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- Energy Level:
- energy generation:
- reckless strikes : 6 energy/cp (30 with 5 cp 36 with 6)
- Energetic stabbing: 50% chance for 2 per trait point energy (8 with 4/4)
- shadowtechniques: 8 energy/proc
- legendary boots: 6/Shadowstrike
- Weaponmaster: 6% chance for additional energy on finisher
- Mos: 1+ 8/sec energy
- symbols: 40 energy + 2/sec while active
- Abilities:
- shadowstrike: 40 energy (-10 with Shadow Focus)
- Eviscarate: 35 energy (-8,75 with Shadow Focus)
- Shadowdance Lengh:
- Nightstalker/Shadowfocus: 4 secs
- Subterfuge: 5 secs
- probabilities:
- 1 ES proc with 1 SS - 50%
- 1 ES proc with 2 SS - 75%
- 1 ES proc with 3 SS - 87,5%
- 2 ES proc with 2 SS - 25%
- 2 ES proc with 3 SS - 50%
- 3 ES proc with 3 SS - 12,5%
- Energy values:
- 5 sec Shadowdance:
- 0/1/2 ES procs(5 cp finisher)
- ss - ss - finisher - ss - ss
- 100(106) / 93(99) / 85(91) with 0 ES relic
- 100(106) / 91(97) / 81(87) with 1 ES relic
- 100(106) / 89(95) / 77(83) with 2 ES relics
- 100(106) / 87(93) / 73(79) with 3 ES relics
- wirh symbols +2 energy/sec:
- -8 on the above table
- with MoS:
- -25 on above table (to an minimum of 51)
- with Boots:
- -18 for boots (to an minimum of 45)
- ss - finisher - ss - finisher -ss
- 67(73) / 59(65) with 0 ES relic
- 67(73) / 57(63) with 1 ES relic
- 67(73) / 56(61) with 2/3 ES relic
- 4 sec Shadowdance:
- ss-ss-finisher-ss:
- 0/1 ES procs(5 cp finisher):
- 77(83) / 69(75) with 0 ES relic
- 77(83) / 67(73) with 1 ES relic
- 77(83) / 65(71) with 2 ES relic
- 77(83) / 63(69) with 3 ES relic
- finisher-ss-ss-finisher / ss-finisher-ss-finisher (hands):
- 67(73) / 59(65) with 0 ES relic
- 67(73) / 57(63) with 1 ES relic
- 67(73) / 55(61) with 2 ES relic
- 67(73) / 53(59) with 3 ES relic
- finisher-ss-finisher-ss(hands):
- 37(43) / 35(35) with 0/1/2 ES relic
- finisher-finisher-ss-ss (with anticipation):
- 35(44) / 35(36) with 0 ES relic
- 35(44) / 35(35) with 1/2 ES relic
- with symbols +2 energy/sec:
- -6 on the above table
- with MoS:
- -25 on above table
- with Boots:
- -6*Y for boots. Y depends on the amount of ss and their position.
- minimum energy is 35/40 depending on the ability you use first.
- Finisher/combobuilder:
- With Nightstalker/DS
- The damage win from Finishing during dance is around twice as high using Finisher then with combo builder (evi vs. sstrike).
- This does not nessecerly mean that using Finisher in dance has higher priority.
- the topic need further evaluation.
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