Pelf

Pelf dk pack 3

Apr 25th, 2012
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C++ 1.35 KB | None | 0 0
  1. diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
  2. index f49da70..9ebc616 100644
  3. --- a/src/server/game/Entities/Player/Player.h
  4. +++ b/src/server/game/Entities/Player/Player.h
  5. @@ -358,7 +358,7 @@ enum RuneCooldowns
  6.  
  7.  {
  8.      RUNE_BASE_COOLDOWN  = 10000,
  9. -    RUNE_MISS_COOLDOWN  = 1500,     // cooldown applied on runes when the spell misses
  10. +    RUNE_MISS_COOLDOWN  = 0,     // cooldown applied on runes when the spell misses
  11.  };
  12.  
  13.  enum RuneType
  14. diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
  15. index cdb6c3c..ad781dd 100644
  16. --- a/src/server/game/Server/Protocol/Opcodes.h
  17. +++ b/src/server/game/Server/Protocol/Opcodes.h
  18. @@ -1170,7 +1170,7 @@ enum Opcodes
  19.      SMSG_THREAT_REMOVE                               = 0x029E0, // 4.0.6a 13623
  20.      SMSG_THREAT_CLEAR                                = 0x0FFC8, // 4.0.6a 13623
  21.      SMSG_CONVERT_RUNE                                = 0x0B4AC, // 4.0.6a 13623
  22. -    SMSG_RESYNC_RUNES                                = 0x101E9, //
  23. +    SMSG_RESYNC_RUNES                                = 0x0F8E4, // 4.0.6a 13623
  24.      SMSG_ADD_RUNE_POWER                              = 0x101EA, //
  25.      CMSG_START_QUEST                                 = 0x00613, // 4.0.6a 13623
  26.      CMSG_REMOVE_GLYPH                                = 0x101EC, //
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