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- ==========
- VULKANINFO
- ==========
- Vulkan Instance Version: 1.3.224
- Instance Extensions: count = 14
- ===============================
- VK_EXT_debug_report : extension revision 10
- VK_EXT_debug_utils : extension revision 2
- VK_EXT_swapchain_colorspace : extension revision 4
- VK_KHR_device_group_creation : extension revision 1
- VK_KHR_external_fence_capabilities : extension revision 1
- VK_KHR_external_memory_capabilities : extension revision 1
- VK_KHR_external_semaphore_capabilities : extension revision 1
- VK_KHR_get_physical_device_properties2 : extension revision 2
- VK_KHR_get_surface_capabilities2 : extension revision 1
- VK_KHR_portability_enumeration : extension revision 1
- VK_KHR_surface : extension revision 25
- VK_KHR_surface_protected_capabilities : extension revision 1
- VK_KHR_win32_surface : extension revision 6
- VK_NV_external_memory_capabilities : extension revision 1
- Layers: count = 5
- =================
- VK_LAYER_NV_optimus (NVIDIA Optimus layer) Vulkan version 1.3.224, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 1
- GPU id = 0 (NVIDIA GeForce RTX 2080 Ti)
- Layer-Device Extensions: count = 0
- VK_LAYER_OW_OBS_HOOK (OWOBS hook) Vulkan version 1.2.131, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 1
- GPU id = 0 (NVIDIA GeForce RTX 2080 Ti)
- Layer-Device Extensions: count = 0
- VK_LAYER_OW_OVERLAY (Overwolf Overlay Layer) Vulkan version 1.2.131, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 1
- GPU id = 0 (NVIDIA GeForce RTX 2080 Ti)
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_fossilize (Steam Pipeline Caching Layer) Vulkan version 1.3.207, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 1
- GPU id = 0 (NVIDIA GeForce RTX 2080 Ti)
- Layer-Device Extensions: count = 0
- VK_LAYER_VALVE_steam_overlay (Steam Overlay Layer) Vulkan version 1.3.207, layer version 1:
- Layer Extensions: count = 0
- Devices: count = 1
- GPU id = 0 (NVIDIA GeForce RTX 2080 Ti)
- Layer-Device Extensions: count = 0
- Presentable Surfaces:
- =====================
- GPU id : 0 (NVIDIA GeForce RTX 2080 Ti):
- Surface type = VK_KHR_win32_surface
- Formats: count = 3
- SurfaceFormat[0]:
- format = FORMAT_B8G8R8A8_UNORM
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[1]:
- format = FORMAT_B8G8R8A8_SRGB
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- SurfaceFormat[2]:
- format = FORMAT_A2B10G10R10_UNORM_PACK32
- colorSpace = COLOR_SPACE_SRGB_NONLINEAR_KHR
- Present Modes: count = 4
- PRESENT_MODE_FIFO_KHR
- PRESENT_MODE_FIFO_RELAXED_KHR
- PRESENT_MODE_MAILBOX_KHR
- PRESENT_MODE_IMMEDIATE_KHR
- VkSurfaceCapabilitiesKHR:
- -------------------------
- minImageCount = 2
- maxImageCount = 8
- currentExtent:
- width = 256
- height = 256
- minImageExtent:
- width = 256
- height = 256
- maxImageExtent:
- width = 256
- height = 256
- maxImageArrayLayers = 1
- supportedTransforms: count = 1
- SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- currentTransform = SURFACE_TRANSFORM_IDENTITY_BIT_KHR
- supportedCompositeAlpha: count = 1
- COMPOSITE_ALPHA_OPAQUE_BIT_KHR
- supportedUsageFlags: count = 6
- IMAGE_USAGE_TRANSFER_SRC_BIT
- IMAGE_USAGE_TRANSFER_DST_BIT
- IMAGE_USAGE_SAMPLED_BIT
- IMAGE_USAGE_STORAGE_BIT
- IMAGE_USAGE_COLOR_ATTACHMENT_BIT
- IMAGE_USAGE_INPUT_ATTACHMENT_BIT
- VkSurfaceCapabilitiesFullScreenExclusiveEXT:
- --------------------------------------------
- fullScreenExclusiveSupported = true
- VkSurfaceProtectedCapabilitiesKHR:
- ----------------------------------
- supportsProtected = false
- Device Groups:
- ==============
- Group 0:
- Properties:
- physicalDevices: count = 1
- NVIDIA GeForce RTX 2080 Ti (ID: 0)
- subsetAllocation = 1
- Present Capabilities:
- NVIDIA GeForce RTX 2080 Ti (ID: 0):
- Can present images from the following devices: count = 1
- NVIDIA GeForce RTX 2080 Ti (ID: 0)
- Present modes: count = 1
- DEVICE_GROUP_PRESENT_MODE_LOCAL_BIT_KHR
- Device Properties and Extensions:
- =================================
- GPU0:
- VkPhysicalDeviceProperties:
- ---------------------------
- apiVersion = 4206816 (1.3.224)
- driverVersion = 2211315712 (0x83ce0000)
- vendorID = 0x10de
- deviceID = 0x1e07
- deviceType = PHYSICAL_DEVICE_TYPE_DISCRETE_GPU
- deviceName = NVIDIA GeForce RTX 2080 Ti
- pipelineCacheUUID = cbfb9ac4-b5cf-5b70-59ae-d2f669674151
- VkPhysicalDeviceLimits:
- -----------------------
- maxImageDimension1D = 32768
- maxImageDimension2D = 32768
- maxImageDimension3D = 16384
- maxImageDimensionCube = 32768
- maxImageArrayLayers = 2048
- maxTexelBufferElements = 134217728
- maxUniformBufferRange = 65536
- maxStorageBufferRange = 4294967295
- maxPushConstantsSize = 256
- maxMemoryAllocationCount = 4096
- maxSamplerAllocationCount = 4000
- bufferImageGranularity = 0x00000400
- sparseAddressSpaceSize = 0xffffffffff
- maxBoundDescriptorSets = 32
- maxPerStageDescriptorSamplers = 1048576
- maxPerStageDescriptorUniformBuffers = 1048576
- maxPerStageDescriptorStorageBuffers = 1048576
- maxPerStageDescriptorSampledImages = 1048576
- maxPerStageDescriptorStorageImages = 1048576
- maxPerStageDescriptorInputAttachments = 1048576
- maxPerStageResources = 4294967295
- maxDescriptorSetSamplers = 1048576
- maxDescriptorSetUniformBuffers = 1048576
- maxDescriptorSetUniformBuffersDynamic = 15
- maxDescriptorSetStorageBuffers = 1048576
- maxDescriptorSetStorageBuffersDynamic = 16
- maxDescriptorSetSampledImages = 1048576
- maxDescriptorSetStorageImages = 1048576
- maxDescriptorSetInputAttachments = 1048576
- maxVertexInputAttributes = 32
- maxVertexInputBindings = 32
- maxVertexInputAttributeOffset = 2047
- maxVertexInputBindingStride = 2048
- maxVertexOutputComponents = 128
- maxTessellationGenerationLevel = 64
- maxTessellationPatchSize = 32
- maxTessellationControlPerVertexInputComponents = 128
- maxTessellationControlPerVertexOutputComponents = 128
- maxTessellationControlPerPatchOutputComponents = 120
- maxTessellationControlTotalOutputComponents = 4216
- maxTessellationEvaluationInputComponents = 128
- maxTessellationEvaluationOutputComponents = 128
- maxGeometryShaderInvocations = 32
- maxGeometryInputComponents = 128
- maxGeometryOutputComponents = 128
- maxGeometryOutputVertices = 1024
- maxGeometryTotalOutputComponents = 1024
- maxFragmentInputComponents = 128
- maxFragmentOutputAttachments = 8
- maxFragmentDualSrcAttachments = 1
- maxFragmentCombinedOutputResources = 4294967295
- maxComputeSharedMemorySize = 49152
- maxComputeWorkGroupCount: count = 3
- 2147483647
- 65535
- 65535
- maxComputeWorkGroupInvocations = 1024
- maxComputeWorkGroupSize: count = 3
- 1024
- 1024
- 64
- subPixelPrecisionBits = 8
- subTexelPrecisionBits = 8
- mipmapPrecisionBits = 8
- maxDrawIndexedIndexValue = 4294967295
- maxDrawIndirectCount = 4294967295
- maxSamplerLodBias = 15
- maxSamplerAnisotropy = 16
- maxViewports = 16
- maxViewportDimensions: count = 2
- 32768
- 32768
- viewportBoundsRange: count = 2
- -65536
- 65536
- viewportSubPixelBits = 8
- minMemoryMapAlignment = 64
- minTexelBufferOffsetAlignment = 0x00000010
- minUniformBufferOffsetAlignment = 0x00000040
- minStorageBufferOffsetAlignment = 0x00000010
- minTexelOffset = -8
- maxTexelOffset = 7
- minTexelGatherOffset = -32
- maxTexelGatherOffset = 31
- minInterpolationOffset = -0.5
- maxInterpolationOffset = 0.4375
- subPixelInterpolationOffsetBits = 4
- maxFramebufferWidth = 32768
- maxFramebufferHeight = 32768
- maxFramebufferLayers = 2048
- framebufferColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- framebufferStencilSampleCounts: count = 5
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- framebufferNoAttachmentsSampleCounts: count = 5
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- maxColorAttachments = 8
- sampledImageColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageIntegerSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageDepthSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- sampledImageStencilSampleCounts: count = 5
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- storageImageSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- maxSampleMaskWords = 1
- timestampComputeAndGraphics = true
- timestampPeriod = 1
- maxClipDistances = 8
- maxCullDistances = 8
- maxCombinedClipAndCullDistances = 8
- discreteQueuePriorities = 2
- pointSizeRange: count = 2
- 1
- 2047.94
- lineWidthRange: count = 2
- 1
- 64
- pointSizeGranularity = 0.0625
- lineWidthGranularity = 0.0625
- strictLines = true
- standardSampleLocations = true
- optimalBufferCopyOffsetAlignment = 0x00000001
- optimalBufferCopyRowPitchAlignment = 0x00000001
- nonCoherentAtomSize = 0x00000040
- VkPhysicalDeviceSparseProperties:
- ---------------------------------
- residencyStandard2DBlockShape = true
- residencyStandard2DMultisampleBlockShape = true
- residencyStandard3DBlockShape = true
- residencyAlignedMipSize = false
- residencyNonResidentStrict = true
- VkPhysicalDeviceAccelerationStructurePropertiesKHR:
- ---------------------------------------------------
- maxGeometryCount = 16777215
- maxInstanceCount = 16777215
- maxPrimitiveCount = 536870911
- maxPerStageDescriptorAccelerationStructures = 1048576
- maxPerStageDescriptorUpdateAfterBindAccelerationStructures = 1048576
- maxDescriptorSetAccelerationStructures = 1048576
- maxDescriptorSetUpdateAfterBindAccelerationStructures = 1048576
- minAccelerationStructureScratchOffsetAlignment = 128
- VkPhysicalDeviceBlendOperationAdvancedPropertiesEXT:
- ----------------------------------------------------
- advancedBlendMaxColorAttachments = 8
- advancedBlendIndependentBlend = false
- advancedBlendNonPremultipliedSrcColor = true
- advancedBlendNonPremultipliedDstColor = true
- advancedBlendCorrelatedOverlap = true
- advancedBlendAllOperations = true
- VkPhysicalDeviceConservativeRasterizationPropertiesEXT:
- -------------------------------------------------------
- primitiveOverestimationSize = 0.00195313
- maxExtraPrimitiveOverestimationSize = 0.75
- extraPrimitiveOverestimationSizeGranularity = 0.25
- primitiveUnderestimation = true
- conservativePointAndLineRasterization = true
- degenerateTrianglesRasterized = true
- degenerateLinesRasterized = true
- fullyCoveredFragmentShaderInputVariable = true
- conservativeRasterizationPostDepthCoverage = true
- VkPhysicalDeviceCustomBorderColorPropertiesEXT:
- -----------------------------------------------
- maxCustomBorderColorSamplers = 4000
- VkPhysicalDeviceDepthStencilResolveProperties:
- ----------------------------------------------
- supportedDepthResolveModes: count = 4
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- VkPhysicalDeviceDescriptorIndexingProperties:
- ---------------------------------------------
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = true
- shaderSampledImageArrayNonUniformIndexingNative = true
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = true
- shaderInputAttachmentArrayNonUniformIndexingNative = true
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = true
- maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
- maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindSampledImages = 1048576
- maxDescriptorSetUpdateAfterBindStorageImages = 1048576
- maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
- VkPhysicalDeviceDiscardRectanglePropertiesEXT:
- ----------------------------------------------
- maxDiscardRectangles = 8
- VkPhysicalDeviceDriverProperties:
- ---------------------------------
- driverID = DRIVER_ID_NVIDIA_PROPRIETARY
- driverName = NVIDIA
- driverInfo = 527.56
- conformanceVersion:
- major = 1
- minor = 3
- subminor = 3
- patch = 1
- VkPhysicalDeviceExternalMemoryHostPropertiesEXT:
- ------------------------------------------------
- minImportedHostPointerAlignment = 0x00001000
- VkPhysicalDeviceFloatControlsProperties:
- ----------------------------------------
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = true
- shaderDenormPreserveFloat32 = false
- shaderDenormPreserveFloat64 = false
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = false
- shaderDenormFlushToZeroFloat64 = false
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- VkPhysicalDeviceFragmentShaderBarycentricPropertiesKHR:
- -------------------------------------------------------
- triStripVertexOrderIndependentOfProvokingVertex = false
- VkPhysicalDeviceFragmentShadingRatePropertiesKHR:
- -------------------------------------------------
- minFragmentShadingRateAttachmentTexelSize:
- width = 16
- height = 16
- maxFragmentShadingRateAttachmentTexelSize:
- width = 16
- height = 16
- maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1
- primitiveFragmentShadingRateWithMultipleViewports = false
- layeredShadingRateAttachments = true
- fragmentShadingRateNonTrivialCombinerOps = true
- maxFragmentSize:
- width = 4
- height = 4
- maxFragmentSizeAspectRatio = 2
- maxFragmentShadingRateCoverageSamples = 16
- maxFragmentShadingRateRasterizationSamples = SAMPLE_COUNT_16_BIT
- fragmentShadingRateWithShaderDepthStencilWrites = true
- fragmentShadingRateWithSampleMask = true
- fragmentShadingRateWithShaderSampleMask = true
- fragmentShadingRateWithConservativeRasterization = true
- fragmentShadingRateWithFragmentShaderInterlock = true
- fragmentShadingRateWithCustomSampleLocations = true
- fragmentShadingRateStrictMultiplyCombiner = true
- VkPhysicalDeviceGraphicsPipelineLibraryPropertiesEXT:
- -----------------------------------------------------
- graphicsPipelineLibraryFastLinking = true
- graphicsPipelineLibraryIndependentInterpolationDecoration = true
- VkPhysicalDeviceIDProperties:
- -----------------------------
- deviceUUID = fe326505-9280-b42e-b18f-efaa302b157b
- driverUUID = b641a49e-ec80-50b4-b1cf-4c08167f3ffb
- deviceLUID = 25fa0000-00000000
- deviceNodeMask = 1
- deviceLUIDValid = true
- VkPhysicalDeviceInlineUniformBlockProperties:
- ---------------------------------------------
- maxInlineUniformBlockSize = 256
- maxPerStageDescriptorInlineUniformBlocks = 32
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
- maxDescriptorSetInlineUniformBlocks = 32
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
- VkPhysicalDeviceLineRasterizationPropertiesEXT:
- -----------------------------------------------
- lineSubPixelPrecisionBits = 8
- VkPhysicalDeviceMaintenance3Properties:
- ---------------------------------------
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0xffe00000
- VkPhysicalDeviceMaintenance4Properties:
- ---------------------------------------
- maxBufferSize = 0xffffffffffff0000
- VkPhysicalDeviceMultiDrawPropertiesEXT:
- ---------------------------------------
- maxMultiDrawCount = 4294967295
- VkPhysicalDeviceMultiviewProperties:
- ------------------------------------
- maxMultiviewViewCount = 32
- maxMultiviewInstanceIndex = 134217727
- VkPhysicalDevicePCIBusInfoPropertiesEXT:
- ----------------------------------------
- pciDomain = 0
- pciBus = 8
- pciDevice = 0
- pciFunction = 0
- VkPhysicalDevicePipelineRobustnessPropertiesEXT:
- ------------------------------------------------
- defaultRobustnessStorageBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
- defaultRobustnessUniformBuffers = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT
- defaultRobustnessVertexInputs = PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
- defaultRobustnessImages = PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT
- VkPhysicalDevicePointClippingProperties:
- ----------------------------------------
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- VkPhysicalDeviceProtectedMemoryProperties:
- ------------------------------------------
- protectedNoFault = false
- VkPhysicalDeviceProvokingVertexPropertiesEXT:
- ---------------------------------------------
- provokingVertexModePerPipeline = true
- transformFeedbackPreservesTriangleFanProvokingVertex = true
- VkPhysicalDevicePushDescriptorPropertiesKHR:
- --------------------------------------------
- maxPushDescriptors = 32
- VkPhysicalDeviceRayTracingPipelinePropertiesKHR:
- ------------------------------------------------
- shaderGroupHandleSize = 32
- maxRayRecursionDepth = 31
- maxShaderGroupStride = 4096
- shaderGroupBaseAlignment = 64
- shaderGroupHandleCaptureReplaySize = 32
- maxRayDispatchInvocationCount = 1073741824
- shaderGroupHandleAlignment = 32
- maxRayHitAttributeSize = 32
- VkPhysicalDeviceRobustness2PropertiesEXT:
- -----------------------------------------
- robustStorageBufferAccessSizeAlignment = 0x00000001
- robustUniformBufferAccessSizeAlignment = 0x00000010
- VkPhysicalDeviceSampleLocationsPropertiesEXT:
- ---------------------------------------------
- sampleLocationSampleCounts: count = 5
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- SAMPLE_COUNT_16_BIT
- maxSampleLocationGridSize:
- width = 1
- height = 1
- sampleLocationCoordinateRange: count = 2
- 0
- 0.9375
- sampleLocationSubPixelBits = 4
- variableSampleLocations = true
- VkPhysicalDeviceSamplerFilterMinmaxProperties:
- ----------------------------------------------
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = true
- VkPhysicalDeviceShaderIntegerDotProductProperties:
- --------------------------------------------------
- integerDotProduct8BitUnsignedAccelerated = true
- integerDotProduct8BitSignedAccelerated = true
- integerDotProduct8BitMixedSignednessAccelerated = true
- integerDotProduct4x8BitPackedUnsignedAccelerated = true
- integerDotProduct4x8BitPackedSignedAccelerated = true
- integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
- integerDotProduct16BitUnsignedAccelerated = false
- integerDotProduct16BitSignedAccelerated = false
- integerDotProduct16BitMixedSignednessAccelerated = false
- integerDotProduct32BitUnsignedAccelerated = false
- integerDotProduct32BitSignedAccelerated = false
- integerDotProduct32BitMixedSignednessAccelerated = false
- integerDotProduct64BitUnsignedAccelerated = false
- integerDotProduct64BitSignedAccelerated = false
- integerDotProduct64BitMixedSignednessAccelerated = false
- integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
- integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
- VkPhysicalDeviceShaderModuleIdentifierPropertiesEXT:
- ----------------------------------------------------
- shaderModuleIdentifierAlgorithmUUID = 1f4517a6-c1c4-11ec-9d64-0242ac120005
- VkPhysicalDeviceSubgroupProperties:
- -----------------------------------
- subgroupSize = 32
- supportedStages: count = 16
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_KHR
- SHADER_STAGE_ANY_HIT_BIT_KHR
- SHADER_STAGE_CLOSEST_HIT_BIT_KHR
- SHADER_STAGE_MISS_BIT_KHR
- SHADER_STAGE_INTERSECTION_BIT_KHR
- SHADER_STAGE_CALLABLE_BIT_KHR
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- supportedOperations: count = 9
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- SUBGROUP_FEATURE_PARTITIONED_BIT_NV
- quadOperationsInAllStages = true
- VkPhysicalDeviceSubgroupSizeControlProperties:
- ----------------------------------------------
- minSubgroupSize = 32
- maxSubgroupSize = 32
- maxComputeWorkgroupSubgroups = 2097152
- requiredSubgroupSizeStages: count = 16
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_KHR
- SHADER_STAGE_ANY_HIT_BIT_KHR
- SHADER_STAGE_CLOSEST_HIT_BIT_KHR
- SHADER_STAGE_MISS_BIT_KHR
- SHADER_STAGE_INTERSECTION_BIT_KHR
- SHADER_STAGE_CALLABLE_BIT_KHR
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- VkPhysicalDeviceTexelBufferAlignmentProperties:
- -----------------------------------------------
- storageTexelBufferOffsetAlignmentBytes = 0x00000010
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000010
- uniformTexelBufferOffsetSingleTexelAlignment = true
- VkPhysicalDeviceTimelineSemaphoreProperties:
- --------------------------------------------
- maxTimelineSemaphoreValueDifference = 2147483647
- VkPhysicalDeviceTransformFeedbackPropertiesEXT:
- -----------------------------------------------
- maxTransformFeedbackStreams = 4
- maxTransformFeedbackBuffers = 4
- maxTransformFeedbackBufferSize = 0xffffffff
- maxTransformFeedbackStreamDataSize = 2048
- maxTransformFeedbackBufferDataSize = 512
- maxTransformFeedbackBufferDataStride = 2048
- transformFeedbackQueries = true
- transformFeedbackStreamsLinesTriangles = false
- transformFeedbackRasterizationStreamSelect = true
- transformFeedbackDraw = true
- VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT:
- ----------------------------------------------------
- maxVertexAttribDivisor = 4294967295
- VkPhysicalDeviceVulkan11Properties:
- -----------------------------------
- deviceUUID = fe326505-9280-b42e-b18f-efaa302b157b
- driverUUID = b641a49e-ec80-50b4-b1cf-4c08167f3ffb
- deviceLUID = 25fa0000-00000000
- deviceNodeMask = 1
- deviceLUIDValid = true
- subgroupSize = 32
- subgroupSupportedStages: count = 16
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_KHR
- SHADER_STAGE_ANY_HIT_BIT_KHR
- SHADER_STAGE_CLOSEST_HIT_BIT_KHR
- SHADER_STAGE_MISS_BIT_KHR
- SHADER_STAGE_INTERSECTION_BIT_KHR
- SHADER_STAGE_CALLABLE_BIT_KHR
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- subgroupSupportedOperations: count = 9
- SUBGROUP_FEATURE_BASIC_BIT
- SUBGROUP_FEATURE_VOTE_BIT
- SUBGROUP_FEATURE_ARITHMETIC_BIT
- SUBGROUP_FEATURE_BALLOT_BIT
- SUBGROUP_FEATURE_SHUFFLE_BIT
- SUBGROUP_FEATURE_SHUFFLE_RELATIVE_BIT
- SUBGROUP_FEATURE_CLUSTERED_BIT
- SUBGROUP_FEATURE_QUAD_BIT
- SUBGROUP_FEATURE_PARTITIONED_BIT_NV
- subgroupQuadOperationsInAllStages = true
- pointClippingBehavior = POINT_CLIPPING_BEHAVIOR_USER_CLIP_PLANES_ONLY
- maxMultiviewViewCount = 32
- maxMultiviewInstanceIndex = 134217727
- protectedNoFault = false
- maxPerSetDescriptors = 4294967295
- maxMemoryAllocationSize = 0xffe00000
- VkPhysicalDeviceVulkan12Properties:
- -----------------------------------
- driverID = DRIVER_ID_NVIDIA_PROPRIETARY
- driverName = NVIDIA
- driverInfo = 527.56
- conformanceVersion:
- major = 1
- minor = 3
- subminor = 3
- patch = 1
- denormBehaviorIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- roundingModeIndependence = SHADER_FLOAT_CONTROLS_INDEPENDENCE_ALL
- shaderSignedZeroInfNanPreserveFloat16 = true
- shaderSignedZeroInfNanPreserveFloat32 = true
- shaderSignedZeroInfNanPreserveFloat64 = true
- shaderDenormPreserveFloat16 = true
- shaderDenormPreserveFloat32 = false
- shaderDenormPreserveFloat64 = false
- shaderDenormFlushToZeroFloat16 = false
- shaderDenormFlushToZeroFloat32 = false
- shaderDenormFlushToZeroFloat64 = false
- shaderRoundingModeRTEFloat16 = true
- shaderRoundingModeRTEFloat32 = true
- shaderRoundingModeRTEFloat64 = true
- shaderRoundingModeRTZFloat16 = false
- shaderRoundingModeRTZFloat32 = true
- shaderRoundingModeRTZFloat64 = true
- maxUpdateAfterBindDescriptorsInAllPools = 4294967295
- shaderUniformBufferArrayNonUniformIndexingNative = true
- shaderSampledImageArrayNonUniformIndexingNative = true
- shaderStorageBufferArrayNonUniformIndexingNative = true
- shaderStorageImageArrayNonUniformIndexingNative = true
- shaderInputAttachmentArrayNonUniformIndexingNative = true
- robustBufferAccessUpdateAfterBind = true
- quadDivergentImplicitLod = true
- maxPerStageDescriptorUpdateAfterBindSamplers = 1048576
- maxPerStageDescriptorUpdateAfterBindUniformBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageBuffers = 1048576
- maxPerStageDescriptorUpdateAfterBindSampledImages = 1048576
- maxPerStageDescriptorUpdateAfterBindStorageImages = 1048576
- maxPerStageDescriptorUpdateAfterBindInputAttachments = 1048576
- maxPerStageUpdateAfterBindResources = 4294967295
- maxDescriptorSetUpdateAfterBindSamplers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffers = 1048576
- maxDescriptorSetUpdateAfterBindUniformBuffersDynamic = 15
- maxDescriptorSetUpdateAfterBindStorageBuffers = 1048576
- maxDescriptorSetUpdateAfterBindStorageBuffersDynamic = 16
- maxDescriptorSetUpdateAfterBindSampledImages = 1048576
- maxDescriptorSetUpdateAfterBindStorageImages = 1048576
- maxDescriptorSetUpdateAfterBindInputAttachments = 1048576
- supportedDepthResolveModes: count = 4
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_AVERAGE_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- supportedStencilResolveModes: count = 3
- RESOLVE_MODE_SAMPLE_ZERO_BIT
- RESOLVE_MODE_MIN_BIT
- RESOLVE_MODE_MAX_BIT
- independentResolveNone = true
- independentResolve = true
- filterMinmaxSingleComponentFormats = true
- filterMinmaxImageComponentMapping = true
- maxTimelineSemaphoreValueDifference = 2147483647
- framebufferIntegerColorSampleCounts: count = 4
- SAMPLE_COUNT_1_BIT
- SAMPLE_COUNT_2_BIT
- SAMPLE_COUNT_4_BIT
- SAMPLE_COUNT_8_BIT
- VkPhysicalDeviceVulkan13Properties:
- -----------------------------------
- minSubgroupSize = 32
- maxSubgroupSize = 32
- maxComputeWorkgroupSubgroups = 2097152
- requiredSubgroupSizeStages: count = 16
- SHADER_STAGE_VERTEX_BIT
- SHADER_STAGE_TESSELLATION_CONTROL_BIT
- SHADER_STAGE_TESSELLATION_EVALUATION_BIT
- SHADER_STAGE_GEOMETRY_BIT
- SHADER_STAGE_FRAGMENT_BIT
- SHADER_STAGE_COMPUTE_BIT
- SHADER_STAGE_ALL_GRAPHICS
- SHADER_STAGE_ALL
- SHADER_STAGE_RAYGEN_BIT_KHR
- SHADER_STAGE_ANY_HIT_BIT_KHR
- SHADER_STAGE_CLOSEST_HIT_BIT_KHR
- SHADER_STAGE_MISS_BIT_KHR
- SHADER_STAGE_INTERSECTION_BIT_KHR
- SHADER_STAGE_CALLABLE_BIT_KHR
- SHADER_STAGE_TASK_BIT_NV
- SHADER_STAGE_MESH_BIT_NV
- maxInlineUniformBlockSize = 256
- maxPerStageDescriptorInlineUniformBlocks = 32
- maxPerStageDescriptorUpdateAfterBindInlineUniformBlocks = 32
- maxDescriptorSetInlineUniformBlocks = 32
- maxDescriptorSetUpdateAfterBindInlineUniformBlocks = 32
- maxInlineUniformTotalSize = 3584
- integerDotProduct8BitUnsignedAccelerated = true
- integerDotProduct8BitSignedAccelerated = true
- integerDotProduct8BitMixedSignednessAccelerated = true
- integerDotProduct4x8BitPackedUnsignedAccelerated = true
- integerDotProduct4x8BitPackedSignedAccelerated = true
- integerDotProduct4x8BitPackedMixedSignednessAccelerated = true
- integerDotProduct16BitUnsignedAccelerated = false
- integerDotProduct16BitSignedAccelerated = false
- integerDotProduct16BitMixedSignednessAccelerated = false
- integerDotProduct32BitUnsignedAccelerated = false
- integerDotProduct32BitSignedAccelerated = false
- integerDotProduct32BitMixedSignednessAccelerated = false
- integerDotProduct64BitUnsignedAccelerated = false
- integerDotProduct64BitSignedAccelerated = false
- integerDotProduct64BitMixedSignednessAccelerated = false
- integerDotProductAccumulatingSaturating8BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating8BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating8BitMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating4x8BitPackedUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating4x8BitPackedSignedAccelerated = true
- integerDotProductAccumulatingSaturating4x8BitPackedMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating16BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating16BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating16BitMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating32BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating32BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating32BitMixedSignednessAccelerated = true
- integerDotProductAccumulatingSaturating64BitUnsignedAccelerated = true
- integerDotProductAccumulatingSaturating64BitSignedAccelerated = true
- integerDotProductAccumulatingSaturating64BitMixedSignednessAccelerated = true
- storageTexelBufferOffsetAlignmentBytes = 0x00000010
- storageTexelBufferOffsetSingleTexelAlignment = true
- uniformTexelBufferOffsetAlignmentBytes = 0x00000010
- uniformTexelBufferOffsetSingleTexelAlignment = true
- maxBufferSize = 0xffffffffffff0000
- Device Extensions: count = 173
- VK_EXT_4444_formats : extension revision 1
- VK_EXT_attachment_feedback_loop_layout : extension revision 2
- VK_EXT_blend_operation_advanced : extension revision 2
- VK_EXT_border_color_swizzle : extension revision 1
- VK_EXT_buffer_device_address : extension revision 2
- VK_EXT_calibrated_timestamps : extension revision 2
- VK_EXT_color_write_enable : extension revision 1
- VK_EXT_conditional_rendering : extension revision 2
- VK_EXT_conservative_rasterization : extension revision 1
- VK_EXT_custom_border_color : extension revision 12
- VK_EXT_depth_clip_control : extension revision 1
- VK_EXT_depth_clip_enable : extension revision 1
- VK_EXT_depth_range_unrestricted : extension revision 1
- VK_EXT_descriptor_indexing : extension revision 2
- VK_EXT_discard_rectangles : extension revision 1
- VK_EXT_extended_dynamic_state : extension revision 1
- VK_EXT_extended_dynamic_state2 : extension revision 1
- VK_EXT_external_memory_host : extension revision 1
- VK_EXT_fragment_shader_interlock : extension revision 1
- VK_EXT_full_screen_exclusive : extension revision 4
- VK_EXT_graphics_pipeline_library : extension revision 1
- VK_EXT_hdr_metadata : extension revision 2
- VK_EXT_host_query_reset : extension revision 1
- VK_EXT_image_2d_view_of_3d : extension revision 1
- VK_EXT_image_robustness : extension revision 1
- VK_EXT_image_view_min_lod : extension revision 1
- VK_EXT_index_type_uint8 : extension revision 1
- VK_EXT_inline_uniform_block : extension revision 1
- VK_EXT_line_rasterization : extension revision 1
- VK_EXT_load_store_op_none : extension revision 1
- VK_EXT_memory_budget : extension revision 1
- VK_EXT_memory_priority : extension revision 1
- VK_EXT_mesh_shader : extension revision 1
- VK_EXT_multi_draw : extension revision 1
- VK_EXT_mutable_descriptor_type : extension revision 1
- VK_EXT_non_seamless_cube_map : extension revision 1
- VK_EXT_opacity_micromap : extension revision 2
- VK_EXT_pageable_device_local_memory : extension revision 1
- VK_EXT_pci_bus_info : extension revision 2
- VK_EXT_pipeline_creation_cache_control : extension revision 3
- VK_EXT_pipeline_creation_feedback : extension revision 1
- VK_EXT_pipeline_robustness : extension revision 1
- VK_EXT_post_depth_coverage : extension revision 1
- VK_EXT_primitive_topology_list_restart : extension revision 1
- VK_EXT_primitives_generated_query : extension revision 1
- VK_EXT_private_data : extension revision 1
- VK_EXT_provoking_vertex : extension revision 1
- VK_EXT_queue_family_foreign : extension revision 1
- VK_EXT_robustness2 : extension revision 1
- VK_EXT_sample_locations : extension revision 1
- VK_EXT_sampler_filter_minmax : extension revision 2
- VK_EXT_scalar_block_layout : extension revision 1
- VK_EXT_separate_stencil_usage : extension revision 1
- VK_EXT_shader_atomic_float : extension revision 1
- VK_EXT_shader_demote_to_helper_invocation : extension revision 1
- VK_EXT_shader_image_atomic_int64 : extension revision 1
- VK_EXT_shader_module_identifier : extension revision 1
- VK_EXT_shader_subgroup_ballot : extension revision 1
- VK_EXT_shader_subgroup_vote : extension revision 1
- VK_EXT_shader_viewport_index_layer : extension revision 1
- VK_EXT_subgroup_size_control : extension revision 2
- VK_EXT_texel_buffer_alignment : extension revision 1
- VK_EXT_tooling_info : extension revision 1
- VK_EXT_transform_feedback : extension revision 1
- VK_EXT_vertex_attribute_divisor : extension revision 3
- VK_EXT_vertex_input_dynamic_state : extension revision 2
- VK_EXT_ycbcr_2plane_444_formats : extension revision 1
- VK_EXT_ycbcr_image_arrays : extension revision 1
- VK_KHR_16bit_storage : extension revision 1
- VK_KHR_8bit_storage : extension revision 1
- VK_KHR_acceleration_structure : extension revision 13
- VK_KHR_bind_memory2 : extension revision 1
- VK_KHR_buffer_device_address : extension revision 1
- VK_KHR_copy_commands2 : extension revision 1
- VK_KHR_create_renderpass2 : extension revision 1
- VK_KHR_dedicated_allocation : extension revision 3
- VK_KHR_deferred_host_operations : extension revision 4
- VK_KHR_depth_stencil_resolve : extension revision 1
- VK_KHR_descriptor_update_template : extension revision 1
- VK_KHR_device_group : extension revision 4
- VK_KHR_draw_indirect_count : extension revision 1
- VK_KHR_driver_properties : extension revision 1
- VK_KHR_dynamic_rendering : extension revision 1
- VK_KHR_external_fence : extension revision 1
- VK_KHR_external_fence_win32 : extension revision 1
- VK_KHR_external_memory : extension revision 1
- VK_KHR_external_memory_win32 : extension revision 1
- VK_KHR_external_semaphore : extension revision 1
- VK_KHR_external_semaphore_win32 : extension revision 1
- VK_KHR_format_feature_flags2 : extension revision 1
- VK_KHR_fragment_shader_barycentric : extension revision 1
- VK_KHR_fragment_shading_rate : extension revision 2
- VK_KHR_get_memory_requirements2 : extension revision 1
- VK_KHR_image_format_list : extension revision 1
- VK_KHR_imageless_framebuffer : extension revision 1
- VK_KHR_maintenance1 : extension revision 2
- VK_KHR_maintenance2 : extension revision 1
- VK_KHR_maintenance3 : extension revision 1
- VK_KHR_maintenance4 : extension revision 2
- VK_KHR_multiview : extension revision 1
- VK_KHR_pipeline_executable_properties : extension revision 1
- VK_KHR_pipeline_library : extension revision 1
- VK_KHR_present_id : extension revision 1
- VK_KHR_present_wait : extension revision 1
- VK_KHR_push_descriptor : extension revision 2
- VK_KHR_ray_query : extension revision 1
- VK_KHR_ray_tracing_maintenance1 : extension revision 1
- VK_KHR_ray_tracing_pipeline : extension revision 1
- VK_KHR_relaxed_block_layout : extension revision 1
- VK_KHR_sampler_mirror_clamp_to_edge : extension revision 3
- VK_KHR_sampler_ycbcr_conversion : extension revision 14
- VK_KHR_separate_depth_stencil_layouts : extension revision 1
- VK_KHR_shader_atomic_int64 : extension revision 1
- VK_KHR_shader_clock : extension revision 1
- VK_KHR_shader_draw_parameters : extension revision 1
- VK_KHR_shader_float16_int8 : extension revision 1
- VK_KHR_shader_float_controls : extension revision 4
- VK_KHR_shader_integer_dot_product : extension revision 1
- VK_KHR_shader_non_semantic_info : extension revision 1
- VK_KHR_shader_subgroup_extended_types : extension revision 1
- VK_KHR_shader_subgroup_uniform_control_flow : extension revision 1
- VK_KHR_shader_terminate_invocation : extension revision 1
- VK_KHR_spirv_1_4 : extension revision 1
- VK_KHR_storage_buffer_storage_class : extension revision 1
- VK_KHR_swapchain : extension revision 70
- VK_KHR_swapchain_mutable_format : extension revision 1
- VK_KHR_synchronization2 : extension revision 1
- VK_KHR_timeline_semaphore : extension revision 2
- VK_KHR_uniform_buffer_standard_layout : extension revision 1
- VK_KHR_variable_pointers : extension revision 1
- VK_KHR_vulkan_memory_model : extension revision 3
- VK_KHR_win32_keyed_mutex : extension revision 1
- VK_KHR_workgroup_memory_explicit_layout : extension revision 1
- VK_KHR_zero_initialize_workgroup_memory : extension revision 1
- VK_NVX_binary_import : extension revision 1
- VK_NVX_image_view_handle : extension revision 2
- VK_NVX_multiview_per_view_attributes : extension revision 1
- VK_NV_clip_space_w_scaling : extension revision 1
- VK_NV_compute_shader_derivatives : extension revision 1
- VK_NV_cooperative_matrix : extension revision 1
- VK_NV_copy_memory_indirect : extension revision 1
- VK_NV_corner_sampled_image : extension revision 2
- VK_NV_coverage_reduction_mode : extension revision 1
- VK_NV_cuda_kernel_launch : extension revision 2
- VK_NV_dedicated_allocation : extension revision 1
- VK_NV_dedicated_allocation_image_aliasing : extension revision 1
- VK_NV_device_diagnostic_checkpoints : extension revision 2
- VK_NV_device_diagnostics_config : extension revision 2
- VK_NV_device_generated_commands : extension revision 3
- VK_NV_external_memory : extension revision 1
- VK_NV_external_memory_win32 : extension revision 1
- VK_NV_fill_rectangle : extension revision 1
- VK_NV_fragment_coverage_to_color : extension revision 1
- VK_NV_fragment_shader_barycentric : extension revision 1
- VK_NV_fragment_shading_rate_enums : extension revision 1
- VK_NV_framebuffer_mixed_samples : extension revision 1
- VK_NV_geometry_shader_passthrough : extension revision 1
- VK_NV_inherited_viewport_scissor : extension revision 1
- VK_NV_linear_color_attachment : extension revision 1
- VK_NV_memory_decompression : extension revision 1
- VK_NV_mesh_shader : extension revision 1
- VK_NV_ray_tracing : extension revision 3
- VK_NV_ray_tracing_invocation_reorder : extension revision 1
- VK_NV_representative_fragment_test : extension revision 2
- VK_NV_sample_mask_override_coverage : extension revision 1
- VK_NV_scissor_exclusive : extension revision 1
- VK_NV_shader_image_footprint : extension revision 2
- VK_NV_shader_sm_builtins : extension revision 1
- VK_NV_shader_subgroup_partitioned : extension revision 1
- VK_NV_shading_rate_image : extension revision 3
- VK_NV_viewport_array2 : extension revision 1
- VK_NV_viewport_swizzle : extension revision 1
- VK_NV_win32_keyed_mutex : extension revision 2
- VkQueueFamilyProperties:
- ========================
- queueProperties[0]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 16
- queueFlags = QUEUE_GRAPHICS | QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- queueProperties[1]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 2
- queueFlags = QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = false
- queueProperties[2]:
- -------------------
- minImageTransferGranularity = (1,1,1)
- queueCount = 8
- queueFlags = QUEUE_COMPUTE | QUEUE_TRANSFER | QUEUE_SPARSE_BINDING
- timestampValidBits = 64
- present support = true
- VkPhysicalDeviceMemoryProperties:
- =================================
- memoryHeaps: count = 3
- memoryHeaps[0]:
- size = 11577327616 (0x2b2100000) (10.78 GiB)
- budget = 10772021248 (0x282100000) (10.03 GiB)
- usage = 0 (0x00000000) (0.00 B)
- flags: count = 1
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryHeaps[1]:
- size = 17150279680 (0x3fe3c8000) (15.97 GiB)
- budget = 16344975360 (0x3ce3c8800) (15.22 GiB)
- usage = 278528 (0x00044000) (272.00 KiB)
- flags:
- None
- memoryHeaps[2]:
- size = 224395264 (0x0d600000) (214.00 MiB)
- budget = 224264192 (0x0d5e0000) (213.88 MiB)
- usage = 131072 (0x00020000) (128.00 KiB)
- flags: count = 1
- MEMORY_HEAP_DEVICE_LOCAL_BIT
- memoryTypes: count = 5
- memoryTypes[0]:
- heapIndex = 1
- propertyFlags = 0x0000:
- None
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_X8_D24_UNORM_PACK32
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D24_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- (non-sparse)
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[1]:
- heapIndex = 0
- propertyFlags = 0x0001: count = 1
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- color images
- FORMAT_D16_UNORM
- FORMAT_X8_D24_UNORM_PACK32
- FORMAT_D32_SFLOAT
- FORMAT_S8_UINT
- FORMAT_D24_UNORM_S8_UINT
- FORMAT_D32_SFLOAT_S8_UINT
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[2]:
- heapIndex = 1
- propertyFlags = 0x0006: count = 2
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- None
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[3]:
- heapIndex = 1
- propertyFlags = 0x000e: count = 3
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- MEMORY_PROPERTY_HOST_CACHED_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- None
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- memoryTypes[4]:
- heapIndex = 2
- propertyFlags = 0x0007: count = 3
- MEMORY_PROPERTY_DEVICE_LOCAL_BIT
- MEMORY_PROPERTY_HOST_VISIBLE_BIT
- MEMORY_PROPERTY_HOST_COHERENT_BIT
- usable for:
- IMAGE_TILING_OPTIMAL:
- None
- IMAGE_TILING_LINEAR:
- color images
- (non-sparse, non-transient)
- VkPhysicalDeviceFeatures:
- =========================
- robustBufferAccess = true
- fullDrawIndexUint32 = true
- imageCubeArray = true
- independentBlend = true
- geometryShader = true
- tessellationShader = true
- sampleRateShading = true
- dualSrcBlend = true
- logicOp = true
- multiDrawIndirect = true
- drawIndirectFirstInstance = true
- depthClamp = true
- depthBiasClamp = true
- fillModeNonSolid = true
- depthBounds = true
- wideLines = true
- largePoints = true
- alphaToOne = true
- multiViewport = true
- samplerAnisotropy = true
- textureCompressionETC2 = false
- textureCompressionASTC_LDR = false
- textureCompressionBC = true
- occlusionQueryPrecise = true
- pipelineStatisticsQuery = true
- vertexPipelineStoresAndAtomics = true
- fragmentStoresAndAtomics = true
- shaderTessellationAndGeometryPointSize = true
- shaderImageGatherExtended = true
- shaderStorageImageExtendedFormats = true
- shaderStorageImageMultisample = true
- shaderStorageImageReadWithoutFormat = true
- shaderStorageImageWriteWithoutFormat = true
- shaderUniformBufferArrayDynamicIndexing = true
- shaderSampledImageArrayDynamicIndexing = true
- shaderStorageBufferArrayDynamicIndexing = true
- shaderStorageImageArrayDynamicIndexing = true
- shaderClipDistance = true
- shaderCullDistance = true
- shaderFloat64 = true
- shaderInt64 = true
- shaderInt16 = true
- shaderResourceResidency = true
- shaderResourceMinLod = true
- sparseBinding = true
- sparseResidencyBuffer = true
- sparseResidencyImage2D = true
- sparseResidencyImage3D = true
- sparseResidency2Samples = true
- sparseResidency4Samples = true
- sparseResidency8Samples = true
- sparseResidency16Samples = true
- sparseResidencyAliased = true
- variableMultisampleRate = true
- inheritedQueries = true
- VkPhysicalDevice16BitStorageFeatures:
- -------------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- VkPhysicalDevice4444FormatsFeaturesEXT:
- ---------------------------------------
- formatA4R4G4B4 = true
- formatA4B4G4R4 = true
- VkPhysicalDevice8BitStorageFeatures:
- ------------------------------------
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- VkPhysicalDeviceAccelerationStructureFeaturesKHR:
- -------------------------------------------------
- accelerationStructure = true
- accelerationStructureCaptureReplay = true
- accelerationStructureIndirectBuild = false
- accelerationStructureHostCommands = false
- descriptorBindingAccelerationStructureUpdateAfterBind = true
- VkPhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT:
- --------------------------------------------------------
- attachmentFeedbackLoopLayout = true
- VkPhysicalDeviceBlendOperationAdvancedFeaturesEXT:
- --------------------------------------------------
- advancedBlendCoherentOperations = true
- VkPhysicalDeviceBorderColorSwizzleFeaturesEXT:
- ----------------------------------------------
- borderColorSwizzle = true
- borderColorSwizzleFromImage = false
- VkPhysicalDeviceBufferDeviceAddressFeatures:
- --------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = true
- bufferDeviceAddressMultiDevice = true
- VkPhysicalDeviceBufferDeviceAddressFeaturesEXT:
- -----------------------------------------------
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = true
- bufferDeviceAddressMultiDevice = true
- VkPhysicalDeviceColorWriteEnableFeaturesEXT:
- --------------------------------------------
- colorWriteEnable = true
- VkPhysicalDeviceConditionalRenderingFeaturesEXT:
- ------------------------------------------------
- conditionalRendering = true
- inheritedConditionalRendering = true
- VkPhysicalDeviceCustomBorderColorFeaturesEXT:
- ---------------------------------------------
- customBorderColors = true
- customBorderColorWithoutFormat = true
- VkPhysicalDeviceDepthClipControlFeaturesEXT:
- --------------------------------------------
- depthClipControl = true
- VkPhysicalDeviceDepthClipEnableFeaturesEXT:
- -------------------------------------------
- depthClipEnable = true
- VkPhysicalDeviceDescriptorIndexingFeatures:
- -------------------------------------------
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- VkPhysicalDeviceDynamicRenderingFeatures:
- -----------------------------------------
- dynamicRendering = true
- VkPhysicalDeviceExtendedDynamicState2FeaturesEXT:
- -------------------------------------------------
- extendedDynamicState2 = true
- extendedDynamicState2LogicOp = true
- extendedDynamicState2PatchControlPoints = true
- VkPhysicalDeviceExtendedDynamicStateFeaturesEXT:
- ------------------------------------------------
- extendedDynamicState = true
- VkPhysicalDeviceFragmentShaderBarycentricFeaturesKHR:
- -----------------------------------------------------
- fragmentShaderBarycentric = true
- VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT:
- ---------------------------------------------------
- fragmentShaderSampleInterlock = true
- fragmentShaderPixelInterlock = true
- fragmentShaderShadingRateInterlock = true
- VkPhysicalDeviceFragmentShadingRateFeaturesKHR:
- -----------------------------------------------
- pipelineFragmentShadingRate = true
- primitiveFragmentShadingRate = true
- attachmentFragmentShadingRate = true
- VkPhysicalDeviceGraphicsPipelineLibraryFeaturesEXT:
- ---------------------------------------------------
- graphicsPipelineLibrary = true
- VkPhysicalDeviceHostQueryResetFeatures:
- ---------------------------------------
- hostQueryReset = true
- VkPhysicalDeviceImage2DViewOf3DFeaturesEXT:
- -------------------------------------------
- image2DViewOf3D = true
- sampler2DViewOf3D = true
- VkPhysicalDeviceImageRobustnessFeatures:
- ----------------------------------------
- robustImageAccess = true
- VkPhysicalDeviceImageViewMinLodFeaturesEXT:
- -------------------------------------------
- minLod = true
- VkPhysicalDeviceImagelessFramebufferFeatures:
- ---------------------------------------------
- imagelessFramebuffer = true
- VkPhysicalDeviceIndexTypeUint8FeaturesEXT:
- ------------------------------------------
- indexTypeUint8 = true
- VkPhysicalDeviceInlineUniformBlockFeatures:
- -------------------------------------------
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- VkPhysicalDeviceLineRasterizationFeaturesEXT:
- ---------------------------------------------
- rectangularLines = true
- bresenhamLines = true
- smoothLines = true
- stippledRectangularLines = true
- stippledBresenhamLines = true
- stippledSmoothLines = true
- VkPhysicalDeviceMaintenance4Features:
- -------------------------------------
- maintenance4 = true
- VkPhysicalDeviceMemoryPriorityFeaturesEXT:
- ------------------------------------------
- memoryPriority = true
- VkPhysicalDeviceMultiDrawFeaturesEXT:
- -------------------------------------
- multiDraw = true
- VkPhysicalDeviceMultiviewFeatures:
- ----------------------------------
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- VkPhysicalDeviceNonSeamlessCubeMapFeaturesEXT:
- ----------------------------------------------
- nonSeamlessCubeMap = true
- VkPhysicalDevicePageableDeviceLocalMemoryFeaturesEXT:
- -----------------------------------------------------
- pageableDeviceLocalMemory = true
- VkPhysicalDevicePipelineCreationCacheControlFeatures:
- -----------------------------------------------------
- pipelineCreationCacheControl = true
- VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR:
- --------------------------------------------------------
- pipelineExecutableInfo = true
- VkPhysicalDevicePipelineRobustnessFeaturesEXT:
- ----------------------------------------------
- pipelineRobustness = true
- VkPhysicalDevicePresentIdFeaturesKHR:
- -------------------------------------
- presentId = true
- VkPhysicalDevicePresentWaitFeaturesKHR:
- ---------------------------------------
- presentWait = true
- VkPhysicalDevicePrimitiveTopologyListRestartFeaturesEXT:
- --------------------------------------------------------
- primitiveTopologyListRestart = true
- primitiveTopologyPatchListRestart = true
- VkPhysicalDevicePrimitivesGeneratedQueryFeaturesEXT:
- ----------------------------------------------------
- primitivesGeneratedQuery = true
- primitivesGeneratedQueryWithRasterizerDiscard = true
- primitivesGeneratedQueryWithNonZeroStreams = true
- VkPhysicalDevicePrivateDataFeatures:
- ------------------------------------
- privateData = true
- VkPhysicalDeviceProtectedMemoryFeatures:
- ----------------------------------------
- protectedMemory = false
- VkPhysicalDeviceProvokingVertexFeaturesEXT:
- -------------------------------------------
- provokingVertexLast = true
- transformFeedbackPreservesProvokingVertex = true
- VkPhysicalDeviceRayQueryFeaturesKHR:
- ------------------------------------
- rayQuery = true
- VkPhysicalDeviceRayTracingMaintenance1FeaturesKHR:
- --------------------------------------------------
- rayTracingMaintenance1 = true
- rayTracingPipelineTraceRaysIndirect2 = true
- VkPhysicalDeviceRayTracingPipelineFeaturesKHR:
- ----------------------------------------------
- rayTracingPipeline = true
- rayTracingPipelineShaderGroupHandleCaptureReplay = false
- rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false
- rayTracingPipelineTraceRaysIndirect = true
- rayTraversalPrimitiveCulling = true
- VkPhysicalDeviceRobustness2FeaturesEXT:
- ---------------------------------------
- robustBufferAccess2 = true
- robustImageAccess2 = true
- nullDescriptor = true
- VkPhysicalDeviceSamplerYcbcrConversionFeatures:
- -----------------------------------------------
- samplerYcbcrConversion = true
- VkPhysicalDeviceScalarBlockLayoutFeatures:
- ------------------------------------------
- scalarBlockLayout = true
- VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures:
- ----------------------------------------------------
- separateDepthStencilLayouts = true
- VkPhysicalDeviceShaderAtomicFloatFeaturesEXT:
- ---------------------------------------------
- shaderBufferFloat32Atomics = true
- shaderBufferFloat32AtomicAdd = true
- shaderBufferFloat64Atomics = true
- shaderBufferFloat64AtomicAdd = true
- shaderSharedFloat32Atomics = true
- shaderSharedFloat32AtomicAdd = true
- shaderSharedFloat64Atomics = true
- shaderSharedFloat64AtomicAdd = true
- shaderImageFloat32Atomics = true
- shaderImageFloat32AtomicAdd = true
- sparseImageFloat32Atomics = true
- sparseImageFloat32AtomicAdd = true
- VkPhysicalDeviceShaderAtomicInt64Features:
- ------------------------------------------
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- VkPhysicalDeviceShaderClockFeaturesKHR:
- ---------------------------------------
- shaderSubgroupClock = true
- shaderDeviceClock = true
- VkPhysicalDeviceShaderDemoteToHelperInvocationFeatures:
- -------------------------------------------------------
- shaderDemoteToHelperInvocation = true
- VkPhysicalDeviceShaderDrawParametersFeatures:
- ---------------------------------------------
- shaderDrawParameters = true
- VkPhysicalDeviceShaderFloat16Int8Features:
- ------------------------------------------
- shaderFloat16 = true
- shaderInt8 = true
- VkPhysicalDeviceShaderImageAtomicInt64FeaturesEXT:
- --------------------------------------------------
- shaderImageInt64Atomics = true
- sparseImageInt64Atomics = true
- VkPhysicalDeviceShaderIntegerDotProductFeatures:
- ------------------------------------------------
- shaderIntegerDotProduct = true
- VkPhysicalDeviceShaderModuleIdentifierFeaturesEXT:
- --------------------------------------------------
- shaderModuleIdentifier = true
- VkPhysicalDeviceShaderSubgroupExtendedTypesFeatures:
- ----------------------------------------------------
- shaderSubgroupExtendedTypes = true
- VkPhysicalDeviceShaderSubgroupUniformControlFlowFeaturesKHR:
- ------------------------------------------------------------
- shaderSubgroupUniformControlFlow = true
- VkPhysicalDeviceShaderTerminateInvocationFeatures:
- --------------------------------------------------
- shaderTerminateInvocation = true
- VkPhysicalDeviceSubgroupSizeControlFeatures:
- --------------------------------------------
- subgroupSizeControl = true
- computeFullSubgroups = true
- VkPhysicalDeviceSynchronization2Features:
- -----------------------------------------
- synchronization2 = true
- VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT:
- ------------------------------------------------
- texelBufferAlignment = true
- VkPhysicalDeviceTextureCompressionASTCHDRFeatures:
- --------------------------------------------------
- textureCompressionASTC_HDR = false
- VkPhysicalDeviceTimelineSemaphoreFeatures:
- ------------------------------------------
- timelineSemaphore = true
- VkPhysicalDeviceTransformFeedbackFeaturesEXT:
- ---------------------------------------------
- transformFeedback = true
- geometryStreams = true
- VkPhysicalDeviceUniformBufferStandardLayoutFeatures:
- ----------------------------------------------------
- uniformBufferStandardLayout = true
- VkPhysicalDeviceVariablePointersFeatures:
- -----------------------------------------
- variablePointersStorageBuffer = true
- variablePointers = true
- VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT:
- --------------------------------------------------
- vertexAttributeInstanceRateDivisor = true
- vertexAttributeInstanceRateZeroDivisor = true
- VkPhysicalDeviceVertexInputDynamicStateFeaturesEXT:
- ---------------------------------------------------
- vertexInputDynamicState = true
- VkPhysicalDeviceVulkan11Features:
- ---------------------------------
- storageBuffer16BitAccess = true
- uniformAndStorageBuffer16BitAccess = true
- storagePushConstant16 = true
- storageInputOutput16 = false
- multiview = true
- multiviewGeometryShader = true
- multiviewTessellationShader = true
- variablePointersStorageBuffer = true
- variablePointers = true
- protectedMemory = false
- samplerYcbcrConversion = true
- shaderDrawParameters = true
- VkPhysicalDeviceVulkan12Features:
- ---------------------------------
- samplerMirrorClampToEdge = true
- drawIndirectCount = true
- storageBuffer8BitAccess = true
- uniformAndStorageBuffer8BitAccess = true
- storagePushConstant8 = true
- shaderBufferInt64Atomics = true
- shaderSharedInt64Atomics = true
- shaderFloat16 = true
- shaderInt8 = true
- descriptorIndexing = true
- shaderInputAttachmentArrayDynamicIndexing = true
- shaderUniformTexelBufferArrayDynamicIndexing = true
- shaderStorageTexelBufferArrayDynamicIndexing = true
- shaderUniformBufferArrayNonUniformIndexing = true
- shaderSampledImageArrayNonUniformIndexing = true
- shaderStorageBufferArrayNonUniformIndexing = true
- shaderStorageImageArrayNonUniformIndexing = true
- shaderInputAttachmentArrayNonUniformIndexing = true
- shaderUniformTexelBufferArrayNonUniformIndexing = true
- shaderStorageTexelBufferArrayNonUniformIndexing = true
- descriptorBindingUniformBufferUpdateAfterBind = true
- descriptorBindingSampledImageUpdateAfterBind = true
- descriptorBindingStorageImageUpdateAfterBind = true
- descriptorBindingStorageBufferUpdateAfterBind = true
- descriptorBindingUniformTexelBufferUpdateAfterBind = true
- descriptorBindingStorageTexelBufferUpdateAfterBind = true
- descriptorBindingUpdateUnusedWhilePending = true
- descriptorBindingPartiallyBound = true
- descriptorBindingVariableDescriptorCount = true
- runtimeDescriptorArray = true
- samplerFilterMinmax = true
- scalarBlockLayout = true
- imagelessFramebuffer = true
- uniformBufferStandardLayout = true
- shaderSubgroupExtendedTypes = true
- separateDepthStencilLayouts = true
- hostQueryReset = true
- timelineSemaphore = true
- bufferDeviceAddress = true
- bufferDeviceAddressCaptureReplay = true
- bufferDeviceAddressMultiDevice = true
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = true
- shaderOutputViewportIndex = true
- shaderOutputLayer = true
- subgroupBroadcastDynamicId = true
- VkPhysicalDeviceVulkan13Features:
- ---------------------------------
- robustImageAccess = true
- inlineUniformBlock = true
- descriptorBindingInlineUniformBlockUpdateAfterBind = true
- pipelineCreationCacheControl = true
- privateData = true
- shaderDemoteToHelperInvocation = true
- shaderTerminateInvocation = true
- subgroupSizeControl = true
- computeFullSubgroups = true
- synchronization2 = true
- textureCompressionASTC_HDR = false
- shaderZeroInitializeWorkgroupMemory = true
- dynamicRendering = true
- shaderIntegerDotProduct = true
- maintenance4 = true
- VkPhysicalDeviceVulkanMemoryModelFeatures:
- ------------------------------------------
- vulkanMemoryModel = true
- vulkanMemoryModelDeviceScope = true
- vulkanMemoryModelAvailabilityVisibilityChains = true
- VkPhysicalDeviceWorkgroupMemoryExplicitLayoutFeaturesKHR:
- ---------------------------------------------------------
- workgroupMemoryExplicitLayout = true
- workgroupMemoryExplicitLayoutScalarBlockLayout = true
- workgroupMemoryExplicitLayout8BitAccess = true
- workgroupMemoryExplicitLayout16BitAccess = true
- VkPhysicalDeviceYcbcr2Plane444FormatsFeaturesEXT:
- -------------------------------------------------
- ycbcr2plane444Formats = true
- VkPhysicalDeviceYcbcrImageArraysFeaturesEXT:
- --------------------------------------------
- ycbcrImageArrays = true
- VkPhysicalDeviceZeroInitializeWorkgroupMemoryFeatures:
- ------------------------------------------------------
- shaderZeroInitializeWorkgroupMemory = true
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