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Sep 5th, 2019
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  1. using System.Runtime.InteropServices;
  2. using Heroes.SDK.Structures.OneFile;
  3. using Heroes.SDK.Utilities.OneParser;
  4. using Reloaded.Hooks;
  5. using Reloaded.Hooks.Definitions;
  6. using Reloaded.Hooks.Definitions.X86;
  7.  
  8. namespace Heroes.SDK.NativeClasses
  9. {
  10. [StructLayout(LayoutKind.Explicit, Size = 0x5C)]
  11. public unsafe struct OneFile
  12. {
  13. /// <summary>
  14. /// Contains the name of the ONE file.
  15. /// If it was temporarily loaded with ONEFILE::SetOneFileOneTime, the name
  16. /// is assumed as "memoryOneFileNoRel.xxx".
  17. /// </summary>
  18. [FieldOffset(0)]
  19. private fixed byte _FileName[0x40];
  20.  
  21. /// <summary>
  22. /// Contains an address/pointer to which a file from the current archive may be decompressed to.
  23. /// </summary>
  24. [FieldOffset(0x40)]
  25. public void* AddressToDecompressFileTo;
  26.  
  27. /// <summary>
  28. /// Contains the pointer to the file name section of the file.
  29. /// ONE Archive File Offset: 0x18
  30. /// </summary>
  31. [FieldOffset(0x44)]
  32. public OneFileName* NameSectionPointer;
  33.  
  34. /// <summary>
  35. /// Contains a pointer to the ONE file data.
  36. /// Note: This field isn't always initialized. If not initialized it has the value -1 (0xFFFFFFFF).
  37. /// </summary>
  38. [FieldOffset(0x48)]
  39. public OneArchiveHeader* StartOfFilePointer;
  40.  
  41. /// <summary>
  42. /// Contains a pointer to the ONE file data.
  43. /// Note: This field isn't always initialized. If not initialized it has the value 0.
  44. /// </summary>
  45. [FieldOffset(0x4C)]
  46. public OneArchiveHeader* Unknown;
  47.  
  48. /// <summary>
  49. /// Set to 1 if a file is currently loaded into the ONEFile instance, else 0.
  50. /// This one is set in the constructor - it may or may not be re-used much after.
  51. /// </summary>
  52. [FieldOffset(0x50)]
  53. public int Initialized;
  54.  
  55. /// <summary>
  56. /// Contains a pointer to the ONE file data after the 0xC header.
  57. /// ONE Archive File Offset: 0xC
  58. /// </summary>
  59. [FieldOffset(0x54)]
  60. public OneNameSectionHeader* NameSectionHeaderPointer;
  61.  
  62. /// <summary>
  63. /// Contains the size of the .ONE file.
  64. /// </summary>
  65. [FieldOffset(0x58)]
  66. public int FileLength;
  67.  
  68. /* Function Listing */
  69.  
  70. public static IFunction<Native_CheckFileID> Fun_CheckFileId { get; } = new Function<Native_CheckFileID>(0x0042F280, new ReloadedHooks());
  71. public static IFunction<Native_LoadHAnimationEx> Fun_LoadHAnimationEx { get; } = new Function<Native_LoadHAnimationEx>(0x0042F7C0, new ReloadedHooks());
  72. public static IFunction<Native_LoadOneFile> Fun_LoadOneFile { get; } = new Function<Native_LoadOneFile>(0x0042F100, new ReloadedHooks());
  73. public static IFunction<Native_OnefileConstructor> Fun_Constructor { get; } = new Function<Native_OnefileConstructor>(0x0042F0D0, new ReloadedHooks());
  74. public static IFunction<Native_OneFileLoadCameraTmb> Fun_LoadCameraTmb { get; } = new Function<Native_OneFileLoadCameraTmb>(0x0042F770, new ReloadedHooks());
  75. public static IFunction<Native_OneFileLoadClump> Fun_LoadClump { get; } = new Function<Native_OneFileLoadClump>(0x0042F440, new ReloadedHooks());
  76. public static IFunction<Native_OneFileLoadDeltaMorph> Fun_LoadDeltaMorph { get; } = new Function<Native_OneFileLoadDeltaMorph>(0x0042F520, new ReloadedHooks());
  77. public static IFunction<Native_OneFileLoadHAnimation> Fun_LoadHAnimation { get; } = new Function<Native_OneFileLoadHAnimation>(0x0042F600, new ReloadedHooks());
  78. public static IFunction<Native_OneFileLoadMaestro> Fun_LoadMaestro { get; } = new Function<Native_OneFileLoadMaestro>(0x0042F6F0, new ReloadedHooks());
  79. public static IFunction<Native_OneFileLoadSpline> Fun_LoadSpline { get; } = new Function<Native_OneFileLoadSpline>(0x0042F4B0, new ReloadedHooks());
  80. public static IFunction<Native_OneFileLoadTextureDictionary> Fun_LoadTextureDictionary { get; } = new Function<Native_OneFileLoadTextureDictionary>(0x0042F3C0, new ReloadedHooks());
  81. public static IFunction<Native_OneFileLoadUVAnim> Fun_LoadUVAnim { get; } = new Function<Native_OneFileLoadUVAnim>(0x0042F670, new ReloadedHooks());
  82. public static IFunction<Native_OneFileLoadWorld> Fun_LoadWorld { get; } = new Function<Native_OneFileLoadWorld>(0x0042F590, new ReloadedHooks());
  83. public static IFunction<Native_OpenData> Fun_OpenData { get; } = new Function<Native_OpenData>(0x0042F340, new ReloadedHooks());
  84. public static IFunction<Native_ReleaseOneFile> Fun_ReleaseOneFile { get; } = new Function<Native_ReleaseOneFile>(0x0042F210, new ReloadedHooks());
  85. public static IFunction<Native_SetOneFileOneTime> Fun_SetOneFileOneTime { get; } = new Function<Native_SetOneFileOneTime>(0x0042F7F0, new ReloadedHooks());
  86.  
  87. /*
  88. Original Function Calls
  89. */
  90.  
  91. /// <summary>
  92. /// Initializes a .ONE file into a pre-allocated memory location.
  93. /// </summary>
  94. /// <param name="fileName">The name of the ONE File to load from.</param>
  95. /// <param name="allocatedMemoryPtr">Malloc'd Memory Struct to write ONE file to.</param>
  96. /// <param name="boolLoadOneFile">Informs the ONEFile class instance whether the .ONE file should be loaded on instantiation. Set 1 to true, 0 to false.</param>
  97. /// <returns>The "This" pointer with ONEFILE class written to it.</returns>
  98. public void* Constructor(string fileName, void* allocatedMemoryPtr, int boolLoadOneFile) => Fun_Constructor.GetWrapper()(fileName, allocatedMemoryPtr, ref this, boolLoadOneFile);
  99.  
  100. /// <summary>
  101. /// Gets the index of the file with a specified passed in name.
  102. /// </summary>
  103. /// <param name="fileNamePtr">The name of the ONE file to load. Up to 64 characters.</param>
  104. /// <returns>he index of the file with specified file name (or -1). Up to 255</returns>
  105. public int CheckFileId(string fileNamePtr) => Fun_CheckFileId.GetWrapper()(ref this, fileNamePtr);
  106.  
  107. /// <summary>
  108. /// Opens a .ONE file, reads and returns the address of a specified decompressed .anm HAnim file.
  109. /// </summary>
  110. /// <param name="fileNamePtr">Pointer to the file name to load the HAnimation (ANM) from.</param>
  111. /// <param name="allocatedMemoryPtr">Malloc'd Memory Struct To Write ONE File to.</param>
  112. /// <param name="animationFileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  113. /// <returns>The address containing the read in ANM (H Anim - Character Animation) stream.</returns>
  114. public void* LoadHAnimationEx(string fileNamePtr, void* allocatedMemoryPtr, int animationFileIndex) => Fun_LoadHAnimationEx.GetWrapper()(fileNamePtr, allocatedMemoryPtr, ref this, animationFileIndex);
  115.  
  116. /// <summary>
  117. /// Loads a .ONE file from the hard drive into memory;
  118. /// </summary>
  119. /// <param name="allocatedMemoryPtr">Malloc'd Memory Struct To Write ONE File to.</param>
  120. /// <param name="fileNamePtr">The name of the ONE file to load.</param>
  121. /// <returns>1 if the operation succeeded, else 0.</returns>
  122. public void* LoadOneFile(void* allocatedMemoryPtr, string fileNamePtr) => Fun_LoadOneFile.GetWrapper()(ref this, allocatedMemoryPtr, fileNamePtr);
  123.  
  124. /// <summary>
  125. /// Reads a Camera TMB (NJS_MOTION) from a specified file index in the archive.
  126. /// </summary>
  127. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  128. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  129. /// <returns>The address containing the read in Camera TMB (NJS_MOTION *) stream.</returns>
  130. public void* LoadCameraTmb(int fileIndex, void* addressToDecompressTo) => Fun_LoadCameraTmb.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  131.  
  132. /// <summary>
  133. /// Reads a DFF/Clump stream from a .ONE archive. Returns address of a decompressed DFF file.
  134. /// </summary>
  135. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  136. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  137. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  138. /// <returns>The address containing the read in DFF (Clump) stream.</returns>
  139. public void* LoadClump(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer) => Fun_LoadClump.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  140.  
  141. /// <summary>
  142. /// Reads a DMA/Delta Morph stream from a .ONE archive. Returns address of a decompressed DMA file.
  143. /// </summary>
  144. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  145. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  146. /// <returns>The address containing the read in DMA (Delta Morph) stream.</returns>
  147. public void* LoadDeltaMorph(int fileIndex, void* addressToDecompressTo) => Fun_LoadDeltaMorph.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  148.  
  149. /// <summary>
  150. /// Reads a ANM/HAnim stream from a .ONE archive. Returns address of a decompressed ANM file.
  151. /// </summary>
  152. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  153. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  154. /// <returns>The address containing the read in ANM (H Anim - Character Animation) stream.</returns>
  155. public void* LoadHAnimation(int fileIndex, void* addressToDecompressTo) => Fun_LoadHAnimation.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  156.  
  157. /// <summary>
  158. /// Reads a ANM/Maestro stream from a .ONE archive. Returns address of a decompressed ANM file.
  159. /// </summary>
  160. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  161. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  162. /// <returns>The address containing the read in ANM (RW Maestro) stream.</returns>
  163. public void* LoadMaestro(void* addressToDecompressTo, int fileIndex) => Fun_LoadMaestro.GetWrapper()(addressToDecompressTo, ref this, fileIndex);
  164.  
  165. /// <summary>
  166. /// Reads a SPL/RW Spline stream from a .ONE archive. Returns address of a decompressed SPL file.
  167. /// </summary>
  168. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  169. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  170. /// <returns>The address containing the read in SPL (Spline) stream.</returns>
  171. public void* LoadSpline(int fileIndex, void* addressToDecompressTo) => Fun_LoadSpline.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  172.  
  173. /// <summary>
  174. /// Reads a TXD/RW Texture Dictionary stream from a .ONE archive. Returns address of a decompressed TXD file.
  175. /// </summary>
  176. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  177. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  178. /// <returns>The address containing the read in TXD (Texture Dictionary) stream.</returns>
  179. public void* LoadTextureDictionary(int fileIndex, void* addressToDecompressTo) => Fun_LoadTextureDictionary.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  180.  
  181. /// <summary>
  182. /// Reads a UVA/RW UV Animation stream from a .ONE archive. Returns address of a decompressed UVA file.
  183. /// </summary>
  184. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  185. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  186. /// <returns>The address containing the read in UVA (UV Anim) stream.</returns>
  187. public void* LoadUVAnim(int fileIndex, void* addressToDecompressTo) => Fun_LoadUVAnim.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  188.  
  189. /// <summary>
  190. /// Reads a UVA/RW UV Animation stream from a .ONE archive. Returns address of a decompressed UVA file.
  191. /// </summary>
  192. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  193. /// <param name="addressToDecompressTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  194. /// <returns>The address containing the read in BSP (World) stream.</returns>
  195. public void* LoadWorld(int fileIndex, void* addressToDecompressTo) => Fun_LoadWorld.GetWrapper()(fileIndex, addressToDecompressTo, ref this);
  196.  
  197. /// <summary>
  198. /// Decompresses a file from the ONE archive with a specified index, into a set pointer.
  199. /// </summary>
  200. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2).</param>
  201. /// <param name="pointerToWriteTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  202. /// <returns>The amount of decompressed bytes (the data is at the supplied pointer to write to address).</returns>
  203. public int OpenData(int fileIndex, void* pointerToWriteTo) => Fun_OpenData.GetWrapper()(ref this, fileIndex, pointerToWriteTo);
  204.  
  205. /// <summary>
  206. /// Unloads a ONE file from a specific ONEFILE instance.
  207. /// </summary>
  208. /// <returns>1 if the operation succeeded, else 0.</returns>
  209. public int ReleaseOneFile() => Fun_ReleaseOneFile.GetWrapper()(ref this);
  210.  
  211. /// <summary>
  212. /// Presumably an alternate "constructor" of sorts, for creating ONE Files for single time use.
  213. /// Presumed to be released by calling ReleaseOneFile explicitly rather constructor.
  214. /// A file loaded by this method assumes the name of memoryOneFileNoRel.xxx.
  215. /// </summary>
  216. /// <param name="addressContainingONEFile">The Memory address containing an already loaded .ONE file in memory.</param>
  217. /// <param name="oneFileSize">The size of the .ONE file to load.</param>
  218. /// <returns>1 if the operation is successful, else 0.</returns>
  219. public int SetOneFileOneTime(void* addressContainingONEFile, int oneFileSize) => Fun_SetOneFileOneTime.GetWrapper()(addressContainingONEFile, ref this, oneFileSize);
  220.  
  221. /*
  222. Helper Methods
  223. */
  224.  
  225. /// <summary>
  226. /// Obtains the archive parser given the instance of the current native class.
  227. /// </summary>
  228. public OneArchive GetArchive()
  229. {
  230. var startOfFile = ((byte*)NameSectionHeaderPointer) - sizeof(OneArchiveHeader);
  231. return new OneArchive(startOfFile);
  232. }
  233.  
  234. /*
  235. Overrides
  236. */
  237.  
  238. /// <summary>
  239. /// Returns the current file name as a string.
  240. /// </summary>
  241. /// <returns></returns>
  242. public override string ToString()
  243. {
  244. fixed (byte* fileNamePtr = _FileName)
  245. return new string((char*) fileNamePtr);
  246. }
  247.  
  248. /*
  249. The delegates are sorted in alphabetical order as found in IDA
  250. Not all of them have been tested.
  251. */
  252.  
  253. /// <summary>
  254. /// Gets the index of the file with a specified passed in name.
  255. /// </summary>
  256. /// <param name="thisPointer">[EAX] Pointer To 'This' Variable</param>
  257. /// <param name="fileNamePtr">[ECX] The name of the ONE file to load. Up to 64 characters.</param>
  258. /// <returns>he index of the file with specified file name (or -1). Up to 255</returns>
  259. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  260. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Caller, 0x40)]
  261. public delegate int Native_CheckFileID(ref OneFile thisPointer, string fileNamePtr);
  262.  
  263. /// <summary>
  264. /// Opens a .ONE file, reads and returns the address of a specified decompressed .anm HAnim file.
  265. /// </summary>
  266. /// <param name="fileNamePtr">[EAX] Pointer to the file name to load the HAnimation (ANM) from.</param>
  267. /// <param name="allocatedMemoryPtr">[EDI] Malloc'd Memory Struct To Write ONE File to.</param>
  268. /// <param name="thisPointer">[ESI] "This" pointer for the ONEFILE class instance.</param>
  269. /// <param name="animationFileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  270. /// <returns>The address containing the read in ANM (H Anim - Character Animation) stream.</returns>
  271. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  272. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.edi, FunctionAttribute.Register.esi }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  273. public delegate void* Native_LoadHAnimationEx(string fileNamePtr, void* allocatedMemoryPtr, ref OneFile thisPointer, int animationFileIndex);
  274.  
  275. /// <summary>
  276. /// Loads a .ONE file from the hard drive into memory;
  277. /// </summary>
  278. /// <param name="thisPointer">[EAX] "This" pointer for the ONEFILE class instance.</param>
  279. /// <param name="allocatedMemoryPtr">[EDI] Malloc'd Memory Struct To Write ONE File to.</param>
  280. /// <param name="fileNamePtr">The name of the ONE file to load.</param>
  281. /// <returns>1 if the operation succeeded, else 0.</returns>
  282. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  283. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.edi }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  284. public delegate void* Native_LoadOneFile(ref OneFile thisPointer, void* allocatedMemoryPtr, string fileNamePtr);
  285.  
  286. /// <summary>
  287. /// Initializes a .ONE file into a pre-allocated memory location.
  288. /// </summary>
  289. /// <param name="fileName">[EAX] The name of the ONE File to load from.</param>
  290. /// <param name="allocatedMemoryPtr">[EDI] Malloc'd Memory Struct to write ONE file to.</param>
  291. /// <param name="thisPointer">[ESI] "This" pointer to write ONEFILE class to.</param>
  292. /// <param name="boolLoadOneFile">Informs the ONEFile class instance whether the .ONE file should be loaded on instantiation. Set 1 to true, 0 to false.</param>
  293. /// <returns>The "This" pointer with ONEFILE class written to it.</returns>
  294. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  295. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.edi, FunctionAttribute.Register.esi }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  296. public delegate void* Native_OnefileConstructor(string fileName, void* allocatedMemoryPtr, ref OneFile thisPointer, int boolLoadOneFile);
  297.  
  298. /// <summary>
  299. /// Reads a Camera TMB (NJS_MOTION) from a specified file index in the archive.
  300. /// </summary>
  301. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  302. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  303. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  304. /// <returns>The address containing the read in Camera TMB (NJS_MOTION *) stream.</returns>
  305. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  306. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  307. public delegate void* Native_OneFileLoadCameraTmb(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  308.  
  309. /// <summary>
  310. /// Reads a DFF/Clump stream from a .ONE archive. Returns address of a decompressed DFF file.
  311. /// </summary>
  312. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  313. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  314. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  315. /// <returns>The address containing the read in DFF (Clump) stream.</returns>
  316. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  317. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  318. public delegate void* Native_OneFileLoadClump(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  319.  
  320. /// <summary>
  321. /// Reads a DMA/Delta Morph stream from a .ONE archive. Returns address of a decompressed DMA file.
  322. /// </summary>
  323. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  324. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  325. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  326. /// <returns>The address containing the read in DMA (Delta Morph) stream.</returns>
  327. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  328. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  329. public delegate void* Native_OneFileLoadDeltaMorph(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  330.  
  331. /// <summary>
  332. /// Reads a ANM/HAnim stream from a .ONE archive. Returns address of a decompressed ANM file.
  333. /// </summary>
  334. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  335. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  336. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  337. /// <returns>The address containing the read in ANM (H Anim - Character Animation) stream.</returns>
  338. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  339. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  340. public delegate void* Native_OneFileLoadHAnimation(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  341.  
  342. /// <summary>
  343. /// Reads a ANM/Maestro stream from a .ONE archive. Returns address of a decompressed ANM file.
  344. /// </summary>
  345. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2)</param>
  346. /// <param name="addressToDecompressTo">[EAX] The address to which the file inside the ONE archive will be decompressed to.</param>
  347. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  348. /// <returns>The address containing the read in ANM (RW Maestro) stream.</returns>
  349. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  350. [Function(new[] { FunctionAttribute.Register.eax }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  351. public delegate void* Native_OneFileLoadMaestro(void* addressToDecompressTo, ref OneFile thisPointer, int fileIndex);
  352.  
  353. /// <summary>
  354. /// Reads a SPL/RW Spline stream from a .ONE archive. Returns address of a decompressed SPL file.
  355. /// </summary>
  356. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  357. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  358. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  359. /// <returns>The address containing the read in SPL (Spline) stream.</returns>
  360. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  361. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  362. public delegate void* Native_OneFileLoadSpline(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  363.  
  364. /// <summary>
  365. /// Reads a TXD/RW Texture Dictionary stream from a .ONE archive. Returns address of a decompressed TXD file.
  366. /// </summary>
  367. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  368. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  369. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  370. /// <returns>The address containing the read in TXD (Texture Dictionary) stream.</returns>
  371. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  372. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  373. public delegate void* Native_OneFileLoadTextureDictionary(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  374.  
  375. /// <summary>
  376. /// Reads a UVA/RW UV Animation stream from a .ONE archive. Returns address of a decompressed UVA file.
  377. /// </summary>
  378. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  379. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  380. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  381. /// <returns>The address containing the read in UVA (UV Anim) stream.</returns>
  382. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  383. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  384. public delegate void* Native_OneFileLoadUVAnim(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  385.  
  386. /// <summary>
  387. /// Reads a UVA/RW UV Animation stream from a .ONE archive. Returns address of a decompressed UVA file.
  388. /// </summary>
  389. /// <param name="fileIndex">[EAX] The index of the file inside the .ONE archive (starting with 2)</param>
  390. /// <param name="addressToDecompressTo">[ECX] The address to which the file inside the ONE archive will be decompressed to.</param>
  391. /// <param name="thisPointer">"This" pointer for the ONEFILE class instance.</param>
  392. /// <returns>The address containing the read in BSP (World) stream.</returns>
  393. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  394. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee)]
  395. public delegate void* Native_OneFileLoadWorld(int fileIndex, void* addressToDecompressTo, ref OneFile thisPointer);
  396.  
  397. /// <summary>
  398. /// Decompresses a file from the ONE archive with a specified index, into a set pointer.
  399. /// </summary>
  400. /// <param name="thisPointer">[EAX] "This" pointer for the ONEFILE class instance.</param>
  401. /// <param name="fileIndex">The index of the file inside the .ONE archive (starting with 2).</param>
  402. /// <param name="pointerToWriteTo">The address to which the file inside the ONE archive will be decompressed to.</param>
  403. /// <returns>The amount of decompressed bytes (the data is at the supplied pointer to write to address).</returns>
  404. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  405. [Function(new[] { FunctionAttribute.Register.eax }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Callee, 0x68)] // Reserved stack space needed probably 54h but I added extra for safety.
  406. public delegate int Native_OpenData(ref OneFile thisPointer, int fileIndex, void* pointerToWriteTo);
  407.  
  408. /// <summary>
  409. /// Unloads a ONE file from a specific ONEFILE instance.
  410. /// </summary>
  411. /// <param name="thisPointer">[EBX] "This" pointer for the ONEFILE class instance.</param>
  412. /// <returns>1 if the operation succeeded, else 0.</returns>
  413. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  414. [Function(new[] { FunctionAttribute.Register.ebx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Caller)]
  415. public delegate int Native_ReleaseOneFile(ref OneFile thisPointer);
  416.  
  417. /// <summary>
  418. /// Presumably an alternate "constructor" of sorts, for creating ONE Files for single time use.
  419. /// Presumed to be released by calling ReleaseOneFile explicitly rather constructor.
  420. /// A file loaded by this method assumes the name of memoryOneFileNoRel.xxx.
  421. /// </summary>
  422. /// <param name="addressContainingONEFile">[EAX] The Memory address containing an already loaded .ONE file in memory.</param>
  423. /// <param name="thisPointer">[EDX] This pointer to a ONEFile class.</param>
  424. /// <param name="oneFileSize">[ECX] The size of the .ONE file to load.</param>
  425. /// <returns>1 if the operation is successful, else 0.</returns>
  426. [UnmanagedFunctionPointer(CallingConvention.Cdecl, CharSet = CharSet.Ansi)]
  427. [Function(new[] { FunctionAttribute.Register.eax, FunctionAttribute.Register.edx, FunctionAttribute.Register.ecx }, FunctionAttribute.Register.eax, FunctionAttribute.StackCleanup.Caller, 0x100)]
  428. public delegate int Native_SetOneFileOneTime(void* addressContainingONEFile, ref OneFile thisPointer, int oneFileSize);
  429. }
  430. }
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