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- default{
- state_entry(){
- llSetStatus(STATUS_PHYSICS, TRUE);
- }
- touch_start(integer total_number){
- float rForce = (3*llGetMass())+(llFrand(5)*llGetMass());
- float rRot = (llFrand(3)*llGetMass());
- llApplyImpulse(<0,0,rForce>, 0);
- llApplyRotationalImpulse(<0,rRot,0>,TRUE);
- }
- }
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