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- return model =
- name: 'Marauder'
- level: 6
- model: 3
- size: 1.4
- specs:
- shield:
- capacity: [210,350]
- reload: [8,11]
- generator:
- capacity: [85,160]
- reload: [25,40]
- ship:
- mass: 250
- speed: [70,110]
- rotation: [60,80]
- acceleration: [80,120]
- bodies:
- main:
- section_segments: 8
- offset:
- x: 0
- y: -20
- z: 10
- position:
- x: [0,0,0,0,0,0,0,0,0,0,0]
- y: [-65,-75,-55,-40,0,30,60,80,90,80]
- z: [0,0,0,0,0,0,0,0,0,0,0]
- width: [0,6,18,23,30,25,25,30,35,0]
- height: [0,5,10,12,12,20,15,15,15,0]
- texture: [6,4,1,10,1,1,11,12,17]
- propeller: true
- laser:
- damage: [10,16]
- rate: 10
- type: 1
- speed: [170,200]
- recoil: 0
- number: 1
- error: 0
- cockpit:
- section_segments: [40,90,180,270,320]
- offset:
- x: 0
- y: -85
- z: 22
- position:
- x: [0,0,0,0,0,0]
- y: [15,35,60,95,125]
- z: [-1,-2,-1,-1,3]
- width: [5,12,14,15,5]
- height: [0,12,15,15,0]
- texture: [8.98,8.98,4]
- outriggers:
- section_segments: 10
- offset:
- x: 25
- y: 0
- z: -10
- position:
- x: [-5,-5,8,-5,0,0,0,0,0,0]
- y: [-100,-125,-45,0,30,40,70,80,100,90]
- z: [10,10,5,5,0,0,0,0,0,0,0,0]
- width: [0,6,10,10,15,15,15,15,10,0]
- height: [0,10,20,25,25,25,25,25,20,0]
- texture: [13,4,4,63,4,18,4,13,17]
- laser:
- damage: [4,8]
- rate: 3
- type: 1
- speed: [110,140]
- recoil: 0
- number: 1
- error: 0
- propeller: true
- intake:
- section_segments: 12
- offset:
- x: 25
- y: -5
- z: 10
- position:
- x: [0,0,5,0,-3,0,0,0,0,0]
- y: [-10,-30,-5,35,60,70,85,100,85]
- z: [0,-6,0,0,0,0,0,0,0,0]
- width: [0,5,10,10,15,10,10,5,0]
- height: [0,15,15,20,20,15,15,5,0]
- texture: [6,4,63,4,63,18,4,17]
- wings:
- main:
- length: [20,70,35]
- width: [50,55,40,20]
- angle: [0,-20,0]
- position: [20,20,70,25]
- texture: [3,18,63]
- doubleside: true
- bump:
- position: 30
- size: 15
- offset:
- x: 0
- y: 0
- z: 13
- spoiler:
- length: [20,45,0,5]
- width: [40,40,20,30,0]
- angle: [0,20,90,90]
- position: [60,60,80,80,90]
- texture: [10,11,63]
- doubleside: true
- bump:
- position: 30
- size: 18
- offset:
- x: 0
- y: 0
- z: 30
- font:
- length: [37]
- width: [40,15]
- angle: [-10]
- position: [0,-45]
- texture: [63]
- doubleside: true
- bump:
- position: 30
- size: 10
- offset:
- x: 35
- y: -20
- z: 10
- shields:
- doubleside: true
- offset:
- x: 12
- y: 60
- z: -15
- length: [0,15,45,20]
- width: [30,30,65,65,30,30]
- angle: [30,30,90,150]
- position: [10,10,0,0,10]
- texture: [4]
- bump:
- position: 0
- size: 4
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