tirkaroKujo

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Jul 5th, 2012
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  1. Server started; please wait for map to refresh.
  2. Thrice has connected.
  3. Tokens dropped onto map 'Brink City it is quite RP heavy you see'
  4. Tokens dropped onto map 'Brink City it is quite RP heavy you see'
  5. tirkaroKujo: no don't yet its gay
  6. agidius has connected.
  7. Tokens dropped onto map 'Brink City it is quite RP heavy you see'
  8. agidius: I also want to make some Jell-O for when this is over
  9. agidius: so one sec, boiling water
  10. Thrice: he just had to leave himself as a ?
  11. Scout: (( let's go pop some caps in some asses ))
  12. Thrice: m
  13. Merritt: *where is yellowridah*
  14. tirkaroKujo: No you will in fact wait
  15. Scout: *okey doke*
  16. Scout: (( guess I'll go look up some archetypes then ))
  17. Merritt: (( Assuming Tirk is watchig Relius rape Blazblue ))
  18. tirkaroKujo: m
  19. tirkaroKujo: spawn near ambrella
  20. Tokens dropped onto map 'Nazee Depot'
  21. Tokens dropped onto map 'Nazee Depot'
  22. tirkaroKujo: You casually stroll into the hard, thick halls of german facism. Around you are countless varieties of top-secret Nazi machinery. Ambi leads you forward with cold determination in her eyes.
  23. Tokens dropped onto map 'Nazee Depot'
  24. Scout: (( Am bi indeed. No straight females allowed ))
  25. Amby: This must be it. A lot easier than I thought it would be....
  26. Scout: (( where... where did we come in from? ))
  27. Merritt: (( we're standing on what look to be hatbots, lady ))
  28. Scout: (( a back d- right ))
  29. Merritt: (( don't get your hopes up ))
  30. Scout: (( the truck ))
  31. Scout: (( nevermind ))
  32. Scout: Well, slick move ya pulled off with sneakin' in through the truck. That prolly saved us a bit of trouble.
  33. Merritt: Hope it don't get complicated.
  34. Scout: Let's hope we don't activate none of these things accidentally.
  35. Merritt: Now, where would they keep those files...
  36. Scout: No harm in searchin' right here.
  37. Scout: *may as well percep for cameras and shit* « 1d20+13 = 15 + 13 = 28 »
  38. tirkaroKujo: No cameras it seems. There's also a distinct lack of footsteps as well. But even then, you can hear something vaguely shuffing about in this room.
  39. Scout: *right, as a sidenote, percep is 14. Forgot about that*
  40. Merritt: *GUESS I DETECT MAGIC ERRYWHERE, SHOULD BE DOING THIS MUCH MORE OFTEN*
  41. Scout: ...huh, security must be a bit low 'ere. Wonder what that shuffling is?
  42. Merritt: (( brb ))
  43. tirkaroKujo: Quite a few hints of magic linger about in the air, but it's relatively minor.
  44. Scout: If we're gonna mess around with all this high-tech crap, I'm gonna need some tools. *looks for a toolkit somewhere around here*
  45. Scout: You'd think they'd have somethin'.
  46. tirkaroKujo: There are no toolkits anywhere.
  47. Scout: ...crap, must all be automated somewhere offsite
  48. Scout: .
  49. tirkaroKujo: You do, however, see a few boxes of oil and engines.
  50. Scout: (( like, how big of oil are we talking ))
  51. Scout: (( oil cans? ))
  52. tirkaroKujo: Y'know, those.....oil canister things
  53. Merritt: (( these look like ammo boxes to me ))
  54. Merritt: (( fuck are they using oil as ammo for ))
  55. tirkaroKujo: Pretty sure they have names, but who the fuck knows
  56. Merritt: (( A goddamned flamethrower? ))
  57. Scout: (( don't give him ideas, man ))
  58. Scout: (( so we're talking like the size of my fist then? ))
  59. Scout: (( or a gallon of milk ))
  60. tirkaroKujo: More like Gallons of milk, yes.
  61. Scout: (( yeah then screw that ))
  62. Scout: Nothin' useful over here.
  63. Merritt: *so is this door every magic, or hwat*
  64. tirkaroKujo: It's a relatively innocent-looking door.
  65. Merritt: (( http://images.4chan.org/tg/src/1341460324200.jpg after this image I kinda want to watch F/Z ))
  66. Merritt: (( http://images.4chan.org/tg/src/1341460324200.jpg ))
  67. Amby: I wonder if it's locked...
  68. Merritt: *Open/Close* Let's find out...
  69. tirkaroKujo: The door opens and closes quite easily.
  70. Scout: (( Is that a 0th level spell? ))
  71. tirkaroKujo: But mostly, opens.
  72. Scout: (( because man you could at least try doing it manually first (D) ))
  73. Merritt: (( it is, yes ))
  74. Amby: Huh...
  75. Merritt: (( But uh ))
  76. Merritt: (( if it's TRAPPED? ))
  77. Amby: This is a lot easier than I thought.
  78. Merritt: (( I don't wanna be anywhere near it ))
  79. Scout: Looks like we can go right through. Kinda fits the "no security" theme we got goin' on.
  80. Merritt: (( or y'know, melty laser ))
  81. Merritt: (( Best not to touch things (D) ))
  82. Merritt: Dis's probably a lure-in, lady, but right now I don't much care.
  83. Scout: I... dunno, still seems a bit fishy. *takes however many I can to look for traps*
  84. tirkaroKujo: The room has many switches, swatches, gears, and grinders stacked into layers within it. Though who knows what it may be for.
  85. Merritt: (( don't think you CAN tkae anything for trapfindiong ))
  86. Scout: (( Haley did ))
  87. Merritt: (( especially since you don't HAVE trapfinding ))
  88. Scout: (( but she was a rogue ))
  89. Scout: (( ain't it just a perception roll if I don't have trapfinding ))
  90. Merritt: (( well yeah, but IDK if you can take 10 on em ))
  91. Merritt: (( doesn't say ))
  92. Merritt: (( I mean it doesn't say you CAN'T ))
  93. Scout: (( where WOULD that be listed anyhow ))
  94. Merritt: (( but it also doesn't say you can't grow rockets out of your back and jet off into the sunset at 3 am in the morning ))
  95. Scout: « 1d20+14 = 12 + 14 = 26 » guess I'd better roll then
  96. Merritt: (( in the skill description ))
  97. Scout: *but whatever, switches and swatches*
  98. tirkaroKujo: JESUS JUST TAKE THAT DESCRIPTION AND GO ALREADY
  99. Scout: (( are they moving at all? ))
  100. Scout: (( the gears and such ))
  101. tirkaroKujo: Nope, they're stationary
  102. Merritt: *Open/Close on that fucking door since Scout is a lame-ass*
  103. Merritt: (( that one ))
  104. Scout: Looks like the hallway's dead still. Probably gonna regret that choice of words in a sec here.
  105. tirkaroKujo: It's locked
  106. Scout: (( isn't that a wall panel? ))
  107. Merritt: Well that doesn't make sense...
  108. tirkaroKujo: Maybe, but sure, let's say it's a door
  109. Merritt: (( apparently not, no ))
  110. Scout: *peeks head out the door*
  111. tirkaroKujo: The door up ahead is locked.
  112. Merritt: (( >peeks head ))
  113. Merritt: (( >OUT OF A LASER DOOR ))
  114. Scout: *does not do the above*
  115. tirkaroKujo: Also, the door behind you instantly closes
  116. tirkaroKujo: and locks itself
  117. Merritt: « 1d20+2 = 14 + 2 = 16 »
  118. Vivian: « 1d20+12 = 12 + 12 = 24 »
  119. Vivian: (( too bad I don't notice ))
  120. Vivian: (( aw well ))
  121. Scout: « 1d20+14 = 6 + 14 = 20 »
  122. Scout: *guess I just barely noticed*
  123. Vivian: (( and you don't notice even harder ))
  124. Commodoro: DAHAHAHA! VAY TO FALL FOR ZE OLDEST TRICKENHIEMER IN DER BOOK, LUZERS.
  125. Amby: !!!?! SHIT! A trap!?
  126. Commodoro: A TRAPENHOUSEN IS CORRECT. DID YOU REEEAALY THINK IT WOULD BE THAT EASY TO JUST WALK ON IN HEER?
  127. Vivian: Aww...I knew somethin was fishy....
  128. Scout: « 1d20+17 = 3 + 17 = 20 » pfffthaha no worries, I got this. *disable device on this door*
  129. Scout: *or not*
  130. Vivian: (( not in a million years ))
  131. Commodoro: NOW, ENJOY YOUR LAST MOMENTHOUSENS AS YOU ARE SLOWLY GASSED LIKE DER JUDENS.
  132. tirkaroKujo: A stream of green gas begins to fill up the room at an alarming rate.
  133. Scout: Aw crap, what did he say- here we go.
  134. Merritt: (( well guess I hafta do this then ))
  135. Scout: *GUESS I'D BETTER TRY THIS AGAIN* « 1d20+17 = 10 + 17 = 27 »
  136. Amby: *Cough cough* Crap! We can't stay here for much longer!
  137. Merritt: (( not waiting around for Alchemist Mutations ))
  138. Merritt: Ergh...fine, let's get outta here now! Sorry bout this, Amby... Just wait one sec, Vivvy! *grabs Amby and Scout*
  139. tirkaroKujo: You aint never gon dis device that door nigga
  140. Merritt: Dimension Door!
  141. Scout: (fedup)
  142. Merritt: (( wonder how trapped in the wall we are ))
  143. Scout: Yo, what're ya do- *WHOOSH(
  144. Merritt: *sadly that's my turn*
  145. Merritt: *can't use Maker's CAll this turn*
  146. Commodoro: DAH! HOW DID YOU FINDEN YOUR WAY OUTTA DAT WUN!?
  147. Scout: Wha- you just left Vivs in there?!
  148. Scout: Cripes.
  149. Merritt: I can get HER out individually!
  150. Scout: Thanks for the lift, but eesh.
  151. Merritt: Ain't the same for you.
  152. Commodoro: « 1d20+6 = 10 + 6 = 16 » VELL NO MATTEREN! I SHALL SKVISH YOU LIKE DA BUGS YOU ARE!
  153. Merritt: « 1d20+8 = 14 + 8 = 22 »
  154. Vivian: « 1d20+3 = 8 + 3 = 11 »
  155. Scout: « 1d20+7 = 13 + 7 = 20 » And now THESE chumps wanna tangle.
  156. Saxman: « 1d20+7 = 3 + 7 = 10 » *Smooth sax noises*
  157. Merritt: *Suck our dicks*
  158. Merritt: *you gon roll, Yellow Ranger?*
  159. Amby: « 1d20+5 = 4 + 5 = 9 » *COUGH COUGH* I'll make you assholes pay!
  160. tirkaroKujo: Merrit, Scout, Commodoro, Vivian, Saxman, Amby
  161. Merritt: Alright...how did I do dis again...There! *uses Maker's Call*
  162. Merritt: *I assume it fucks up and turns into Transposition because Tirk
  163. Merritt: 's a dillhole*
  164. tirkaroKujo: http://www.synchtube.com/r/tirkaro
  165. Merritt: (( I've BEEN there faggot ))
  166. Vivian: *did I take any damage from the gas*
  167. tirkaroKujo: Agi isn't (D)
  168. tirkaroKujo: Nah, you weren't there long enough
  169. Vivian: Ka....oog...I feel a little undah dah weatha....but I should be alright!
  170. Merritt: Phew...good to know yah safe, but fah now we gotta take care of these Nazis!
  171. Scout: « 1d20+15 = 3 + 15 = 18 »« 1d20+10 = 19 + 10 = 29 » Well, welcome back to the land of the livin'. *knocks baseballs at Sax man, one at him directly, second into the opening of the sax*
  172. Scout: *well let's see what that does* (chew)
  173. tirkaroKujo: First one doesn't even fly by him. Second one gets slightly clogged within one of the stress holes in his sax.
  174. Saxman: *Struggled, screechy sax sounds*
  175. Scout: That oughta put a stop to the lil' windbag for a bit.
  176. Scout: ...*totally forgot I was lugging around a Masterwork whip, guess we've got a small length of rope if that becomes relevant*
  177. Commodoro: Doofendorf! How dare you do that to Lt. Saxmanhiemer?!
  178. Vivian: (( Nigga I have an actual rope ))
  179. Scout: Seemed like the quickest way to shut 'im up.
  180. Vivian: (( okay so how do combat maneuvers work ))
  181. Vivian: (( it says "in place of a melee attack" ))
  182. Commodoro: « 1d20+24 = 15 + 24 = 39 » Dah should have run when ye had der chance! @Scout
  183. Vivian: (( Does that mean it replaces ONE of your attacks? ))
  184. Vivian: (( It doesn't say standard action for most of them ))
  185. Vivian: (( only like, Bull Rush ))
  186. Commodoro: « 3d6+20 = 12 + 20 = 32 » Don't even try to stay near me!
  187. Scout: *what did you even hit me with*
  188. Vivian: *fuck did that happen*
  189. Vivian: *was that you*
  190. Commodoro: (( its a golem ))
  191. Commodoro: (( so I assume FEESTS OF STEEL ))
  192. Scout: (( excellent, he now takes increased damage to melee weapons ))
  193. Scout: (( though I suppose ranged assault is worthless ))
  194. tirkaroKujo: Oh, wait no
  195. tirkaroKujo: It's apparently a longsword
  196. tirkaroKujo: Fuck is a golem doing with a longsword
  197. Scout: Oh ho, oh... oh, that actually hurt a bit. Still ready for more, punk. Bring it.
  198. Commodoro: Dah! I svere dere was sumthing wrongen with you when I kindly peecked you up from that haunted hell!
  199. Scout: *reaches towards BONK! Pouch, totes ready for my next action*
  200. Amby: Can it, tin can man! I'm here to avenge my sister, along with everyone else you mercilessly slaughtered!
  201. Vivian: *Guess I'll just attack and wait till later*
  202. Vivian: « 1d20+13+9 = 9 + 13 + 9 = 31 » « 1d20+13+9 = 2 + 13 + 9 = 24 » « 1d20+13+9 = 20 + 13 + 9 = 42 » « 1d20+13+9 = 20 + 13 + 9 = 42 »
  203. Vivian: (( jesus ))
  204. Vivian: « 1d20+13+9 = 5 + 13 + 9 = 27 » « 1d20+13+9 = 11 + 13 + 9 = 33 »
  205. Vivian: (( do those both confirm? ))
  206. Vivian: (( Er, on Saxman ))
  207. tirkaroKujo: Both do confirm
  208. tirkaroKujo: and all of em hits
  209. Vivian: « 2d6+13+1d6 = 10 + 13 + 1 = 24 » « 2d6+13+1d6 = 6 + 13 + 1 = 20 » « 2d6+19+1d6+2d6+19+1d6 = 3 + 19 + 3 + 6 + 19 + 2 = 52 » « 4d6+13+1d6+4d6+13+1d6 = 13 + 13 + 2 + 9 + 13 + 6 = 56 »
  210. Vivian: (( dose rolls ))
  211. Vivian: Get outta heah!
  212. Saxman: *Weakly toots out final song. Even with a baseball stuck in it's pipe, it still sounded gloriously melancholic.*
  213. Merritt: Nice goin...So now it's just you den?
  214. Merritt: (( I assume AGi is still laughing his ass off at double crits ))
  215. Commodoro: DAAAAH! WHOS DER SLAUGHTERERERS NAUGHGEM?
  216. Scout: (( sorry, was I supposed to have said something? ))
  217. Merritt: (( I unno, you tell me ))
  218. Merritt: (( you're you, I ain't you ))
  219. Merritt: (( thank every god ))
  220. Amby: That's what you deserve! Now at least you'll have the relief of joining him!
  221. Merritt: (( it is indeed Curious Georgette's turn ))
  222. Scout: (( we also never got XP from Dino and Ooze from yesterday, just noticed ))
  223. Merritt: Damn...I didn't wanna slaughter dah whole place...but I guess if that's how it goes, serves ya right.
  224. Merritt: (( We didn't? ))
  225. Scout: (( not from my log ))
  226. Scout: (( but that's all kinds of irrelevant right now ))
  227. Merritt: (( tirk refuses to put the logs up on his pastebin ))
  228. Merritt: (( so I can't check ))
  229. Amby: I can't do much, but take this! Searing light! « 1d20+16 = 19 + 16 = 35 »
  230. Merritt: (( If only it was a crit ))
  231. Merritt: (( But I doubt she's a magus ))
  232. Amby: « 5d8 = 21 »
  233. Merritt: (( and they're the only ones who can crit spells with a range other than a nat 20 ))
  234. Merritt: (( Scout's turn ))
  235. Scout: (( ain't it yours? ))
  236. Scout: (( Merrit, Scout, Commodoro, Vivian, Saxman, Amby ))
  237. tirkaroKujo: It is indeed merrit time
  238. Merritt: (( Oh ))
  239. Merritt: *Guess I Create Pit then*
  240. Merritt: (( damn you ))
  241. Scout: (( this could be very good or very bad ))
  242. Commodoro: « 1d20+9 = 9 + 9 = 18 » Dah?
  243. Merritt: (( Yeah, no ))
  244. Merritt: (( check is like « 10+7+2+2 = 10 + 7 + 2 + 2 = 21 » ))
  245. Merritt: (( er, not +2+2 ))
  246. Merritt: (( +2+1 ))
  247. Merritt: (( so 20 ))
  248. Scout: (( good effort though ))
  249. Scout: Oh yeah, you fallin', big guy.
  250. tirkaroKujo: Commodoro slips and falls into the pit. However, his upper half proves far too bulky to sink all the way in.
  251. Merritt: (( he'll probably just get stuck or something ))
  252. Merritt: (( like that ))
  253. Commodoro: Dah! I am the stucks!
  254. Scout: (( so... he totally loses his dex bonus then? (smirk) ))
  255. Merritt: Dat oughta teach ya!
  256. Merritt: (( He's a Golem ))
  257. Merritt: (( he probably doesn't HAVE one ))
  258. Merritt: (( though you can still sneak attack him ))
  259. Scout: (( well I need to know if I can really ))
  260. Merritt: (( just won't be any easier to hit ))
  261. Vivian: *I'm threatening him, just get behind him*
  262. Vivian: *or use your balls, whatevah*
  263. Vivian: (( though a Tirk ruling on it would be nice ))
  264. Scout: Nice goin, slick! *takes a careful step back before launching a barrage* « 1d20+15 = 15 + 15 = 30 »« 1d20+15 = 4 + 15 = 19 »« 1d20+10 = 7 + 10 = 17 »
  265. tirkaroKujo: First hits
  266. Vivian: (( I assume a ki point? ))
  267. Scout: (( indeed ))
  268. Vivian: (( cause you can't TWF with ran---CAN you TWF with ranged ))
  269. Vivian: (( I don't think you can ))
  270. Scout: (( not gonna call what is technically a shuriken affected by TWF ))
  271. Scout: (( not in this case ))
  272. Scout: (( so can I deal sneak attack or not (wary) ))
  273. tirkaroKujo: Nope
  274. Vivian: (( shuriken is like the only ranged weapon that makes SENSE to use TWF (HIPPO) ))
  275. Scout: (( of course not ))
  276. tirkaroKujo: His arms are situated above the pit
  277. tirkaroKujo: and he is still fully aware of you
  278. Vivian: (( Dex bonus ))
  279. Vivian: (( he might be denied it ))
  280. Vivian: (( As in, he can't move out of the way ))
  281. Scout: (( it is indeed specifically when he loses his dex bonus ))
  282. tirkaroKujo: Hmm, apparently so
  283. tirkaroKujo: Fine, guess it is
  284. Scout: (( "Sneak" is totally a misnomer ))
  285. Scout: « 1d6+1+5d6 = 5 + 1 + 22 = 28 » +Sicken
  286. Vivian: (( t's a GOLEM ))
  287. Vivian: (( I don't think you can sickem MAGICAL CONSTRUCTS ))
  288. Scout: (( totally can, shut up (D) ))
  289. Scout: (( either way that last one was guaranteed to be a 2 so whatever ))
  290. Scout: (( worth it to find out ))
  291. Commodoro: BORF.
  292. Vivian: (( BULLSHIT (D) ))
  293. Vivian: (( But whatever, carry on ))
  294. Vivian: (( right it's my turn ))
  295. Vivian: *I'm just gonna hit him, I don't even need to move or use Lunge*
  296. Vivian: « 1d20+13+9 = 17 + 13 + 9 = 39 » « 1d20+13+9 = 7 + 13 + 9 = 29 » « 1d20+13+9 = 6 + 13 + 9 = 28 » « 1d20+13+9 = 5 + 13 + 9 = 27 »
  297. Vivian: *any of those*&
  298. tirkaroKujo: All of em
  299. Vivian: (( jess ))
  300. Vivian: (( >jess ))
  301. Vivian: (( >meant jeez ))
  302. Vivian: (( okay ))
  303. Scout: (( what is with you and jessu ))
  304. Vivian: « 2d6+13+1d6 = 12 + 13 + 1 = 26 » « 2d6+13+1d6 = 6 + 13 + 5 = 24 » « 2d6+19+1d6 = 5 + 19 + 5 = 29 » « 4d6+13+1d6 = 14 + 13 + 1 = 28 »
  305. Vivian: *JUST WAILS AT HIS EXPOSED TORSO*
  306. Scout: (( looking at alladese golems, none of them seem to be immune to sickness ))
  307. Commodoro: *KOFF KOFF* Gonna take more than dat to defeet me mädchen!
  308. Scout: (( guess I got lucky the devs did not think of everything ))
  309. Vivian: *wait, he was supposed to go before me anyhow*
  310. Vivian: *so go do that*
  311. Vivian: (( Agi why are you using the Beastiary (D) ))
  312. Commodoro: Dah! I never learned how to climb!
  313. Vivian: (( Don't do that shit unless you have the appropriate Knowledge (D) ))
  314. Scout: (( it ain't like I'm looking at anything besides whether they have sickness immunity (D) ))
  315. Merritt: « 1d20+6 = 5 + 6 = 11 » *Which I totally do*
  316. Merritt: *owell*
  317. Merritt: (( er, it IS Arcana isn't it ))
  318. Merritt: (( or is it like some other bullshit ))
  319. Commodoro: « 1d20+13 = 14 + 13 = 27 » Guess I better vingenhiemer it!
  320. Merritt: (( he barely made it (FEDUP) ))
  321. Scout: (( -2 for sickness ))
  322. Vivian: *IS THAT AN AOO (D)*
  323. Scout: (( probably ))
  324. Vivian: (( still barely makes it ))
  325. Vivian: (( it's only a 25 ))
  326. Scout: (( sad ))
  327. Vivian: (( to climb ot ))
  328. tirkaroKujo: Why yes, indeed it is
  329. Vivian: (( out* ))
  330. tirkaroKujo: Go nutz lady
  331. Vivian: « 1d20+13+9 = 11 + 13 + 9 = 33 »
  332. tirkaroKujo: hits
  333. Vivian: « 4d6+13+1d6 = 13 + 13 + 1 = 27 »
  334. Vivian: *man I shoulda made a combat maneuver to punch him back in the hole*
  335. Vivian: *all the way in, just lodge his ass down in there*
  336. Vivian: *but owell*
  337. Scout: (( headfirst ))
  338. Scout: (( also ))
  339. Vivian: (( though I don't think you CAN ))
  340. Scout: (( ohai Merritt ))
  341. Vivian: (( in place of an AoO ))
  342. Scout: (( have fun with your skull being pounded ))
  343. Merritt: (( it's Amby's turn ))
  344. Merritt: (( I have the most HP of anyone here, somefuckinhow ))
  345. Merritt: (( I'll survive ))
  346. Commodoro: (( nigga is climbing out just my entire action? ))
  347. Scout: (( it's not a move action to climb up? ))
  348. Merritt: (( Pretty sure it's Move, but I dunno ))
  349. Commodoro: (( it is indeed a move ))
  350. Scout: (( he was only halfway in anyway ))
  351. Commodoro: (( not sure what you're gettin that from ))
  352. Scout: (( probably didn't even NEED to climb out ))
  353. Commodoro: « 1d20+27 = 8 + 27 = 35 » *Wails on Merrit like no tommorow*
  354. Scout: (( as he has reach out the ass ))
  355. Merritt: (( I just forgot he actually got to attack hippo ))
  356. Merritt: *that indeed hits*
  357. Commodoro: « 3d6+20 = 9 + 20 = 29 » I'll start vith you, boy!
  358. Scout: (( eeehh better make that 27 ))
  359. Merritt: GOOF
  360. tirkaroKujo: It is indeed 27
  361. Merritt: (( Right, Sickened ))
  362. Scout: *I'm helping =D"
  363. Merritt: Aww....
  364. tirkaroKujo: Didn't really effect anything else though
  365. Merritt: (( .... ))
  366. Merritt: (( Can you Dispel the magic in constructs? (HIPPO) ))
  367. Merritt: (( I highly doubt it ))
  368. Scout: (( do you even know it's a construct? ))
  369. Merritt: (( nope ))
  370. Merritt: (( And it looks like a machine ))
  371. Merritt: (( I'm just wondering if you COULD ))
  372. Merritt: (( not going to try ))
  373. Scout: (( ask later ))
  374. Merritt: Glitterdust!
  375. Merritt: (( I assume his Reach is enough to make that an AoO ))
  376. Amby: Dammit, don't fret! *Uses Cure Serious Wounds on Merrit* « 3d8+11 = 16 + 11 = 27 »
  377. Scout: (( gonna skip Amby ))
  378. Merritt: (( Dammit man she took forever to go (FEDUP) ))
  379. Merritt: ...uh...thanks...
  380. Merritt: *back to exactly full HP*
  381. Merritt: *GUESS I BEST ACTUALLY CAST DEFENSIVELY THIS TIME*
  382. Merritt: « 1d20+11+7 = 11 + 11 + 7 = 29 »
  383. Merritt: (( had to do dat ))
  384. Merritt: (( Either way it's only like, 15+double spell level ))
  385. Merritt: (( so that's more than enough ))
  386. Commodoro: « 1d20+11 = 8 + 11 = 19 » Glitter!?
  387. Scout: (( you funny, man ))
  388. Scout: (( you funny ))
  389. Merritt: (( Nope ))
  390. Merritt: (( miss by 1 ))
  391. Commodoro: (( obv ))
  392. Scout: (( *by 3 ))
  393. Merritt: (( « 10+7+2+1 = 10 + 7 + 2 + 1 = 20 » ))
  394. Merritt: (( no, one ))
  395. Merritt: (( How the hell is Spell Focus: Conjuration actually being USEFUL ))
  396. Scout: (( was talking about how he loses some of his saving throw hippo ))
  397. Merritt: (( that goes against everything ))
  398. Merritt: (( Right, he does ))
  399. Merritt: (( hipsy ))
  400. Commodoro: (( double obv ))
  401. Scout: *oh hey, you also lose your dex bonus again*
  402. Merritt: (( indeed he does ))
  403. Commodoro: DAAAH! MY EYES! MY EEEEYYEYEEEES!
  404. Merritt: (( somehow we actually synergize ))
  405. Scout: « 1d20+15 = 12 + 15 = 27 »« 1d20+10 = 20 + 10 = 30 » Lookin' good!
  406. Scout: « 1d20+10 = 19 + 10 = 29 »
  407. tirkaroKujo: All hit
  408. Scout: « 1d6+1+6d6 = 2 + 1 + 24 = 27 »« 1d6+1+6d6+1d6+1+6d6 = 3 + 1 + 21 + 1 + 1 + 20 = 47 »
  409. Merritt: (( Sneak Attack ain't multiplied on crit ))
  410. Merritt: (( (HIPPO) ))
  411. Scout: (( right ))
  412. tirkaroKujo: Indeed it is not
  413. tirkaroKujo: you triple negroe
  414. Scout: (( my vad ))
  415. Scout: (( bad ))
  416. Scout: (( so just subtract from that hippo ))
  417. Scout: (( 20 ))
  418. Merritt: (( so basically 27+27 ))
  419. Merritt: (( or 54 ))
  420. Scout: (( quite ))
  421. Scout: (( Vivian: *proceeds to do that in one hit* ))
  422. Merritt: (( WELL USE TWF ))
  423. Merritt: (( HE HAS LIKE, EVERY SINGLE PENALTY TO HIS AC ONW ))
  424. Scout: (( and lose my full attack around? (D) ))
  425. Merritt: (( IF YOU CAN'T HIT HIM NOW MAN, I HAVE NO IDEA WHAT IS WRONG WITH YOUR ASS ))
  426. Merritt: (( and it's his turn ))
  427. Merritt: (( can he even take a FFS while blinded ))
  428. Scout: (( well, he'll have to make a dex check to not fall into the hole again ))
  429. Scout: (( and why the hell would you not be able to ))
  430. Merritt: (( Blind creatures must make a DC 10 Acrobatics skill check to move faster than half speed. ))
  431. Merritt: (( So do that, or no FFS ))
  432. Merritt: (( I believe is how it works ))
  433. Scout: (( how is that connected to FFS at all ))
  434. Merritt: (( 1 square = ten feet for him ))
  435. Merritt: (( that's how difficult terrain does it ))
  436. Merritt: (( So I assume that's how all other movement-having effects do it ))
  437. Commodoro: (( wat ))
  438. Scout: (( I have no idea what you're dicking on about ))
  439. Merritt: (( halving* ))
  440. Commodoro: (( well okay ))
  441. Scout: (( don't forget all your penalties, I guess ))
  442. Scout: (( -4 from blind, -2 from sick ))
  443. Merritt: (( Difficult Terrain: Difficult terrain, such as heavy undergrowth, broken ground, or steep stairs, hampers movement. Each square of difficult terrain counts as 2 squares of movement. Each diagonal move into a difficult terrain square counts as 3 squares. You can't run or charge across difficult terrain. ))
  444. Commodoro: « 1d20+19-4-2 = 14 + 19 - 4 - 2 = 27 » pffthaha oh wait, acro is like, my one good skill
  445. Merritt: (( Though I'm not sure how it affects others, but it makes sense I guess ))
  446. Merritt: *but yeah, go ahea---
  447. Merritt: *HAHAHA, 50% CONCEALMENT*
  448. Merritt: (( evne if he hits us there's only a 50% chance of him actually hitting us with each attack ))
  449. Commodoro: « 1d20+24-2-2 = 6 + 24 - 2 - 2 = 26 » DAH! CAN'T SEE! CAN'T SEE! *Wails on Scout*
  450. Scout: *man*
  451. Scout: *this is where traits kick in*
  452. tirkaroKujo: « 1d2 = 1 » 1 and it hits
  453. Scout: +1 to AC since I'm near allies
  454. tirkaroKujo: Obv
  455. Merritt: (( don't you have to be adjacent ))
  456. Merritt: (( or what ))
  457. Scout: (( shut up man (D) ))
  458. tirkaroKujo: Isnt he adjacent to vivian
  459. Merritt: (( Merritt doesn't even have reach ))
  460. Merritt: (( Has to be at least 2 ))
  461. Scout: (( Heart of the Streets: Humans from bustling cities are skilled with crowds. They gain a +1 racial bonus on Reflex saves and a +1 dodge bonus to Armor Class when adjacent to at least two other allies. Crowds do not count as difficult terrain for them. This racial trait replaces skilled. ))
  462. Scout: (( why couldn't you have been slightly to the right (D) ))
  463. tirkaroKujo: Nah, you need one more
  464. Merritt: (( and I think you get your full attacks man ))
  465. Merritt: (( (WARY) ))
  466. Commodoro: « 3d6+20 = 14 + 20 = 34 »
  467. Merritt: (( oh you only HAVE one ))
  468. Merritt: (( hippo ))
  469. Scout: *-4 on that?
  470. Vivian: (( he calc'd that in ))
  471. Scout: (( obv ))
  472. Commodoro: (( nope, it's 30 ))
  473. Commodoro: (( I don gufed ))
  474. Commodoro: (( er, 32 ))
  475. Scout: Gah! How the hell did you even see me?!
  476. Vivian: « 1d20+13+9 = 4 + 13 + 9 = 26 » « 1d20+13+9 = 8 + 13 + 9 = 30 » « 1d20+13+9 = 19 + 13 + 9 = 41 » « 1d20+13+9 = 1 + 13 + 9 = 23 »
  477. Vivian: (( YOU WON'T BE SEE--oh well ))
  478. tirkaroKujo: All but the last hit
  479. Vivian: « 2d6+13+1d6 = 7 + 13 + 6 = 26 » « 2d6+13+1d6 = 2 + 13 + 2 = 17 » « 2d6+19+1d6 = 12 + 19 + 1 = 32 »
  480. Commodoro: NOOOOO! I may be downen, by I'm not outenhousen!
  481. Vivian: (( he is indeed an outhouse ))
  482. Scout: (( what about outbacksteakerhousen ))
  483. Commodoro: 7,400 exp
  484. Vivian: (( doesn't he fall into the pit ))
  485. Vivian: (( and take his extra 3d6 damage (CHEW) ))
  486. tirkaroKujo: too big
  487. Vivian: (( but he fell backwards (FEDUP) ))
  488. Vivian: (( either way, what now ))
  489. Vivian: (( hell is fall damage even Lethal ))
  490. Vivian: (( or is it NL ))
  491. Scout: Yeah like we're just gonna leave you alive to tell the tale. « 1d20+13 = 12 + 13 = 25 »« 1d20+13 = 1 + 13 = 14 »« 1d20+8 = 20 + 8 = 28 »
  492. Scout: « 1d20+8 = 7 + 8 = 15 »
  493. Vivian: (( ah, it's only NL if it's like ))
  494. Scout: « 1d6+1+6d6 = 4 + 1 + 26 = 31 »« 1d6+1+6d6 = 4 + 1 + 25 = 30 »
  495. Vivian: (( on sand or mud ))
  496. tirkaroKujo: Ah just take 20 with dat CDG and call it a day
  497. Vivian: (( You can't take 20 with CDG ))
  498. Vivian: (( CDG IS taking 20 ))
  499. Vivian: (( you can't take 40 (D) ))
  500. Scout: (( who cares ))
  501. Vivian: (( me ))
  502. Vivian: (( so stop being an insensitive asshat ))
  503. Scout: Search 'em. At least one's gotta have some security crap.
  504. Scout: *does so with heigenschnorsenauslinshnitzel*
  505. Vivian: Er, okay...
  506. Vivian: *This faggot have anything on him I guess*
  507. Vivian: *wait this is a tirk game, enemies never drop anything*
  508. Commodoro: *Various machinery far too heavy for you to carry, +1 keen longsword, 500 gp, Hall Key.*
  509. Saxman: *Wonderous back-mounted saxaphone, baseball*
  510. Merritt: (( And nobody in our entire party can use a longsword ))
  511. Merritt: (( obv ))
  512. Merritt: (( well enjoy your 500 gp ))
  513. Scout: (( obv indeed ))
  514. Amby: Well that should be the end of it.
  515. Scout: *takes the money* Got some cash and a key. Gonna assume no one knows how to handle this sword?
  516. Vivian: *technically I could take Longsword Proficiency, but why not just use a Greatsword*
  517. Amby: Now we just have to find the ringleader himself.
  518. Merritt: Not a bit, but I might be able to use it if I really hafta....
  519. Merritt: Actually give it to Vivian, she could use it bettah an me.
  520. Scout: *retrieves potion of Cure Modeate Wounds, don't remember where I got it*
  521. Scout: « 2d8+10 = 6 + 10 = 16 » *chugs* Man, that guy kinda did a number on me.
  522. Scout: *takes sword* But yeah, here ya go, Vivs.
  523. Vivian: Uhh...huh? Whadda I do with this thing...?
  524. Merritt: Just hit people with it, if you absolutely hafta.
  525. Scout: I dunno. Hurt things. Ya seem to be good at it.
  526. Merritt: (( Actually I think I CAN use it pretty well ))
  527. Merritt: (( it'll take a -4 penalty and all my natural attacks will take a -2 penalty ))
  528. Merritt: (( but it gives me an extra attack (HIPPO) ))
  529. Merritt: (( oh wiat no ))
  530. Merritt: (( Don't think I can use Claws ))
  531. Merritt: (( if I do that (FEDUP) ))
  532. Scout: Hey- I found my ball!
  533. Merritt: (( er, the "talons" ))
  534. Merritt: (( claws are just on the feet for some reason ))
  535. Merritt: (( THE SLAM ))
  536. Merritt: (( GOD DAMMIT, THAT IS MY ARM ATTACK (D) ))
  537. Merritt: (( WHY DO I KEEP FCKIN THIS UP ))
  538. Scout: (( who knows ))
  539. Scout: Yo, medic! Could I trouble ya for a heal here?
  540. Amby: Wow...he got you pretty good.
  541. Vivian: *damn, I'm already up to 40/2768 lbs*
  542. Vivian: *how will I cope*
  543. Scout: (( you poor baby ))
  544. Amby: « 3d8+11 = 16 + 11 = 27 » I only have 1 more of these after this one, so make it count
  545. Scout: Thems battle scars. They'll heal, with time. And, well, a bit of help. Thanks, doc.
  546. Scout: *that'll do me, though I'll definitely be going invisible next round*
  547. Amby: Now...if I'm correct, the ringleader should be just up ahead and up the stairs.
  548. Scout: *spins key around* Well, let's hope this key is worth somethin'.
  549. tirkaroKujo: As you move further, you come across a series of hallways, slathered in the usual gray metallic sheen.
  550. Merritt: (( Huh ))
  551. Merritt: (( Any chance I can scrape that Silversheen off the walls ))
  552. Merritt: (( might come in handy ))
  553. tirkaroKujo: After trying doors a bit, it seems the key only works on one particular one. It's also the biggest and most important-looking one in the room.
  554. tirkaroKujo: Funny how that works.
  555. Scout: (( usually yeah ))
  556. tirkaroKujo: You can....try
  557. tirkaroKujo: Not exactly sure how
  558. Scout: here we go! Fits like a charm.
  559. Scout: (( use the sword as a razor (smirk) ))
  560. Vivian: (( I was jsut joking (HIPPO) ))
  561. Vivian: (( as I highly doubt it's actually silversheen ))
  562. tirkaroKujo: Curses
  563. tirkaroKujo: I was just gonna make you think it was that
  564. Vivian: (( and brb ))
  565. Scout: (( it is paint made entirely of laed ))
  566. Scout: (( laed indeed ))
  567. tirkaroKujo: As you move through the hall, a nazi-clad men and women quickly run out of the halls, in a panic.
  568. Amby: Gah! There you assholes are! I'll make you pay!
  569. Vivian: (( so which one is the man ))
  570. tirkaroKujo: Hypothetical men
  571. Vivian: (( obv ))
  572. Scout: (( clearly ))
  573. Scout: (( also ))
  574. Kisselya: W-what? We have no time for games, lady!
  575. Scout: (( ohsweetjesus the only witnesses to our association with Rider are dead ))
  576. Kisselya: There's just been an assassination! A coup de'etat! A major flux in power!
  577. Scout: These the punks that took your sister in?
  578. Vivian: *WE WERE THERE*
  579. Scout: Whaddayamean, assassination?
  580. Hallervordie: Hmm? Hey, weren't you there with us?
  581. Merritt: Oh boy, here we go...
  582. Scout: (( .jpg ))
  583. Scout: *no, I do not recognize these assholes at all*
  584. Amby: Hmm? Assissination? There with you? What are you talking about this time?
  585. Kisselya: *Stares forward* Ah, yes! I could recognize you anywhere! You must have been sent here to help us!
  586. Merritt: Uhh...so, what happened?
  587. Hallervordie: Oh yes, these people assisted us in the takedown of a specifc enemy of the Nazis.
  588. Hallervordie: But we have no time for that!
  589. Scout: What are you even talkin' about, chief?
  590. Hallervordie: Help us! The Mother of this place, Elizabethamarie has gone mad with power!
  591. Vivian: *why am I standing in a laser*
  592. Merritt: And done..what, exactly?
  593. Scout: Whoa- time out, you kiddin' me? I thought Elizawhatever was some sort of nun or somethin'.
  594. Kisselya: She joined our Fuhrer for a simple meeting over tea. But out of nowhere, she began slaughtering everyone! Including our Fuhrer! Bitch must have planned it from the beginning!
  595. Merritt: (( that was the one who tried to kill us ))
  596. Merritt: (( in case you forgot ))
  597. Amby: ...wait, what? Elizabethamarie? Takedown of the criminals?
  598. Merritt: (( multiple times ))
  599. Scout: (( which one? ))
  600. Merritt: (( the one who SENT everyone to kill us ))
  601. Amby: Wait, do you guys have some sort of association with the Nazis or something?
  602. Scout: we bummed a ride from 'em, sure. Seemed the fastest way to get where we was goin' at the time.
  603. Merritt: You could say that. Anyways, so she's killin everyone heah?
  604. Kisselya: Oh, what are we going to do!? Mein Fuhrer is dead! Killed when he let his guard down!
  605. Amby: Ghrr, fine. So, Hitler has been killed? Suppose I have no more business here then. You guys are finally finished.
  606. Kisselya: Leave whatever grudges you have behind, girl! We're getting out of here!
  607. Scout: Guess that makes the intel run a bit easier, then.
  608. Merritt: Well, you get on that intel, then....I got other plans....and they probably don't involve the same places.
  609. Amby: Seems that's that.
  610. Scout: *guess I'll das searchenhosen around then* « 1d20=14 = 19 »
  611. Scout: (( what ))
  612. Scout: (( is that a thing? ))
  613. Scout: (( « 1d20=14 = 13 » ))
  614. Merritt: (( that just means you rolled a 19 ))
  615. Scout: (( WHAT? XD ))
  616. Merritt: (( so add 14 ))
  617. Scout: (( I guess ))
  618. Merritt: *GUESS I SEARCH THESE YELLOW ONES THEN*
  619. Merritt: « 1d20+2 = 10 + 2 = 12 »
  620. Scout: *so whoo 33 percep*
  621. Vivian: « 1d20+12 = 4 + 12 = 16 »
  622. Vivian: (( So nothin on prisoners ))
  623. Vivian: (( owell ))
  624. Scout: Yo, you wanna help us find what we're lookin' for, girlie?
  625. tirkaroKujo: There are many, many documents lying about. You file through them, but this seems to be taking eons upon eons to properly sort out.
  626. Scout: if you see anything about a big-ass laser, it's relevant.
  627. Amby: What? Why do I care? My work here is done. I'm not going to risk being killed by that psycho nun and stay here.
  628. Merritt: « 1d20+2 = 6 + 2 = 8 »
  629. Vivian: « 1d20+12 = 9 + 12 = 21 » (FEDUP)
  630. Amby: Now if you'll excuse me, I'll be leaving as we-
  631. Scout: Well hey, we've got us an agenda here too.
  632. Vivian: (( well, wish I had another freakin way to search these ))
  633. Vivian: (( Languages: Common, Elven, Ignan, Terran, Aquan, Auran, Sylvan, Celestial, Draconic, Infernal, Abyssal ))
  634. Vivian: (( Dammit, why didn't I take german ))
  635. Vivian: (( we can't read the damned things anyways ))
  636. Hidden Twin B: *Holds up the documents* Looking for these?
  637. Scout: (( I assume there are diagrams ))
  638. Amby: Hmm? Oh hey, guess these guys found em for you.
  639. Scout: Who the hell was that?
  640. Scout: ...aw, geez.
  641. Vivian: (( oh wait, I have Linquistics ))
  642. Hidden Twin A: It appears your greed has driven you to the ends of the planet. The same greed that caused the fall of this organization.
  643. Vivian: (( g* ))
  644. Scout: Yo, slick! Vivs! Found 'em!
  645. Vivian: (( I don't need to speak the language ))
  646. Merritt: Found what?!
  647. Hidden Twin A: Do you want to end up just like them?
  648. Scout: Well, the papers. Technically
  649. Scout: .
  650. Merritt: Don't care!
  651. Merritt: « 1d20+2 = 13 + 2 = 15 »
  652. Scout: then what the crap are you lookin' for over there?
  653. Hidden Twin B: All nasty thorns shall be removed from the patch. That is our duty, is it not?
  654. Vivian: « 1d20+12 = 4 + 12 = 16 »
  655. Vivian: *GOD DAMMIT MAPTOOL*
  656. Scout: Look, just- could the two of you hold off on gardening for a bit? @ Twins
  657. Scout: Yo, what's goin' on?
  658. Amby: Hey, don't mind me. I'm just looking to get out of this joint.
  659. Hidden Twin B: Oh my. It seems the villains aren't paying attention to us.
  660. Hidden Twin A: It doesn't matter. They won't make it out anyway.
  661. Scout: Yeah, yeah, she's fine to go or whatever. No association. HEY, YOU TWO WITH THE HATS.
  662. Merritt: WHAT THE HELL DO YOU WANT?!
  663. Merritt: CRAM IT!
  664. Amby: Yep, you heard him. Now lemme through.
  665. Merritt: « 1d20+2 = 15 + 2 = 17 »
  666. Vivian: « 1d20+12 = 15 + 12 = 27 »
  667. Hidden Twin A: Very well then. We will have to see to you at a later time.
  668. Scout: (( what the dicks ARE you looking for (D) Some backstory element assumedly ))
  669. You whisper to Thrice: What ARE you looking for anyway
  670. You whisper to Thrice: I probably forgot it
  671. Vivian whispers: the documents concerning prisoners
  672. Vivian whispers: cause of the whole backstory thing
  673. You whisper to Thrice: Why (lolwut)
  674. Vivian whispers: because....it fits my character?
  675. Vivian whispers: fuck do you want
  676. Vivian whispers: The people they were traveling with were caught by the nazis, do you just nto remember (D)
  677. tirkaroKujo: After searching for a bit, you see a phamplet reading "PRISON DOCUMENT NUMBER 102" in German
  678. tirkaroKujo: 102 seems like a familiar number to you. Could this be the one?
  679. Vivian: (( I unno, but can I read it? ))
  680. Vivian: (( you make the Linguistics check in secret ))
  681. Scout: (( Doctah Wahwee can ))
  682. Vivian: (( Wait, that probably takes a while, so nvm ))
  683. tirkaroKujo: WELL GEE, WHY THE HELL NOT
  684. tirkaroKujo: YOU COULD ALREADY READ THE TITLE MAY AS WELL ROLL WITH IT
  685. Scout: (( he read the number (D) ))
  686. Scout: (( let's have Doctah Wahwee take care of the heavy lifting ))
  687. tirkaroKujo: Jesus man it's only german because it's kinda funny
  688. Vivian: (( Naw it's like, a Linguistics check to read it ))
  689. tirkaroKujo: I'm not spending over 9000 hours on this (D)
  690. Vivian: (( only takes like four freakin minutes ))
  691. Vivian: (( I can do it after the battle (D) ))
  692. tirkaroKujo: over 9000 hours indeed
  693. Vivian: (( IN-GAME MINUTES ))
  694. Vivian: (( AKA TWO SECONDS ))
  695. Scout: (( AKA MY ASS IS ABOUT TO BE FILLED WITH FIRE AND ICE FROM THESE NIGGERS ))
  696. Merritt: Maybe this is it...but we better go check on what that crumb is hollerin about....
  697. Merritt: (( I am waiting to have to roll init ))
  698. Scout: Think they're comin'.
  699. Scout: Eventually.
  700. Scout: So...
  701. Vivian: Ya got it, really? Kippah!
  702. Scout: you two come 'round here often? (chew)
  703. Hidden Twin A: *Sips tea from spontaneously materialized tea-table* Heavens no. It's awfully dreary in this building.
  704. Scout: Man, you're tellin' me. Mind if I...? *pushes over one of these crates as a chair*
  705. Hidden Twin B: *Eats spontaneously materialized cookies* It's nothing like the Mother's wonderful chapel. A true ray of light in this city of darkness. Here, take a cookie.
  706. Vivian: (( damn talking being a free action ))
  707. Vivian: (( brb ))
  708. Scout: Well hey, thanks, pal. *opens mouth to take a bite*
  709. Scout: Waaaaaiiiiit... you ain't tryin' to poison me or nothin', are ya? (smirk)
  710. Hidden Twin A: Feel free to help yourself to some Darjeeling. Already I miss the wonders of the Mother's chapel.
  711. Scout: Darjeelin'? Ooh, sounds swanky.
  712. Scout: *pours myself a cup*
  713. Scout: Man, sorry about this. I know the two of ya wanna have some climactic battle or somethin', but those punks over there just ain't in the mood, it seems.
  714. Hidden Twin B: Don't worry. It's Mother's own secret recepie.
  715. Scout: *dips cookie in tea, nibbles at it*
  716. Hidden Twin A: We, after all, are the children of Mother's kind embrace. We understand more than anyone. We understand everything.
  717. Hidden Twin A: If only people like you could realize this. The grace of our Mother. Maybe then, we would have true world peace.
  718. Scout: Well sure, go on. Keep in mind, though, I've already heard a few bad things 'bout here, so it miiight take a bit to convince me. Those chumps are willin' to give us all the time in the world it seems, so go on.
  719. Scout: *'bout her
  720. Hidden Twin B: Many people may have fallen because of us, in case you haven't heard. It's inevitable when bringing about a change.
  721. Hidden Twin B: But don't worry. They didn't die in vain. We are only serving our purpose. *Bites cookie*
  722. Vivian: (( back, I assume you guys are still wastin time ))
  723. Scout: 'course, I could see that. *omnom*
  724. Scout: (( man I've been stalling for you ))
  725. Scout: (( take too long and they might just recruit me ))
  726. Vivian: (( haha ))
  727. Vivian: (( sure, give me a reason to stay over here ))
  728. Vivian: (( May as well search for more documents ))
  729. Scout: So your mother got some sort of dogma goin' on? She's gotta have a reason for overthrowin' HITLER of all people.
  730. Scout: Quite the responsibility she's takin' on.
  731. Merritt: « 1d20+2 = 5 + 2 = 7 »
  732. Vivian: « 1d20+12 = 17 + 12 = 29 »
  733. Hidden Twin A: Hitler....he had good intentions. Sadly, it was one paved by evil and trechery.
  734. Hidden Twin A: It was our duty to end him as well. He was a danger to both himself and many, many more.
  735. tirkaroKujo: Jesus man are you still looking for documents? (D)
  736. Scout: Well, ya kinda did us a favor there, beatin' us to the punch and all.
  737. Vivian: (( Hey, he said if I let him alone he'd join ))
  738. Vivian: (( good enough reason as any ))
  739. Scout: (( more likely I'll just become impatient ))
  740. Scout: (( and throw tea at you ))
  741. Hidden Twin A: Good. Then you too have served our purpose.
  742. Hidden Twin A: *Puts tea away* There is now no more reason for us to hold back. I do hope you know this.
  743. Scout: Hey, 'course not. No hard feelin's?
  744. Scout: HEY, YOUSE CHUMPS WANNA KEEP THESE LADIES WAITIN'?
  745. Hidden Twin A: It seems your friends have left you behind. I wonder why?
  746. Hidden Twin B: No matter. Our time here is up anyway.
  747. Hidden Twin A: Or at least, drawing to a close.
  748. Hidden Twin A: *Disintegrated tea set* Oh well.
  749. Scout: Shame about that set. Anyhow, mind if I take one more drink for the road?
  750. Merritt: WHAT ARE YOU FLAPPIN YAH GUMS ABOUT NOW?!
  751. Hidden Twin A: Sure. Here's a few snacks and tea just for you. Don't consume them all at once.
  752. Scout: Aw, I wasn't talkin' 'bout that, girlie. *snaps open Electrolyme* But I'll take you up anyhow.
  753. Merritt: (( you are just going to fight them ))
  754. Merritt: (( for some reason ))
  755. Merritt: (( okay ))
  756. Scout: (( gonna drink it if it becomes necessary, yes ))
  757. Scout: (( have not done so yet ))
  758. Scout: (( as I assume that'd provoke something when they see me vanish ))
  759. Scout: (( as if they don't have Invisibility Dispel anyhow ))
  760. Merritt: (( True Seeing ))
  761. Merritt: (( hippo ))
  762. Scout: (( whatever ))
  763. Hidden Twin A: It doesn't matter anyway.
  764. Scout: (( prolly both ))
  765. Merritt: (( Though Dispel Magic would probably work too ))
  766. Hidden Twin A: It's not like you're really going to leave here alive in the first place.
  767. Hidden Twin B: It's sad, but true.
  768. Scout: Oh ho, here we go. Nice chattin' with ya. *drink*
  769. Scout: (( any HP recovered from deliciousfoodstuff? ))
  770. Hidden Twin A: After all, you are still villains in the end. And it is our duty to purge evil wherever it may stand.
  771. tirkaroKujo: « 3d6 = 15 » sure whynaut
  772. Scout: *neato, two away from full*
  773. Hidden Twin A: « 1d20+4 = 5 + 4 = 9 » Like right now, in fact. *Init*
  774. Merritt: *too bad I can't hear anything*
  775. Scout: « 1d20+7 = 19 + 7 = 26 »
  776. Vivian: « 1d20+!2 = 20 + !2 = 20 »
  777. Vivian: (( okay, I can most certainly hear them ))
  778. Hidden Twin B: « 1d20+2 = 13 + 2 = 15 » Wish it didn't have to be like this
  779. Vivian: Why's he fightan em head on...?
  780. Merritt: Fightin who?
  781. Scout: I can tell ya one thing, of the beatins I've done today, I'll regret this one the most.
  782. Vivian: Girlies, can't see em.
  783. tirkaroKujo: Scout, TwinB, TwinA
  784. Merritt: (( Sure, guess I'm not rollin init ))
  785. Merritt: (( have your fun ))
  786. tirkaroKujo: Damn Merrit
  787. tirkaroKujo: You cold
  788. Scout: Pffft like I'm fightin' you punks solo
  789. Merritt: (( Pretty sure they still get AoO ))
  790. Merritt: (( with 50% miss chance ))
  791. tirkaroKujo: They do indeed
  792. Scout: « 1d20+19 = 6 + 19 = 25 » naw
  793. Hidden Twin A: *Yeah naw*
  794. Merritt: (( >implying anything with a CR of more than 3 has less than 25 CMD ))
  795. Hidden Twin B: *Never*
  796. Hidden Twin A: *>implying I don't have see invisibility active at all times*
  797. Merritt: Haah...Is there any point to fightin?
  798. Hidden Twin A: « 1d20+21 = 18 + 21 = 39 » Bye?
  799. Merritt: (( is that a crit ))
  800. Scout: *smacks bat against side of crate* Yo, done searchin' like a couple'a chumps?
  801. tirkaroKujo: One away from crit (sad)
  802. Hidden Twin A: « 2d6+10 = 6 + 10 = 16 » +1 Bleed
  803. Merritt: Wha- oh, you. Looks like yah weren't dumb enough to actually tussle wit em.
  804. Merritt: Good, let's get outta here.
  805. Hidden Twin B: « 1d20+21 = 7 + 21 = 28 »
  806. Scout: Nngh! Yeah, well, they've still got a bit of a bite to 'em.
  807. Merritt: (( 50% miss chance, Tirk ))
  808. Merritt: (( (WARY) ))
  809. Scout: (( indeed ))
  810. Hidden Twin B: « 1d2 = 2 » 1 and it hits
  811. Hidden Twin B: Nah
  812. Scout: (( how about A's ))
  813. Scout: (( or was that A's ))
  814. tirkaroKujo: See invisibility
  815. Scout: (( right ))
  816. tirkaroKujo: I assume that was scouts turn
  817. Merritt: Did you get the papahs we came heah for?
  818. Scout: Well, pal, they've got 'em. Kinda PART OF THE REASON I WAS CALLIN' OVER TO YA.
  819. Scout: Now get your ass in gear and let's get this taken care of!
  820. Merritt: Well STEAL THEM!
  821. Merritt: ARe you STUPID?
  822. Merritt: That's your job!
  823. Merritt: Thief, assassin, dat's you. I ain;'t so good at dat.
  824. Scout: I ain't leavin' you chumps in here after you've saved my ass so many time- right, "Duhmenshun door." Will you never cut the crap? Whatever.
  825. Scout: Guess it's worth a shot! *rushes back*
  826. Scout: *which one of them has the papers?*
  827. Hidden Twin B: *yo*
  828. Merritt: (( Can you move that far ))
  829. tirkaroKujo: >Implying you can move that far
  830. Merritt: (( wasn't that two move actions ))
  831. tirkaroKujo: Get the fuck back
  832. Merritt: (( Like 2.5 ))
  833. Scout: (( it was in fact two move actions ))
  834. Merritt: (( well, Ki point ))
  835. Scout: (( I thought I can make two move actions ))
  836. Scout: (( in one turn ))
  837. Merritt: (( you can ))
  838. Scout: (( (hippo) ))
  839. Merritt: (( but then you can't steal ))
  840. tirkaroKujo: You can indeed
  841. Merritt: (( SO I unno why you would ))
  842. Scout: (( that's why I do it next turn ))
  843. tirkaroKujo: But not that fucking far lest you spend ki point
  844. Scout: (( and then run ))
  845. Scout: (( eh 30 feet pal ))
  846. Scout: (( eh 15 feet pal ))
  847. Scout: (( eh next turn ))
  848. Merritt: (( that's an AoO ))
  849. Merritt: (( have fun ))
  850. tirkaroKujo: M
  851. Scout: (( she can't even see me ))
  852. Merritt: (( unless they don't have Combat Reflexes ))
  853. Merritt: (( Don't think it matters ))
  854. Merritt: « 1d20+8 = 3 + 8 = 11 » Guess I roll init turn late
  855. Vivian: « 1d20+3 = 13 + 3 = 16 »
  856. Hidden Twin B: (( technically she has both detect evil and detect good active all the time ))
  857. Hidden Twin B: (( but I have no idea what that does ))
  858. Hidden Twin B: (( in regards to invis ))
  859. Scout: (( and it really wouldn't help yo- well, I'm a mercenary technically ))
  860. Scout: (( I assume some sort of Neutral all up in this as such ))
  861. Scout: (( also, seriously, fuck you Bandai http://www.bandaigames.channel.or.jp/list/newtitle/ ))
  862. tirkaroKujo: Did it upda- it did not update (sad)
  863. Vivian: (( Basically if you don't have them pinpointed ))
  864. Vivian: (( you have to choose a square ))
  865. Scout: *and yes, I have taken my bleed damage*
  866. Vivian: (( If a character tries to attack an invisible creature whose location he has not pinpointed, have the player choose the space where the character will direct the attack. If the invisible creature is there, conduct the attack normally. If the enemy's not there, roll the miss chance as if it were there and tell him that the character has missed, regardless of the result. That way the player doesn't know whether the attack missed because the enemy's not there or because you successfully rolled the miss chance. ))
  867. Scout: *so hey, if we're borrowing TF2 mechanics*
  868. tirkaroKujo: Scout, Vivian TwinB, Merrit, TwinA
  869. Vivian: (( Though you're the GM, so hips ))
  870. Scout: *I'm totally visible anyhow*
  871. Hidden Twin B: « 1d3 = 1 » Lets say 1 and I miss
  872. Hidden Twin B: Er, 1 and I hit, but I won't go back on that
  873. Scout: (( well ain't that a right miracle ))
  874. Hidden Twin B: (( you're free ))
  875. Scout: *ducks under her feeble swipe*
  876. tirkaroKujo: Vivvys turn
  877. Vivian: Are yah alri---oh....you people...
  878. Vivian: *no I'm not taking a 2nd move action, carry on8
  879. Scout: *best prepare to take a bat to the side if you're casting a spell*
  880. Hidden Twin B: Huh? Oh accused self. Where did you go? Oh whatever. Unholy Aura!
  881. Vivian: (( you gonna cast defensively? ))
  882. Scout: (( apparently not ))
  883. Vivian: (( well I guess there's not much reason ))
  884. Scout: « 1d20+15 = 17 + 15 = 32 » sneak attacked, bitch!
  885. tirkaroKujo: Hits
  886. Scout: « 1d6+1+5d6 = 5 + 1 + 19 = 25 »+sicken
  887. Scout: (( yeah good luck concentrating ))
  888. Scout: +Bleed
  889. Vivian: (( what even is the check for concentration if attacked ))
  890. Hidden Twin B: Oh what a shame. Did somebody try to attack me?
  891. Scout: (( last time I had to do it, I had to add the damage done to the check ))
  892. Scout: (( (hippo) ))
  893. Vivian: (( 10 + damage dealt + spell level ))
  894. Vivian: (( hippo ))
  895. Scout: (( indeed ))
  896. tirkaroKujo: 10 + 1/2 damage dealt + spell level
  897. Scout: (( so yea- well still ))
  898. Vivian: (( no, tirk ))
  899. Vivian: (( that's for continous damage ))
  900. Vivian: (( So...does she have to make TWO checks? ))
  901. tirkaroKujo: So « 10+25+8 = 10 + 25 + 8 = 43 »
  902. Vivian: (( though the second is hilariously easy ))
  903. Vivian: (( as it's only 1 bleed damage ))
  904. Vivian: (( so like, 19 ))
  905. Scout: (( mips ))
  906. Vivian: (( >8th level spell ))
  907. Vivian: (( jeebus ))
  908. Scout: (( but yeah go ahea- ))
  909. Scout: (( dear god ))
  910. Merritt: (( pretty sure Unholy Aura is some kinda massive nerf ))
  911. Merritt: (( But from the sound of it, only on Good characters? ))
  912. Merritt: (( I dunno ))
  913. tirkaroKujo: Meh, who cares
  914. tirkaroKujo: The spell doesn't really have anything to do with alignments anyway
  915. Scout: (( it's a massive BUFF apparently ))
  916. Scout: (( to the caster ))
  917. Scout: (( just deals 1d6 Str damage to Vivian if she attacks ))
  918. tirkaroKujo: Okay srsly
  919. Merritt: (( Stop googling the spells man ))
  920. Scout: (( okay what's the problem with THAT (D) ))
  921. Merritt: (( Really just stop saying the names ))
  922. Merritt: (( CAUSE YOU AIN'T SUPPOSED TO KNOW EM ))
  923. tirkaroKujo: Where the fuck does it list the main ability score modifier for monsters
  924. Merritt: (( FUCK DO YOU MEAN WHAT'S THE PROBLEM WITH THAT ))
  925. Merritt: (( should be listed ))
  926. Merritt: (( Somewhere ))
  927. Merritt: (( In the description ))
  928. Scout: (( man, we're going to know what it is once she nat 20s her roll anyhow ))
  929. Tokens dropped onto map 'Nazee Depot'
  930. Succubus: Energy Drain (Su) A succubus drains energy from a mortal she lures into an act of passion, such as a kiss. An unwilling victim must be grappled before the succubus can use this ability. The succubus's kiss bestows one negative level. The kiss also has the effect of a suggestion spell, asking the victim to accept another act of passion from the succubus. The victim must succeed on a DC 22 Will save to negate the suggestion. The DC is 22 for the Fortitude save to remove a negative level. These save DCs are Charisma-based.
  931. Succubus: So I assume she uses her Charisma for all her SLA
  932. Succubus: So...
  933. Succubus: If that thing has any SLAs
  934. tirkaroKujo: This monster has an attack like that
  935. Succubus: that designate an ability modifier
  936. Succubus: Guess you use that
  937. tirkaroKujo: and the save DC is Constitution-based
  938. tirkaroKujo: I doubt any casters use thier constitution mods, but whatever
  939. Succubus: (( well, shit ))
  940. agidius is disconnected.
  941. Succubus: (( probably a rule on it in the Beastiary ))
  942. agidius has connected.
  943. Scout: (( naw ))
  944. tirkaroKujo: >monster’s spell-like abilities are presumed to be the sorcerer/wizard versions. If the spell in question is not a sorcerer/wizard spell, then default to cleric, druid, bard, paladin, and ranger, in that order.
  945. tirkaroKujo: So Cleric
  946. Succubus: (( m ))
  947. Succubus: (( wait ))
  948. Succubus: (( For creatures with spell-like abilities, a designated caster level defines how difficult it is to dispel their spell-like effects and to define any level-dependent variables (such as range and duration) the abilities might have. The creature's caster level never affects which spell-like abilities the creature has; sometimes the given caster level is lower than the level a spellcasting character would need to cast the spell of the same name. If no caster level is specified, the caster level is equal to the creature's Hit Dice. The saving throw (if any) against a spell-like ability is 10 + the level of the spell the ability resembles or duplicates + the creature's Charisma modifier. ))
  949. Succubus: (( The hell ))
  950. Succubus: (( So I guess unless specified ))
  951. Succubus: (( it's Chr ))
  952. Hidden Twin B: « 1d20+4 = 16 + 4 = 20 » *Can only hope for nat 20*
  953. Scout: (( sorry pal ))
  954. Succubus: (( well you add your Caster Level too ))
  955. Succubus: (( but yeah, still no ))
  956. Scout: (( and also -2 from sicken prolly ))
  957. tirkaroKujo: Merrit's turn
  958. Scout: (( dunno if that AFFECTS concentration ))
  959. Succubus: (( don't think that affects Concentration checks ))
  960. Merritt: *guess that's it*
  961. Merritt: *not using Glitterdust when you're right next to them*
  962. Scout: (( Mage Armor still active? ))
  963. Merritt: (( pahaha ))
  964. Merritt: (( hell no ))
  965. Scout: (( or, y'know, relevant to this ))
  966. Merritt: (( Wait why would it be ))
  967. Merritt: (( I never used it on you ))
  968. Scout: (( was talking about using it on vivian ))
  969. Scout: (( hippo ))
  970. Merritt: (( And certainly didn't use it on anyone this morning, according to my spells used ))
  971. Hidden Twin A: « 1d20+21 = 15 + 21 = 36 »« 1d20+16 = 12 + 16 = 28 »« 1d20+11 = 3 + 11 = 14 » *Lashes at you with materialized spear* What a shame....
  972. Scout: *two sure do hit, they sure do*
  973. Hidden Twin A: « 2d6+10 = 8 + 10 = 18 »« 2d6+10 = 5 + 10 = 15 » +1bleed
  974. Scout: nngh! Seriously, the hell is up with everyone being able to see me all of a sudden?
  975. Scout: Ain't this stuff workin' right?
  976. Hidden Twin A: Don't expect anything to escape the vision of the great Mother, or her children.
  977. tirkaroKujo: Skauts turn
  978. Scout: « 1d20+17 = 1 + 17 = 18 » 'cept maybe these papers. Yoink!
  979. Scout: *NAW*
  980. Merritt: (( HAHAHAHA ))
  981. Merritt: (( Hero Point? ))
  982. Scout: *SURE*
  983. tirkaroKujo: Yeah fak u
  984. Scout: « 1d20+17 = 18 + 17 = 35 » *HERO POINT ALL UP IN THIS BITCH*
  985. Merritt: (( don't think you get a bonus simply for rerollin ))
  986. tirkaroKujo: Did I even issue hero points
  987. tirkaroKujo: Whateva
  988. Scout: (( I used one before ))
  989. Merritt: (( I unno, I assume so ))
  990. Scout: (( against flying dude ))
  991. tirkaroKujo: You did?
  992. Merritt: (( I've never used em ))
  993. Scout: (( in dream wor;d ))
  994. Scout: (( l ))
  995. Scout: (( not that it prevented me from rolling a 2 ))
  996. tirkaroKujo: Whatevah
  997. Merritt: (( if you don't want us to have em just say no ))
  998. Merritt: (( not that hard ))
  999. tirkaroKujo: Anyway, yeah, guess you got them.
  1000. Merritt: (( I've only ever used em on one occasion anyhow (HIPPO) ))
  1001. Merritt: (( Granted I used like two at a time, but whatevah ))
  1002. tirkaroKujo: By only like, 1 (D)
  1003. Merritt: (( Or no, Zach did too (HMM) ))
  1004. Scout: *Ki point this time to run, run, run as fast as I can, enjoy your AoO anyhow*
  1005. Merritt: (( but*? ))
  1006. Merritt: (( cause if it's only 1 ))
  1007. Merritt: (( he's out ))
  1008. Merritt: (( and can't do that ))
  1009. Merritt: (( As you don't get em back simply for sleeping ))
  1010. Scout: (( we gained a level since I used my last one ))
  1011. Scout: (( hippo ))
  1012. tirkaroKujo: Wait, fuck are you talking about
  1013. Merritt: (( It was the Dream World wasn't it? ))
  1014. Merritt: (( > tirkaroKujo: By only like, 1 (D) ))
  1015. Merritt: (( Did you mean but there, not by ))
  1016. Merritt: (( or what ))
  1017. tirkaroKujo: For the record, I said you stole the papers by like, 1 point
  1018. Scout: (( or wait, was that abo- ))
  1019. tirkaroKujo: As her CMD is just that
  1020. Merritt: (( OH ))
  1021. Merritt: (( Okay ))
  1022. Scout: *jesus christ*
  1023. Scout: *yeah, running like a bitch, stab me*
  1024. Merritt: ...
  1025. Hidden Twin B: « 1d2 = 2 » 1 and I hit
  1026. Merritt: Why is he running AWAY from me....?
  1027. Hidden Twin A: « 1d20+21 = 8 + 21 = 29 »
  1028. Vivian: Maybe he's got some plan?
  1029. Hidden Twin A: « 2d6+10 = 7 + 10 = 17 » +1bleed
  1030. Scout: Argh! Okay, these damn papers had BETTER be worth it!
  1031. Vivian: Uhh...whaddawe do?
  1032. Merritt: Just wait, no point in fightan...
  1033. Hidden Twin A: Oh, what a shame. He's now running from us?
  1034. Merritt: *but yeah, she ain't attackin*
  1035. Hidden Twin B: Mother will not stand for this.
  1036. Merritt: *so go whoever is next*
  1037. Scout: (( you COULD make it less blatant that you want me to die, you know ))
  1038. Merritt: (( Nigger there is 0 reason for me to fight ))
  1039. Merritt: (( When you are booking it outta here ))
  1040. Merritt: (( I'm not fighting them alone ))
  1041. Scout: (( then teleport out of the building ))
  1042. Merritt: (( I CAN'T ))
  1043. Merritt: (( CAUSE VIVIAN CAN'T TELEPORT ))
  1044. Hidden Twin B: Greater Teleport!
  1045. Merritt: (( Of course ))
  1046. Merritt: (( there IS a Concentration check for that ))
  1047. Merritt: (( From the Bleed damage ))
  1048. Scout: (( pfffffthahaahaha ))
  1049. Hidden Twin B: « 1d20+4 = 12 + 4 = 16 » (D)
  1050. Scout: (( mfw you actually failed it ))
  1051. Merritt: (( that most certainly don't do it ))
  1052. Merritt: (( er wiat yes it does ))
  1053. Merritt: (( ADD YOUR DAMNED CASTER LEVEL ))
  1054. Hidden Twin B: PFFFT RIGHT
  1055. Scout: (FEDUP)
  1056. Hidden Twin B: « 16+12 = 16 + 12 = 28 »
  1057. Scout: *door to my left locked?
  1058. Merritt: (( Yes ))
  1059. tirkaroKujo: Locked pretty good
  1060. Merritt: (( Bolt into the GAS CHAMBER ))
  1061. Scout: (( just considering options (D) ))
  1062. Merritt: (( Man why do you not have Ghost STep (D) ))
  1063. Merritt: (( Shit's useful as fuck (D) ))
  1064. tirkaroKujo: Although you could probably open it
  1065. tirkaroKujo: It's locked, but it doesn't look too much for you to handle
  1066. Scout: >implying it isn't Twin A's turn
  1067. tirkaroKujo: Anyway, merrit gon do anyth- he will not
  1068. Merritt: *actually it's my turn*
  1069. Merritt: (( Do I know where she actually went ))
  1070. Merritt: (( Cause to me it just looks like she ran ))
  1071. Merritt: (( and I have no idea where Scout IS ))
  1072. tirkaroKujo: Roll percep then
  1073. Scout: (( you didn't hear her yell "Greater Teleport"? ))
  1074. Merritt: (( you can percep a teleport? ))
  1075. Scout: (( man you really ARE deaf ))
  1076. Merritt: (( Well, YEAH ))
  1077. Merritt: (( But I don't know where she WENT ))
  1078. tirkaroKujo: Course not
  1079. Scout: (( sure don't look like she RAN though (D) ))
  1080. tirkaroKujo: She did not run obv
  1081. Merritt: (( Hell for all I know ))
  1082. tirkaroKujo: Shit, they can't run
  1083. Merritt: *SHE IS PROBABLY GOING TO GET SOME FUCKING BACKUP*
  1084. tirkaroKujo: They hover int he air
  1085. Merritt: (( as in, fled (D) ))
  1086. Merritt: (( Wait ))
  1087. Merritt: (( She can't see Scout either ))
  1088. Merritt: (( fuck did she know where to teleport to ))
  1089. Scout: (( she can see my trail of blood ))
  1090. tirkaroKujo: Indeed she can
  1091. Merritt: (( Ah, that'd do it ))
  1092. Merritt: Do you know where he went...?
  1093. Scout: *man, I am the WORST at giving DMs ideas*
  1094. Vivian: « 1d20+12 = 9 + 12 = 21 »
  1095. Vivian: No....
  1096. Vivian: (( Or rather, you have to make a Stealth check ))
  1097. Vivian: (( Against that ))
  1098. Scout: (( you can indeed not follow a trail of blood ))
  1099. Scout: (( gg ))
  1100. Vivian: (( with a +20 modifier on top of it ))
  1101. Vivian: (( When you got hit you were out of my line of sight ))
  1102. Vivian: (( How'm I supposed to see through walls (D) ))
  1103. Scout: (( I also ran back INTO your line of sight ))
  1104. Scout: (( y'know ))
  1105. Scout: (( DRIPPING BLOOD EVERYWHERE ))
  1106. Vivian: (( I unno, it's up to Tirk to decide ))
  1107. Vivian: (( really don't care anymore, you're kinda being an ass ))
  1108. Scout: « 1d20+18+20 = 17 + 18 + 20 = 55 » watch this bucko, see how invisible I am
  1109. Scout: pretty damn so huh
  1110. Scout: (( ain't my fault you're not visualizing the situation at all ))
  1111. tirkaroKujo: Sure, let's go with all that shit
  1112. Vivian: (( NIGGA I CAN'T SEE THROUGH WALLS AND I CAN'T SEE YOU ))
  1113. Vivian: (( I don't even remember you coming back into my line of sight once you got hit ))
  1114. tirkaroKujo: Obv you cannot see scout
  1115. Scout: (( you can see where the trail's going (D) ))
  1116. Vivian: (( But I unno, maybe you did ))
  1117. tirkaroKujo: and that peception roll is too low to see his blood trail
  1118. Scout: (( m ))
  1119. Scout: (( it'd probably be a survival check anyhow ))
  1120. Scout: (( so whatever ))
  1121. Merritt: (( that's for tracking stuff in the wild, I think I could make either here, but whatever ))
  1122. Merritt: (( They ave the same mods ))
  1123. Scout: (( mips ))
  1124. Merritt: Well...guess we scram, too, and wait outside. Dimension Door!
  1125. tirkaroKujo: How far does that door go now
  1126. Merritt: (( up to 840 feet ))
  1127. tirkaroKujo: So you're going....outside?
  1128. Merritt: (( well yes, that's why I said I'd wait outside ))
  1129. Scout: (( that is indeed what I suggested ages ago and am now beginning to regret ))
  1130. tirkaroKujo: Meh, guess nobody will miss scout anyway
  1131. tirkaroKujo: So yeah, you're outside
  1132. Merritt: *that;'s a lotta feet*
  1133. Hidden Twin B: I can still see your blood trail...so maybe this will be more accurate. Holy Burst!
  1134. Tokens dropped onto map 'Brink City it is quite RP heavy you see'
  1135. Tokens dropped onto map 'Brink City it is quite RP heavy you see'
  1136. tirkaroKujo: Requires a fort save
  1137. Scout: « 1d20 = 13 » better recharge
  1138. Scout: « 1d20+5 = 12 + 5 = 17 »
  1139. Scout: m
  1140. tirkaroKujo: Naaah
  1141. Vivian: *Guess I'll stay here*
  1142. Vivian: *for the time being*
  1143. tirkaroKujo: « 3d6 = 15 » damage+sickened for « 1d6 = 1 » rounds
  1144. Scout: guh... blurgh *pukes out blood*
  1145. Hidden Twin A: *Slowly floats over to Scout* What a shame. Looks like your friends weren't there to help you.
  1146. Vivian: (( WHY CAN'T YOU GHOST STEP (FEDUP) ))
  1147. Scout: (( man I don't even know what that is ))
  1148. Merritt: Wondah when he'll be out?
  1149. Scout: (( floating through walls I assume ))
  1150. Vivian: (( walking/running, but same thing ))
  1151. Vivian: (( just like ))
  1152. Scout: Heh... heh, looks that way, don't it?
  1153. Vivian: (( use the Withdraw action unless you don't care about dyin ))
  1154. Vivian: (( doesn't provoke AoO ))
  1155. Scout: (( what is that, exactly ))
  1156. Hidden Twin A: « 1d20+21 = 8 + 21 = 29 » Shame it had to be like this.
  1157. Vivian: (( Withdraw Withdrawing from melee combat is a full-round action. When you withdraw, you can move up to double your speed. The square you start out in is not considered threatened by any opponent you can see, and therefore visible enemies do not get attacks of opportunity against you when you move from that square. Invisible enemies still get attacks of opportunity against you, and you can't withdraw from combat if you're blinded. You can't take a 5-foot step during the same round in which you withdraw. If, during the process of withdrawing, you move out of a threatened square (other than the one you started in), enemies get attacks of opportunity as normal. You may not withdraw using a form of movement for which you don't have a listed speed. Note that despite the name of this action, you don't actually have to leave combat entirely. ))
  1158. Vivian: (( Well if you move past B she can AoO ))
  1159. tirkaroKujo: Bit too late now
  1160. tirkaroKujo: Hold on, need appropriate music for this.
  1161. Merritt: (( Shoulda run TOWARDS me ))
  1162. Merritt: (( Not away ))
  1163. Merritt: (( Lesson learned Agi (D) ))
  1164. Merritt: (( and get in the Synchtube ))
  1165. Merritt: (( this is your death, you should hear it (D) ))
  1166. Scout: (( I am in there (D) ))
  1167. Merritt: (( Wasn't showing you a second ago ))
  1168. Hidden Twin A: « 2d6+10 = 7 + 10 = 17 »
  1169. Scout: Aaaauuuugh!
  1170. Scout: *three more bleed damage, haaahahaa one more HP and I would be dead right exactly now*
  1171. Hidden Twin A: Well, I see it's over for you. Sorry it had to be like this. But we were only fufilling our duty.
  1172. Scout: *huddles over the intel*
  1173. Merritt: (( Right, I didn't get that ))
  1174. Hidden Twin B: Ssshhh. Only dreams now.
  1175. Hidden Twin B: « 1d8+9+1d8+9 = 3 + 9 + 1 + 9 = 22 »
  1176. Merritt: (( Time to go rogue so The Allied Alliance doesn't kill me ))
  1177. Scout: *bursts into gibs*
  1178. Tokens dropped onto map 'Nazee Depot'
  1179. announcer: WE HAVE LOST THE INTELLIGENCE.
  1180. Merritt: (( basically ))
  1181. Merritt: (( Not even VS BEAR like Zach (D) ))
  1182. tirkaroKujo: xXXMother_ElizabethamarieXXx is DOMINATING Agidius
  1183. Merritt: (( Killed by a couple of women (D) ))
  1184. Scout: (( this happened because I did exactly what you suggested (D) ))
  1185. Scout: (( stop suggesting things (D) ))
  1186. Merritt: (( YOU RAN AWAY FROM ME ))
  1187. Merritt: (( NOT TOWARDS ME ))
  1188. Merritt: (( WHY WOULD RUN AWAY FROM THE GUY WHO CAN TELEPORT 1100 MILES? ))
  1189. Scout: (( I figured that was how I was getting out (fedup) ))
  1190. Scout: (( and you and Vivian would just teleport out like slow, slow hippos ))
  1191. tirkaroKujo: But yes
  1192. Scout: *whatever, 30 seconds until Intel resets*
  1193. tirkaroKujo: I am sure Thrice is now jumping for joy
  1194. Merritt: (( If you had come to me I'd have teleported you out (D) ))
  1195. Scout: *or so*
  1196. tirkaroKujo: As this session just proved he fucking HATES Scout
  1197. Merritt: (( I'm not running in to save someone that I don't know is even dyin ))
  1198. Merritt: (( AND I DIDN'T THINK HE WAS GOING TO FIGHT THEM ))
  1199. Merritt: (( I THOUGHT HE WAS GOING TO JOIN THEM AND BETRAY ME (D) ))
  1200. agidius: no
  1201. Merritt: (( But whatevah, don't matter much anymore ))
  1202. agidius: YOU thought that
  1203. agidius: Merritt didn't (D)
  1204. Merritt: (( Merritt has 14 Int ))
  1205. agidius: unless he did
  1206. Merritt: « 1d20+6 = 5 + 6 = 11 » Knowledge: Planes
  1207. Merritt: (( Nope, I know nothing about Twin A if Planes is the right check ))
  1208. Merritt: « 1d20+6 = 2 + 6 = 8 »
  1209. Merritt: (( haha ))
  1210. agidius: *guess I'll play TF2 then*
  1211. agidius: *enjoy getting the intel again*
  1212. Merritt: (( Haha, they have greater teleport ))
  1213. Merritt: (( They're already gone ))
  1214. tirkaroKujo: THE ENEMY HAS THE AUSTRAILIUM
  1215. agidius: that is a terrible game mode (D)
  1216. tirkaroKujo: It probably is
  1217. agidius: and yes, do whatever wrap up such and such with Vivian/Merritt
  1218. Merritt: *Nigger I'm still waiting for yo ass*
  1219. Merritt: Slowest ninja in the world...
  1220. agidius: (( If I'd had my boots of speed which I took away because I'd expected you to haste me, ever ))
  1221. Vivian: Ya dink he's alright...?
  1222. Hidden Twin A: WHAT A PITIFUL WASTE OF A HUMAN LIFE
  1223. Merritt: He was invisible, if he managed to DIE, I'm not srue what tah think.
  1224. Amby: Oh, there you are. So, how's life treatin' you now?
  1225. Amby: I'm pretty sure we gotta jet from this place. You waiting for something?
  1226. Merritt: Huh?! Oh, you...yeah, waitin for Blue.
  1227. Merritt: Don't even know where he went.
  1228. Amby: Well, I wish you luck with that. This doesn't seem like a safe place to stay around, so I'm scadaddling from this block.
  1229. Merritt: Well, hold ya horses for a second. I can get ya outta here a lot fastah than walkin.
  1230. Vivian: We just gotta wait for Blue...
  1231. Amby: Hmm? Well fine, not like these Nazis waddling around in a panic are threatening anymore.
  1232. Amby: Though I do wonder....
  1233. Merritt: Well, he WAS fightin those twin girls, but he turned invisible and scrammed, didn't see im again.
  1234. tirkaroKujo: Suddenly, the ever-comforting image of the holy twins show up in the middle of the mass carnage.
  1235. Hidden Twin A: *Flying in the air, pointing towards the mass hysteria* Do not worry everyone. All is peaceful now, under the command of the great Mother.
  1236. Merritt: Wha-?! Well, shit, you couldn't find him eithah....?
  1237. Hidden Twin B: Brink City belongs to us now....
  1238. tirkaroKujo: The girls look down and notice you.
  1239. Hidden Twin A: Oh. It's the other sinner. Isn't that wonderful.
  1240. Merritt: « 1d20+2 = 15 + 2 = 17 »
  1241. Hidden Twin B: Ah. What an unfortunate place to catch us in.
  1242. Vivian: « 1d20+12 = 5 + 12 = 17 »
  1243. Vivian: *Do I notice that they have the papers with that 17*
  1244. Hidden Twin B: Perhaps this is not the time for a fight. Not now at least. We have other things to do.
  1245. Hidden Twin B: *Flies down and throws blood-stained papers on the ground* Here. Your friend was clutching at this pathetically before he left us.
  1246. Merritt: ...wah...What?
  1247. Hidden Twin A: It must be really important for him...for whatever reason.
  1248. Hidden Twin A: We figured you would want to hold onto his legacy.
  1249. Merritt: (( This is a lederhosen catalogue! ))
  1250. Merritt: (( Dammit Blue, you ))
  1251. Merritt: (( 're useless (D) ))
  1252. Vivian: He..left yah? Whaddaya mean...?
  1253. Hidden Twin A: Oh, you know. He's gone now. Gone to...wherever villainous sinners usually go to.
  1254. Hidden Twin A: When they leave the mortal plane anyway.
  1255. Hidden Twin A: Don't worry. His body is safe in the hands of Elizabethamarie. His blood will be half donated to a bank and half used for great holy rituals.
  1256. Hidden Twin A: We're still not sure what to do with his organs though.
  1257. Hidden Twin B: Can we make them into cookies?
  1258. Merritt: (( you cannibal agi ))
  1259. agidius: (( ...mfw they're Koko reskins ))
  1260. agidius: (( man I already ate the bacon and grits ))
  1261. agidius: (( ain't like it's new ))
  1262. Hidden Twin A: Only after purifying it from sin of course.
  1263. Merritt: ...so he just up and died...? Dammit...lets's get outta here! *grabs intel*
  1264. Vivian: Wha-what? But we gotta stop dese two!
  1265. Hidden Twin B: At least he did not die in vain.
  1266. Merritt: No need...let's go!
  1267. Merritt: *wel, best AoO me*
  1268. Amby: H-hey...wh-what's? Hell is going on!?
  1269. Merritt: *If you can*
  1270. Hidden Twin B: *Nigger did you not just read that they were not going to fight you here (D)*
  1271. Merritt: Might be a little off....*grabs her arm* Teleport!
  1272. Merritt: « 1d100 = 35 » ohboyherewego
  1273. Merritt: (( whoo no failure ))
  1274. Merritt: (( Pretty sure that'll take me right to the base ))
  1275. tirkaroKujo: Dayum son
  1276. Merritt: (( but I guess that's for next session ))
  1277. tirkaroKujo: Indeed it is
  1278. tirkaroKujo: So yeah
  1279. tirkaroKujo: MISSION 1 COMPRETE
  1280. tirkaroKujo: http://www.youtube.com/watch?v=qDqtl7VH_qs
  1281. Merritt: Basically
  1282. tirkaroKujo: And all it took was PC murdering Agi in cold blood for it to happen
  1283. Merritt: Hey, I didn't think we were gonnafight
  1284. Merritt: Then he decided to fight
  1285. Merritt: and I misses the init
  1286. Merritt: and you did not let me init
  1287. Merritt: so I just didn't init
  1288. Merritt: I sitll don't know why we actually fought them
  1289. Merritt: or he did
  1290. Merritt: Hell, fuck talking over dinner
  1291. Merritt: Just UP AND SNATCH THE DOC
  1292. agidius: >fought them
  1293. Merritt: RIGHT THERE
  1294. Merritt: FORGET EVEN ROLLING INI
  1295. Merritt: T
  1296. agidius: I went to inform you punks of the situation (D)
  1297. Merritt: SLeight of Hand man
  1298. Merritt: SLEIGHT OF HAND
  1299. agidius: You just
  1300. agidius: literally refuse to do anything to help
  1301. agidius: ever
  1302. Merritt: What was I supposed to do
  1303. tirkaroKujo: Pffft, stop pretendin'
  1304. Merritt: I was waiting for you to COME BACK TO ME
  1305. Merritt: SO I COULD TELEPORT US OUT
  1306. tirkaroKujo: Yesterday you made it blatantly obvious you wanted Scout to die horribly.
  1307. agidius: You said, essentially
  1308. Merritt: BUT YOU JUST RUN THE OPPOSITE FUCKING WAY
  1309. agidius: "Take the intel and run"
  1310. Merritt: Yes
  1311. tirkaroKujo: Everything was intentional
  1312. Merritt: But
  1313. agidius: how else am I supposed to interpret that
  1314. Merritt: That idea should have come to YOU
  1315. Merritt: Fight
  1316. Merritt: First*
  1317. Merritt: They're just standing there with the document we need
  1318. agidius: man, you were still PMSing about random documents
  1319. Merritt: And you sit down
  1320. Merritt: and chat
  1321. Merritt: instead of just grabbing it
  1322. agidius: YES, TO GIVE YOUR ASSES TIME TO GET THE HELL OVER THERE
  1323. Merritt: and then running over and telling me to GTFO of there
  1324. agidius: AND GET MORE INFO
  1325. agidius: Jesus, are you that dense?
  1326. Merritt: WHY
  1327. Merritt: WOUDL YOU NEED
  1328. Merritt: TO TELL ME ANYTHING?
  1329. Merritt: THEY ARE IN FRONT OF YOU
  1330. Merritt: THEY HAVE THE DOCUMENT
  1331. Merritt: WHY WOULD YOU SIT DOWN, HAVE TEA
  1332. Merritt: THEN RUN TO ME
  1333. Merritt: TELL ME YOU'RE HAVING TEA
  1334. Merritt: THEN GO BACK, GRAB THE DOCUMENT, AND RUN AWAY FROM ME
  1335. Merritt: NONE OFTHAT MADE ANY SENSE AT ALL
  1336. agidius: because you told me to
  1337. Merritt: I told you to go get the document, yes
  1338. Merritt: AFTER YOU HAD SAT DOWN AND HAD TEA
  1339. Merritt: INSTEAD OF GETTING THE DOCUMENT
  1340. Merritt: SHIT MAN
  1341. Merritt: I THOUGHT THIS WAS YOUR JOB
  1342. Merritt: And I was searching for data on prisoners (D)
  1343. Merritt: Cause I need to actually FIND my friends at some point maybe
  1344. Merritt: Speaking of which roll that Linguistics check
  1345. Merritt: It's a +11 apparently
  1346. tirkaroKujo: Agi had tea, whilst PC was purposefully dicking around just to get Agi killed
  1347. Merritt: (( Has to be in secret ))
  1348. Merritt: Man I planned to do that shit the whole time
  1349. tirkaroKujo: This mission was doomed from the start
  1350. Merritt: Not my fault I rolled 30 3s in a row
  1351. Merritt: Like why else would I even bother with STORMING THE NAZI BASE unless it had something to do with me
  1352. Merritt: I ain't gonna do that shit for ten gp
  1353. Merritt: But no, I was not actively trying to kill Scout
  1354. Merritt: I literally did not think I would need to fight anything
  1355. tirkaroKujo: http://www.mangareader.net/1113-40874-37/otoyomegatari/chapter-1.html
  1356. tirkaroKujo: That whore
  1357. agidius: Well
  1358. agidius: I guess you were right
  1359. agidius: you DIDN'T need to fight anything
  1360. agidius: just watch
  1361. tirkaroKujo: But hey
  1362. tirkaroKujo: Least you have that backup
  1363. Merritt: I still have no idea why you didn't just snatch the document first off
  1364. Merritt: You are Scout
  1365. Merritt: You shouldn't need me to tell you to grab the intel
  1366. agidius: Also
  1367. agidius: >10 int
  1368. agidius: you really expect me to come up with that plan
  1369. Merritt: That's average
  1370. agidius: (D)
  1371. Merritt: YES
  1372. Merritt: I EXPECT A THUG
  1373. Merritt: WHO WENT THERE TO STEAL THE INTEL
  1374. Merritt: TO FUCKING STEAL THE INTEL (D)
  1375. Merritt: Now brb
  1376. tirkaroKujo: OH SHIT
  1377. tirkaroKujo: OH SHIT
  1378. tirkaroKujo: THE NAMCO SITE
  1379. tirkaroKujo: IT WAS JOJO RELATED
  1380. tirkaroKujo: JOJO
  1381. agidius: Yeah we've all seen it
  1382. tirkaroKujo: HOLY SHIT
  1383. agidius: Bandai is a troll
  1384. agidius: good thing I don't work tomorrow
  1385. agidius: and that the character I had in mind ties in to today's events
  1386. agidius: somehow
  1387. Merritt: Wait, what?
  1388. Merritt: Link
  1389. tirkaroKujo: http://www.youtube.com/watch?v=qOPqmpzlAE8&feature=player_embedded
  1390. tirkaroKujo: OH GOD
  1391. tirkaroKujo: IT'S SO SEXY
  1392. tirkaroKujo: SO SEEEXY
  1393. tirkaroKujo: IM CUMMIN
  1394. Merritt: Damn son
  1395. Merritt: Sad it don't include Part 8 though
  1396. Merritt: I think there's a part 8
  1397. agidius: so
  1398. tirkaroKujo: There is
  1399. Merritt: Also dem jojo crackahs
  1400. agidius: the hell does this have to do with ancient greece
  1401. tirkaroKujo: But it's too early
  1402. Merritt: Nigga it's Jojo
  1403. Merritt: It has to do with basicalyl every part of the world, ever
  1404. Merritt: Even ones that don't actually exist
  1405. tirkaroKujo: Pretty much
  1406. Merritt: Cause alternate universe
  1407. Merritt: Sadly it will never into the US
  1408. Merritt: Unless they rename all the characters or something
  1409. tirkaroKujo: It's Namco
  1410. tirkaroKujo: When was the last time they could ever into localizing
  1411. Merritt: True enough
  1412. tirkaroKujo: Esp for a manga that has pretty much zero presence in the west
  1413. Merritt: No idea WTF the cow was about though
  1414. Merritt: I think one got gibbed at some point
  1415. Merritt: So what IS your backup anyhow
  1416. Merritt: I 100% it is the same exact class as mine
  1417. Merritt: assume*
  1418. tirkaroKujo: Oh hey
  1419. tirkaroKujo: There's also gonna be a new anime
  1420. tirkaroKujo: Hell
  1421. tirkaroKujo: There's going to be an anime
  1422. Merritt: It'll probably be ass (FEDUP)
  1423. tirkaroKujo: What a surprise
  1424. Merritt: Or were the OVAs good
  1425. tirkaroKujo: The first OVAs were good
  1426. Merritt: Then again
  1427. tirkaroKujo: The ones released afterwards were pretty mediocre
  1428. tirkaroKujo: Also, they were ordered strangely
  1429. Merritt: At least it's not magical girls
  1430. Merritt: So it HAS to be better than any popular anime released in the last ten years
  1431. tirkaroKujo: As in, the first OVAs, released in 1993, covered the end of part 3, from Iggy's intro to the Dio Fight.
  1432. Merritt: Besides maybe Fate/Zero, but one could potentially count that as anime girls anyhow.
  1433. Merritt: magical girls*
  1434. tirkaroKujo: While the second OVAs, released in the 2000s, covered the first half.
  1435. Merritt: Or Gurren Lagann, I suppose
  1436. Merritt: but I am not entirely sure if that was actually popular
  1437. Merritt: anywhere besides the internet
  1438. Merritt: And then agi did
  1439. Merritt: e
  1440. agidius: naw
  1441. agidius: TF'2
  1442. agidius: the only place where Scout lives
  1443. tirkaroKujo: and dies
  1444. agidius: but he can be reborn there
  1445. agidius: (fedup)
  1446. Merritt: Technically he can here too
  1447. Merritt: But not if they make you into cookies
  1448. Merritt: Unless I just get Hughes in here
  1449. Merritt: And level him to like, level 16-18
  1450. Merritt: and use True Resurrection or Miracle
  1451. Merritt: Both of which are fucking expensive (D)
  1452. agidius: >implying scouts ain't dime-a-dozen punks anyhow
  1453. Merritt: Still though, what IS your backup
  1454. Merritt: I assume Nadia againe
  1455. Merritt: -e
  1456. Merritt: e
  1457. Merritt: f
  1458. Merritt: g
  1459. Merritt: 14
  1460. agidius: pfft
  1461. agidius: like I'm telling you (D)
  1462. Merritt: Well you at least need to tell Tirk
  1463. Tokens dropped onto map 'Nazee Depot'
  1464. tirkaroKujo: http://images.4chan.org/vg/src/1341473898846.gif
  1465. Finne: I evne told him about Finne
  1466. tirkaroKujo: Agi's backup
  1467. Finne: And I didn't even know Finne was going to be a thing
  1468. tirkaroKujo: I don't remember you telling me about Finne beforehand actually
  1469. Finne: I assume he's the gay one on the right
  1470. Finne: Actually, I'm not sure if I said anything about his class (HMM)
  1471. Finne: wait
  1472. Finne: obv I did
  1473. Finne: I had to get permission to USE it
  1474. Finne: Because Ultimate Magic
  1475. Finne: Think it was in Private Chat though
  1476. Finne: And he can't be the one on the left
  1477. Finne: that's Asher/Usopp (D)
  1478. tirkaroKujo: Seriously
  1479. Finne: I at least know I told you I was using a backup
  1480. tirkaroKujo: Gyro just has a fucking Horse install
  1481. tirkaroKujo: Jesus christ that's awesome
  1482. Finne: I think MT knew too but I unno
  1483. Finne: Horses indeed
  1484. Finne: http://images.4chan.org/tg/src/1341469485499.png
  1485. Finne: just replace OP with Agi
  1486. agidius: obv
  1487. tirkaroKujo: >Implying that's not every MYMer ever
  1488. Finne: Well yes
  1489. Finne: but it still holds true for Agi
  1490. Finne: AGI'S CHARACTERS VS PC'S CHARACTERS, IN ORDER OF LEFT-RIGHT APPEARANCE http://images.4chan.org/tg/src/1341469762887.png
  1491. Finne: Though sadly
  1492. Finne: the only person to play Lawful Good was Tirk
  1493. Finne: and technically me, but Finne was just really horrifically bad at being good
  1494. Finne: And yes even I think Lawful Good can be done well
  1495. Finne: just not Paladins who randomly kill shoplifting kids
  1496. Finne: AKA, every Paladin
  1497. Hidden Twin A: But yes
  1498. Hidden Twin A: You murdercated Scout
  1499. Hidden Twin A: how does that feel
  1500. Finne: I didn't do anything
  1501. Finne: That's how he died
  1502. Finne: I'm technically innocent
  1503. Finne: But no srsly
  1504. Hidden Twin A: Neglect is still a form of abuse
  1505. Finne: He made some pretty stupid decisions there
  1506. Finne: Tirk saying that she needs to take her kids to school is abuse
  1507. Finne: Abuse means nothing
  1508. Hidden Twin A: http://images.4chan.org/a/src/1341468783695.png
  1509. Hidden Twin A: PC: Doc Louis, Agi: Little Mac, Dio: Tirk
  1510. Finne: is that actually little mac
  1511. Finne: Thought it was Super Punch-Out!
  1512. Finne: But probably just palette swap
  1513. Finne: But yes
  1514. Finne: Blaming me for Agi's death
  1515. Finne: Is like blaming Ci for Finne's
  1516. Finne: all of Finne's deaths
  1517. Finne: every one
  1518. agidius: (( man, I come up with about a bazillion ways to handle every situation and share them in OoC ))
  1519. agidius: (( you could at least do the same every once in a while ))
  1520. Finne: (( Well DON'T DO THAT ))
  1521. Finne: (( Just do whatever the hell you want ))
  1522. Finne: That's how I---
  1523. Finne: Actually no
  1524. Finne: That's EXACTLY THE OPPOSITE of how I do it
  1525. Finne: I was fucking Lapdog Good
  1526. agidius: you are my exact opposite
  1527. agidius: I always come up with ways things can work
  1528. Tokens dropped onto map 'Nazee Depot'
  1529. Hughes: now me
  1530. agidius: you come up with reasons why they can't
  1531. agidius: (fedup)
  1532. Hughes: I just did whatever the hell I wanted to
  1533. Hughes: Naw, I come up with lotsa ideas
  1534. Hughes: Some good, some bad
  1535. Hughes: like stabbing myself in the heart
  1536. Hughes: But I don't really share them TOO much
  1537. Hughes: I do sometimes
  1538. Hughes: But i prefer to let other people think up their own shit
  1539. Tokens dropped onto map 'Nazee Depot'
  1540. Zach: Guess I was Neutral Good
  1541. Hughes: or well I did whatever I wanted to so long as it wasn't evil
  1542. Hughes: because, y'know, I don't really like playing evil characters
  1543. Tokens dropped onto map 'Nazee Depot'
  1544. Neil: Though I DO have a Chaotic Neutral character statted
  1545. Tokens dropped onto map 'Nazee Depot'
  1546. Arte: Two actually
  1547. Arte: Though Arte is more the "do what I want" kind and Neil is more "do what others don't want" kind
  1548. Hidden Twin A: Seriously
  1549. Hidden Twin A: There has ot be some Pathfinder Class that can just horse install
  1550. Hidden Twin A: That isn't a summoner
  1551. agidius: how do I install a horse
  1552. Arte: Uhh...Cavalier?
  1553. agidius: what kind of adaptor would I need
  1554. Arte: If you don't go Beast Rider
  1555. Hidden Twin A: Ah fuck it, it'll probably be a summoner
  1556. Arte: Which you should
  1557. Arte: Or like.....
  1558. Arte: Maybe just anyhting with Moutn
  1559. Arte: hippo
  1560. Arte: Oh
  1561. Arte: Paladin
  1562. Arte: duh
  1563. Hidden Twin A: Oh right
  1564. Arte: Pretty sure they get the choice of a summonable Celestial Mount or somethin else
  1565. Arte: Or AntiPaladin
  1566. Hidden Twin A: I'm...pretty sure there was something that allowed them to summon horses
  1567. Arte: I think they can summon any damned thing they want
  1568. Arte: Horses are shit tier
  1569. Arte: Why would they be banned
  1570. Arte: The second type of bond allows a paladin to gain the service of an unusually intelligent, strong, and loyal steed to serve her in her crusade against evil. This mount is usually a heavy horse (for a Medium paladin) or a pony (for a Small paladin), although more exotic mounts, such as a boar, camel, or dog are also suitable. This mount functions as a druid's animal companion, using the paladin's level as her effective druid level. Bonded mounts have an Intelligence of at least 6.
  1571. Arte: So yea
  1572. Arte: h
  1573. Arte: Horse is basically the default
  1574. Arte: Unless you want to CAMEL INSTALL
  1575. Arte: Which woudl be amazing
  1576. Arte: Once per day, as a full-round action, a paladin may magically call her mount to her side. This ability is the equivalent of a spell of a level equal to one-third the paladin's level. The mount immediately appears adjacent to the paladin. A paladin can use this ability once per day at 5th level, and one additional time per day for every 4 levels thereafter, for a total of four times per day at 17th level. At 11th level, the mount gains the celestial template and becomes a magical beast for the purposes of determining which spells affect it. At 15th level, a paladin's mount gains spell resistance equal to the paladin's level + 11.
  1577. Arte: So yeah, you just summon it
  1578. Hidden Twin A: Neat
  1579. Tokens dropped onto map 'Nazee Depot'
  1580. Tokens dropped onto map 'Nazee Depot'
  1581. Tokens dropped onto map 'Nazee Depot'
  1582. Tokens dropped onto map 'Nazee Depot'
  1583. Tokens dropped onto map 'Nazee Depot'
  1584. Tokens dropped onto map 'Nazee Depot'
  1585. Tokens dropped onto map 'Nazee Depot'
  1586. Zach: in terms of Lawfulness
  1587. Zach: I'd have to rate my characters about like that
  1588. Zach: Not sure where Merritt goes
  1589. Zach: due to the essence of this campaign
  1590. Tokens dropped onto map 'Nazee Depot'
  1591. Zach: Spiesel and Tessa do not count
  1592. Zach: as I have no idea about them
  1593. Hidden Twin A: The Alignment system is basically meaningless in this campaign
  1594. Tokens dropped onto map 'Nazee Depot'
  1595. Dark Finne: Guess I'd be over here
  1596. Hidden Twin A: Though by default, you're counted as a form of Evil
  1597. Dark Finne: maybe higher though
  1598. Hidden Twin A: When it comes to spells and the like
  1599. Dark Finne: Maybe lower actually, I did kind of hate orders
  1600. Dark Finne: But still
  1601. Dark Finne: Wasn't too bad
  1602. Weston: Shit did I even end up on the Lawful side
  1603. Weston: Good lord my characters are all Chaotic
  1604. Daimon: FUCK I'M A BARBARIAN
  1605. Daimon: I CAN'T EVEN BE LAWFUL
  1606. Vance: And yes, the rest of them are just below the Rogue
  1607. Lionel 1: Good lord I never updated Lionel's token
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