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- Invalid SEXP syntax: SEXPs must be surrounded by parentheses. For backwards compatibility, the string has been enclosed in parentheses. This may not be correct in all use cases.
- ntdll.dll! ZwWaitForSingleObject + 21 bytes
- kernel32.dll! WaitForSingleObjectEx + 67 bytes
- kernel32.dll! WaitForSingleObject + 18 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! SCP_DumpStack + 354 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! Warning + 486 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! l_Mission_runSEXP_f + 176 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! luaD_precall + 822 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! luaV_execute + 5833 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! luaD_call + 175 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! f_call + 58 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! luaD_rawrunprotected + 96 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! luaD_pcall + 100 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! lua_pcall + 134 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! script_state::RunBytecodeSub + 343 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! script_state::RunBytecode + 66 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! ConditionedHook::Run + 169 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! script_state::RunCondition + 167 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! game_enter_state + 2259 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! gameseq_set_state + 303 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! game_process_event + 459 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! gameseq_process_events + 149 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! game_main + 782 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! WinMain + 328 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! __tmainCRTStartup + 296 bytes
- fs2_open_BTA_BUILD_DEBUG.exe! WinMainCRTStartup + 13 bytes
- kernel32.dll! BaseThreadInitThunk + 18 bytes
- ntdll.dll! RtlInitializeExceptionChain + 99 bytes
- ntdll.dll! RtlInitializeExceptionChain + 54 bytes
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