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Energy lvl calculation

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Jun 14th, 2017
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  1. Energy Level:
  2.  
  3. energy generation:
  4. reckless strikes : 6 energy/cp (30 with 5 cp 36 with 6)
  5. Energetic stabbing: 50% chance for 2 per trait point energy (8 with 4/4)
  6. shadowtechniques: 8 energy/proc
  7. legendary boots: 6/Shadowstrike
  8. Weaponmaster: 6% chance for additional energy on finisher
  9. Mos: 1+ 8/sec energy
  10. symbols: 40 energy + 2/sec while active
  11.  
  12. Abilities:
  13. shadowstrike: 40 energy (-10 with Shadow Focus)
  14. Eviscarate: 35 energy (-8,75 with Shadow Focus)
  15.  
  16. Shadowdance Lengh:
  17. Nightstalker/Shadowfocus: 4 secs
  18. Subterfuge: 5 secs
  19.  
  20. probabilities:
  21. 1 ES proc with 1 SS - 50%
  22. 1 ES proc with 2 SS - 75%
  23. 1 ES proc with 3 SS - 87,5%
  24. 2 ES proc with 2 SS - 25%
  25. 2 ES proc with 3 SS - 50%
  26. 3 ES proc with 3 SS - 12,5%
  27.  
  28.  
  29. Energy values:
  30.  
  31.  
  32. 5 sec Shadowdance:
  33.  
  34. 0/1/2 ES procs(5 cp finisher)
  35.  
  36. ss - ss - finisher - ss - ss
  37.  
  38. 100(106) / 93(99) / 85(91) with 0 ES relic
  39. 100(106) / 91(97) / 81(87) with 1 ES relic
  40. 100(106) / 89(95) / 77(83) with 2 ES relics
  41. 100(106) / 87(93) / 73(79) with 3 ES relics
  42.  
  43. wirh symbols +2 energy/sec:
  44. -8 on the above table
  45. with MoS:
  46. -25 on above table (to an minimum of 51)
  47. with Boots:
  48. -18 for boots (to an minimum of 45)
  49.  
  50. ss - finisher - ss - finisher -ss
  51.  
  52. 67(73) / 59(65) with 0 ES relic
  53. 67(73) / 57(63) with 1 ES relic
  54. 67(73) / 56(61) with 2/3 ES relic
  55.  
  56.  
  57. 4 sec Shadowdance:
  58.  
  59. ss-ss-finisher-ss:
  60.  
  61. 0/1 ES procs(5 cp finisher):
  62.  
  63. 77(83) / 69(75) with 0 ES relic
  64. 77(83) / 67(73) with 1 ES relic
  65. 77(83) / 65(71) with 2 ES relic
  66. 77(83) / 63(69) with 3 ES relic
  67.  
  68. finisher-ss-ss-finisher / ss-finisher-ss-finisher (hands):
  69.  
  70. 67(73) / 59(65) with 0 ES relic
  71. 67(73) / 57(63) with 1 ES relic
  72. 67(73) / 55(61) with 2 ES relic
  73. 67(73) / 53(59) with 3 ES relic
  74.  
  75. finisher-ss-finisher-ss(hands):
  76.  
  77. 37(43) / 35(35) with 0/1/2 ES relic
  78.  
  79. finisher-finisher-ss-ss (with anticipation):
  80.  
  81. 35(44) / 35(36) with 0 ES relic
  82. 35(44) / 35(35) with 1/2 ES relic
  83.  
  84.  
  85. with symbols +2 energy/sec:
  86. -6 on the above table
  87. with MoS:
  88. -25 on above table
  89. with Boots:
  90. -6*Y for boots. Y depends on the amount of ss and their position.
  91.  
  92. minimum energy is 35/40 depending on the ability you use first.
  93.  
  94.  
  95. Finisher/combobuilder:
  96.  
  97. With Nightstalker/DS
  98.  
  99. The damage win from Finishing during dance is around twice as high using Finisher then with combo builder (evi vs. sstrike).
  100. This does not nessecerly mean that using Finisher in dance has higher priority.
  101.  
  102. the topic need further evaluation.
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