UDON_JP

Murder

Aug 12th, 2019
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  1. command /murderjoin <player>:
  2. aliases: /mj
  3. trigger:
  4. if {player::*} contains arg-1:
  5. send "&c既にゲームに参加しています。"
  6. stop
  7. add arg-1 to {player::*}
  8. remove all items from arg-1's inventory
  9. execute console command "/mv tp %arg-1% map1"
  10. execute console command "/menu grab %arg-1% wait"
  11. send "&4&l【&c&lMurder&4&l】&7%arg-1% &eがゲームに参加しました! (&b%amount of {player::*}%&e/&b8&e)!" to {player::*}
  12. if amount of {player::*} is 4:
  13. send "&4&l【&c&lMurder&4&l】&7あと&e30秒&7でゲームが開始します!" to {player::*}
  14. wait 25 seconds
  15. send "&4&l【&c&lMurder&4&l】&7あと&c5秒&7でゲームが開始します!" to {player::*}
  16. wait 1 seconds
  17. send "&4&l【&c&lMurder&4&l】&7あと&c4秒&7でゲームが開始します!" to {player::*}
  18. wait 1 seconds
  19. send "&4&l【&c&lMurder&4&l】&7あと&c3秒&7でゲームが開始します!" to {player::*}
  20. wait 1 seconds
  21. send "&4&l【&c&lMurder&4&l】&7あと&c2秒&7でゲームが開始します!" to {player::*}
  22. wait 1 seconds
  23. send "&4&l【&c&lMurder&4&l】&7あと&c1秒&7でゲームが開始します!" to {player::*}
  24. wait 1 seconds
  25. send "&4&l【&c&lMurder&4&l】&7ゲームスタート!" to {player::*}
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