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- Phase 1(1A strat) burn to about 75%
- Opener: succor※, illumi @3, Pot @2, DOT, Dissipate, B+ED, B+Chain, B+soil.....
- Brutal Impact (x6 AOE): Succor+illumi+soil
- Stoneringer+Smash (here/there): Prep(reci+adlo)
- Spore sac+Sinister seeds: Reciadlo+spread+Seraph(Consolation#1)+WD
- -Healer stack: Soil+Consolation#2 , indom if needed
- Quarry Swamp: AOE DPS them down
- Camera Crash: Look for 1/2 and place soil between, expident+seraphism(2nd explodes)
- Stoneringer+here/there: dodge
- Pulp Smash: (Stack->protean)
- -Serapishm should still be um if time right and can cover the stack+spread
- Neo Bombarian Special(Enrange): reci+succor
- ※If you have a 20 sec cd to start, and use reci@ 20, you might be able to have it back up in time for the spore sac
- Phase 2(Ishia/Sonjo) burn to about 48%
- OG wall to Wall#1
- Stoneringer/wall : succor
- ->Glower power: soil
- ->Thorny Deathmarch: Prep and use Reci+succor on CD
- ->Abominable Blink: go to the safe spot, the reci+succor
- Sporesplotion: succor to prep for next mech
- Wall#1-> Wall#2
- Dodge the sproresplotion(3->1/SPRINT2->1) +in/out : Use Expident at 2nd explotion
- Blink#2: reci+adlo spread off CD+soil, make sure soil cover the D3/4
- Vines: seraph > serapism> seraph
- Wall#2 -> Wall #3
- Stoneringer+wall: succor
- ->Glower power: soil
- ->Powerslam(Phase change):succor+soil
- Phase 3(Lucrezia) burn to clear 1/4 North, 2 is your number
- succor when you touch down, give D4/D3/H1/self own adlo shield just in case if you got time or mp
- Brutal Impact (x7): illumi(25% of cast)+soil(@50% of cast)+fey blessing(@the 4th hit, press da button)
- Stronreinger2: succor
- ->Brutish Swing + Raidwide: Junction in/out -> Wall#1 + swing - > raid wide
- (expident) + succor
- ->Lashing Lariot: succor before the cast finishes + soil
- will dash to the other side
- away from glowing arm aka away from the arm that just glowed sword/club
- Brutish Swing + Wall#2 - >Mid
- ->Glower: Succor+soil(@50% of cast, while going to the spot if out/in)
- Slaminator: Entire PT soil(Succor) or have Tank invuln
- ->@ the touchdown, summon seraph
- Brutal Impact(x8): Consoltaiton#1+succor> WD > Consolation #2 + succor
- use right after summon (@50% of cast) (@2/8 hits) (@3/8)
- Stoneringer +here/there: pre reci+adlo here
- Debris Deathmatch #2 : Reciadlo spread (@ 25% of cast bar)
- ->Sporesac: Soil(cast bar finishes) + excog(self) + WD(after 1st vines explodes out and
- tether pluses 3x)
- ->Stone cast(when finished casting use illumi)
- ->Sinisted Seeds: sacred soil
- ->seed: stay in + position(E)
- ->Baits: (to prep for this, already be in corner and prep to bait to the +)
- seraphism (Use after adds spawn) make sure topped up for seed/baits
- ->Pulp Smash (SW corner, Map north(4/1)) (Stack -> protean) [can use expident/sprint to run over]
- succor for the stack and again for protean
- ※For Sinisted Seeds, if you don't have waymarkers for East, then you can place your fairy, at East, to give your partner a easy waymark of where E is. This is so both of you don't drop it off at the wrong place.
- If you do this make sure you don't place fairy all the way east. Just between the NE and NW markers should be good enough.
- Brutal Impact(x8) : Succor> illumi(25% of cast)+soil(@50% of cast)+fey blessing(@4th)+succor
- Stoneringer2+vines
- ->Strange Seeds: already be in the pair position(2) (succor)
- ->DPS or TH will be Seed Bait #1
- ->Brutish swing + Wall#1: IN/OUT + dodge Vines#1
- ->Lashing Lariot(If club on left was glowing, the left is dangerous)
- Succor + Expident (during the dash)
- ->Brutish Swing + Wall#2: IN/OUT+Dodge Vines #2
- Slaminator: Entire PT soil(Succor) or have Tank invuln
- Stoneringer +here/there
- Brutal Impact(x8): POT+2mins here
- ->@Summon Seraph after the last dodge, Consolation#1+Reciadlospread
- ->Conslation#2@ 4+succor (indom if it looks scary)
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