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Theskyler900

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Jun 15th, 2017
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  1. --[[Psychopath's waifu
  2. I think ck is going to send me in hell...
  3. Genocider by Salvo_Starly.
  4. Credit to CKbackup's and idk..
  5. B
  6. U R
  7. N I N H
  8. E L
  9. L
  10. ]]--
  11. wait(1 / 60)
  12. Effects = { }
  13. local Player = game.Players.localPlayer
  14. local Character = Player.Character
  15. local Humanoid = Character.Humanoid
  16. local Mouse = Player:GetMouse()
  17. local LeftArm = Character["Left Arm"]
  18. local RightArm = Character["Right Arm"]
  19. local LeftLeg = Character["Left Leg"]
  20. local RightLeg = Character["Right Leg"]
  21. local Head = Character.Head
  22. local Torso = Character.Torso
  23. local Camera = game.Workspace.CurrentCamera
  24. local RootPart = Character.HumanoidRootPart
  25. local RootJoint = RootPart.RootJoint
  26. local attack = false
  27. local Anim = 'Idle'
  28. local attacktype = 1
  29. local delays = false
  30. local play = true
  31. local targetted = nil
  32. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  33. local velocity = RootPart.Velocity.y
  34. local sine = 0
  35. local change = 1
  36. local doe = 0
  37. local Create = LoadLibrary("RbxUtility").Create
  38. Humanoid.WalkSpeed = 8
  39. local m = Create("Model"){
  40. Parent = Character,
  41. Name = "WeaponModel",
  42. }
  43.  
  44. Humanoid.Animator.Parent = nil
  45. Character.Animate.Parent = nil
  46.  
  47. local newMotor = function(part0, part1, c0, c1)
  48. local w = Create('Motor'){
  49. Parent = part0,
  50. Part0 = part0,
  51. Part1 = part1,
  52. C0 = c0,
  53. C1 = c1,
  54. }
  55. return w
  56. end
  57.  
  58. function clerp(a, b, t)
  59. return a:lerp(b, t)
  60. end
  61.  
  62. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  63. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  64.  
  65. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  66. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  67. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  68. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  69. RootJoint.C1 = CFrame.new(0, 0, 0)
  70. RootJoint.C0 = CFrame.new(0, 0, 0)
  71. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  72. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  73.  
  74. local rarmc1 = RW.C1
  75. local larmc1 = LW.C1
  76. local rlegc1 = RH.C1
  77. local llegc1 = LH.C1
  78.  
  79. local resetc1 = false
  80.  
  81. function PlayAnimationFromTable(table, speed, bool)
  82. RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  83. Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  84. RW.C0 = clerp(RW.C0, table[3], speed)
  85. LW.C0 = clerp(LW.C0, table[4], speed)
  86. RH.C0 = clerp(RH.C0, table[5], speed)
  87. LH.C0 = clerp(LH.C0, table[6], speed)
  88. if bool == true then
  89. if resetc1 == false then
  90. resetc1 = true
  91. RootJoint.C1 = RootJoint.C1
  92. Torso.Neck.C1 = Torso.Neck.C1
  93. RW.C1 = rarmc1
  94. LW.C1 = larmc1
  95. RH.C1 = rlegc1
  96. LH.C1 = llegc1
  97. end
  98. end
  99. end
  100.  
  101. ArtificialHB = Create("BindableEvent", script){
  102. Parent = script,
  103. Name = "Heartbeat",
  104. }
  105.  
  106. script:WaitForChild("Heartbeat")
  107.  
  108. frame = 1 / 30
  109. tf = 0
  110. allowframeloss = false
  111. tossremainder = false
  112. lastframe = tick()
  113. script.Heartbeat:Fire()
  114.  
  115. game:GetService("RunService").Heartbeat:connect(function(s, p)
  116. tf = tf + s
  117. if tf >= frame then
  118. if allowframeloss then
  119. script.Heartbeat:Fire()
  120. lastframe = tick()
  121. else
  122. for i = 1, math.floor(tf / frame) do
  123. script.Heartbeat:Fire()
  124. end
  125. lastframe = tick()
  126. end
  127. if tossremainder then
  128. tf = 0
  129. else
  130. tf = tf - frame * math.floor(tf / frame)
  131. end
  132. end
  133. end)
  134.  
  135. function swait(num)
  136. if num == 0 or num == nil then
  137. ArtificialHB.Event:wait()
  138. else
  139. for i = 0, num do
  140. ArtificialHB.Event:wait()
  141. end
  142. end
  143. end
  144.  
  145. function RemoveOutlines(part)
  146. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  147. end
  148.  
  149. CFuncs = {
  150. ["Part"] = {
  151. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  152. local Part = Create("Part"){
  153. Parent = Parent,
  154. Reflectance = Reflectance,
  155. Transparency = Transparency,
  156. CanCollide = false,
  157. Locked = true,
  158. BrickColor = BrickColor.new(tostring(BColor)),
  159. Name = Name,
  160. Size = Size,
  161. Material = Material,
  162. }
  163. RemoveOutlines(Part)
  164. return Part
  165. end;
  166. };
  167.  
  168. ["Mesh"] = {
  169. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  170. local Msh = Create(Mesh){
  171. Parent = Part,
  172. Offset = OffSet,
  173. Scale = Scale,
  174. }
  175. if Mesh == "SpecialMesh" then
  176. Msh.MeshType = MeshType
  177. Msh.MeshId = MeshId
  178. end
  179. return Msh
  180. end;
  181. };
  182.  
  183. ["Mesh"] = {
  184. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  185. local Msh = Create(Mesh){
  186. Parent = Part,
  187. Offset = OffSet,
  188. Scale = Scale,
  189. }
  190. if Mesh == "SpecialMesh" then
  191. Msh.MeshType = MeshType
  192. Msh.MeshId = MeshId
  193. end
  194. return Msh
  195. end;
  196. };
  197.  
  198. ["Weld"] = {
  199. Create = function(Parent, Part0, Part1, C0, C1)
  200. local Weld = Create("Weld"){
  201. Parent = Parent,
  202. Part0 = Part0,
  203. Part1 = Part1,
  204. C0 = C0,
  205. C1 = C1,
  206. }
  207. return Weld
  208. end;
  209. };
  210.  
  211. ["Sound"] = {
  212. Create = function(id, par, vol, pit)
  213. coroutine.resume(coroutine.create(function()
  214. local S = Create("Sound"){
  215. Volume = vol,
  216. Pitch = pit or 1,
  217. SoundId = id,
  218. Parent = par or workspace,
  219. }
  220. wait()
  221. S:play()
  222. game:GetService("Debris"):AddItem(S, 6)
  223. end))
  224. end;
  225. };
  226.  
  227. ["ParticleEmitter"] = {
  228. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  229. local fp = Create("ParticleEmitter"){
  230. Parent = Parent,
  231. Color = ColorSequence.new(Color1, Color2),
  232. LightEmission = LightEmission,
  233. Size = Size,
  234. Texture = Texture,
  235. Transparency = Transparency,
  236. ZOffset = ZOffset,
  237. Acceleration = Accel,
  238. Drag = Drag,
  239. LockedToPart = LockedToPart,
  240. VelocityInheritance = VelocityInheritance,
  241. EmissionDirection = EmissionDirection,
  242. Enabled = Enabled,
  243. Lifetime = LifeTime,
  244. Rate = Rate,
  245. Rotation = Rotation,
  246. RotSpeed = RotSpeed,
  247. Speed = Speed,
  248. VelocitySpread = VelocitySpread,
  249. }
  250. return fp
  251. end;
  252. };
  253.  
  254. CreateTemplate = {
  255.  
  256. };
  257. }
  258.  
  259.  
  260.  
  261. New = function(Object, Parent, Name, Data)
  262. local Object = Instance.new(Object)
  263. for Index, Value in pairs(Data or {}) do
  264. Object[Index] = Value
  265. end
  266. Object.Parent = Parent
  267. Object.Name = Name
  268. return Object
  269. end
  270.  
  271.  
  272. ShadowHead = New("Part",Character,"ShadowHead",{CanCollide = false,BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  273. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  274. Weld = New("Weld",ShadowHead,"mot",{Part0 = ShadowHead,Part1 = Character.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  275.  
  276. Handle = New("Part",m,"Handle",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(1.78105354, 1.21267569, 0.446083069),CFrame = CFrame.new(3.48884702, 1.89424598, -23.6011944, 0.0172098875, -7.30156898e-07, 0.999851942, 0.999853492, 1.19907781e-08, -0.0172098596, -1.80598714e-09, 1.00000083, 1.4975667e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  277. moter = New("Weld",Handle,"mot",{Part0 = RightArm,Part1 = Handle,})
  278. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.46324158, 2.55061626, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  279. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.24608025, 0.123040132),})
  280. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655831456, 0.501588821, -0.0368974209, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  281. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.270688266, 0.270688266),CFrame = CFrame.new(3.47537327, 1.11045444, -23.2953625, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  282. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  283. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.783906102, 0.305831909, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  284. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.221472263, 0.344512314),CFrame = CFrame.new(3.48828244, 1.86040294, -23.3093491, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  285. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 1.00999999, 1),})
  286. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(-0.0338476896, 0.291845322, 1.8119812e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  287. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.98432076, 0.200000003, 0.24608022),CFrame = CFrame.new(3.48404813, 1.61474013, -23.4433804, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  288. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.246080264, 1),})
  289. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279546618, 0.157814026, 1.21593475e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  290. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.36101127, 1.61687815, -23.4187717, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  291. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  292. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279526353, 0.182422638, -0.123043299, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  293. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.53706741, 2.54934502, -23.0996056, 0.0172099378, 1.26508749e-05, 0.999852061, 0.999856234, 0.000737910799, -0.0172098614, -0.000738026109, 1.00000215, 2.29468287e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  294. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.492160469, 0.246080235, 0.123040132),})
  295. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098838, 0.999853015, -0.000738022442, 1.18836761e-05, 0.000737924012, 1.00000048, 0.999851942, -0.0172098614, 1.52736902e-06),C1 = CFrame.new(0.655830979, 0.501588821, 0.0369393826, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  296. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.48828554, 1.86097884, -23.1606178, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  297. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.7382406),})
  298. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.0332717896, 0.440576553, 1.14440918e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  299. Partss = New("Part",m,"Part",{BrickColor = BrickColor.new("Yellow"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(3.47526526, 1.10428262, -23.2953568, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  300. Mesh = New("SpecialMesh",Partss,"Mesh",{Scale = Vector3.new(0.123040125, 1, 1),MeshType = Enum.MeshType.Cylinder,})
  301. mot = New("Weld",Partss,"mot",{Part0 = Partss,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.790078878, 0.305837631, 1.57356262e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  302. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.49040294, 1.9837563, -23.5174713, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  303. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.615200579, 0.36912033, 0.24608025),MeshId = "http://www.roblox.com/asset/?id=3270017",MeshType = Enum.MeshType.FileMesh,})
  304. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(0.0895236731, 0.0837230682, 1.52587891e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  305. Part = New("Part",m,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.295296252, 0.738240778, 0.369120389),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  306. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  307. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512314, 0.78745681, 0.344512314),CFrame = CFrame.new(3.49802279, 2.42631888, -23.8138046, 0.0172099452, 3.70001203e-08, 0.999852061, 0.99985671, -3.59708352e-09, -0.0172098596, -4.18887769e-09, 1.0000025, 2.26488032e-06),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  308. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),C1 = CFrame.new(0.532151103, -0.212610245, 1.74045563e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  309. Part = New("Part",m,"Part",{Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.984321058, 0.200000003, 0.200000003),CFrame = CFrame.new(3.60706425, 1.61264217, -23.4187698, 0.0172099359, 1.26359728e-05, 0.999851942, 0.999856234, 0.000738034665, -0.0172098596, -0.000738148578, 1.00000226, 2.36918868e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  310. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 0.492160618, 0.492160439),MeshType = Enum.MeshType.Cylinder,})
  311. mot = New("Weld",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098819, 0.999853015, -0.00073814491, 1.18687749e-05, 0.000738047936, 1.0000006, 0.999851882, -0.0172098596, 1.60187483e-06),C1 = CFrame.new(-0.279527187, 0.182424545, 0.12304616, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  312. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.47672749, 1.18911982, -23.1232109, 0.999851942, 0.00638213893, 0.0159827713, -0.0172098316, 0.37065956, 0.928613782, 4.44045327e-06, -0.928749561, 0.370713741),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  313. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.246080264, 0.615200639),MeshType = Enum.MeshType.Wedge,})
  314. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098316, 3.67313623e-06, 0.00638283044, 0.370658338, -0.928748012, 0.0159824342, 0.928610861, 0.370713145),C1 = CFrame.new(-0.705229163, 0.477983475, 1.76429749e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  315. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.50247502, 2.68478155, -23.8132839, 0.999851942, 1.0713723e-05, -0.0172099732, -0.0172098912, 0.000738376984, -0.999856234, 4.21693585e-06, 1.00000226, 0.000738456321),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  316. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  317. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098912, 3.44961882e-06, 9.9465251e-06, 0.000738390256, 1.0000006, -0.0172099192, -0.999853015, 0.000738452654),C1 = CFrame.new(0.790651679, -0.212089539, 2.07424164e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  318. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(3.4904809, 1.98827124, -23.5162678, -0.999852061, -0.0148990965, 0.00861407723, 0.0172099397, -0.865535975, 0.500560343, -4.36594746e-06, 0.500633478, 0.865662456),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  319. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(0.24608025, 0.369120389, 0.861280918),MeshType = Enum.MeshType.Wedge,})
  320. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.999851942, 0.0172099397, -3.59863043e-06, -0.0148994327, -0.865533173, 0.500632644, 0.00861338526, 0.500558794, 0.865661025),C1 = CFrame.new(0.0940393209, 0.0849266052, 1.54972076e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  321. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.442944348, 0.200000003, 0.200000003),CFrame = CFrame.new(3.37415838, 2.37982368, -23.1609974, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  322. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  323. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(0.483531356, 0.440196991, -0.12302804, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  324. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.61520052, 0.200000003, 0.200000003),CFrame = CFrame.new(3.35783243, 1.43252242, -23.1602993, 0.0172098633, 1.48413446e-05, 0.999851882, 0.999856234, 0.0007376945, -0.0172097869, -0.000737846654, 1.00000215, 7.44058752e-08),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  325. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  326. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0172098093, 0.999853015, -0.000737842987, 1.40741467e-05, 0.000737707771, 1.00000048, 0.999851823, -0.0172097888, -6.92903996e-07),C1 = CFrame.new(-0.463909149, 0.440895081, -0.123048544, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  327. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.47648132, 0.200000003, 0.200000003),CFrame = CFrame.new(3.61130548, 1.85886192, -23.160614, -0.0172098689, 1.04156998e-05, -0.99985218, -0.999856234, 0.000738191127, 0.0172097925, 0.000738266157, 1.00000238, -4.55221243e-06),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  328. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 0.369120389, 0.492160529),MeshType = Enum.MeshType.Wedge,})
  329. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0172098149, -0.999853075, 0.00073826249, 9.64850187e-06, 0.00073820434, 1.00000072, -0.999852121, 0.0172097944, -3.78489494e-06),C1 = CFrame.new(-0.0332713127, 0.440580368, 0.123049498, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  330. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240778, 0.200000003),CFrame = CFrame.new(3.50183868, 2.64789343, -23.8132629, 0.999851942, 1.0818032e-05, -0.017209895, -0.0172098186, 0.000737608876, -0.999856234, 4.13497901e-06, 1.00000238, 0.000737691764),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  331. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  332. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851882, -0.0172098186, 3.36766243e-06, 1.00508332e-05, 0.000737622147, 1.00000072, -0.0172098409, -0.999853015, 0.000737688097),C1 = CFrame.new(0.753758311, -0.212068558, 1.93119049e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  333. Wedge = New("WedgePart",m,"Wedge",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.344512254, 0.787456751, 0.200000003),CFrame = CFrame.new(3.49357963, 2.16808391, -23.8129005, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  334. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.861280859),MeshType = Enum.MeshType.Wedge,})
  335. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.273878455, -0.211706161, 1.90734863e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  336. Wedge = New("WedgePart",m,"Wedge",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.36912033, 0.738240659, 0.200000003),CFrame = CFrame.new(3.49420977, 2.20497489, -23.8129292, 0.999852061, -1.05647114e-05, 0.0172100067, -0.0172099303, -0.000737611321, 0.999856114, 4.36594746e-06, -1.00000226, -0.000737689785),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  337. Mesh = New("SpecialMesh",Wedge,"Mesh",{Scale = Vector3.new(1, 1, 0.738240719),MeshType = Enum.MeshType.Wedge,})
  338. mot = New("Weld",Wedge,"mot",{Part0 = Wedge,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.999851942, -0.0172099303, 3.59863043e-06, -9.79751348e-06, -0.000737624592, -1.0000006, 0.0172099527, 0.999852955, -0.000737686118),C1 = CFrame.new(0.310774684, -0.211734772, 1.43051147e-05, 0.0172098875, 0.999853492, -1.80598714e-09, -7.30156898e-07, 1.19907781e-08, 1.00000083, 0.999851942, -0.0172098596, 1.4975667e-06),})
  339.  
  340. for _,v in pairs(m:children()) do
  341. if v:IsA("Part") then
  342. v.CanCollide = false
  343. end
  344. end
  345. if Character.Name == "Salvo_Starly" or Character.Name == "Player1" then
  346. for _,v in pairs(Character:children()) do
  347. if v:IsA("Accessory") then
  348. v:Remove()
  349. end
  350. end
  351. Handle = New("Part",m,"Handle",{CanCollide = false,BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  352. Mesh = New("SpecialMesh",Handle,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  353. Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=146022204",})
  354. mot = New("Motor",Handle,"mot",{Part0 = Handle,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  355. Handle1 = New("Part",m,"Handle1",{CanCollide = false,BrickColor = BrickColor.new("Bright red"),FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-27.3000507, 4.79990387, 28.10005, 4.49431016e-21, -6.79974523e-22, -1, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, 4.49431016e-21),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
  356. Mesh = New("SpecialMesh",Handle1,"Mesh",{Offset = Vector3.new(0, 0.100000001, 0),Scale = Vector3.new(0.949999988, 0.949999988, 0.949999988),MeshId = "http://www.roblox.com/asset/?id=62246019",MeshType = Enum.MeshType.FileMesh,})
  357. mot = New("Motor",Handle1,"mot",{Part0 = Handle1,Part1 = Head,C0 = CFrame.new(0, 0, 0, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),C1 = CFrame.new(-0.100000381, 0.0999999046, 0.200000763, 4.49431016e-21, 4.72251821e-22, 1, -6.79974523e-22, 1, -4.72251821e-22, -1, -6.79974523e-22, 4.49431016e-21),})
  358. end
  359.  
  360.  
  361. function rayCast(Position, Direction, Range, Ignore)
  362. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  363. end
  364.  
  365. --[[FindNearestTorso = function(pos)
  366. local list = (game.Workspace:children())
  367. local torso = nil
  368. local dist = 1000
  369. local temp, human, temp2 = nil, nil, nil
  370. for x = 1, #list do
  371. temp2 = list[x]
  372. if temp2.className == "Model" and temp2.Name ~= Character.Name then
  373. temp = temp2:findFirstChild("Torso")
  374. human = temp2:findFirstChild("Humanoid")
  375. if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  376. local dohit = true
  377. if dohit == true then
  378. torso = temp
  379. dist = (temp.Position - pos).magnitude
  380. end
  381. end
  382. end
  383. end
  384. return torso, dist
  385. end]]
  386. function FindNearestTorso(Position, Distance, SinglePlayer)
  387. if SinglePlayer then
  388. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  389. end
  390. local List = {}
  391. for i, v in pairs(workspace:GetChildren()) do
  392. if v:IsA("Model") then
  393. if v:findFirstChild("Torso") then
  394. if v ~= Character then
  395. if (v.Torso.Position - Position).magnitude <= Distance then
  396. table.insert(List, v)
  397. end
  398. end
  399. end
  400. end
  401. end
  402. return List
  403. end
  404. function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  405. if hit.Parent == nil then
  406. return
  407. end
  408. local h = hit.Parent:FindFirstChild("Humanoid")
  409. for _, v in pairs(hit.Parent:children()) do
  410. if v:IsA("Humanoid") then
  411. h = v
  412. end
  413. end
  414. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  415. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  416. if hit.Parent.DebounceHit.Value == true then
  417. return
  418. end
  419. end
  420. local c = Create("ObjectValue"){
  421. Name = "creator",
  422. Value = game:service("Players").LocalPlayer,
  423. Parent = h,
  424. }
  425. game:GetService("Debris"):AddItem(c, .5)
  426. if HitSound ~= nil and HitPitch ~= nil then
  427. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  428. end
  429. local Damage = math.random(minim, maxim)
  430. local blocked = false
  431. local block = hit.Parent:findFirstChild("Block")
  432. if block ~= nil then
  433. if block.className == "IntValue" then
  434. if block.Value > 0 then
  435. blocked = true
  436. block.Value = block.Value - 1
  437. print(block.Value)
  438. end
  439. end
  440. end
  441. if blocked == false then
  442. h.Health = h.Health - Damage
  443. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  444. else
  445. h.Health = h.Health - (Damage / 2)
  446. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Really black").Color)
  447. end
  448. if Type == "Knockdown" then
  449. local hum = hit.Parent.Humanoid
  450. hum.PlatformStand = true
  451. coroutine.resume(coroutine.create(function(HHumanoid)
  452. swait(1)
  453. HHumanoid.PlatformStand = false
  454. end), hum)
  455. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  456. local bodvol = Create("BodyVelocity"){
  457. velocity = angle * knockback,
  458. P = 5000,
  459. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  460. Parent = hit,
  461. }
  462. local rl = Create("BodyAngularVelocity"){
  463. P = 3000,
  464. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  465. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  466. Parent = hit,
  467. }
  468. game:GetService("Debris"):AddItem(bodvol, .5)
  469. game:GetService("Debris"):AddItem(rl, .5)
  470. elseif Type == "Normal" then
  471. local vp = Create("BodyVelocity"){
  472. P = 500,
  473. maxForce = Vector3.new(math.huge, 0, math.huge),
  474. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  475. }
  476. if knockback > 0 then
  477. vp.Parent = hit.Parent.Torso
  478. end
  479. game:GetService("Debris"):AddItem(vp, .5)
  480. elseif Type == "Up" then
  481. local bodyVelocity = Create("BodyVelocity"){
  482. velocity = Vector3.new(0, 20, 0),
  483. P = 5000,
  484. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  485. Parent = hit,
  486. }
  487. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  488. elseif Type == "DarkUp" then
  489. coroutine.resume(coroutine.create(function()
  490. for i = 0, 1, 0.1 do
  491. swait()
  492. Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
  493. end
  494. end))
  495. local bodyVelocity = Create("BodyVelocity"){
  496. velocity = Vector3.new(0, 20, 0),
  497. P = 5000,
  498. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  499. Parent = hit,
  500. }
  501. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  502. elseif Type == "Snare" then
  503. local bp = Create("BodyPosition"){
  504. P = 2000,
  505. D = 100,
  506. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  507. position = hit.Parent.Torso.Position,
  508. Parent = hit.Parent.Torso,
  509. }
  510. game:GetService("Debris"):AddItem(bp, 1)
  511. elseif Type == "Freeze" then
  512. local BodPos = Create("BodyPosition"){
  513. P = 50000,
  514. D = 1000,
  515. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  516. position = hit.Parent.Torso.Position,
  517. Parent = hit.Parent.Torso,
  518. }
  519. local BodGy = Create("BodyGyro") {
  520. maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
  521. P = 20e+003,
  522. Parent = hit.Parent.Torso,
  523. cframe = hit.Parent.Torso.CFrame,
  524. }
  525. hit.Parent.Torso.Anchored = true
  526. coroutine.resume(coroutine.create(function(Part)
  527. swait(1.5)
  528. Part.Anchored = false
  529. end), hit.Parent.Torso)
  530. game:GetService("Debris"):AddItem(BodPos, 3)
  531. game:GetService("Debris"):AddItem(BodGy, 3)
  532. end
  533. local debounce = Create("BoolValue"){
  534. Name = "DebounceHit",
  535. Parent = hit.Parent,
  536. Value = true,
  537. }
  538. game:GetService("Debris"):AddItem(debounce, Delay)
  539. c = Create("ObjectValue"){
  540. Name = "creator",
  541. Value = Player,
  542. Parent = h,
  543. }
  544. game:GetService("Debris"):AddItem(c, .5)
  545. end
  546. end
  547.  
  548. function ShowDamage(Pos, Text, Time, Color)
  549. local Rate = (1 / 30)
  550. local Pos = (Pos or Vector3.new(0, 0, 0))
  551. local Text = (Text or "")
  552. local Time = (Time or 2)
  553. local Color = (Color or Color3.new(1, 0, 1))
  554. local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  555. EffectPart.Anchored = true
  556. local BillboardGui = Create("BillboardGui"){
  557. Size = UDim2.new(3, 0, 3, 0),
  558. Adornee = EffectPart,
  559. Parent = EffectPart,
  560. }
  561. local TextLabel = Create("TextLabel"){
  562. BackgroundTransparency = 1,
  563. Size = UDim2.new(1, 0, 1, 0),
  564. Text = Text,
  565. Font = "SciFi",
  566. TextColor3 = Color,
  567. TextScaled = true,
  568. Parent = BillboardGui,
  569. }
  570. game.Debris:AddItem(EffectPart, (Time))
  571. EffectPart.Parent = game:GetService("Workspace")
  572. delay(0, function()
  573. local Frames = (Time / Rate)
  574. for Frame = 1, Frames do
  575. wait(Rate)
  576. local Percent = (Frame / Frames)
  577. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  578. TextLabel.TextTransparency = Percent
  579. end
  580. if EffectPart and EffectPart.Parent then
  581. EffectPart:Destroy()
  582. end
  583. end)
  584. end
  585.  
  586. function dmg(dude)
  587. if dude.Name ~= Character then
  588. dude.Humanoid.PlatformStand = true
  589. local bgf = Instance.new("BodyGyro",dude.Head)
  590. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  591. local val = Instance.new("BoolValue",dude)
  592. val.Name = "IsHit"
  593. for i = 1, 6 do
  594. local blo = Instance.new("Part",game.Workspace)
  595. blo.Size = Vector3.new(.6,.2,.6)
  596. blo.Material = "SmoothPlastic"
  597. blo.BrickColor = BrickColor.new("Crimson")
  598. --blo.Position = dude.Head.Position
  599. blo.CFrame = dude.Head.CFrame
  600. game:GetService("Debris"):AddItem(blo,30)
  601. end
  602. local ds = coroutine.wrap(function()
  603. wait(.2)
  604. dude.Torso:BreakJoints()
  605. end)
  606. ds()
  607. end
  608. end
  609.  
  610. function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
  611. --local buddy
  612. for _, c in pairs(workspace:children()) do
  613. local hum = c:findFirstChild("Humanoid")
  614. if hum ~= nil then
  615. local head = c:findFirstChild("Torso")
  616. if head ~= nil then
  617. local targ = head.Position - Part.Position
  618. local mag = targ.magnitude
  619. if mag <= Magnitude and c.Name ~= Player.Name then
  620. if c.Name ~= Character then
  621. if c.Name ~= "CKbackup" then
  622. local asd = Instance.new("ParticleEmitter",c.Torso)
  623. asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  624. asd.LightEmission = .1
  625. asd.Size = NumberSequence.new(0.2)
  626. asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
  627. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  628. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  629. asd.Transparency = bbb
  630. asd.Size = aaa
  631. asd.ZOffset = .9
  632. asd.Acceleration = Vector3.new(0, -5, 0)
  633. asd.LockedToPart = false
  634. asd.EmissionDirection = "Back"
  635. asd.Lifetime = NumberRange.new(1, 2)
  636. asd.Rate = 1000
  637. asd.Rotation = NumberRange.new(-100, 100)
  638. asd.RotSpeed = NumberRange.new(-100, 100)
  639. asd.Speed = NumberRange.new(6)
  640. asd.VelocitySpread = 10000
  641. asd.Enabled=true
  642. --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  643. dmg(c)
  644. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", c.Torso, 1.2, .8)
  645. coroutine.wrap(function()
  646. wait(.2)
  647. asd.Enabled = false
  648. wait(2)
  649. asd:Remove()
  650. end)()
  651. else
  652. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", c.Torso, 1.5, math.random(1,1.3))
  653. Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
  654.  
  655. end
  656. end
  657. end
  658. end
  659. end
  660. end
  661. end
  662. EffectModel = Create("Model"){
  663. Parent = Character,
  664. Name = "Effects",
  665. }
  666.  
  667. Effects = {
  668. Block = {
  669. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  670. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  671. prt.Anchored = true
  672. prt.CFrame = cframe
  673. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  674. game:GetService("Debris"):AddItem(prt, 10)
  675. if Type == 1 or Type == nil then
  676. table.insert(Effects, {
  677. prt,
  678. "Block1",
  679. delay,
  680. x3,
  681. y3,
  682. z3,
  683. msh
  684. })
  685. elseif Type == 2 then
  686. table.insert(Effects, {
  687. prt,
  688. "Block2",
  689. delay,
  690. x3,
  691. y3,
  692. z3,
  693. msh
  694. })
  695. end
  696. end;
  697. };
  698.  
  699. Cylinder = {
  700. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  701. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  702. prt.Anchored = true
  703. prt.CFrame = cframe
  704. local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  705. game:GetService("Debris"):AddItem(prt, 10)
  706. table.insert(Effects, {
  707. prt,
  708. "Cylinder",
  709. delay,
  710. x3,
  711. y3,
  712. z3,
  713. msh
  714. })
  715. end;
  716. };
  717. Head = {
  718. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  719. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  720. prt.Anchored = true
  721. prt.CFrame = cframe
  722. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  723. game:GetService("Debris"):AddItem(prt, 10)
  724. table.insert(Effects, {
  725. prt,
  726. "Cylinder",
  727. delay,
  728. x3,
  729. y3,
  730. z3,
  731. msh
  732. })
  733. end;
  734. };
  735.  
  736. Sphere = {
  737. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  738. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  739. prt.Anchored = true
  740. prt.CFrame = cframe
  741. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  742. game:GetService("Debris"):AddItem(prt, 10)
  743. table.insert(Effects, {
  744. prt,
  745. "Cylinder",
  746. delay,
  747. x3,
  748. y3,
  749. z3,
  750. msh
  751. })
  752. end;
  753. };
  754.  
  755. Elect = {
  756. Create = function(cff, x, y, z)
  757. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  758. prt.Anchored = true
  759. prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  760. prt.CFrame = CFrame.new(prt.Position)
  761. game:GetService("Debris"):AddItem(prt, 2)
  762. local xval = math.random() / 2
  763. local yval = math.random() / 2
  764. local zval = math.random() / 2
  765. local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  766. table.insert(Effects, {
  767. prt,
  768. "Elec",
  769. 0.1,
  770. x,
  771. y,
  772. z,
  773. xval,
  774. yval,
  775. zval
  776. })
  777. end;
  778.  
  779. };
  780.  
  781. Ring = {
  782. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  783. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  784. prt.Anchored = true
  785. prt.CFrame = cframe
  786. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  787. game:GetService("Debris"):AddItem(prt, 10)
  788. table.insert(Effects, {
  789. prt,
  790. "Cylinder",
  791. delay,
  792. x3,
  793. y3,
  794. z3,
  795. msh
  796. })
  797. end;
  798. };
  799.  
  800.  
  801. Wave = {
  802. Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  803. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  804. prt.Anchored = true
  805. prt.CFrame = cframe
  806. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  807. game:GetService("Debris"):AddItem(prt, 10)
  808. table.insert(Effects, {
  809. prt,
  810. "Cylinder",
  811. delay,
  812. x3,
  813. y3,
  814. z3,
  815. msh
  816. })
  817. end;
  818. };
  819.  
  820. Break = {
  821. Create = function(brickcolor, cframe, x1, y1, z1)
  822. local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  823. prt.Anchored = true
  824. prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  825. local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  826. local num = math.random(10, 50) / 1000
  827. game:GetService("Debris"):AddItem(prt, 10)
  828. table.insert(Effects, {
  829. prt,
  830. "Shatter",
  831. num,
  832. prt.CFrame,
  833. math.random() - math.random(),
  834. 0,
  835. math.random(50, 100) / 100
  836. })
  837. end;
  838. };
  839.  
  840. Fire = {
  841. Create = function(brickcolor, cframe, x1, y1, z1, delay)
  842. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  843. prt.Anchored = true
  844. prt.CFrame = cframe
  845. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  846. game:GetService("Debris"):AddItem(prt, 10)
  847. table.insert(Effects, {
  848. prt,
  849. "Fire",
  850. delay,
  851. 1,
  852. 1,
  853. 1,
  854. msh
  855. })
  856. end;
  857. };
  858.  
  859. FireWave = {
  860. Create = function(brickcolor, cframe, x1, y1, z1)
  861. local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  862. prt.Anchored = true
  863. prt.CFrame = cframe
  864. msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  865. local d = Create("Decal"){
  866. Parent = prt,
  867. Texture = "rbxassetid://26356434",
  868. Face = "Top",
  869. }
  870. local d = Create("Decal"){
  871. Parent = prt,
  872. Texture = "rbxassetid://26356434",
  873. Face = "Bottom",
  874. }
  875. game:GetService("Debris"):AddItem(prt, 10)
  876. table.insert(Effects, {
  877. prt,
  878. "FireWave",
  879. 1,
  880. 30,
  881. math.random(400, 600) / 100,
  882. msh
  883. })
  884. end;
  885. };
  886.  
  887. Lightning = {
  888. Create = function(p0, p1, tym, ofs, col, th, tra, last)
  889. local magz = (p0 - p1).magnitude
  890. local curpos = p0
  891. local trz = {
  892. -ofs,
  893. ofs
  894. }
  895. for i = 1, tym do
  896. local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  897. local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  898. local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  899. li.Material = "Neon"
  900. if tym == i then
  901. local magz2 = (curpos - p1).magnitude
  902. li.Size = Vector3.new(th, th, magz2)
  903. li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  904. table.insert(Effects, {
  905. li,
  906. "Disappear",
  907. last
  908. })
  909. else
  910. do
  911. do
  912. li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  913. curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  914. game.Debris:AddItem(li, 10)
  915. table.insert(Effects, {
  916. li,
  917. "Disappear",
  918. last
  919. })
  920. end
  921. end
  922. end
  923. end
  924. end
  925. };
  926.  
  927. EffectTemplate = {
  928.  
  929. };
  930. }
  931.  
  932. function chatfunc(text)
  933. local chat = coroutine.wrap(function()
  934. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  935. Character:FindFirstChild("TalkingBillBoard"):destroy()
  936. end
  937. local naeeym2 = Instance.new("BillboardGui",Character)
  938. naeeym2.Size = UDim2.new(0,100,0,40)
  939. naeeym2.StudsOffset = Vector3.new(0,3,0)
  940. naeeym2.Adornee = Character.Head
  941. naeeym2.Name = "TalkingBillBoard"
  942. local tecks2 = Instance.new("TextLabel",naeeym2)
  943. tecks2.BackgroundTransparency = 1
  944. tecks2.BorderSizePixel = 0
  945. tecks2.Text = ""
  946. tecks2.Font = "Fantasy"
  947. tecks2.TextSize = 30
  948. tecks2.TextStrokeTransparency = 0
  949. tecks2.TextColor3 = Color3.new(.6,0,0)
  950. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  951. tecks2.Size = UDim2.new(1,0,0.5,0)
  952. local tecks3 = Instance.new("TextLabel",naeeym2)
  953. tecks3.BackgroundTransparency = 1
  954. tecks3.BorderSizePixel = 0
  955. tecks3.Text = ""
  956. tecks3.Font = "Fantasy"
  957. tecks3.TextSize = 30
  958. tecks3.TextStrokeTransparency = 0
  959. tecks3.TextColor3 = Color3.new(.6,0,0)
  960. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  961. tecks3.Size = UDim2.new(1,0,0.5,0)
  962. for i = 1,string.len(text),1 do
  963. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, .6, .8)
  964. tecks2.Text = string.sub(text,1,i)
  965. tecks3.Text = string.sub(text,1,i)
  966. wait(0.01)
  967. end
  968. wait(2)
  969. for i = 1, 50 do
  970. swait()
  971. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  972. tecks2.Rotation = tecks2.Rotation - .8
  973. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  974. tecks2.TextTransparency = tecks2.TextTransparency + .04
  975. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  976. tecks3.Rotation = tecks2.Rotation + .8
  977. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  978. tecks3.TextTransparency = tecks2.TextTransparency + .04
  979. end
  980. naeeym2:Destroy()
  981. end)
  982. chat()
  983. end
  984. function onChatted(msg)
  985. chatfunc(msg)
  986. end
  987. Player.Chatted:connect(onChatted)
  988.  
  989. abss = Instance.new("BillboardGui",Character)
  990. abss.Size = UDim2.new(10,0,10,0)
  991. abss.Enabled = false
  992. imgl = Instance.new("ImageLabel",abss)
  993. imgl.Position = UDim2.new(0,0,0,0)
  994. imgl.Size = UDim2.new(1,0,1,0)
  995. imgl.Image = "rbxassetid://711463989"
  996. imgl.BackgroundTransparency = 1
  997. imgl.ImageColor3 = Color3.new(.9,0,0)
  998. img2 = Instance.new("ImageLabel",abss)
  999. img2.Position = UDim2.new(0,0,0,0)
  1000. img2.Size = UDim2.new(1,0,1,0)
  1001. img2.Image = "rbxassetid://711463989"
  1002. img2.BackgroundTransparency = 1
  1003. img2.ImageColor3 = Color3.new(.9,0,0)
  1004.  
  1005.  
  1006. function attackone()
  1007. attack = true
  1008. Humanoid.WalkSpeed = 0
  1009. if targetted.Name ~= "CKbackup" then
  1010. local partasdeff = Instance.new("ParticleEmitter",targetted.Torso)
  1011. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1012. partasdeff.LightEmission = .1
  1013. partasdeff.Size = NumberSequence.new(0.2)
  1014. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1015. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1016. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1017. partasdeff.Transparency = bbb
  1018. partasdeff.Size = aaa
  1019. partasdeff.ZOffset = .9
  1020. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1021. partasdeff.LockedToPart = false
  1022. partasdeff.EmissionDirection = "Back"
  1023. partasdeff.Lifetime = NumberRange.new(1, 2)
  1024. partasdeff.Rate = 1000
  1025. partasdeff.Rotation = NumberRange.new(-100, 100)
  1026. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1027. partasdeff.Speed = NumberRange.new(6)
  1028. partasdeff.VelocitySpread = 10000
  1029. partasdeff.Enabled=false
  1030. for i = 0, 3, 0.1 do
  1031. swait()
  1032. PlayAnimationFromTable({
  1033. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1034. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1035. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1036. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1037. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1038. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1039. }, .1, false)
  1040. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1041. end
  1042. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1043. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1044. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1045. dmg(targetted)
  1046. partasdeff.Enabled=true
  1047. for i = 0, 1, 0.1 do
  1048. swait()
  1049. PlayAnimationFromTable({
  1050. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1051. CFrame.new(-0.0879677385, 1.49240708, -0.127746791, 0.0201510563, -0.100440688, -0.994740784, 0.0566197298, 0.99346137, -0.0991647467, 0.998197258, -0.0543235913, 0.0257058665) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1052. CFrame.new(2.03539443, 0.729742587, 0.0108130341, -0.00389442407, -0.967803538, 0.251676887, 0.0148300035, -0.251707017, -0.967689872, 0.999882519, -3.62247229e-05, 0.0153327845) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1053. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1054. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1055. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1056. }, .3, false)
  1057. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083517, -1.63770616, -0.318746239, -0.0172079317, -2.87033617e-06, -0.999851942, 0.999852002, 8.28504562e-06, -0.0172079336, 8.27014446e-06, -1.00000012, 2.72750913e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1058. end
  1059. partasdeff.Enabled=false
  1060. for i = 0, 2, 0.1 do
  1061. swait()
  1062. PlayAnimationFromTable({
  1063. CFrame.new(0.0150662307, -4.88092428e-06, 0.0148906102, -0.01982099, -1.08002496e-12, 0.999803543, -4.46946984e-07, 1, -8.86181084e-09, -0.999803782, 3.27825546e-07, -0.0198209975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1064. CFrame.new(-0.00189219415, 1.50098944, -0.129972562, 0.0201512501, 0.0765038878, -0.996864021, 0.0566192083, 0.995383799, 0.0775336027, 0.998202145, -0.0580037907, 0.0157258138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1065. CFrame.new(2.01696348, 0.389823437, -0.060955409, -0.000397110358, -0.999624014, -0.0274192169, 0.00981300231, 0.0274140034, -0.999576092, 0.999951839, -0.0006660074, 0.00979842618) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1066. CFrame.new(-1.64040112, 0.216884568, 1.93210121e-06, 0.962137103, 0.272578239, -7.02217221e-07, -0.272574633, 0.962141275, -9.83368591e-06, -2.00979412e-06, 9.69739631e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1067. CFrame.new(0.64369607, -1.98395038, 0.206737444, 0.19058302, -0.152998164, -0.969677031, 0.0664296299, 0.987527609, -0.142758414, 0.979424179, -0.0372077115, 0.198368743) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1068. CFrame.new(-0.641120076, -1.92643452, -0.0258421432, 0.848103583, 0.133398816, -0.51276207, -0.0662644878, 0.986892581, 0.147146463, 0.52567035, -0.0908175632, 0.845826566) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1069. }, .3, false)
  1070. moter.C0 = clerp(moter.C0, CFrame.new(0.011209704, -1.63770795, -0.318749219, -0.0172089972, -4.19956632e-06, -0.999852002, 0.999852061, 8.99471343e-06, -0.0172089972, 9.06549394e-06, -1.00000012, 4.04558159e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1071. end
  1072. coroutine.wrap(function()
  1073. wait(2)
  1074. partasdeff:Remove()
  1075. end)()
  1076. else
  1077. sel = math.random(1,3)
  1078. if sel == 1 then
  1079. chatfunc("...")
  1080. elseif sel == 2 then
  1081. chatfunc("No...")
  1082. elseif sel == 3 then
  1083. chatfunc("I can't do that...")
  1084. end
  1085. for i = 0, 5, 0.1 do
  1086. swait()
  1087. PlayAnimationFromTable({
  1088. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1089. CFrame.new(-0.055980958, 1.49253583, -0.318915963, 0.999889553, 0.0107171191, -0.0102898544, -0.00218299939, 0.791040659, 0.611759722, 0.0146959936, -0.61166966, 0.790976703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1090. CFrame.new(1.54004693, 0.0494250022, 1.90734852e-06, 0.997847795, -0.0655719861, 0, 0.0655719936, 0.997847855, 7.53468894e-22, -4.94064563e-23, -7.51847299e-22, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1091. CFrame.new(-1.51232088, 0.0410207808, -3.73942044e-06, 0.998558879, 0.053665854, -2.33806347e-07, -0.0536658242, 0.998558939, -1.04548817e-05, -3.27600219e-07, 1.04523697e-05, 0.99999994) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1092. CFrame.new(0.540300906, -1.99793804, -2.11055158e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1093. CFrame.new(-0.539562821, -1.99794102, -5.75710146e-09, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1094. }, .3, false)
  1095. moter.C0 = clerp(moter.C0, CFrame.new(0.0111967381, -1.6377008, -0.318754196, -0.0172117949, 0, -0.999851942, 0.999851942, 0, -0.0172117949, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1096. end
  1097. end
  1098. Humanoid.WalkSpeed = 8
  1099. attack = false
  1100. end
  1101. local Grabbed = false
  1102.  
  1103. function hedshoot()
  1104. attack = true
  1105.  
  1106. --local GGyro = Instance.new("BodyPosition")
  1107. local grab = nil
  1108. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 10)) do
  1109. if v:FindFirstChild('Torso') then
  1110. Grabbed = true
  1111. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Torso, 1, .8)
  1112. grab = v
  1113. end
  1114. end
  1115. Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame * CFrame.Angles(0,math.rad(90),math.rad(90)), .5, .5, .5, 1, .2, 1, 0.07)
  1116. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=721590903", RootPart, 1.5, .5)
  1117. for i = 0, 1, 0.1 do
  1118. swait()
  1119. if Grabbed == true then
  1120. grab.Humanoid.PlatformStand = true
  1121. --GGyro.position = Partss.Position
  1122. --GGyro.Parent = grab.Head
  1123. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1124. end
  1125. PlayAnimationFromTable({
  1126. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1127. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1128. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1129. CFrame.new(-1.66092706, 0.266950369, 2.51774691e-06, 0.876968205, 0.480548859, -2.5331974e-06, -0.480548888, 0.876968026, -7.03267551e-06, -1.13248825e-06, 7.38352537e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1130. CFrame.new(0.146832585, -1.7542398, 0.105335698, 0.266426086, 0.491796821, -0.828946948, 0.0135936746, 0.8580302, 0.513420045, 0.96375972, -0.148056909, 0.221916124) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1131. CFrame.new(-1.09110987, -1.74702656, 0.342675447, 0.765578806, 0.632523358, 0.117487431, -0.642276406, 0.740949869, 0.196148768, 0.0370163769, -0.225626737, 0.973510265) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1132. }, .3, false)
  1133. RootPart.Velocity = RootPart.CFrame.lookVector * 90
  1134.  
  1135. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1136. end
  1137. if Grabbed == true then
  1138. Humanoid.WalkSpeed = 0
  1139. for i = 0, 2, 0.1 do
  1140. swait()
  1141. if Grabbed == true then
  1142. grab.Humanoid.PlatformStand = true
  1143. --GGyro.position = Partss.Position
  1144. --GGyro.Parent = grab.Head
  1145. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1146. end
  1147. PlayAnimationFromTable({
  1148. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1149. CFrame.new(0.0029296279, 1.47845411, -0.120581962, 0.0750327855, 0.428286105, -0.900522709, 0.166523039, 0.885005891, 0.434781253, 0.983178616, -0.18258062, -0.00491504371) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1150. CFrame.new(1.96751118, 0.433084905, -0.278422326, 0.305184275, -0.951701581, -0.033564698, 0.012345003, 0.0391969904, -0.999155343, 0.952213347, 0.304512084, 0.0237110667) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1151. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1152. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1153. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1154. }, .3, false)
  1155. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932121, -1.63769805, -0.318755955, -0.0172044784, -1.3951445e-05, -0.999852121, 0.999852002, 3.55020165e-06, -0.0172044784, 3.78862023e-06, -1.00000012, 1.38879986e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1156. end
  1157. if grab.Name ~= "CKbackup" then
  1158. local partasdeff = Instance.new("ParticleEmitter",grab.Torso)
  1159. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1160. partasdeff.LightEmission = .1
  1161. partasdeff.Size = NumberSequence.new(0.2)
  1162. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1163. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1164. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1165. partasdeff.Transparency = bbb
  1166. partasdeff.Size = aaa
  1167. partasdeff.ZOffset = .9
  1168. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1169. partasdeff.LockedToPart = false
  1170. partasdeff.EmissionDirection = "Back"
  1171. partasdeff.Lifetime = NumberRange.new(1, 2)
  1172. partasdeff.Rate = 1000
  1173. partasdeff.Rotation = NumberRange.new(-100, 100)
  1174. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1175. partasdeff.Speed = NumberRange.new(10)
  1176. partasdeff.VelocitySpread = 20
  1177. partasdeff.Enabled=false
  1178. sel = math.random(1,3)
  1179. if sel == 1 then
  1180. chatfunc("GOODBYE DIRT.")
  1181. elseif sel == 2 then
  1182. chatfunc("ALL CLEAN AGAIN.")
  1183. elseif sel == 3 then
  1184. chatfunc("BANG BANG BANG.")
  1185. end
  1186. for i = 0, 2, 0.1 do
  1187. swait()
  1188. if Grabbed == true then
  1189. grab.Humanoid.PlatformStand = true
  1190. --GGyro.position = Partss.Position
  1191. --GGyro.Parent = grab.Head
  1192. grab.Torso.CFrame = Partss.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1193. end
  1194. PlayAnimationFromTable({
  1195. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1196. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1197. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1198. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1199. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1200. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1201. }, .1, false)
  1202. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1203. end
  1204. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1205. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1206. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1207. dmg(grab)
  1208. grab.Head.Velocity = grab.Head.CFrame.lookVector * -60
  1209. partasdeff.Enabled=true
  1210. for i = 0, 1, 0.1 do
  1211. swait()
  1212. PlayAnimationFromTable({
  1213. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1214. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1215. CFrame.new(1.95760894, 1.20200562, -0.275867403, 0.278526366, -0.669772983, 0.688351095, 0.0506580099, -0.705469668, -0.706927419, 0.959091723, 0.23176837, -0.162562534) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1216. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1217. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1218. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1219. }, .3, false)
  1220. moter.C0 = clerp(moter.C0, CFrame.new(0.0111932531, -1.63769579, -0.318755656, -0.0172050633, -1.61863863e-05, -0.999852121, 0.999851882, 5.15580177e-06, -0.017205067, 5.453825e-06, -1, 1.60960481e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1221. end
  1222. partasdeff.Enabled=false
  1223. for i = 0, 2.5, 0.1 do
  1224. swait()
  1225. PlayAnimationFromTable({
  1226. CFrame.new(0.104281992, -1.37529127e-22, -0.179345995, 0.249840975, 5.92156003e-22, 0.968286872, -5.57068883e-22, 1, -4.67813147e-22, -0.968286872, -4.22523594e-22, 0.249840975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1227. CFrame.new(-0.0791492164, 1.44711375, -0.0994036943, 0.0100336075, -0.292051941, -0.95634979, -0.000366999942, 0.956396878, -0.29207015, 0.999949574, 0.00328149647, 0.00948894024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1228. CFrame.new(1.94523025, 1.02494264, -0.272673488, 0.287940055, -0.795002162, 0.533912063, 0.0434400104, -0.546107173, -0.836588264, 0.956662774, 0.264080375, -0.122711219) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1229. CFrame.new(-1.58139038, 0.176945746, 5.27966768e-06, 0.939729631, 0.341920435, -3.69548798e-06, -0.341920793, 0.93972975, -6.50105221e-06, -5.81145287e-07, 6.40749931e-06, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1230. CFrame.new(0.569345832, -1.89868093, -0.00942828506, 0.266425997, -0.0769406706, -0.960779786, 0.0135936281, 0.997010291, -0.0760724545, 0.963760078, 0.00720720552, 0.266675085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1231. CFrame.new(-0.849354744, -2.01616573, 0.241646215, 0.948664129, 0.308412433, 0.0701368451, -0.312046438, 0.948832989, 0.0484089628, -0.0516182035, -0.0678096861, 0.996362925) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1232. }, .2, false)
  1233. moter.C0 = clerp(moter.C0, CFrame.new(0.0111939851, -1.63769794, -0.31875661, -0.0172049776, -1.39437616e-05, -0.999852121, 0.999852002, 5.96046448e-06, -0.0172049757, 6.16908073e-06, -1, 1.38394535e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1234. end
  1235. coroutine.wrap(function()
  1236. wait(2)
  1237. partasdeff:Remove()
  1238. end)()
  1239. else
  1240. grab.Humanoid.PlatformStand = false
  1241. for i = 0, 3, 0.1 do
  1242. swait()
  1243. PlayAnimationFromTable({
  1244. CFrame.new(0.104280457, -1.46030498e-22, -0.179343686, 0.249860913, 5.18448626e-22, 0.968281686, -5.82335151e-22, 1, -5.29395592e-22, -0.968281686, -3.70576914e-22, 0.249860913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1245. CFrame.new(0.00671941042, 1.48144531, -0.121562012, 0.0679168552, 0.388981611, -0.918738663, 0.158512011, 0.904961228, 0.394866198, 0.985018492, -0.172449201, -0.000196114182) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1246. CFrame.new(1.5714488, -0.100437641, -0.219321564, 0.297819793, -0.653239965, -0.696118593, -0.0311920028, 0.722160041, -0.691022456, 0.954112411, 0.227513462, 0.194697708) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1247. CFrame.new(-1.5814501, 0.177012652, 5.41775626e-06, 0.939689815, 0.342028022, -2.68220901e-06, -0.342027992, 0.939689755, -6.1805149e-06, 4.17232513e-07, 6.72787428e-06, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1248. CFrame.new(0.569012046, -1.89856982, -0.00933695585, 0.266445845, -0.0764764398, -0.960811257, 0.0135949478, 0.997046292, -0.075590536, 0.963754177, 0.00707861409, 0.266698539) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1249. CFrame.new(-0.849534154, -2.01595497, 0.241721377, 0.948572636, 0.308689058, 0.070150286, -0.312330276, 0.948733151, 0.0485308319, -0.0515729487, -0.067945078, 0.996355295) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1250. }, .1, false)
  1251. moter.C0 = clerp(moter.C0, CFrame.new(0.0111981034, -1.63767779, -0.318741798, -0.0172085222, -1.4077872e-05, -0.999851882, 0.999851942, 7.4505806e-06, -0.0172085222, 7.68899918e-06, -1.00000012, 1.39512122e-05) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1252. end
  1253. sel = math.random(1,3)
  1254. if sel == 1 then
  1255. chatfunc("I'm so silly...")
  1256. elseif sel == 2 then
  1257. chatfunc("What am i doing...")
  1258. elseif sel == 3 then
  1259. chatfunc("I can't...")
  1260. end
  1261. for i = 0, 5, 0.1 do
  1262. swait()
  1263. PlayAnimationFromTable({
  1264. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1265. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1266. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1267. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1268. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1269. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1270. }, .3, false)
  1271. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1272. end
  1273. end
  1274. end
  1275. --GGyro.Parent = nil
  1276. attack = false
  1277. Grabbed = false
  1278. Humanoid.WalkSpeed = 20
  1279.  
  1280. end
  1281. function moarblood()
  1282. attack = true
  1283. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1284. RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,4)
  1285. local k = New("Part",LeftArm,"k",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Shape = Enum.PartType.Cylinder,Size = Vector3.new(0.200000003, 0.221472204, 0.221472189),CFrame = CFrame.new(4.93319941, -1.31948221, -45.7696877, 0.141969427, -5.55023435e-05, -0.989871144, 0.989874005, 1.80069164e-05, 0.141970903, 1.06166653e-05, -1.00000143, 5.59078326e-05),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1286. mot = New("Weld",k,"mot",{Part0 = k,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, 0.141969457, 0.989873946, 1.06166663e-05, -5.55023507e-05, 1.80069164e-05, -1.00000167, -0.989871264, 0.141970903, 5.59078399e-05),C1 = CFrame.new(6.67572021e-06, -1.40000057, -3.81469727e-06, 0.989870846, -0.14197053, -1.2531201e-06, 0.141970515, 0.989870906, 1.03843358e-05, -2.33842215e-07, -1.04570581e-05, 0.99999994),})
  1287. wait(.5)
  1288. for i = 0, 1.2, 0.1 do
  1289. swait()
  1290. PlayAnimationFromTable({
  1291. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1292. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1293. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1294. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1295. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1296. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1297. }, .2, false)
  1298. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1299. end
  1300. if targetted.Name ~= "CKbackup" then
  1301. local grab = nil
  1302. for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 7)) do
  1303. if v:FindFirstChild('Head') then
  1304. Grabbed = true
  1305. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", v.Head, 1, .8)
  1306. grab = v
  1307. end
  1308. end
  1309. Humanoid.WalkSpeed = 0
  1310. for i = 0, 2, 0.1 do
  1311. swait()
  1312. if Grabbed == true then
  1313. grab.Humanoid.PlatformStand = true
  1314. --GGyro.position = Partss.Position
  1315. --GGyro.Parent = grab.Head
  1316. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1317. end
  1318. PlayAnimationFromTable({
  1319. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1320. CFrame.new(-0.0263810754, 1.49789393, -0.36129567, 0.83927381, -0.177804202, 0.513814509, -0.0293880031, 0.928800881, 0.369412124, -0.542914331, -0.325137854, 0.774292946) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1321. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1322. CFrame.new(-0.925376594, 0.275374949, -0.912649989, 0.847262561, -0.507846355, 0.155686736, 0.278232396, 0.17463918, -0.944503605, 0.452473402, 0.84355998, 0.289265245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1323. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1324. CFrame.new(-0.671897829, -2.02211738, 0.00865991414, 0.942302644, 0.108399101, -0.316726208, -0.108764961, 0.993929207, 0.0165806562, 0.31660068, 0.0188247077, 0.948372126) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1325. }, .25, false)
  1326. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1327. end
  1328. if Grabbed == true then
  1329. sel = math.random(1,3)
  1330. if sel == 1 then
  1331. chatfunc("I LOVE YOU KITCHEN GUN")
  1332. elseif sel == 2 then
  1333. chatfunc("GOODBYE DIRT.")
  1334. elseif sel == 3 then
  1335. chatfunc("ALL CLEAN AGAIN")
  1336. end
  1337. local partasdeff = Instance.new("ParticleEmitter",targetted.Head)
  1338. partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  1339. partasdeff.LightEmission = .1
  1340. partasdeff.Size = NumberSequence.new(0.2)
  1341. partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
  1342. aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
  1343. bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  1344. partasdeff.Transparency = bbb
  1345. partasdeff.Size = aaa
  1346. partasdeff.ZOffset = .9
  1347. partasdeff.Acceleration = Vector3.new(0, -5, 0)
  1348. partasdeff.LockedToPart = false
  1349. partasdeff.EmissionDirection = "Back"
  1350. partasdeff.Lifetime = NumberRange.new(1, 2)
  1351. partasdeff.Rate = 1000
  1352. partasdeff.Rotation = NumberRange.new(-100, 100)
  1353. partasdeff.RotSpeed = NumberRange.new(-100, 100)
  1354. partasdeff.Speed = NumberRange.new(6)
  1355. partasdeff.VelocitySpread = 10000
  1356. partasdeff.Enabled=false
  1357. for i = 0, 3, 0.1 do
  1358. swait()
  1359. if Grabbed == true then
  1360. grab.Humanoid.PlatformStand = true
  1361. --GGyro.position = Partss.Position
  1362. --GGyro.Parent = grab.Head
  1363. grab.Head.CFrame = k.CFrame * CFrame.Angles(0,math.rad(-90),0)
  1364. end
  1365. PlayAnimationFromTable({
  1366. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1367. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1368. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1369. CFrame.new(-1.5511272, 1.22937977, -0.634234905, 0.785770595, 0.333147645, 0.521131098, 0.522403002, -0.808557391, -0.270795107, 0.331149668, 0.485022962, -0.809378147) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1370. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1371. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1372. }, .1, false)
  1373. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1374. end
  1375. partasdeff.Enabled=true
  1376. grab.Torso.Transparency = 1
  1377. dmg(grab)
  1378. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, .8, .8)
  1379. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", grab.Head, 1, .7)
  1380.  
  1381. coroutine.wrap(function()
  1382. wait(.4)
  1383. partasdeff.Enabled=false
  1384. end)()
  1385. for i = 0, 3.5, 0.1 do
  1386. swait()
  1387. PlayAnimationFromTable({
  1388. CFrame.new(-0.203895777, -0.0966757089, 0.221102715, 0.860356927, 5.59592329e-22, -0.509691954, -9.74120787e-23, 1, 9.33471908e-22, 0.509691954, -7.53468894e-22, 0.860356927) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1389. CFrame.new(0.0996288583, 1.46053851, -0.148588806, 0.834862471, 0.0359686315, 0.549282432, -0.0103890011, 0.998714745, -0.0496083908, -0.550360739, 0.0357096791, 0.83416307) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1390. CFrame.new(1.70567894, 0.192227185, 0.324310064, 0.910149336, -0.402004361, -0.100104719, 0.41140601, 0.848634601, 0.332512379, -0.0487190783, -0.343819588, 0.937771142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1391. CFrame.new(-1.40260935, 1.29555511, -0.560751677, 0.832364976, 0.188659444, 0.521130562, 0.370884001, -0.88832134, -0.2707977, 0.411842346, 0.418681324, -0.809378505) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1392. CFrame.new(0.648186982, -1.97843516, -0.0881449506, 0.954305232, -0.129303262, -0.269411147, 0.107586049, 0.989748061, -0.0939371213, 0.278795511, 0.0606598109, 0.958432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1393. CFrame.new(-0.684103072, -2.02189779, 0.0673112273, 0.973016024, 0.108399175, -0.203689545, -0.109960191, 0.993929327, 0.00367253274, 0.202851087, 0.0188243091, 0.979028702) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1394. }, .3, false)
  1395. moter.C0 = clerp(moter.C0, CFrame.new(0.0111928731, -1.63769662, -0.318741947, -0.0172089636, 8.2552433e-06, -0.999852061, 0.999852061, 7.4505806e-07, -0.0172089189, 5.66244125e-07, -1.00000012, -8.2552433e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1396. end
  1397. end
  1398. else
  1399. Humanoid.WalkSpeed = 0
  1400. for i = 0, 3, 0.1 do
  1401. swait()
  1402. PlayAnimationFromTable({
  1403. CFrame.new(0.0246932413, -0.0966757834, -0.0092370566, 0.713696778, 5.59592329e-22, 0.700454772, -9.27150216e-22, 1, 1.45779223e-22, -0.700454772, -7.53468894e-22, 0.713696778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1404. CFrame.new(0.098094359, 1.53651738, -0.281765848, 0.593379974, 0.280785412, -0.754360616, -0.0276839901, 0.943748772, 0.329502523, 0.804446399, -0.174636483, 0.567774832) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1405. CFrame.new(1.58677018, 0.143787161, 0.0495693758, 0.968102753, -0.250522822, -0.00394502282, 0.250228018, 0.965921044, 0.0662006512, -0.0127741396, -0.0650762022, 0.997798622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1406. CFrame.new(-1.74332106, 0.446618229, -0.859300971, 0.795205951, 0.606264353, -0.0095520094, -0.0538869984, 0.0549720451, -0.997032762, -0.603940368, 0.793361068, 0.0763838589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1407. CFrame.new(0.648194611, -1.97843742, -0.088139981, 0.954304218, -0.129303336, -0.269414723, 0.107585981, 0.989748061, -0.0939367935, 0.278798997, 0.0606590137, 0.958431959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1408. CFrame.new(-0.671899676, -2.02211809, 0.00866907835, 0.94230175, 0.108399026, -0.316728801, -0.108764999, 0.993929207, 0.0165804606, 0.316603303, 0.0188252106, 0.948371291) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1409. }, .2, false)
  1410. moter.C0 = clerp(moter.C0, CFrame.new(0.0111978557, -1.63769853, -0.318748116, -0.0172083378, 3.06963921e-06, -0.999852002, 0.999851942, -2.01165676e-07, -0.0172083378, -2.4586916e-07, -1, -3.09944153e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1411. end
  1412. sel = math.random(1,3)
  1413. if sel == 1 then
  1414. chatfunc("Aahhh...")
  1415. elseif sel == 2 then
  1416. chatfunc("Oh Sugarie, I thought you're enemy...")
  1417. elseif sel == 3 then
  1418. chatfunc("Sigh...")
  1419. end
  1420. for i = 0, 5, 0.1 do
  1421. swait()
  1422. PlayAnimationFromTable({
  1423. CFrame.new(0, 0, 0, 0.999999881, 5.04870979e-29, -4.21790838e-43, 5.04870979e-29, 1, -5.04870979e-29, -4.21790838e-43, -5.04870979e-29, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1424. CFrame.new(-0.0399715528, 1.42130852, -0.217550665, 0.985933542, -0.136098281, -0.097015582, 0.166522697, 0.849608123, 0.500436008, 0.0143167432, -0.509551942, 0.860320628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0- .4 * math.cos((sine) / 5), 0),
  1425. CFrame.new(1.57258642, 0.0433240086, 3.83948304e-08, 0.990993857, -0.133906633, -2.60571618e-08, 0.133906662, 0.990993977, 5.96046341e-08, 1.78410318e-08, -6.25570422e-08, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1426. CFrame.new(-0.693957031, 0.999676406, -0.811627388, 0.817211449, -0.569911301, -0.0858340934, -0.499626935, -0.626295447, -0.598442137, 0.287295371, 0.531934083, -0.796558976) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1427. CFrame.new(0.540301144, -1.99792778, 1.70425119e-06, 0.998698354, -0.0510031469, 6.26438805e-07, 0.0510031544, 0.998698473, -1.04335422e-05, -9.34800966e-08, 1.04519122e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1428. CFrame.new(-0.539563119, -1.99793291, 1.9016752e-06, 0.998630941, 0.0523070693, -1.67712614e-07, -0.0523070768, 0.99863106, -1.0458818e-05, -3.79587107e-07, 1.04532719e-05, 0.999999881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1429. }, .3, false)
  1430. moter.C0 = clerp(moter.C0, CFrame.new(0.0111991819, -1.63769639, -0.318748534, -0.0172109455, -5.96046448e-08, -0.999852002, 0.999852061, -1.19209318e-07, -0.0172108412, 5.96046519e-08, -0.99999994, -1.19209275e-07) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1431. end
  1432. end
  1433. attack = false
  1434. Grabbed = false
  1435. k:Remove()
  1436. Humanoid.WalkSpeed = 8
  1437. end
  1438.  
  1439. function painlessrain()
  1440. attack = true
  1441. Humanoid.WalkSpeed = 0
  1442. local ref1 = New("Part",m,"ref",{Transparency = 1,Size = Vector3.new(.2,.2,.2),CFrame = Torso.CFrame,Anchored = true,CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1443.  
  1444. coroutine.wrap(function()
  1445. for i = 0, 4 do
  1446. wait(.2)
  1447. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", RootPart, 1, 1.3)
  1448. end
  1449. end)()
  1450. for i = 0, 4, 0.1 do
  1451. swait()
  1452. PlayAnimationFromTable({
  1453. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1454. CFrame.new(-0.115934461, 1.42953098, -0.0387745127, 0.0422455594, -0.156738758, -0.986736298, 0.091215007, 0.984098434, -0.152414545, 0.994934857, -0.083566308, 0.0558707118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1455. CFrame.new(1.88563442, 0.849646449, -0.150348112, 0.134151325, -0.917590559, 0.374207288, 0.151069015, -0.354270071, -0.922860146, 0.979378283, 0.180334046, 0.0910937041) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1456. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1457. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1458. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1459. }, .07, false)
  1460. moter.C0 = clerp(moter.C0, CFrame.new(0.00354172289, -1.19249964, -0.318736732, -0.017209189, -1.8668361e-06, -0.999851942, 0.999851882, 1.90734863e-06, -0.0172091946, 1.93715096e-06, -1.00000012, 1.82725489e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(doe * 22)), 0.3)
  1461. end
  1462. for i = 0, 1.5, 0.1 do
  1463. swait()
  1464. PlayAnimationFromTable({
  1465. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1466. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1467. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1468. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1469. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1470. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1471. }, .2, false)
  1472. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1473. end
  1474. for i = 0, 3 do
  1475. Effects.Block.Create(BrickColor.new("Bright red"), Partss.CFrame, 2, 2, 2, 0.9, 0.9, 0.9, 0.05)
  1476. Effects.Block.Create(BrickColor.new("Deep orange"), Partss.CFrame, 2, 2, 2, 0.5, 0.5, 0.5, 0.05)
  1477. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .5)
  1478. for i = 0, .5, 0.1 do
  1479. swait()
  1480. PlayAnimationFromTable({
  1481. CFrame.new(0.160087422, -3.66470256e-23, -0.0753137618, 0.15316838, 2.95750466e-22, 0.988200247, 9.50818972e-23, 1, -3.14019425e-22, -0.988200247, 1.42057819e-22, 0.15316838) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1482. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1483. CFrame.new(1.46630716, 1.08524323, -0.0336530581, 0.00764143467, -0.0426861309, 0.999059498, 0.0445286781, -0.998082876, -0.0429849848, 0.998979032, 0.0448152684, -0.0057259798) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1484. CFrame.new(-1.53188026, 0.0735908896, 2.69562906e-06, 0.978447855, 0.206495479, 2.48849392e-06, -0.206495419, 0.978447556, -1.05270137e-05, -4.61935997e-06, 9.78633761e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1485. CFrame.new(0.659685254, -2.0274992, -0.0100700259, 0.00885757804, -0.161218897, -0.986879349, 0.00904085487, 0.986890197, -0.161139548, 0.999920309, -0.00749491528, 0.0101990253) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1486. CFrame.new(-0.566697419, -2.04759264, -0.0995131433, 0.988195002, 0.078684561, 0.131453067, -0.0635149851, 0.991233289, -0.115855575, -0.139416695, 0.106138662, 0.984529436) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1487. }, .3, false)
  1488. moter.C0 = clerp(moter.C0, CFrame.new(0.0112046078, -1.63744116, -0.318734497, -0.0172122065, 2.46167183e-05, -0.999852002, 0.999850631, -0.00159030408, -0.0172121339, -0.00159040466, -0.999998927, 2.57790089e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1489. end
  1490. for i = 0, .5, 0.1 do
  1491. swait()
  1492. PlayAnimationFromTable({
  1493. CFrame.new(0.160091802, -3.66497677e-23, -0.0753167868, 0.153125972, 2.95760942e-22, 0.988206744, 9.50910858e-23, 1, -3.14025256e-22, -0.988206744, 1.42055005e-22, 0.153125986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1494. CFrame.new(-0.181723118, 1.42154801, -0.0812263489, 0.0422911495, -0.473342478, -0.879862845, 0.0912349299, 0.878800809, -0.468385875, 0.994931221, -0.0604656339, 0.0803508535) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1495. CFrame.new(1.46608233, 1.280774, -0.0335922651, 0.00761340559, -0.0420075022, 0.999088407, 0.0443810038, -0.998118579, -0.0423049256, 0.998985708, 0.044662632, -0.00573477149) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1496. CFrame.new(-1.53188074, 0.0735950321, 2.69606994e-06, 0.978446901, 0.206499115, 2.48849392e-06, -0.2064991, 0.978446841, -1.05276868e-05, -4.61935997e-06, 9.78447497e-06, 1.00000012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1497. CFrame.new(0.6596874, -2.0274992, -0.0100709619, 0.00881013274, -0.161221251, -0.986878991, 0.00903601572, 0.986890376, -0.161142424, 0.999920428, -0.0074977763, 0.0101515204) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1498. CFrame.new(-0.56669867, -2.04759455, -0.0995163321, 0.988194227, 0.0786855519, 0.131456956, -0.0635150596, 0.991232872, -0.115859069, -0.139420897, 0.106141761, 0.984528303) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1499. }, .3, false)
  1500. moter.C0 = clerp(moter.C0, CFrame.new(0.0112083405, -1.63769615, -0.31873402, -0.0172121376, -2.89082527e-06, -0.999851882, 0.999851942, 4.58210707e-07, -0.0172121413, 5.06639481e-07, -1.00000012, 2.89082527e-06) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1501. end
  1502. end
  1503. attack = false
  1504. Humanoid.WalkSpeed = 8
  1505. wait(.4)
  1506. for i = 0, 8 do
  1507. wait(.2)
  1508. mdmg(ref1, 3)
  1509. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1.5, .7)
  1510. ref1.Position = Mouse.hit.p
  1511. ref1.CFrame = ref1.CFrame * CFrame.new(math.random(-.5,.5),0,math.random(-.5,.5))
  1512. Effects.Cylinder.Create(BrickColor.new("Deep orange"), ref1.CFrame, .5, 9999, .5, 0.5, 0, 0.5, 0.07)
  1513. end
  1514. ref1:Remove()
  1515. end
  1516.  
  1517. function TargetSelect(person)
  1518. local dd=coroutine.wrap(function()
  1519. if targetted ~= person then
  1520. targetted = person
  1521. img2.Size = UDim2.new(1,0,1,0)
  1522. img2.ImageTransparency = 0
  1523. img2.Position = UDim2.new(0,0,0,0)
  1524. for i = 0, 2, 0.1 do
  1525. swait()
  1526. img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
  1527. img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
  1528. img2.ImageTransparency = img2.ImageTransparency + 0.05
  1529. end
  1530. end
  1531. end)
  1532. dd()
  1533. end
  1534.  
  1535. function LockOn()
  1536. if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  1537. TargetSelect(Mouse.Target.Parent)
  1538. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=160718677", Character, 1, .8)
  1539. end
  1540. end
  1541.  
  1542.  
  1543. function ofmoosic() -- 2 lazi hoh
  1544. delays = true
  1545. while wait() and kkk and kkk.Volume >= 0.02 do
  1546. kkk.Volume = kkk.Volume - 0.05
  1547. end
  1548. wait(0.1)
  1549. kkk.Pitch = 0
  1550. kkk.PlaybackSpeed = 0
  1551. play = false
  1552. delays = false
  1553. end
  1554. function onmoosic()
  1555. delays = true
  1556. kkk.Pitch = .6
  1557. kkk.PlaybackSpeed = .6
  1558. while wait() and kkk and kkk.Volume <= 1.5 do
  1559. kkk.Volume = kkk.Volume + 0.05
  1560. end
  1561. wait(0.1)
  1562. play = true
  1563. delays = false
  1564. end
  1565. Mouse.Button1Down:connect(function()
  1566. if attack == false and targetted ~= nil then
  1567. attackone()
  1568. end
  1569. end)
  1570.  
  1571. Mouse.KeyDown:connect(function(k)
  1572. k = k:lower()
  1573. if attack == false and k == 'q' then
  1574. LockOn()
  1575. end
  1576. if k == 'z' and attack == false then
  1577. hedshoot()
  1578. elseif k == 'x' and attack == false and targetted ~= nil then
  1579. moarblood()
  1580. elseif k == 'c' and attack == false then
  1581. painlessrain()
  1582. elseif k == 'g' and delays == false and Character.Name == "Salvo_Starly" then
  1583. delays = true
  1584. chatfunc("Hey Sugarie...")
  1585. wait(2)
  1586. chatfunc("I want to tell you...")
  1587. wait(3)
  1588. chatfunc("Be my...")
  1589. wait(1)
  1590. chatfunc("Sacri-")
  1591. wait(.5)
  1592. chatfunc("I mean...")
  1593. wait(1)
  1594. chatfunc("Friend, Okay...?")
  1595. delays = false
  1596. elseif k == 'm' and play == true and delays == false then
  1597. ofmoosic()
  1598. elseif k == 'm' and play == false and delays == false then
  1599. onmoosic()
  1600. end
  1601. end)
  1602.  
  1603. kkk = Instance.new("Sound",Character)
  1604. kkk.Volume = 1.5
  1605. kkk.PlaybackSpeed = 1
  1606. kkk.Pitch = .1
  1607. kkk.SoundId = "rbxassetid://245913129"
  1608. kkk:Play()
  1609. kkk.Name = "a"
  1610. kkk.Looped = true
  1611.  
  1612.  
  1613. coroutine.wrap(function()
  1614. while true do
  1615. swait()
  1616. for i, v in pairs(Character.WeaponModel:GetChildren()) do
  1617. if v:IsA("Part") then
  1618. v.Anchored = false
  1619. end
  1620. end
  1621. for i, v in pairs(Character:GetChildren()) do
  1622. if v:IsA("Part") then
  1623. v.Anchored = false
  1624. elseif v:IsA("Accessory") then
  1625. v.Handle.Anchored = false
  1626. end
  1627. end
  1628. end
  1629. end)()
  1630. coroutine.wrap(function()
  1631. while 1 do
  1632. swait()
  1633. if doe <= 360 then
  1634. doe = doe + 2
  1635. else
  1636. doe = 0
  1637. end
  1638. end
  1639. end)()
  1640. while true do
  1641. swait()
  1642. for i, v in pairs(Character:GetChildren()) do
  1643. if v:IsA("Part") then
  1644. v.Material = "SmoothPlastic"
  1645. elseif v:IsA("Accessory") then
  1646. v:WaitForChild("Handle").Material = "SmoothPlastic"
  1647. end
  1648. end
  1649. while true do
  1650. swait()
  1651. Character.Humanoid.MaxHealth = math.huge
  1652. Character.Humanoid.Health = math.huge
  1653. imgl.Rotation = imgl.Rotation + 3
  1654. img2.Rotation = img2.Rotation + 3
  1655. if targetted ~= nil then
  1656. abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  1657. abss.Enabled = true
  1658. elseif targetted == nil then
  1659. abss.Adornee = nil
  1660. abss.Enabled = false
  1661. end
  1662.  
  1663. while true and imgl.Rotation >= 360 do
  1664. imgl.Rotation = 0
  1665. img2.Rotation = 0
  1666. end
  1667. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1668. velocity = RootPart.Velocity.y
  1669. sine = sine + change
  1670. local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
  1671. if RootPart.Velocity.y > 1 and hit == nil then
  1672. Anim = "Jump"
  1673. if attack == false then
  1674. PlayAnimationFromTable({
  1675. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1676. CFrame.new(-0.0579944476, 1.48445117, -0.000906195492, 0.999631822, -0.0259140469, -0.00804444961, 0.0262291897, 0.998776913, 0.0419151038, 0.0069484422, -0.0421099029, 0.999089062) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1677. CFrame.new(1.68067598, 0.167780995, 5.50026158e-08, 0.965881884, -0.258982956, -3.41060513e-13, 0.258982956, 0.965881884, 4.47034836e-07, 8.49010675e-08, 3.16640808e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1678. CFrame.new(-1.67620921, 0.188169807, -3.04922651e-07, 0.95698452, 0.290146649, -2.61441073e-07, -0.290146649, 0.95698452, -1.0069979e-05, -2.89639524e-06, 1.04542296e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1679. CFrame.new(0.537238836, -1.93797374, 0.176598221, 0.998698533, -0.0506777391, -0.00574572897, 0.0510024093, 0.992341697, 0.112511501, -6.35704041e-08, -0.112657718, 0.993634105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1680. CFrame.new(-0.536944568, -1.94808352, 0.126473114, 0.998626292, 0.0520468242, 0.00521374354, -0.0523067154, 0.993665218, 0.0995327011, -3.84102691e-07, -0.099668026, 0.995023906) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1681. }, .3, false)
  1682. moter.C0 = clerp(moter.C0, CFrame.new(0.0111988392, -1.63769972, -0.318750381, -0.0172117054, 0, -0.999851942, 0.999851942, 0, -0.0172116756, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1683. end
  1684. elseif RootPart.Velocity.y < -1 and hit == nil then
  1685. Anim = "Fall"
  1686. if attack == false then
  1687. PlayAnimationFromTable({
  1688. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1689. CFrame.new(-0.0576509275, 1.50532985, -0.129091382, 0.999631822, -0.0231846143, -0.0140984114, 0.0262298863, 0.958684564, 0.283279002, 0.00694822101, -0.283544153, 0.958935201) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1690. CFrame.new(1.68622994, 0.21415168, 7.02040666e-08, 0.881990671, -0.471266806, -3.41060513e-13, 0.471266806, 0.881990671, 4.47034836e-07, 1.54493137e-07, 2.89139166e-07, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1691. CFrame.new(-1.72513735, 0.240890861, 2.54038241e-07, 0.814108491, 0.58071363, -2.61430017e-07, -0.580713034, 0.814108849, -1.00698489e-05, -6.08482924e-06, 8.98058715e-06, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1692. CFrame.new(0.536720514, -1.92783141, 0.223740995, 0.998698533, -0.0498600565, -0.0107376017, 0.0510031059, 0.976314366, 0.210260883, -3.04512355e-07, -0.210534185, 0.977587521) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1693. CFrame.new(-0.535922825, -1.92850935, 0.222419083, 0.99863112, 0.0512506701, 0.0104565797, -0.0523065142, 0.978474379, 0.199629858, -3.7062793e-07, -0.199902818, 0.97981596) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1694. }, .3, false)
  1695. moter.C0 = clerp(moter.C0, CFrame.new(0.0112015437, -1.63769758, -0.318750381, -0.0172110498, 0, -0.999851942, 0.999851942, 0, -0.0172110498, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1696. end
  1697. elseif Torsovelocity < 1 and hit ~= nil then
  1698. Anim = "Idle"
  1699. if attack == false then
  1700. change = 1
  1701. PlayAnimationFromTable({
  1702. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1703. CFrame.new(-0.0575585738, 1.52553558, -0.218724757, 0.985934377, -0.143356442, -0.0859283879, 0.166522771, 0.886584163, 0.431554198, 0.0143168001, -0.439792335, 0.897985697) * CFrame.new(0, -.05- .05 * math.cos((sine) / 55), 0- .05 * math.cos((sine) / 55)) * CFrame.Angles(math.rad(0 - 5 * math.cos((sine) / 55)), 0, 0),
  1704. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0- 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0- 0.05 * math.cos((sine) / 45)),
  1705. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0+ 0.025 * math.cos((sine) / 45), 0, 0) * CFrame.Angles(0, 0, 0+ 0.05 * math.cos((sine) / 45)),
  1706. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1707. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1708. }, .3, false)
  1709. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1710. end
  1711. elseif Torsovelocity > 2 and hit ~= nil then
  1712. Anim = "Walk"
  1713. if attack == false then
  1714. PlayAnimationFromTable({
  1715. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 5), 0) * CFrame.Angles(0, 0, 0),
  1716. CFrame.new(-0.0595112406, 1.55331731, -0.0425721854, 0.999631822, -0.0248252042, -0.010953242, 0.0262294486, 0.987443328, 0.155781403, 0.00694842171, -0.156010598, 0.987731278) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0),
  1717. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1718. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1719. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 10)), 0, 0),
  1720. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 10)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 10)), 0, 0),
  1721. }, .3, false)
  1722. moter.C0 = clerp(moter.C0, CFrame.new(0.0111980997, -1.6377027, -0.318750381, -0.0172109306, 0, -0.999851882, 0.999851882, 0, -0.0172109306, 0, -1, 0) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3)
  1723. end
  1724. end
  1725. if 0 < #Effects then
  1726. for e = 1, #Effects do
  1727. if Effects[e] ~= nil then
  1728. local Thing = Effects[e]
  1729. if Thing ~= nil then
  1730. local Part = Thing[1]
  1731. local Mode = Thing[2]
  1732. local Delay = Thing[3]
  1733. local IncX = Thing[4]
  1734. local IncY = Thing[5]
  1735. local IncZ = Thing[6]
  1736. if Thing[2] == "Shoot" then
  1737. local Look = Thing[1]
  1738. local move = 30
  1739. if Thing[8] == 3 then
  1740. move = 10
  1741. end
  1742. local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1743. if Thing[10] ~= nil then
  1744. da = pos
  1745. cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1746. cfa = CFrame.new(Thing[4], pos)
  1747. tehCF = cfa:lerp(cf2, 0.2)
  1748. Thing[1] = tehCF.lookVector
  1749. end
  1750. local mag = (Thing[4] - pos).magnitude
  1751. Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1752. if Thing[8] == 2 then
  1753. Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1754. end
  1755. Thing[4] = Thing[4] + Look * move
  1756. Thing[3] = Thing[3] - 1
  1757. if 2 < Thing[5] then
  1758. Thing[5] = Thing[5] - 0.3
  1759. Thing[6] = Thing[6] - 0.3
  1760. end
  1761. if hit ~= nil then
  1762. Thing[3] = 0
  1763. if Thing[8] == 1 or Thing[8] == 3 then
  1764. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1765. else
  1766. if Thing[8] == 2 then
  1767. Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1768. if (hit.Parent:findFirstChild("Humanoid")) ~= nil or (hit.Parent.Parent:findFirstChild("Humanoid")) ~= nil then
  1769. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1770. ref.Anchored = true
  1771. ref.CFrame = CFrame.new(pos)
  1772. CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1773. game:GetService("Debris"):AddItem(ref, 0.2)
  1774. Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1775. Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1776. MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1777. end
  1778. end
  1779. end
  1780. ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1781. ref.Anchored = true
  1782. ref.CFrame = CFrame.new(pos)
  1783. Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1784. game:GetService("Debris"):AddItem(ref, 1)
  1785. end
  1786. if Thing[3] <= 0 then
  1787. table.remove(Effects, e)
  1788. end
  1789. end
  1790. do
  1791. do
  1792. if Thing[2] == "FireWave" then
  1793. if Thing[3] <= Thing[4] then
  1794. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1795. Thing[3] = Thing[3] + 1
  1796. Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1797. else
  1798. Part.Parent = nil
  1799. table.remove(Effects, e)
  1800. end
  1801. end
  1802. if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1803. if Thing[1].Transparency <= 1 then
  1804. if Thing[2] == "Block1" then
  1805. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1806. Mesh = Thing[7]
  1807. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1808. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1809. else
  1810. if Thing[2] == "Block2" then
  1811. Thing[1].CFrame = Thing[1].CFrame
  1812. Mesh = Thing[7]
  1813. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1814. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1815. else
  1816. if Thing[2] == "Fire" then
  1817. Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1818. Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1819. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1820. else
  1821. if Thing[2] == "Cylinder" then
  1822. Mesh = Thing[7]
  1823. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1824. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1825. else
  1826. if Thing[2] == "Blood" then
  1827. Mesh = Thing[7]
  1828. Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1829. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1830. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1831. else
  1832. if Thing[2] == "Elec" then
  1833. Mesh = Thing[10]
  1834. Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1835. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1836. else
  1837. if Thing[2] == "Disappear" then
  1838. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1839. else
  1840. if Thing[2] == "Shatter" then
  1841. Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1842. Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1843. Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1844. Thing[6] = Thing[6] + Thing[5]
  1845. end
  1846. end
  1847. end
  1848. end
  1849. end
  1850. end
  1851. end
  1852. end
  1853. else
  1854. Part.Parent = nil
  1855. table.remove(Effects, e)
  1856.  
  1857. --------------
  1858. --Psychopath--
  1859. --------------
  1860. --By --
  1861. --CKbackup-
  1862. -----------
  1863.  
  1864. -------------
  1865. --Move List--
  1866. -------------
  1867. --Q - Target
  1868. --AWC - Kill
  1869. --ASC - End
  1870. --DSC - Murder
  1871. --WWC - Execute
  1872. --ADQ - Appear (Target First)
  1873. --ASQ - Expunge (Target First)
  1874. --ADC - Reap (Target First)
  1875. --SSC - Hunt (Target First)
  1876. --WWSQ - Annihilation
  1877. --SSADQ - Your World
  1878. -------------
  1879.  
  1880. player = game.Players.LocalPlayer
  1881. chara = player.Character
  1882. debby = game.Debris
  1883. Mouse = player:GetMouse()
  1884. chara.Humanoid.WalkSpeed = 8
  1885. atkd = false
  1886. targetted = nil
  1887.  
  1888. --Outfit--
  1889. New = function(Object, Parent, Name, Data)
  1890. local Object = Instance.new(Object)
  1891. for Index, Value in pairs(Data or {}) do
  1892. Object[Index] = Value
  1893. end
  1894. Object.Parent = Parent
  1895. Object.Name = Name
  1896. return Object
  1897. end
  1898.  
  1899. ShadowHead = New("Part",chara,"ShadowHead",{BrickColor = BrickColor.new("Really black"),Size = Vector3.new(1.20000005, 0.600000024, 1),CFrame = CFrame.new(68.5999985, 0.700013041, 9.89999962, 1, 0, 0, 0, 1, 0, 0, 0, 1),Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1900. Mesh = New("SpecialMesh",ShadowHead,"Mesh",{Scale = Vector3.new(1.25999999, 1.5, 1.25999999),})
  1901. Weld = New("ManualWeld",ShadowHead,"Weld",{Part0 = ShadowHead,Part1 = chara.Head,C1 = CFrame.new(0, 0.200000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1902.  
  1903. Knifu = New("Model",chara,"Knifu",{})
  1904. Handle = New("Part",Knifu,"Handle",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1905. Mesh = New("CylinderMesh",Handle,"Mesh",{})
  1906. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1907. Hitbox = New("Part",Knifu,"Hitbox",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 1.4000001, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 27.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1908. Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = Handle,C1 = CFrame.new(0, 1.20000052, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1909. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1910. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1911. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1912. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1913. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  1914. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1915. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.800005555, 26.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1916. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1917. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1918. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(54.1000023, 0.400004029, 26.8000031, 1, 0, 0, 0, 0, 1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1919. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  1920. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1921. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.2000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1922. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1923. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1924. BloodPart = New("Part",Knifu,"BloodPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(54.1000023, 0.600008607, 28.1000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1925. Mesh = New("SpecialMesh",BloodPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1926. Weld = New("ManualWeld",BloodPart,"Weld",{Part0 = BloodPart,Part1 = Handle,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1927. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.8000031, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1928. Mesh = New("BlockMesh",Part,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  1929. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1930. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1931. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1932. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1933. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.0000038, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1934. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1935. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1936. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1937. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1938. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1939. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.2000027, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1940. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1941. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1942. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1943. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1944. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1945. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.4000034, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1946. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1947. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1948. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1949. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1950. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1951. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700008988, 27.6000042, 1, 0, 0, 0, 0, -1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1952. Mesh = New("SpecialMesh",Part,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  1953. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1954. Part = New("Part",Knifu,"Part",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(54.1000023, 0.700007081, 27.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1955. Mesh = New("BlockMesh",Part,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  1956. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1957. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.4000034, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1958. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1959. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1960. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(54.1000023, 0.6000067, 26.6000042, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  1961. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  1962. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1963. Blood2Part = New("Part",Knifu,"Blood2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(54.1000023, 0.500006318, 27.7000046, -1, 0, 0, 0, 0, 1, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1964. Mesh = New("BlockMesh",Blood2Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  1965. Weld = New("ManualWeld",Blood2Part,"Weld",{Part0 = Blood2Part,Part1 = Handle,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1966. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.700008988, 27.8000031, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1967. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1968. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1969. Part = New("Part",Knifu,"Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(54.1000023, 0.500008225, 27.4000034, -1, 0, 0, 0, 0, -1, 0, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  1970. Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  1971. Weld = New("ManualWeld",Part,"Weld",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  1972.  
  1973. local p1mit = Instance.new("ParticleEmitter",Hitbox)
  1974. p1mit.Texture = "rbxasset://textures/particles/fire_main.dds"
  1975. p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1976. p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)})
  1977. p1mit.Lifetime = NumberRange.new(2)
  1978. p1mit.Rate = 100
  1979. p1mit.Enabled = false
  1980. p1mit.Acceleration = Vector3.new(0,-5,0)
  1981. p1mit.Rotation = NumberRange.new(0,359)
  1982. p1mit.Speed = NumberRange.new(0)
  1983. local p2mit = Instance.new("ParticleEmitter",BloodPart)
  1984. p2mit.Texture = "http://www.roblox.com/asset/?id=243132757"
  1985. p2mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(.6,0,0)),ColorSequenceKeypoint.new(1,Color3.new(.6,0,0))})
  1986. p2mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,.1),NumberSequenceKeypoint.new(1,.1)})
  1987. p2mit.Lifetime = NumberRange.new(1)
  1988. p2mit.Rate = 10
  1989. p2mit.Acceleration = Vector3.new(0,-10,0)
  1990. p2mit.Speed = NumberRange.new(0)
  1991. local p3mit = p2mit:Clone()
  1992. p3mit.Parent = Blood2Part
  1993.  
  1994. crosshair = Instance.new("BillboardGui",chara)
  1995. crosshair.Size = UDim2.new(10,0,10,0)
  1996. crosshair.Enabled = false
  1997. imgl = Instance.new("ImageLabel",crosshair)
  1998. imgl.Position = UDim2.new(0,0,0,0)
  1999. imgl.Size = UDim2.new(1,0,1,0)
  2000. imgl.Image = "rbxassetid://233522684"
  2001. imgl.BackgroundTransparency = 1
  2002. imgl.ImageColor3 = Color3.new(.6,0,0)
  2003.  
  2004. --Sounds--
  2005. function LoadSnd(id,loop,vol,pit)
  2006. local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit})
  2007. return snd
  2008. end
  2009. Music = LoadSnd(150674644,true,1,1)
  2010. SwingSnd = LoadSnd(12222208,false,1,.5)
  2011. HitSnd = LoadSnd(429400881,false,1,1)
  2012. ChatSnd = LoadSnd(565939471,false,1,.4)
  2013. ThrowSnd = LoadSnd(743521497,false,1,1)
  2014. TargetSnd = LoadSnd(743521450,false,1,1)
  2015. TeleSnd = LoadSnd(743521656,false,1,1)
  2016. ClawDashSnd = LoadSnd(62339698,false,1,.3)
  2017. Music:Play()
  2018.  
  2019. --Play Sound in Part--
  2020. function PlaySnd(snd,part)
  2021. local sound = snd:Clone()
  2022. sound.PlayOnRemove = true
  2023. sound.Parent = part
  2024. sound:Destroy()
  2025. end
  2026.  
  2027. --Target Select--
  2028. function TargetSelect(person)
  2029. local dd=coroutine.wrap(function()
  2030. if targetted ~= person then
  2031. targetted = person
  2032. for i = 0,30,10 do
  2033. wait(.05)
  2034. crosshair.Size = UDim2.new(40-i,0,40-i,0)
  2035. end
  2036. end
  2037. end)
  2038. dd()
  2039. end
  2040.  
  2041. --Damage Function--
  2042. function dealdmg(dude)
  2043. dude.Humanoid.PlatformStand = true
  2044. local bgf = Instance.new("BodyGyro",dude.Head)
  2045. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2046. local val = Instance.new("BoolValue",dude)
  2047. val.Name = "IsHit"
  2048. for i = 1, 6 do
  2049. local blo = Instance.new("Part",game.Workspace)
  2050. blo.Size = Vector3.new(.6,.2,.6)
  2051. blo.Material = "SmoothPlastic"
  2052. blo.BrickColor = BrickColor.new("Crimson")
  2053. blo.Position = dude.Head.Position
  2054. blo.CFrame = dude.Head.CFrame
  2055. debby:AddItem(blo,30)
  2056. end
  2057. local ds = coroutine.wrap(function()
  2058. wait(1)
  2059. dude.Humanoid.Health = 0
  2060. end)
  2061. ds()
  2062. end
  2063.  
  2064. --Explode Hitbox--
  2065. function ExHitbox(rad,pos,damage,env,toim)
  2066. local E = Instance.new("Explosion")
  2067. E.Position = pos
  2068. E.Parent = game.Workspace
  2069. E.BlastRadius = rad
  2070. E.BlastPressure = 0
  2071. E.Visible = false
  2072. E.Hit:connect(function(hit)
  2073. if hit.Parent:FindFirstChild("Humanoid")~=nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  2074. local ch = hit.Parent:GetChildren()
  2075. for i = 1, #ch do
  2076. if ch[i].ClassName == "Part" or ch[i].ClassName == "MeshPart" then
  2077. local efff = p1mit:Clone()
  2078. efff.Enabled = true
  2079. efff.Parent = ch[i]
  2080. end
  2081. end
  2082. hit.Parent:BreakJoints()
  2083. dealdmg(hit.Parent,damage,env,toim)
  2084. end
  2085. end)
  2086. end
  2087.  
  2088. --Chat Function--
  2089. function chatfunc(text)
  2090. local chat = coroutine.wrap(function()
  2091. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  2092. chara:FindFirstChild("TalkingBillBoard"):destroy()
  2093. end
  2094. local naeeym2 = Instance.new("BillboardGui",chara)
  2095. naeeym2.Size = UDim2.new(0,100,0,40)
  2096. naeeym2.StudsOffset = Vector3.new(0,3,0)
  2097. naeeym2.Adornee = chara.Head
  2098. naeeym2.Name = "TalkingBillBoard"
  2099. local tecks2 = Instance.new("TextLabel",naeeym2)
  2100. tecks2.BackgroundTransparency = 1
  2101. tecks2.BorderSizePixel = 0
  2102. tecks2.Text = ""
  2103. tecks2.Font = "Fantasy"
  2104. tecks2.FontSize = "Size24"
  2105. tecks2.TextStrokeTransparency = 0
  2106. tecks2.TextColor3 = Color3.new(.6,0,0)
  2107. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  2108. tecks2.Size = UDim2.new(1,0,0.5,0)
  2109. local shk = coroutine.wrap(function()
  2110. while tecks2 ~= nil do
  2111. wait(.05)
  2112. tecks2.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
  2113. end
  2114. end)
  2115. shk()
  2116. for i = 1,string.len(text),1 do
  2117. tecks2.Text = string.sub(text,1,i)
  2118. wait(0.01)
  2119. end
  2120. wait(1)
  2121. for i = 1, 5 do
  2122. wait(.01)
  2123. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  2124. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  2125. tecks2.TextTransparency = tecks2.TextTransparency + .2
  2126. end
  2127. naeeym2:Destroy()
  2128. end)
  2129. chat()
  2130. end
  2131.  
  2132. function onChatted(msg)
  2133. chatfunc(msg)
  2134. end
  2135. player.Chatted:connect(onChatted)
  2136.  
  2137. --Blade Hit Effect--
  2138. function SlashEff(pos)
  2139. local p = Instance.new("Part",game.Workspace)
  2140. p.Size = Vector3.new(0,0,0)
  2141. p.BrickColor = BrickColor.new("White")
  2142. p.Material = "Neon"
  2143. p.Anchored = true
  2144. p.CanCollide = false
  2145. p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359)))
  2146. local pm = Instance.new("SpecialMesh",p)
  2147. pm.MeshType = "Sphere"
  2148. pm.Scale = Vector3.new(2.5,0,2.5)
  2149. local disp = coroutine.wrap(function()
  2150. for i = 1, 4 do
  2151. wait(.01)
  2152. p.Transparency = p.Transparency + .2
  2153. pm.Scale = pm.Scale + Vector3.new(0,30,0)
  2154. end
  2155. wait(.01)
  2156. p:Destroy()
  2157. end)
  2158. disp()
  2159. end
  2160.  
  2161. --Super Pause--
  2162. function SuperPause()
  2163. SuperSnd:Play()
  2164. local p = Instance.new("Part",game.Workspace)
  2165. p.Size = Vector3.new(0,0,0)
  2166. p.BrickColor = BrickColor.new("White")
  2167. p.Material = "Neon"
  2168. p.Anchored = true
  2169. p.CanCollide = false
  2170. p.CFrame = chara.Torso.CFrame
  2171. local pm = Instance.new("SpecialMesh",p)
  2172. pm.MeshType = "Sphere"
  2173. local disp = coroutine.wrap(function()
  2174. for i = 1, 4 do
  2175. wait(.01)
  2176. p.Transparency = p.Transparency + .2
  2177. pm.Scale = pm.Scale + Vector3.new(20,20,20)
  2178. end
  2179. wait(.01)
  2180. p:Destroy()
  2181. end)
  2182. disp()
  2183. end
  2184.  
  2185. --Blade Touch--
  2186. dela = .5
  2187. bladeactive = false
  2188. stormvipactive = false
  2189. executeactive = false
  2190. function bladehit(hit)
  2191. if bladeactive == true then
  2192. if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then
  2193. p1mit.Enabled = true
  2194. PlaySnd(HitSnd,hit.Parent.Head)
  2195. dealdmg(hit.Parent)
  2196. if stormvipactive == true then
  2197. local bf = Instance.new("BodyVelocity",hit.Parent.Head)
  2198. bf.P = 10000
  2199. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  2200. bf.Velocity = Vector3.new(0,100,0)
  2201. debby:AddItem(bf,.2)
  2202. end
  2203. if executeactive == true then
  2204. local we = Instance.new("Weld",Hitbox)
  2205. we.Name = "HitWeld"
  2206. we.Part0 = hit.Parent.Head
  2207. we.Part1 = Hitbox
  2208. we.C0 = we.C0 * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
  2209. end
  2210. wait(.5)
  2211. p1mit.Enabled = false
  2212. end
  2213. end
  2214. end
  2215. Hitbox.Touched:connect(bladehit)
  2216.  
  2217. --Material Return--
  2218. gprop = {}
  2219. function materialhit(hit)
  2220. if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then
  2221. gprop = {hit.BrickColor,hit.Material}
  2222. end
  2223. end
  2224. chara["Left Leg"].Touched:connect(materialhit)
  2225. chara["Right Leg"].Touched:connect(materialhit)
  2226.  
  2227. --Clerp Animations--
  2228. TC = chara.HumanoidRootPart.RootJoint
  2229. HC = chara.Torso.Neck
  2230. RAC = chara.Torso["Right Shoulder"]
  2231. LAC = chara.Torso["Left Shoulder"]
  2232. RLC = chara.Torso["Right Hip"]
  2233. LLC = chara.Torso["Left Hip"]
  2234. TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2235. HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  2236. RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2237. LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2238. RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2239. LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2240. RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2241. LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2242. RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2243. LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0)
  2244. RW = Instance.new("Weld",HC.Parent)
  2245. RW.Part1 = HC.Parent
  2246. RW.Part0 = chara["Right Arm"]
  2247. RW.C0 = RWF
  2248. LW = Instance.new("Weld",HC.Parent)
  2249. LW.Part1 = HC.Parent
  2250. LW.Part0 = chara["Left Arm"]
  2251. LW.C0 = LWF
  2252. RLW = nil
  2253. LLW = nil
  2254.  
  2255. function Sheath(stype)
  2256. KWeld:Destroy()
  2257. if stype == 1 then --Sheathed
  2258. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0),C1 = CFrame.new(0, -1.00000644, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2259. elseif stype == 2 then --Unsheathed
  2260. KWeld = New("ManualWeld",Handle,"Weld",{Part0 = Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000525, 4.17232513e-07, 0, 4.17232513e-07, 1.00000525),C1 = CFrame.new(0, -0.600002885, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2261. end
  2262. end
  2263.  
  2264. function AddLegWelds()
  2265. RLW = Instance.new("Weld",chara["Right Leg"])
  2266. RLW.Part1 = HC.Parent
  2267. RLW.Part0 = chara["Right Leg"]
  2268. RLW.C0 = RLWF
  2269. LLW = Instance.new("Weld",chara["Left Leg"])
  2270. LLW.Part1 = HC.Parent
  2271. LLW.Part0 = chara["Left Leg"]
  2272. LLW.C0 = LLWF
  2273. end
  2274.  
  2275. function DestroyLegWelds()
  2276. RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),})
  2277. LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),})
  2278. RLW:Destroy()
  2279. LLW:Destroy()
  2280. end
  2281.  
  2282. function clerp(a,b,c)
  2283. return a:lerp(b,c)
  2284. end
  2285.  
  2286. --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90))
  2287. --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  2288. --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90))
  2289. --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  2290.  
  2291. TC.C0 = TCF
  2292. HC.C0 = HCF
  2293. RW.C0 = RWF
  2294. LW.C0 = LWF
  2295.  
  2296. --Idle Clerp--
  2297. ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10))
  2298. IHCF = HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-10))
  2299. IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-2))
  2300. ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2))
  2301.  
  2302. TC.C0 = ITCF
  2303. HC.C0 = IHCF
  2304. RW.C0 = IRWF
  2305. LW.C0 = ILWF
  2306.  
  2307. --Kill--
  2308. function KillThem()
  2309. del = true
  2310. atkd = true
  2311. chara.Humanoid.WalkSpeed = 0
  2312. bladeactive = true
  2313. SwingSnd:Play()
  2314. Sheath(2)
  2315. wait(.01)
  2316. for i = 0,.75,.22 do
  2317. wait(.01)
  2318. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  2319. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.4+i)
  2320. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2321. end
  2322. wait(1)
  2323. Sheath(1)
  2324. bladeactive = false
  2325. for i = 0,.6,.2 do
  2326. wait(.01)
  2327. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  2328. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.6-i)
  2329. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2330. end
  2331. TC.C0 = ITCF
  2332. HC.C0 = IHCF
  2333. RW.C0 = IRWF
  2334. LW.C0 = ILWF
  2335. chara.Humanoid.WalkSpeed = 8
  2336. del = false
  2337. end
  2338.  
  2339. --End--
  2340. function EndThem()
  2341. del = true
  2342. atkd = true
  2343. chara.Humanoid.WalkSpeed = 0
  2344. bladeactive = true
  2345. SwingSnd:Play()
  2346. wait(.01)
  2347. for i = 0,.75,.25 do
  2348. wait(.01)
  2349. TC.C0 = clerp(ITCF,TCF,.4+i)
  2350. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i)
  2351. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90)),.4+i)
  2352. end
  2353. wait(.5)
  2354. bladeactive = false
  2355. for i = 0,.6,.2 do
  2356. wait(.01)
  2357. TC.C0 = clerp(ITCF,TCF,.6-i)
  2358. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i)
  2359. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,0,-.4)) * CFrame.fromEulerAnglesXYZ(math.rad(-150),0,math.rad(-90)),.6-i)
  2360. end
  2361. TC.C0 = ITCF
  2362. HC.C0 = IHCF
  2363. RW.C0 = IRWF
  2364. LW.C0 = ILWF
  2365. chara.Humanoid.WalkSpeed = 8
  2366. del = false
  2367. end
  2368.  
  2369. --Murder--
  2370. function MurderThem()
  2371. del = true
  2372. atkd = true
  2373. chara.Humanoid.WalkSpeed = 0
  2374. for i = 0,.6,.2 do
  2375. wait(.01)
  2376. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i)
  2377. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i)
  2378. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i)
  2379. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i)
  2380. end
  2381. local bf = Instance.new("BodyVelocity",chara.Torso)
  2382. bf.P = 10000
  2383. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  2384. bf.Velocity = Vector3.new(0,100,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  2385. SwingSnd:Play()
  2386. stormvipactive = true
  2387. bladeactive = true
  2388. wait(.2)
  2389. stormvipactive = false
  2390. bladeactive = false
  2391. bf:Destroy()
  2392. for i = 0,.6,.2 do
  2393. wait(.01)
  2394. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i)
  2395. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i)
  2396. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i)
  2397. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i)
  2398. end
  2399. TC.C0 = ITCF
  2400. HC.C0 = IHCF
  2401. RW.C0 = IRWF
  2402. LW.C0 = ILWF
  2403. chara.Humanoid.WalkSpeed = 8
  2404. del = false
  2405. end
  2406.  
  2407. --Execute--
  2408. function ExecuteThem()
  2409. del = true
  2410. atkd = true
  2411. for i = 0,.6,.2 do
  2412. wait(.01)
  2413. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  2414. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i)
  2415. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.4+i)
  2416. end
  2417. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
  2418. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0)
  2419. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0)
  2420. local bf = Instance.new("BodyVelocity",chara.Torso)
  2421. bf.P = 10000
  2422. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  2423. bf.Velocity = Vector3.new(0,100,0) + chara.HumanoidRootPart.CFrame.lookVector*5
  2424. Sheath(2)
  2425. SwingSnd:Play()
  2426. executeactive = true
  2427. bladeactive = true
  2428. wait(.2)
  2429. bf:Destroy()
  2430. wait(.5)
  2431. if Hitbox:FindFirstChild("HitWeld")~=nil then
  2432. Hitbox:FindFirstChild("HitWeld"):Destroy()
  2433. end
  2434. Sheath(1)
  2435. executeactive = false
  2436. bladeactive = false
  2437. for i = 0,.6,.2 do
  2438. wait(.01)
  2439. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
  2440. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.6-i)
  2441. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),.6-i)
  2442. end
  2443. TC.C0 = ITCF
  2444. HC.C0 = IHCF
  2445. RW.C0 = IRWF
  2446. LW.C0 = ILWF
  2447. del = false
  2448. end
  2449.  
  2450. --Expunge--
  2451. function ExpungeThem()
  2452. del = true
  2453. atkd = true
  2454. chara.Humanoid.WalkSpeed = 0
  2455. for i = 0,1,.5 do
  2456. wait(.01)
  2457. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i)
  2458. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.4+i)
  2459. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i)
  2460. end
  2461. ThrowSnd:Play()
  2462. local knc = Knifu:GetChildren()
  2463. for i = 1, #knc do
  2464. knc[i].Transparency = 1
  2465. end
  2466. wait(.2)
  2467. KnifuHit = New("Model",game.Workspace,"KnifuHit",{})
  2468. debby:AddItem(KnifuHit,5)
  2469. HWeldPart = New("Part",KnifuHit,"HWeldPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001717, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2470. Mesh = New("CylinderMesh",HWeldPart,"Mesh",{})
  2471. Weld = New("ManualWeld",HWeldPart,"Weld",{Part0 = HWeldPart,Part1 = targetted.Head,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),C1 = CFrame.new(0.00998687744, 1.00000417, -1.79282093, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2472. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.913415372, 8.92320538, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2473. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  2474. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, -0.0999984741, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2475. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.60001719, 7.93397379, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2476. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  2477. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, -0.199999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2478. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.30001676, 8.45358944, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2479. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.5, 1.20000005, 1.5),})
  2480. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.400000334, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2481. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.47322106, 8.55358887, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2482. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  2483. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.400000095, 0.199998856, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2484. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000036),CFrame = CFrame.new(68.6099854, 1.12680948, 8.3535881, 1, 0, 0, 0, 0.500000536, 0.866025746, 0, -0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2485. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1, 1, 1.20000005),MeshType = Enum.MeshType.Wedge,})
  2486. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.400000095, -0.20000267, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2487. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(68.6099854, 1.01341367, 8.74999905, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2488. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  2489. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.800000429, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2490. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.399999946, 0.400000036),CFrame = CFrame.new(68.6099854, 0.650017917, 9.5794239, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2491. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  2492. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.70000005, 1.90734863e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2493. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.886619031, 9.36961555, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2494. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.400000006, 1, 1),})
  2495. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.40000057, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2496. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2497. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2498. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2499. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.28662145, 8.67679501, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2500. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2501. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.599999905, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2502. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2503. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2504. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2505. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.18662131, 8.85000038, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2506. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2507. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.799999952, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2508. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2509. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2510. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2511. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08662117, 9.02320576, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2512. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2513. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2514. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2515. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, -0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2516. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2517. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(68.6099854, 0.986621022, 9.19641113, 1, 0, 0, 0, -0.500000536, -0.866025746, 0, 0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2518. Mesh = New("SpecialMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0.0500000007, -0.0500000007),Scale = Vector3.new(0.400000006, 0.5, 0.5),MeshType = Enum.MeshType.Wedge,})
  2519. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.20000005, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2520. HPart = New("Part",KnifuHit,"HPart",{Material = Enum.Material.SmoothPlastic,Reflectance = 0.20000000298023,Size = Vector3.new(0.200000003, 1, 0.200000003),CFrame = CFrame.new(68.6099854, 1.08661926, 9.0232048, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  2521. Mesh = New("BlockMesh",HPart,"Mesh",{Offset = Vector3.new(0, 0, -0.0500000007),Scale = Vector3.new(0.400000006, 1, 0.5),})
  2522. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.00000048, 0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2523. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.50001705, 8.10717869, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2524. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  2525. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 2.38418579e-07, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2526. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Black"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(68.6099854, 1.4000169, 8.28038406, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  2527. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(1.20000005, 0.949999988, 1.20000005),})
  2528. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 0.200000286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2529. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(68.6099854, 0.76341331, 9.18301201, -1, 0, 0, 0, -0.500000536, 0.866025746, 0, 0.866025746, 0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2530. Mesh = New("BlockMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),})
  2531. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C1 = CFrame.new(0, 1.30000043, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2532. HPart = New("Part",KnifuHit,"HPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.200000003, 0.200000003, 0.200000033),CFrame = CFrame.new(68.6099854, 0.886620879, 9.36961555, -1, 0, 0, 0, 0.500000536, -0.866025746, 0, -0.866025746, -0.500000536),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),})
  2533. Mesh = New("SpecialMesh",HPart,"Mesh",{Scale = Vector3.new(0.409999996, 1.00999999, 1.00999999),MeshType = Enum.MeshType.Wedge,})
  2534. Weld = New("ManualWeld",HPart,"Weld",{Part0 = HPart,Part1 = HWeldPart,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.4000001, 0.100002289, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  2535. dealdmg(targetted)
  2536. PlaySnd(HitSnd,targetted.Head)
  2537. wait(1)
  2538. for i = 0,1,.1 do
  2539. wait(.01)
  2540. for i = 1, #knc do
  2541. if knc[i] ~= Hitbox then
  2542. knc[i].Transparency = 1-i
  2543. end
  2544. end
  2545. end
  2546. for i = 0,.6,.2 do
  2547. wait(.01)
  2548. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i)
  2549. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,math.rad(-90)),.6-i)
  2550. RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i)
  2551. end
  2552. TC.C0 = ITCF
  2553. HC.C0 = IHCF
  2554. RW.C0 = IRWF
  2555. LW.C0 = ILWF
  2556. chara.Humanoid.WalkSpeed = 8
  2557. del = false
  2558. end
  2559.  
  2560. --Reap--
  2561. function ReapThem()
  2562. del = true
  2563. atkd = true
  2564. TeleSnd:Play()
  2565. chara.Torso.CFrame = (targetted.Head.CFrame - Vector3.new(0,1.5,0)) - targetted.Head.CFrame.lookVector*2
  2566. local w = Instance.new("Weld",chara.Head)
  2567. w.Part0 = chara.Head
  2568. w.Part1 = targetted.Head
  2569. w.C0 = CFrame.new(0,0,-2)
  2570. targetted.Head.Anchored = true
  2571. Sheath(2)
  2572. for i = 0,.6,.3 do
  2573. wait(.01)
  2574. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2575. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2576. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  2577. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
  2578. end
  2579. wait(1)
  2580. SwingSnd:Play()
  2581. for i = 0,.6,.3 do
  2582. wait(.01)
  2583. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2584. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2585. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.4+i)
  2586. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
  2587. end
  2588. HitSnd:Play()
  2589. dealdmg(targetted)
  2590. wait(.5)
  2591. targetted.Head.Anchored = false
  2592. Sheath(1)
  2593. w:Destroy()
  2594. for i = 0,.6,.2 do
  2595. wait(.01)
  2596. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),IHCF,.4+i)
  2597. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),ITCF,.4+i)
  2598. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),IRWF,.4+i)
  2599. LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),ILWF,.4+i)
  2600. end
  2601. TC.C0 = ITCF
  2602. HC.C0 = IHCF
  2603. RW.C0 = IRWF
  2604. LW.C0 = ILWF
  2605. del = false
  2606. end
  2607.  
  2608. --Hunt--
  2609. function HuntThem()
  2610. del = true
  2611. atkd = true
  2612. TeleSnd:Play()
  2613. chara.Humanoid.PlatformStand = true
  2614. chara.Torso.CFrame = ((targetted.Head.CFrame - Vector3.new(0,1.5,0)) + targetted.Head.CFrame.lookVector*2) * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0)
  2615. targetted.Humanoid.PlatformStand = true
  2616. local bgf = Instance.new("BodyGyro",targetted.Head)
  2617. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  2618. local w = Instance.new("Weld",chara.Head)
  2619. w.Part0 = chara.Head
  2620. w.Part1 = targetted.Head
  2621. w.C0 = CFrame.new(0,0,-3) * CFrame.fromEulerAnglesXYZ(math.rad(-45),math.rad(180),0)
  2622. targetted.Head.CFrame = targetted.Head.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
  2623. Sheath(2)
  2624. for i = 0,.6,.3 do
  2625. wait(.01)
  2626. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2627. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2628. RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i)
  2629. LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.4+i)
  2630. end
  2631. wait(1)
  2632. for i = 1, 5 do
  2633. wait(.1)
  2634. SwingSnd:Play()
  2635. for i = 0,.6,.3 do
  2636. wait(.01)
  2637. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i)
  2638. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i)
  2639. RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),.4+i)
  2640. LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i)
  2641. end
  2642. HitSnd:Play()
  2643. end
  2644. dealdmg(targetted)
  2645. wait(.5)
  2646. chara.Humanoid.PlatformStand = false
  2647. Sheath(1)
  2648. w:Destroy()
  2649. for i = 0,.6,.2 do
  2650. wait(.01)
  2651. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),IHCF,.4+i)
  2652. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),ITCF,.4+i)
  2653. RW.C0 = clerp((RWF + Vector3.new(.5,1.4,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(-90)),IRWF,.4+i)
  2654. LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),ILWF,.4+i)
  2655. end
  2656. TC.C0 = ITCF
  2657. HC.C0 = IHCF
  2658. RW.C0 = IRWF
  2659. LW.C0 = ILWF
  2660. del = false
  2661. end
  2662.  
  2663. --Obliteration--
  2664. function Obliteration()
  2665. del = true
  2666. atkd = true
  2667. chara.Humanoid.WalkSpeed = 0
  2668. end
  2669.  
  2670. --Annihilation--
  2671. function Annihilation()
  2672. del = true
  2673. atkd = true
  2674. chara.Humanoid.WalkSpeed = 0
  2675. for i = 1, 10 do
  2676. wait(.1)
  2677. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  2678. end
  2679. AddLegWelds()
  2680. TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  2681. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  2682. RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50))
  2683. LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50))
  2684. LLW.C0 = LLWF
  2685. RLW.C0 = RLWF + Vector3.new(0,-1,1)
  2686. SwingSnd:Play()
  2687. ClawDashSnd:Play()
  2688. for i = 1, 5 do
  2689. local trace = Instance.new("Part",game.Workspace)
  2690. trace.CanCollide = false
  2691. trace.Size = Vector3.new(1,1,1)
  2692. trace.Transparency = 1
  2693. trace.BottomSurface = 0
  2694. trace.TopSurface = 0
  2695. trace.Anchored = true
  2696. trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i))
  2697. debby:AddItem(trace,1)
  2698. ExHitbox(5,trace.Position,40,2,.1)
  2699. end
  2700. local trace = Instance.new("Part",game.Workspace)
  2701. trace.BrickColor = BrickColor.new("Really red")
  2702. trace.CanCollide = false
  2703. trace.Size = Vector3.new(1,1,1)
  2704. trace.BottomSurface = 0
  2705. trace.TopSurface = 0
  2706. trace.Anchored = true
  2707. trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 12.5
  2708. trace.Material = "Neon"
  2709. local tracem = Instance.new("SpecialMesh",trace)
  2710. tracem.MeshType = "Sphere"
  2711. tracem.Scale = Vector3.new(1,1,50)
  2712. local disp = coroutine.wrap(function()
  2713. for i = 1, 9 do
  2714. wait(.01)
  2715. trace.Transparency = trace.Transparency + .1
  2716. end
  2717. wait(.01)
  2718. trace:Destroy()
  2719. end)
  2720. disp()
  2721. chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 35
  2722. wait(1)
  2723. for i = 0,.6,.2 do
  2724. wait(.05)
  2725. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  2726. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i)
  2727. RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i)
  2728. LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i)
  2729. LLW.C0 = LLWF
  2730. RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i)
  2731. end
  2732. Sheath(1)
  2733. del = false
  2734. DestroyLegWelds()
  2735. chara.Humanoid.WalkSpeed = 8
  2736. end
  2737.  
  2738. --Stop Time--
  2739. timestop = false
  2740. function StopTime()
  2741. del = true
  2742. atkd = true
  2743. chara.Humanoid.WalkSpeed = 0
  2744. TeleSnd:Play()
  2745. timestop = true
  2746. Music:Stop()
  2747. for i = 1, 10 do
  2748. wait(.2)
  2749. HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0)
  2750. end
  2751. chatfunc("My World.")
  2752. wait(1)
  2753. chatfunc("Time has stopped.")
  2754. chara.Humanoid.WalkSpeed = 8
  2755. del = false
  2756. wait(10)
  2757. chatfunc("Let time flow once again.")
  2758. wait(2)
  2759. Music:Play()
  2760. timestop = false
  2761. if game.Lighting:FindFirstChild("TimeCorr")~=nil then
  2762. game.Lighting:FindFirstChild("TimeCorr"):Destroy()
  2763. end
  2764. local wd = game.Workspace:GetChildren()
  2765. for i = 1, #wd do
  2766. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid")~=nil and wd[i] ~= chara then
  2767. local cd = wd[i]:GetChildren()
  2768. for i = 1, #cd do
  2769. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  2770. cd[i].Anchored = false
  2771. end
  2772. end
  2773. end
  2774. end
  2775. end
  2776.  
  2777. --Teleport--
  2778. function Teleport()
  2779. del = true
  2780. atkd = true
  2781. TeleSnd:Play()
  2782. chara.Torso.CFrame = (targetted.Head.CFrame - Vector3.new(0,1.5,0)) - targetted.Head.CFrame.lookVector*5
  2783. del = false
  2784. end
  2785.  
  2786. --Lock On--
  2787. function LockOn()
  2788. if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
  2789. TargetSelect(Mouse.Target.Parent)
  2790. TargetSnd:Play()
  2791. else end
  2792. end
  2793.  
  2794. --Mouse Functions--
  2795. orbpushactive = false
  2796. del = false
  2797. input = ""
  2798. letterd = 0
  2799. ltoim = 0
  2800. function onKeyDown(key)
  2801. if del == false then
  2802. if key == "q" then
  2803. if input == "as" and targetted ~= nil then
  2804. ExpungeThem()
  2805. elseif input == "ad" and targetted ~= nil then
  2806. Teleport()
  2807. elseif input == "wws" then
  2808. Annihilation()
  2809. elseif input == "ssad" and timestop == false then
  2810. StopTime()
  2811. else LockOn() end
  2812. input = ""
  2813. letterd = 0
  2814. ltoim = 0
  2815. elseif key == "z" then
  2816. input = ""
  2817. letterd = 0
  2818. ltoim = 0
  2819. elseif key == "x" then
  2820. input = ""
  2821. letterd = 0
  2822. ltoim = 0
  2823. elseif key == "c" then
  2824. if input == "aw" then
  2825. KillThem()
  2826. elseif input == "as" then
  2827. EndThem()
  2828. elseif input == "ad" and targetted ~= nil then
  2829. ReapThem()
  2830. elseif input == "ds" then
  2831. MurderThem()
  2832. elseif input == "ww" then
  2833. ExecuteThem()
  2834. elseif input == "ss" and targetted ~= nil then
  2835. HuntThem()
  2836. else end
  2837. input = ""
  2838. letterd = 0
  2839. ltoim = 0
  2840. elseif (key == "w" or key == "a" or key == "s" or key == "d") then
  2841. input=input..key
  2842. print(input)
  2843. letterd = letterd + 1
  2844. ltoim = ltoim + 10
  2845. if letterd > 5 then
  2846. input = ""
  2847. letterd = 0
  2848. ltoim = 0
  2849. end
  2850. elseif key == "m" then
  2851. if Music.IsPlaying == true then
  2852. Music:Stop()
  2853. elseif Music.IsPlaying == false then
  2854. Music:Play()
  2855. end
  2856. end
  2857. end
  2858. end
  2859. combo = 0
  2860.  
  2861. --Mouse Activation--
  2862. if Mouse then
  2863. Mouse.KeyDown:connect(onKeyDown)
  2864. end
  2865.  
  2866. --Loop Function--
  2867. walking = false
  2868. toim = 0
  2869. while true do
  2870. wait()
  2871. toim = toim + .1
  2872. ltoim = ltoim - 1
  2873. if ltoim < 1 then
  2874. input = ""
  2875. end
  2876. chara.Humanoid.MaxHealth = math.huge
  2877. chara.Humanoid.Health = math.huge
  2878. if atkd == true then
  2879. TC.C0 = TCF
  2880. HC.C0 = HCF
  2881. RW.C0 = RWF
  2882. LW.C0 = LWF
  2883. atkd = false
  2884. end
  2885. torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude
  2886. if torvel < 1 and walking == true and del == false and atkd == false then
  2887. for i = 0,1,.5 do
  2888. wait(.001)
  2889. if del == false then
  2890. TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),ITCF,i)
  2891. HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),IHCF,i)
  2892. RW.C0 = IRWF
  2893. LW.C0 = ILWF
  2894. end
  2895. end
  2896. walking = false
  2897. elseif torvel > 1 and walking == false and del == false and atkd == false then
  2898. for i = 0,1,.5 do
  2899. wait(.001)
  2900. if del == false then
  2901. TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),i)
  2902. HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(5),0,0),i)
  2903. RW.C0 = IRWF
  2904. LW.C0 = ILWF
  2905. end
  2906. end
  2907. walking = true
  2908. else
  2909. end
  2910. imgl.Rotation = imgl.Rotation + 3
  2911. game.Lighting.TimeOfDay = "00:00:00"
  2912. --Time Stop--
  2913. if timestop == true then
  2914. if game.Lighting:FindFirstChild("TimeCorr")==nil then
  2915. local tcr = Instance.new("ColorCorrectionEffect",game.Lighting)
  2916. tcr.Saturation = -1
  2917. tcr.Name = "TimeCorr"
  2918. end
  2919. local wd = game.Workspace:GetChildren()
  2920. for i = 1, #wd do
  2921. if wd[i].ClassName == "Model" and wd[i]:FindFirstChild("Humanoid")~=nil and wd[i] ~= chara then
  2922. local cd = wd[i]:GetChildren()
  2923. for i = 1, #cd do
  2924. if cd[i].ClassName == "Part" or cd[i].ClassName == "MeshPart" then
  2925. cd[i].Anchored = true
  2926. end
  2927. end
  2928. end
  2929. end
  2930. end
  2931. -------------
  2932. if targetted ~= nil then
  2933. crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
  2934. crosshair.Enabled = true
  2935. elseif targetted == nil then
  2936. crosshair.Adornee = nil
  2937. crosshair.Enabled = false
  2938. end
  2939. local chs = chara:GetChildren()
  2940. for i = 1, #chs do
  2941. if chs[i].ClassName == "Part" then
  2942. chs[i].Anchored = false
  2943. end
  2944. end
  2945. local knch = Knifu:GetChildren()
  2946. for i = 1, #knch do
  2947. knch[i].Anchored = false
  2948. end
  2949. end
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