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- ====== Created Using Wizards of the Coast D&D Character Builder ======
- Eliza, level 3
- Half-Elf, Elementalist
- Elemental Specialty: Water Elementalist
- Water Elementalist: Ice Prison
- Half-Elf Power Selection: Knack for Success
- Background: Masked Lord, Scorned Noble (+2 to Diplomacy)
- FINAL ABILITY SCORES
- Str 8, Con 18, Dex 12, Int 10, Wis 12, Cha 18.
- STARTING ABILITY SCORES
- Str 8, Con 16, Dex 12, Int 10, Wis 12, Cha 16.
- AC: 17 Fort: 16 Reflex: 13 Will: 18
- HP: 40 Surges: 10 Surge Value: 10
- TRAINED SKILLS
- Arcana +6, Insight +9, Bluff +10, Diplomacy +14
- UNTRAINED SKILLS
- Acrobatics +2, Dungeoneering +2, Endurance +5, Heal +2, History +1, Intimidate +5, Nature +2, Perception +2, Religion +1, Stealth +2, Streetwise +5, Thievery +2, Athletics
- FEATS
- Level 1: Unarmored Agility
- Level 2: Superior Implement Training (Accurate dagger)
- Feat User Choice: War Wizard's Expertise
- Feat User Choice: Improved Defenses
- POWERS
- Level 2 Elementalist Utility Power: Spatial Trip
- ITEMS
- Regalia
- ====== Copy to Clipboard and Press the Import Button on the Summary Tab ======
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