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- #include "z_obj_hana.h"
- #define FLAGS 0x00000000
- #define THIS ((ObjHana*)thisx)
- void ObjHana_Init(Actor* thisx, GlobalContext* globalCtx);
- void ObjHana_Destroy(Actor* thisx, GlobalContext* globalCtx);
- void ObjHana_Update(Actor* thisx, GlobalContext* globalCtx);
- void ObjHana_Draw(Actor* thisx, GlobalContext* globalCtx);
- const ActorInit Obj_Hana_InitVars = {
- ACTOR_OBJ_HANA,
- ACTORTYPE_PROP,
- FLAGS,
- OBJECT_HANA,
- sizeof(ObjHana),
- (ActorFunc)ObjHana_Init,
- (ActorFunc)ObjHana_Destroy,
- (ActorFunc)ObjHana_Update,
- (ActorFunc)ObjHana_Draw
- };
- extern UNK_TYPE D_06000500;
- static InitChainEntry sInitChain[] = {
- ICHAIN_VEC3F_DIV1000(scale, 10, ICHAIN_CONTINUE),
- ICHAIN_F32(unkFC, 900, ICHAIN_CONTINUE),
- ICHAIN_F32(unk100, 40, ICHAIN_CONTINUE),
- ICHAIN_F32(unk104, 40, ICHAIN_STOP),
- };
- void ObjHana_Init(Actor* thisx, GlobalContext* globalCtx) {
- ObjHana* this = THIS;
- Actor_ProcessInitChain(&this->actor, &sInitChain);
- }
- void ObjHana_Destroy(Actor* thisx, GlobalContext* globalCtx) {
- }
- void ObjHana_Update(Actor* thisx, GlobalContext* globalCtx) {
- }
- void ObjHana_Draw(Actor* thisx, GlobalContext* globalCtx) {
- func_800BDFC0(globalCtx, &D_06000500);
- }
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