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- ~~KNDM-v2a Credits~~
- - Please let me know if I did not credit you! Unless you don't care one way or the other.
- - First off, HUGE thanks to my brother Reidakk for upgrading my old craptop with a shiny, new CPU and cleaning it up internally. This has enabled me to work on my maps a lot faster than ever before. You're platinum, Reidakk. :D
- - Map layouts and custom content made by Extus (that's me!) unless stated otherwise.
- - All links to youtube channels and media pertaining to the owners of things I used will be listed at the end of this file.
- - KNDM01:
- - Textures, music and sprites from NES Journey to Silius.
- - Mortar code by Messatsu, script by Extus.
- - KNDM02:
- - 8-bit Wily Wars Fireman textures by Nemz.
- - Original Fire Line SFX by Llamahombre.
- - Skybox and its decoration (painfully slowly) assembled by Extus using Nemz's WW Fireman tileset.
- - Suggestion to change out the Napalm Bomb area, made by Shade Guy.
- - Vortex - Magmemo Pocket Remix by Remixerreihaku.
- - Megaman 1 Remade - Boss and Clear music by Rushjet1.
- - KNDM03:
- - 8-bit Wily Wars Hardman textures by Nemz.
- - Wanaan code and script by Messatsu.
- - Stage music is called Stage 31, made by ZeroJanitor.
- - Megaman 3 Remade - Boss and Clear music by RushJet1.
- - KNDM04:
- - Skybox middle texture scroll and forest tree fadeout scripts made by Messatsu.
- - White Face belongs to the game IMSCARED, a horror indie game by Ivan Zanotti.
- - Megaman X8's Bamboo Pandamonium 8-bit cover by Jayster.
- - Megaman X8's Boss theme in 8-bit by MastaGambit.
- - Megaman X8's Stage Clear in 8-bit by OrangeMario.
- - MMK Punk animated textures provided by Nemz.
- - Autumn texture recolors by Tsukiomaru0... from VERY long ago.
- - Custom Batton made from core 8BDM's sprites.
- - KNDM05:
- - 8-bit MM3DW1 textures by Nemz.
- - Boss and spike sprites from Megaman 3.
- - Hammer Joe sprites taken from 8BDM Mission Mode.
- - All music by RushJet1 from the Megaman 3 Remade album.
- - KNDM06:
- - Geekie, for attempting to make a map piece, thus sparking my inspiration to finish this (last) map.
- - Vortex - Voltair Pocket Remix by Remixerreihaku.
- - NGC Destoroyah's Theme 2 by Emneisium.
- - Megaman Time Tangent's Stage Clear by DalekSam.
- - Wind launcher pad SFX taken from Megaman Xtreme 2.
- - KNDM07:
- - All textures (aside from custom floors), music and sounds from Megaman 10.
- - Sandstorm code and script by Messatsu.
- - LMS/TLMS and Duel sandstorm script by Messatsu.
- - KNDM08:
- - Vortex - Trantor Pocket remix by Remixerreihaku.
- - NGC Destoroyah's Theme 2 by Emneisium.
- - Megaman Time Tangent's Stage Clear by DalekSam.
- - Undertale Ruins 8-bit VRC6 cover by psn8bit.
- - Recolored leaf floor textures made from MMWTBRG's tiles by Extus.
- - KNDM09:
- - Famitracker Bits - Depths of Maridia (FDS) by Trojan Horse
- - Pokemon 3rd Gen Super Ancient Pokemon 8-bit cover by the Pokemon Prism team. (Find a link, it's controversial.)
- - Pokemon Red/Blue victory jingle cover from Rockman 4MI.
- - Debris sprites from Rockman 7FC.
- - Boss silhouettes made from SNES Darius Twin's sprites.
- - Custom Hyper Bolt sprite by Extus.
- - KNDM10:
- - Donkey Kong Land Kremlantis Famitracker cover by David Wise/Chrys Terious.
- - DBFZ Goku Black 8-bit cover by Bulby/Mr. Bulbamike.
- - KNDM11:
- - Base layout by Mendez, heavily modified (many times) by Extus and used in this pack with permission.
- - 8-bit Wily Wars Gutsman textures by Nemz.
- - GUTSBOSS music used from core MM8BDM.
- - Megaman 1 Remade Boss and Victory themes by RushJet1.
- - Gutsman's Ass sound taken from a random video on youtube pertaining to said meme.
- - KNDM12:
- - All music by RushJet1 from the Megaman 4 Remade album.
- - Star Platform code by Messatsu and Jaxof7.
- - KNDM13:
- - 5silver 7omahawk music track by ZeroJanitor.
- - Wild Guns Final Battle 2 8-bit cover by GammaLyrae.
- - Wild Guns Stage Clear jingle in 8-bit by OrangeMario.
- - Skybox feedback by Lego.
- - Crate top texture suggestion by Reidakk.
- - KNDM14:
- - Textures (excluding custom floors by Extus) and music by the Megaman Time Tangent team.
- - Gimmick assistance by Lego.
- - Feedback until this point in the map pack by Mickle. Many changes were made thanks to said input.
- - Finish That Map! - competition map pieces made by Ivory.
- - KNDM15:
- - Squid sprite rotations by <3Molly<3/GenoRoll.
- - Clam actor code assistance by Lego.
- - Music and some textures used from Rockman 4MI.
- - KNDM16:
- - 8-bit Storm Eagle textures by Nemz.
- - Gas tank code based on the Oilman canister code from core 8BDM.
- - Megaman X Storm Eagle 8-bit cover by CoatlessCarl.
- - Megaman X Boss 8-bit cover by HertzDevil.
- - Megaman Xtreme 2 victory jingle excerpt.
- - Some floor textures recolored from core 8BDM.
- - KNDM17:
- - TMNT IV: Turtles in Time - Sewer Surfin' 8-bit cover by CoatlessCarl.
- - TMNT IV: Turtles in Time - Star Base 8-bit cover by ChiptunedRaijin.
- - TMNT IV: Turtles in Time - Stage Clear 8-bit jingle by OrangeMario.
- - KNDM18:
- - All Zelda:ALttP 8-bit music in this map was made by Tangyphoenix.
- - Tall grass texture taken from Time Tangent's Forestman stage tiles.
- - KNDM19:
- - All textures (aside from some floors), music and sprites used from NES Ducktales.
- - KNDM20:
- - Megaman 10 Special Stage 1 textures provided by Gumballtoid. Custom floor textures by Extus.
- - Cover of said stage by Paul Mann IV.
- - Boss and victory music from Megaman 10.
- - KNDM21:
- - All music, textures (aside from floors by Extus) and sprites by the Megaman Time Tangent team.
- - Fire Chaser sprite rotations by Kapus. Coded by Jaxof7.
- - Fire Chaser sounds taken from Classes Based Modification.
- - KNDM00:
- - House of the Dead - Theme of the Magician in 8-bit by Bulby/Mr. Bulbamike.
- - Same for the Goku Black theme cover.
- - Time Tangent stage clear jingle by DalekSam.
- - Portal SFX taken from Megaman Xtreme 2.
- - Portal particle effects implemented by Messatsu.
- - Turboman smoke sprites taken from Rockman 7 FC.
- - Miscellaneous:
- - OrangeMario, Messatsu, Geekie, Pegg and Jaxof7 for testing out my maps and reporting bugs.
- - Thanks Mess, for testing online and helping me find some things to fix, not to mention coding a shit ton of stuff!
- - Princess Permafrost and Linnie, for trying out all of my maps.
- - Mickle, for his feedback of v1c's KNDM01 - KNDM14.
- - The Cutstuff Community Discord. Stay classy!
- - Whomever I may missed in this file, even though I try to keep track of everything. My bad!
- LINKS (alphabetized):
- Bulby/Mr. Bulbamike: https://www.youtube.com/user/MrBulbamike
- ChiptunedRaijin: https://www.youtube.com/channel/UCcB8NhLeGcq8_2GETpK4hew
- Chrys Terious/David Wise: https://www.youtube.com/channel/UC1tgYOF5QtyUsfh8cAr0URA
- CoatlessCarl: https://www.youtube.com/channel/UCUptJyGWFJKfzd7rcfeXD0w
- Emneisium: https://www.youtube.com/channel/UC_9UQQluNkkUZ7DqNbp84SQ
- GammaLyrae: https://www.youtube.com/channel/UC6rxi6SHbIoVE77ZcIRToxw
- Geekie: http://twitter.com/geekie_garden
- HertzDevil: https://www.youtube.com/user/HertzDevil
- Ivan Zanotti's IMSCARED: https://gamejolt.com/games/imscared-a-pixelated-nightmare/10058
- Jayster: https://www.youtube.com/channel/UCdWjborfli-5UtL9Bi2Osbg
- MastaGambit: https://www.youtube.com/channel/UCRmC0LReTCv1fWEEpzuwj3A
- Megaman Time Tangent Team: https://timetangentteam.bandcamp.com/releases
- Nemz: http://cutstuff.net/forum/index.php?topic=2703.0
- Molly/GenoRoll: https://www.deviantart.com/geno2925
- OrangeMario: https://www.youtube.com/user/OrangMario (YES, ORANGMARIO, IT'S NOT MISSING THE "E")
- Paul Mann IV: https://www.youtube.com/channel/UCazVaYWVIxxXwMUU2UIe1GQ
- psn8bit: https://www.youtube.com/channel/UCR-5nA7nsWzZesxjRsp7peA
- Remixerreihaku: https://www.youtube.com/user/remixerreihaku
- RushJet1 - https://rushjet1.com/
- - https://www.youtube.com/user/RushJet1
- Tangyphoenix: https://www.youtube.com/channel/UCXQMlvoNzS694A36Ni4y_XQ
- Trojan Horse: https://www.youtube.com/channel/UCWEgQIq8g-cW-L4RAPWCV5w
- -EOF-
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