Initiate from 4.5 to 5, this allows the Initate to engage deployed GI more easily.
  532. [PsychicJab]
  533. Range=5
  534. ; Reduced garrisoned Initiate damage from 63 to 30 (same as the Allied GI).
  535. [UCPsychicJab]
  536. Damage=30
  537. ; Reduced garrisoned Elite Initiate damage from 73 to 40 (same as the Elite Allied GI).
  538. [UCElitePsychicJab]
  539. Damage=40
  540.  
  541. ; Reduced Brute's sell value from 250 to 100 to fix the Genetic Mutator grinder economy exploit.
  542. ; Reduced Brute's price from 500 to 400.
  543. ; Brutes no longer self heal.
  544. [BRUTE]
  545. Cost=400 ;500
  546. Soylent=100 ;250
  547. SelfHealing=no
  548.  
  549. ; Increased Virus' price from $700 to $800.
  550. [VIRUS]
  551. Cost=800 ;700
  552.  
  553. ; Reduced Virus' firing delay from every 100 frames to 150 frames.
  554. ; Increased Virus' range from 10 to 12 to allow it to effectively counter Desolators.
  555. ; The Virus' weapon & gas will now mutate infantry into Brutes.
  556. [Virusgun]
  557. Range=12 ;10
  558. ROF=150 ;100
  559. Warhead=Virus
  560.  
  561. ; Reduced Elite Virus' firing delay from every 80 frames to 150 frames.
  562. ; Increased Elite Virus' range from 16 to 12 to keep it balanced after the promotion.
  563. [VirusgunE]
  564. Range=12 ;16
  565. ROF=120 ;80
  566. Warhead=Virus
  567. [CRVirusGun]
  568. Warhead=Virus
  569. ;[VirusCloud1]
  570. ;Warhead=VirusGas ;Mutate
  571. ;[VirusCloud2]
  572. ;Warhead=VirusGas ;Mutate
  573. ;[VirusCloudD1]
  574. ;Warhead=VirusGas ;Mutate
  575. ;[VirusCloudD2]
  576. ;Warhead=VirusGas ;Mutate
  577.  
  578. ; Reduced Virus' weapon damage vs Plate and Flak armour types by 50% this means it takes two shots to kill a Deslator or a Tesla trooper, the virus gas remains unaffected by this change.
  579. [Virus]
  580. Verses=100%,100%,50%,1%,1%,1%,1%,1%,1%,1%,0%  
  581.             ;100%,100%,100%,1%,1%,1%,1%,1%,1%,1%,0%
  582.  
  583. ; Removed the ability of Virus Gas to damage vehicles and to be able to target Terror Drones.
  584. ; Increased the Splash/Spread of the Virus' gas clouds.
  585. [VirusGas]
  586. Verses=100%,100%,100%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%
  587.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,0%
  588. CellSpread=1.5 ;1
  589. ;InfDeath=9 ;8 Turns Infantry Into Neutral Brutes when killed.
  590.  
  591. ; Increased the Cost of Yuri Clones from 800 to 1000.
  592. [YURI]
  593. Cost=1000 ;800
  594. Soylent=500 ;400
  595.  
  596. ; Yuri Prime can now be attacked by dogs.
  597. ; Yuri Prime can no longer be put into Flak Tracks & IFVs.
  598. ; Increased Yuri Prime's Movement Speed from 6 to 7.
  599. [YURIPR]
  600. Unnatural=no ;yes
  601. Size=3 ;not set
  602. Speed=7 ;6
  603.  
  604. ; Reduced Gattling Tank's Anti-Air damage from 25 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 40.
  605. [AAGattling]
  606. Damage=16 ;25
  607. [AAGattling2]
  608. Damage=20 ;30
  609.  
  610. ; Reduced Gattling Cannons's Anti-Air damage from 30 to 16 at stage one, from 30 to 20 at stage two, stage three remains unchanged at 30.
  611. [AAGattCann]
  612. Damage=16 ;30
  613. [AAGattCann2]
  614. Damage=20 ;30
  615.  
  616. ; The gattling tank can now transport one passanger.
  617. [YTNK]
  618. PipScale=Passengers
  619. Passengers=1
  620. SizeLimit=2
  621.  
  622. ; Grinding values of all vehicles reduced by 50%.
  623. ; Reduced Chaos Drone's price from 1000 to 800.
  624. [CAOS]
  625. Cost=800 ;1000
  626. Soylent=400 ;800
  627.  
  628. ; Reduced Chaos Drone's Berserk effect duration on infantry by 70%.
  629. ; Reduced Chaos Drone's Berserk effect duration on vehicles by 25%.
  630. [PsychGasCreate]
  631. Verses=30%,30%,30%,25%,25%,25%,0%,0%,0%,0%,0%
  632.             ;100%,100%,100%,50%,50%,50%,0%,0%,0%,100%,100%
  633.  
  634. ; Reduced the damage a unit dropped by a Magnetron deals to the structure or unit below it by 75%.
  635. [CombatDamage]
  636. FallingDamageMultiplier=0.25 ;1.0
  637.  
  638. ; Increased Magnetron's firing delay from every 20 frames to 55 frames.
  639. ; Magnetron can no longer pick up units from on top of cliffs.
  640. ; Magnetron can no longer attack structures that are on top of cliffs.
  641. ; Increased Magnetron's damage vs structures from 80/110f to 50/55f.
  642. [MagneticBeam]
  643. ROF=55 ;20
  644. Projectile=InvisibleMedium ;InvisibleHigh
  645. [MagneticBeamE]
  646. ROF=55 ;20
  647. Projectile=InvisibleMedium ;InvisibleHigh
  648. [MagneShake]
  649. Damage=50 ;80
  650. ROF=55 ;110
  651. Projectile=InvisibleMedium ;InvisibleHigh
  652.  
  653. ; Grinding values of all vehicles reduced by 50%.
  654. ; Mastermind no longer self heals.
  655. ; Reduced the rate of the Mastermind's mind control from 10f to every 60f.
  656. ; The Mastermind now overload faster with amount of units for each overload level set at 3,4,5,6 instead of 3,6,10,50.
  657. ; Reduced Mastermind's overload damage per each overload level at 0,20,30,40 instead of 0,50,100,500.
  658. ; Set mastermind's overload rate at once per 55frames which is equivalent to 1 second for average fps.
  659. ; The Mastermind is now amphibious and hovers.
  660. ; Units that get mind controlled no longer keep firing on their targets. (experimental)
  661. [MIND]
  662. SelfHealing=no
  663. Soylent=875 ;1750
  664. Locomotor={4A582742-9839-11d1-B709-00A024DDAFD1}
  665. SpeedType=Hover
  666. MovementZone=AmphibiousDestroyer
  667. [MultipleMindControlTank]
  668. ROF=60 ;10
  669. [CombatDamage]
  670. OverloadCount=3,4,5,6 ;3,6,10,50
  671. OverloadDamage=0,20,30,40 ;0,50,100,500
  672. OverloadFrames=55,55,55,55 ;30,60,60,60
  673. [Controller]
  674. Verses=5%,5%,5%,5%,5%,5%,0%,0%,0%,0%,0%
  675.             ;100%,100%,100%,100%,100%,100%,0%,0%,0%,100%,100%
  676. Psychedelic=yes ;not set
  677.  
  678. ; Floating Disk no longer self heals.
  679. ; Reduced Floating Disk movement speed from 16 to 14.
  680. ; Reduced Floating Disk's weapon damage to structures by 30%.
  681. ; Reduced Floating Disk's weapon damage to vehicles by 10%.
  682. [DISK]
  683. SelfHealing=no
  684. JumpjetSpeed=14 ;16
  685.  
  686. [DiskWH]
  687. Verses=100%,100%,100%,40%,40%,40%,70%,70%,70%,100%,100%
  688.             ;100%,100%,100%,50%,50%,50%,100%,100%,100%,100%,100%
  689.  
  690. ; Reduced Boomer Submarine price from $2000 to $1750.
  691. [BSUB]
  692. Cost=1750 ;2000
  693. Soylent=875 ;2000
  694.  
  695. [General]
  696. ; Reduced Boomer Submarine missile damage from 200 to 80.
  697. ; Reduced Elite Boomer Submarine missile damage from 250 to 150.
  698. CMislDamage=80 ;200      
  699. CMislEliteDamage=150 ;250
  700.  
  701. ; Adjusted Boomer Submarine missile splash damage to not affect structures.
  702. [CMISLWH]
  703. CellSpread=1.1 ;1.5
  704. Verses=150%,140%,130%,150%,130%,130%,75%,55%,18%,80%,0%
  705.             ;100%,90%,80%,100%,80%,80%,85%,65%,28%,80%,0%
  706.  
  707. ; Grinding values of all vehicles reduced by 50%.
  708. [CMIN] ;Allied Vehicles
  709. Soylent=700 ;1400
  710. [MTNK]
  711. Soylent=350 ;700
  712. [MGTK]
  713. Soylent=500 ;1000
  714. [SREF]
  715. Soylent=600 ;1200
  716. [BFRT]
  717. Soylent=1000 ;2000
  718. [LCRF]
  719. Soylent=450 ;900
  720. [TNKD]
  721. Soylent=450 ;900
  722. [HARV] ;Soviet Vehicles
  723. Soylent=700 ;1400
  724. [HTNK]
  725. Soylent=450 ;900
  726. [V3]
  727. Soylent=400 ;800
  728. [SAPC]
  729. Soylent=450 ;900
  730. [DTRUCK]
  731. Soylent=750 ;1500
  732. [SMIN]  ;Yuri Vehicles
  733. Soylent=750 ;1500
  734. [LTNK]
  735. Soylent=350 ;700
  736. [YTNK]
  737. Soylent=300 ;600
  738. [TELE]
  739. Soylent=500 ;1000
  740. [YHVR]
  741. Soylent=450 ;900
  742.  
  743. [PCV]
  744. Cost=2000 ;3000
  745. Soylent=1000 ;3000 
  746.  
  747. ; All powerplants are no longer drainable by the Yuri Disk.
  748. ; Reuduced Yuri Bio Reactor Electricity bonus gained by inserting infantry from 100 to 50.
  749. [YAPOWR]
  750. Drainable=no ;yes
  751. ExtraPower=50 ;100
  752.  
  753. ; Yuri Slave miner built from the structures tab now builds 15% faster, at its base price rate of 1750.
  754. [YAREFN]
  755. BuildTimeMultiplier=1.0 ;1.15
  756.  
  757. ; Yuri Slave miner built from the vehicles tab now builds 20% slower, at its base price rate of 1750.
  758. [SMIN]
  759. BuildTimeMultiplier=1.0 ;0.8
  760.  
  761. ; All War Factories now build 12.5% faster, same as a structure with a price of 1750, instead of its 2000 price rate.
  762. [YAWEAP]
  763. BuildTimeMultiplier=0.875 ;not set
  764.  
  765. ; Reduced Tank Bunker health from 1000 to 600.
  766. [NATBNK]
  767. Strength=600
  768.  
  769. ; Yuri Grinder is now capturable by Engineers.
  770. [YAGRND]
  771. Capturable=true ;false
  772.  
  773. ; Increased the Strength of all battle labs from 500 to 1000.
  774. [YATECH]
  775. Strength=1000 ;500
  776.  
  777. ; Increased the price of the Psychic Tower from 1500 to 1750.
  778. ; Psychic Tower no longer extends the base' build radius.
  779. [YAPSYT]
  780. Cost=1750
  781. BaseNormal=no ;yes
  782. ; Increased Psychic Tower's mind control delay on multiple targets from 100 to 125.
  783. [MultipleMindControlTower]
  784. ROF=125 ;100
  785.  
  786. ; Reduced the price of Cloning Vats from 2500 to 1750.
  787. [NACLON]
  788. Cost=1750 ;2500
  789. Soylent=875 ;1250
  790.  
  791. ; Superweapon structures are no longer revealed to other players.
  792. [YAGNTC]
  793. RevealToAll=no
  794.  
  795. ; Reduced the price of the Psychic Dominator from 5000 to 3000.
  796. ; Superweapon structures are no longer revealed to other players.
  797. [YAPPET]
  798. Cost=3000 ;5000
  799. Soylent=1500 ;not set
  800. RevealToAll=no
  801.  
  802. ; Increased the delay between the Psychic Dominator effect and it's starting animation from 20% of first animation start to 40%.
  803. ; Increased mind control range of the Psychic Dominator effect from 1 to 2.
  804. ; Reduced damage of the Psychic Dominator from 1000 to 100.
  805. [General]
  806. DominatorFireAtPercentage=40 ;20
  807. DominatorCaptureRange=2 ;1
  808. DominatorDamage=100 ;250
  809.  
  810.  
  811.  
  812. ;===  COUNTRY SPECIFIC CHANGES  ========================================================
  813.  
  814. ;===  GREAT BRITAIN  ========================================================
  815.  
  816. ; Restored the original Sniper IFV weapon that was bugged.
  817. [FV]
  818. Weapon6=CRAWP2
  819. EliteWeapon6=CRAWP2
  820.  
  821. ; Sniper IFV will now be able to 1 shot Terror Drones.
  822. ; Sniper IFV will now be able to 1 shot Brutes.
  823. ; Increased Sniper IFV firing delay from 60 frames to 150 frames.
  824. [CRAWP2]
  825. Damage=250 ;125
  826. ROF=150 ;60
  827. Range=14
  828. Projectile=InvisibleLow
  829. Speed=100
  830. Report=SniperAttack
  831. Warhead=HollowPoint3
  832. RevealOnFire=no
  833.  
  834.  
  835. ;===  FRANCE  ========================================================
  836.  
  837. ; Reduced the health of the Grand Cannon from 900 to 600, same as a Prism Tower.
  838. [GTGCAN]
  839. Strength=600 ;900
  840.  
  841. ; Reduced Grand Cannon weapon range from 15 to 12.
  842. ; Increased minimum firing range restriction from 3 to 4.
  843. [GrandCannonWeapon]
  844. Range=12 ;15
  845. MinimumRange=4 ;3
  846.  
  847.  
  848. ;===  GERMANY  ========================================================
  849.  
  850. ; Increased price of the Allied Tank Destroyer from 900 to 1000.
  851. ; Increased movement speed of the Allied Tank Destroyer from 5 to 6.
  852. ; Increased health of the Allied Tank Destroyer from 400 to 500.
  853. ; Increased the build time of the Tank Destroyer by 20%.
  854. [TNKD]
  855. Cost=1000 ;900
  856. Speed=6 ;5
  857. Strength=500 ;400
  858. BuildTimeMultiplier=1.20
  859.  
  860. ; Increased attack range of the Allied Tank Destroyer from 5 to 6.
  861. ; Increased the speed of the Tank Destroyer's weapon projectile from 60 to 100.
  862. ; Reduced the shots fired by the Elite Tank Destroyer from 2 to 1.
  863. ; Increased the rate of fire of the Elite Tank Destroyer from every 60f to 50f.
  864. [SABOT]
  865. Range=6 ;5
  866. Speed=100 ;60
  867. [SABOTE]
  868. Speed=100 ;60
  869. Burst=1 ;2
  870. ROF=50
  871.  
  872. ; The tank destroyer warhead now deals damage to other armor types more similar to the Rhino Tank.
  873. ; Increased Tank Destroyer damage vs infantry light armor by 13%.
  874. ; Increased Tank Destroyer damage vs infantry medium armor by 13%.
  875. ; Increased Tank Destroyer damage vs infantry heavy armor by 13%.
  876. ; Increased Tank Destroyer damage vs vehicle medium armor by 20%. ;(60%, v1.57)
  877. ; Reduced Tank Destroyer Damage vs vehicle heavy armor by 40%. ;(26%, v1.57)
  878. ; Increased Tank Destroyer damage vs structure wood armor by 23%.
  879. ; Increased Tank Destroyer damage vs structure steel armor by 23%.
  880. ; Increased Tank Destroyer damage vs structure concrete armor by 18%.
  881. [UltraAP]
  882. Verses=15%,15%,15%,100%,60%,60%,25%,25%,20%,100%,0%
  883.             ;2%,2%,2%,100%,40%,100%,2%,2%,2%,2%,100%
  884.  
  885.  
  886. ;===  CUBA  ========================================================
  887.  
  888. ; Increased Cuban Terrorist health from 75 to 125.
  889. ; The Cuban Terrorist automatically defaults to guard mode and attacks enemy units.
  890. ; The Cuban Terrorist can no longer be crushed by tanks.
  891. [TERROR]
  892. Strength=125 ;75
  893. CanPassiveAquire=yes ;no
  894. DefaultToGuardArea=yes ;not set
  895. Crushable=no ;yes
  896.  
  897. ; Increased Terrorist's explosion damage vs light vehicle armor by 40%.
  898. ; Increased Terrorist's explosion damage vs medium vehicle armor by 50%.
  899. ; Increased Terrorist's explosion damage vs heavy vehicle armor by 40%.
  900. [TerrorBombWH]
  901. Verses=150%,100%,100%,130%,100%,90%,100%,150%,30%,100%,0%
  902.             ;150%,100%,100%,90%,50%,50%,100%,150%,30%,100%,100%
  903.  
  904.  
  905. ;===  RUSSIA  ========================================================
  906.  
  907. ; Tesla Tank is now able to shoot while moving.
  908. [TTNK]
  909. OpportunityFire=yes ;no
  910. Soylent=600 ;1200
  911.  
  912. ; Increased Tesla Tank's firing range from 4 to 7.
  913. ; Tesla Tank's weapon now deals splash damage to two other targets.
  914. ; Reduced Tesla Tank weapon damage from 135 to 50.
  915. ; Reduced Tesla Tank rate of fire by 15 frames, 75f to 90f delay.
  916. [TankBolt]
  917. Damage=50 ;135
  918. Range=7 ;4
  919. ROF=90 ;75
  920. Projectile=Electricbounce ;InvisibleHigh
  921.  
  922. ; Increased Elite Tesla Tank's firing range from 6 to 8.
  923. ; Reduced Elite Tesla Tank weapon damage from 150 to 70.
  924. ; Reduced Elite Tesla Tank rate of fire by 30 frames, 60f to 90f delay.
  925. [TankBoltE]
  926. Damage=70 ;150
  927. Range=7 ;6
  928. ROF=90 ;60
  929.  
  930. ; Reduced Tesla Tank and Tesla Coil's damage to all infantry by 20%.
  931. ; Fixed a possible cause for Tesla Coils and V3s causing reconnection errors.
  932. [Electric]
  933. Verses=80%,80%,80%,85%,100%,100%,50%,50%,50%,200%,0%
  934.             ;100%,100%,100%,85%,100%,100%,50%,50%,50%,200%,100%
  935.  
  936.  
  937. ;===  LYBIA  ========================================================
  938.  
  939. ; Reduced the price of the Demolition Truck from 1500 to 1200.
  940. ; All vehicles grinding refund reduced to 50% of cost.
  941. ; Increased Demolition Truck health from 150 to 200.
  942. [DTRUCK]
  943. Cost=1200 ;1500
  944. Soylent=600 ;1500
  945. Strength=200 ;150
  946.  
  947. ; Increased Demolition Truck damge vs medium vehicle armor by 50%.
  948. ; Increased Demolition Truck damge vs heavy vehicle armor by 15%.
  949. ; Decreased Demolition Truck damge vs light structure armor by 50%.
  950. ; Fixed a potential cause for reconnection errors with Demoltion Trucks.
  951. [DemobombWH]
  952. Verses=100%,100%,100%,100%,100%,65%,30%,150%,10%,100%,0%
  953.             ;100%,100%,100%,100%,50%,50%,80%,150%,10%,100%,100%
  954.  
  955. ; Increased the radiation released by the Demolition Truck from 100 to 500.
  956. [Demobomb]
  957. RadLevel=500 ;100
  958.  
  959.  
  960. ;===  IRAQ  ========================================================
  961.  
  962. [DESO]
  963. SelfHealing=no ;yes
  964.  
  965.  ; Reduced radiation damage to all infantry and light vehicles.
  966. [RadSite]
  967. Verses=22%,22%,21%,21%,10%,10%,0%,0%,0%,0%,0%
  968.             ;100%,100%,100%,50%,10%,10%,0%,0%,0%,100%,100%
  969.  
  970.  
  971. ;===  DOG LUCK & ANTI-ENGI-EATING  =======================================================
  972.  
  973. ; Reduced health of All Attack dogs from 100 to 75.
  974. ; All dogs can now be mind controlled.
  975. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  976. [ADOG]
  977. Strength=75 ;100
  978. ImmuneToPsionics=no ;yes
  979. TechLevel=2
  980. [YADOG]
  981. Strength=75 ;100
  982. ImmuneToPsionics=no ;yes
  983. TechLevel=2
  984. ; Reduced rate of attacking of all Attack dogs to reduce dog luck.
  985. [GoodTeeth]
  986. ROF=50 ;30
  987.  
  988. ; Reduced health of All Attack dogs from 100 to 75.
  989. ; All dogs can now be mind controlled.
  990. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  991. [DOG]
  992. Strength=75 ;100
  993. ImmuneToPsionics=no ;yes
  994. TechLevel=2
  995. [YDOG]
  996. Strength=75 ;100
  997. ImmuneToPsionics=no ;yes
  998. TechLevel=2
  999. ; Reduced rate of attacking of all Attack dogs to eliminate dog luck.
  1000. [BadTeeth]
  1001. ROF=50 ;30
  1002.  
  1003.  
  1004. ;===  ANTI-LAMING  =======================================================
  1005.  
  1006. ; All Engineers require either a Service depot or a Grinder to be built.
  1007. ; Increased the price of all Engineers from 500 to 800.
  1008. ; Fixed Cameo positioning in the sidebar to be identical to vanilla.
  1009. [ENGINEER]
  1010. Prerequisite=Barracks,GADEPT
  1011. TechLevel=3
  1012. Cost=800 ;500
  1013. [SENGINEER]
  1014. Prerequisite=Barracks,NADEPT
  1015. TechLevel=3
  1016. Cost=800 ;500
  1017. [YENGINEER]
  1018. Prerequisite=Barracks,YAGRND
  1019. TechLevel=3
  1020. Cost=800 ;500
  1021.  
  1022. ; Reduced the distance at which Naval Yards can be placed from the player's base from 12 to 7 to reduce opportunities to naval stretch.
  1023. [GAYARD]
  1024. Adjacent=7 ;12
  1025. [NAYARD]
  1026. Adjacent=7 ;12
  1027. [YAYARD]
  1028. Adjacent=7 ;12
  1029.  
  1030.  
  1031. ;===  TECH STRUCTURES  =======================================================
  1032.  
  1033. ; Removed the Tech Oil Derrick's capture bonus of $1000.
  1034. ; Increased the income rate provided by the Tech Oil Derrick from every 100 frames to every 55 frames (1 seconds at 55fps).
  1035. ; Changed the armour type of the Tech Oil Derrick from steel to wood.
  1036. [CAOILD]
  1037. ProduceCashStartup=0 ;1000
  1038. ProduceCashAmount=20 ;20
  1039. ProduceCashDelay=55 ;100
  1040. Armor=wood ;steel
  1041.  
  1042.  
  1043. ;===  QUALITY OF LIFE  =======================================================
  1044.  
  1045. ; Reduced the health of trees to make it faster to clear out obstructions.
  1046. [General]
  1047. TreeStrength=25 ;200
  1048.  
  1049. ; Reduced Polar bear's health from 200 to 25.
  1050. ; Removed Polar bear's ability to attack units.
  1051. [POLARB]
  1052. Strength=25 ;200
  1053. Primary=None ;BearBite
  1054.  
  1055. ; Reduced monkey's health from 200 to 25.
  1056. ; Removed monkey's ability to attack units.
  1057. ; The monkey will now run away from threats in some cases.
  1058. [JOSH]
  1059. Strength=25 ;200
  1060. Primary=None ;ChimpBite
  1061. Fraidycat=yes
  1062.  
  1063. ; Reduced Alligator's health from 200 to 25.
  1064. ; Removed Alligator's ability to attack units.
  1065. [ALL]
  1066. Strength=25 ;200
  1067. Primary=None ;AlligatorBite
  1068.  
  1069. ; Reduced Camel's health from 200 to 25.
  1070. ; Gave Camel he ability to follow units, for comic effect. ;)
  1071. ; The Camel will now run away from threats in some cases.
  1072. [CAML]
  1073. Strength=25 ;200
  1074. Primary=VirtualScanner ;not set
  1075. Fraidycat=yes
  1076.  
  1077. ; Reduced Cow's health from 200 to 25.
  1078. ; Gave Cow the ability to follow units, for comic effect. ;)
  1079. ; The Cow will now run away from threats in some cases.
  1080. [COW]
  1081. Strength=25 ;150
  1082. Primary=VirtualScanner ;not set
  1083. Fraidycat=yes
  1084.  
  1085.  
  1086. ;===  AUDIO/VISUAL  =======================================================
  1087.  
  1088. ; Reduced the brightness of Radiation.
  1089. [Radiation]
  1090. RadColor=0,180,0 ;0,255,0
  1091.  
  1092. ; Made Crazy Ivan and Chrono Ivan bombs visible to all
  1093. [E1] ; INFANTRY
  1094. BombSight=1
  1095. [ADOG]
  1096. BombSight=1
  1097. [GGI]
  1098. BombSight=1
  1099. [SPY]
  1100. BombSight=1
  1101. [GHOST]
  1102. BombSight=1
  1103. [TANY]
  1104. BombSight=1
  1105. [CLEG]
  1106. BombSight=1
  1107. [CCOMAND]
  1108. BombSight=1
  1109. [PTROOP]
  1110. BombSight=1
  1111. [SNIPE]
  1112. BombSight=1
  1113. [E2]
  1114. BombSight=1
  1115. [DOG]
  1116. BombSight=1
  1117. [FLAKT]
  1118. BombSight=1
  1119. [SHK]
  1120. BombSight=1
  1121. [IVAN]
  1122. BombSight=1
  1123. [BORIS]
  1124. BombSight=1
  1125. [CIVAN]
  1126. BombSight=1
  1127. [TERROR]
  1128. BombSight=1
  1129. [DESO]
  1130. BombSight=1
  1131. [INIT]
  1132. BombSight=1
  1133. [YADOG]
  1134. BombSight=1
  1135. [YDOG]
  1136. BombSight=1
  1137. [SLAV]
  1138. BombSight=1
  1139. [BRUTE]
  1140. BombSight=1
  1141. [VIRUS]
  1142. BombSight=1
  1143. [YURI]
  1144. BombSight=1
  1145. [YURIPR]
  1146. BombSight=1
  1147.  
  1148. [COW] ; NEUTRAL INFANTRY
  1149. BombSight=1
  1150. [ALL]
  1151. BombSight=1
  1152. [POLARB]
  1153. BombSight=1
  1154. [JOSH]
  1155. BombSight=1
  1156. [CAML]
  1157. BombSight=1
  1158. [CIV1]
  1159. BombSight=1
  1160. [CIV2]
  1161. BombSight=1
  1162. [CIV3]
  1163. BombSight=1
  1164. [CIVA]
  1165. BombSight=1
  1166. [CIVB]
  1167. BombSight=1
  1168. [CIVC]
  1169. BombSight=1
  1170. [CIVBBP]
  1171. BombSight=1
  1172. [CIVBFM]
  1173. BombSight=1
  1174. [CIVBF]
  1175. BombSight=1
  1176. [CIVBTM]
  1177. BombSight=1
  1178. [CIVSFM]
  1179. BombSight=1
  1180. [CIVSF]
  1181. BombSight=1
  1182. [CIVSTM]
  1183. BombSight=1
  1184. [MUMY]
  1185. BombSight=1
  1186. [SSRV]
  1187. BombSight=1
  1188.  
  1189. [MTNK] ; VEHICLES
  1190. BombSight=1
  1191. [FV]
  1192. BombSight=1
  1193. [MGTK]
  1194. BombSight=1
  1195. [SREF]
  1196. BombSight=1
  1197. [BFRT]
  1198. BombSight=1
  1199. [AMCV]
  1200. BombSight=1
  1201. [LCRF]
  1202. BombSight=1
  1203. [DEST]
  1204. BombSight=1
  1205. [DLPH]
  1206. BombSight=1
  1207. [AEGIS]
  1208. BombSight=1
  1209. [CARRIER]
  1210. BombSight=1
  1211. [CMIN]
  1212. BombSight=1
  1213. [ROBO]
  1214. BombSight=1
  1215. [TNKD]
  1216. BombSight=1
  1217. [DRON]
  1218. BombSight=1
  1219. [HTK]
  1220. BombSight=1
  1221. [HTNK]
  1222. BombSight=1
  1223. [V3]
  1224. BombSight=1
  1225. [APOC]
  1226. BombSight=1
  1227. [SMCV]
  1228. BombSight=1
  1229. [SAPC]
  1230. BombSight=1
  1231. [HYD]
  1232. BombSight=1
  1233. [SUB]
  1234. BombSight=1
  1235. [SQD]
  1236. BombSight=1
  1237. [DRED]
  1238. BombSight=1
  1239. [HARV]
  1240. BombSight=1
  1241. [UTNK]
  1242. BombSight=1
  1243. [TTNK]
  1244. BombSight=1
  1245. [DTRUCK]
  1246. BombSight=1
  1247. [LTNK]
  1248. BombSight=1
  1249. [YTNK]
  1250. BombSight=1
  1251. [TELE]
  1252. BombSight=1
  1253. [MIND]
  1254. BombSight=1
  1255. [CAOS]
  1256. BombSight=1
  1257. [PCV]
  1258. BombSight=1
  1259. [YHVR]
  1260. BombSight=1
  1261. [BSUB]
  1262. BombSight=1
  1263. [SMIN]
  1264. BombSight=1
  1265. [SHAD]
  1266. BombSight=1
  1267. [ORCA]
  1268. BombSight=1
  1269. [BEAG]
  1270. BombSight=1
  1271. [SCHP]
  1272. BombSight=1
  1273. [SCHD]
  1274. BombSight=1
  1275. [ZEP]
  1276. BombSight=1
  1277.  
  1278. [TRUCKA] ; NEUTRAL VEHICLES
  1279. BombSight=1
  1280. [TRUCKB]
  1281. BombSight=1
  1282. [BUS]
  1283. BombSight=1
  1284. [CIVP]
  1285. BombSight=1
  1286. [DDBX]
  1287. BombSight=1
  1288. [PICK]
  1289. BombSight=1
  1290. [CAR]
  1291. BombSight=1
  1292. [WINI]
  1293. BombSight=1
  1294. [PROPA]
  1295. BombSight=1
  1296. [CONA]
  1297. BombSight=1
  1298. [COP]
  1299. BombSight=1
  1300. [EUROC]
  1301. BombSight=1
  1302. [LIMO]
  1303. BombSight=1
  1304. [STANG]
  1305. BombSight=1
  1306. [SUVB]
  1307. BombSight=1
  1308. [SUVW]
  1309. BombSight=1
  1310. [TAXI]
  1311. BombSight=1
  1312. [YCAB]
  1313. BombSight=1
  1314. [JEEP]
  1315. BombSight=1
  1316. [BCAB]
  1317. BombSight=1
  1318. [PTRUCK]
  1319. BombSight=1
  1320. [CRUISE]
  1321. BombSight=1
  1322. [TUG]
  1323. BombSight=1
  1324. [CDEST]
  1325. BombSight=1
  1326. [DOLY]
  1327. BombSight=1
  1328. [CBLC]
  1329. BombSight=1
  1330. [FTRK]
  1331. BombSight=1
  1332. [AMBU]
  1333. BombSight=1
  1334.  
  1335. [GACNST] ; ALLIED STRUCTURES
  1336. BombSight=1
  1337. [GAPOWR]
  1338. BombSight=1
  1339. [GAPILE]
  1340. BombSight=1
  1341. [GAREFN]
  1342. BombSight=1
  1343. [GAWEAP]
  1344. BombSight=1
  1345. [GAAIRC]
  1346. BombSight=1
  1347. [GAYARD]
  1348. BombSight=1
  1349. [GADEPT]
  1350. BombSight=1
  1351. [GATECH]
  1352. BombSight=1
  1353. [GAOREP]
  1354. BombSight=1
  1355. [GAROBO]
  1356. BombSight=1
  1357. [GAWALL]
  1358. BombSight=1
  1359. [GAPILL]
  1360. BombSight=1
  1361. [NASAM]
  1362. BombSight=1
  1363. [ATESLA]
  1364. BombSight=1
  1365. [GASPYSAT]
  1366. BombSight=1
  1367. [GAGAP]
  1368. BombSight=1
  1369. [GACSPH]
  1370. BombSight=1
  1371. [GAWEAT]
  1372. BombSight=1
  1373. [AMRADR]
  1374. BombSight=1
  1375. [GTGCAN]
  1376. BombSight=1
  1377.  
  1378. [NACNST] ; SOVIET STRUCTURES
  1379. BombSight=1
  1380. [NAPOWR]
  1381. BombSight=1
  1382. [NAHAND]
  1383. BombSight=1
  1384. [NAREFN]
  1385. BombSight=1
  1386. [NAWEAP]
  1387. BombSight=1
  1388. [NARADR]
  1389. BombSight=1
  1390. [NAYARD]
  1391. BombSight=1
  1392. [NADEPT]
  1393. BombSight=1
  1394. [NATECH]
  1395. BombSight=1
  1396. [NANRCT]
  1397. BombSight=1
  1398. [NAINDP]
  1399. BombSight=1
  1400. [NAWALL]
  1401. BombSight=1
  1402. [NALASR]
  1403. BombSight=1
  1404. [NAFLAK]
  1405. BombSight=1
  1406. [TESLA]
  1407. BombSight=1
  1408. [NABNKR]
  1409. BombSight=1
  1410. [NAIRON]
  1411. BombSight=1
  1412. [NAMISL]
  1413. BombSight=1
  1414.  
  1415. [YACNST] ; YURI STRUCTURES
  1416. BombSight=1
  1417. [YAPOWR]
  1418. BombSight=1
  1419. [YABRCK]
  1420. BombSight=1
  1421. [YAREFN]
  1422. BombSight=1
  1423. [YAWEAP]
  1424. BombSight=1
  1425. [NAPSIS]
  1426. BombSight=1
  1427. [YAYARD]
  1428. BombSight=1
  1429. [YADEPT]
  1430. BombSight=1
  1431. [YATECH]
  1432. BombSight=1
  1433. [YAGRND]
  1434. BombSight=1
  1435. [NACLON]
  1436. BombSight=1
  1437. [GAFWLL]
  1438. BombSight=1
  1439. [YAGGUN]
  1440. BombSight=1
  1441. [YAPSYT]
  1442. BombSight=1
  1443. [NATBNK]
  1444. BombSight=1
  1445. [YAGNTC]
  1446. BombSight=1
  1447. [YAPPET]
  1448. BombSight=1
  1449.  
  1450. [CAOUTP] ; NEUTRAL TECH STRUCTURES
  1451. BombSight=1
  1452. [CAAIRP]
  1453. BombSight=1
  1454. [CAOILD]
  1455. BombSight=1
  1456. [CAPOWR]
  1457. BombSight=1
  1458. [CAMACH]
  1459. BombSight=1
  1460. [CATHOSP]
  1461. BombSight=1
  1462. [CAHOSP]
  1463. BombSight=1
  1464. [CASLAB]
  1465. BombSight=1
  1466.  
  1467. ;===============================================================
  1468. ;======================   END OF MODIFICATIONS    ======================
  1469. ;===============================================================
RAW Paste Data