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- -- This is the table file for my Maestro 'Location Go-To' plugin for Garry's Mod
- -- Download: http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=972202461
- if SERVER then
- maestro_LocationGoTo = {
- -- Example:
- -- [ "map_name" ] = {
- -- [ "location1" ] = { Vector( 0 , 0 , 0 ) , Angle( 0 , 0 , 0 ) } ,
- -- [ "location2" ] = { Vector( 1992 , 1992 , 1992 ) , Angle( 0 , 90 , 0 ) } ,
- -- [ "your_moms_house" ] = { Vector( 6969 , 6969 , 420420 ) , Angle( 0 , 270 , 0 ) } ,
- -- } ,
- [ "gm_construct" ] = {
- [ "spawn" ] = { Vector( 972 , -429 , -144 ) , Angle( 0 , 180 , 0 ) } ,
- [ "dock" ] = { Vector( 1625 , 6325 , -32 ) , Angle( 0 , -135 , 0 ) } ,
- [ "dark" ] = { Vector( -4272 , -1613 , -144 ) , Angle( 0 , 90 , 0 ) } ,
- [ "mirror" ] = { Vector( -2067 , -1227 , -400 ) , Angle( 0 , 270 , 0 ) } ,
- [ "color" ] = { Vector( -2104 , -3476 , -256 ) , Angle( 0 , 90 , 0 ) } ,
- [ "colour" ] = { Vector( -2104 , -3476 , -256 ) , Angle( 0 , 90 , 0 ) } ,
- [ "level1" ] = { Vector( -2315 , -3133 , 258 ) , Angle( 0 , 90 , 0 ) } ,
- [ "level2" ] = { Vector( -2315 , -3133 , 768 ) , Angle( 0 , 90 , 0 ) } ,
- [ "level3" ] = { Vector( -2315 , -3133 , 1280 ) , Angle( 0 , 90 , 0 ) } ,
- [ "level4" ] = { Vector( -2315 , -3133 , 1792 ) , Angle( 0 , 90 , 0 ) } ,
- [ "level5" ] = { Vector( -2315 , -3133 , 2304 ) , Angle( 0 , 90 , 0 ) } ,
- [ "penthouse" ] = { Vector( 1474 , -1611 , 1136 ) , Angle( 0 , 180 , 0 ) } ,
- } ,
- [ "gm_trainset" ] = {
- [ "dock" ] = { Vector( 904 , -7554 , -448 ) , Angle( 0 , 0 , 0 ) } ,
- [ "station" ] = { Vector( -4831 , 3263 , -387 ) , Angle( 0 , 0 , 0 ) } ,
- } ,
- [ "gm_sunsetgulch" ] = {
- [ "spawn" ] = { Vector( -11648 , 8415 , 6183 ) , Angle( 0 , 90 , 0 ) } ,
- [ "gulchbridge" ] = { Vector( 2621 , -15126 , 2048 ) , Angle( 0 , 90 , 0 ) } ,
- [ "wolfram" ] = { Vector( -10925 , -1176 , 2112 ) , Angle( 0 , 180 , 0 ) } ,
- [ "redwall" ] = { Vector( 4886 , 6496 , 96 ) , Angle( 0 , 270 , 0 ) } ,
- [ "dragonsrock" ] = { Vector( 14170 , -4045 , 2112 ) , Angle( 0 , 0 , 0 ) } ,
- [ "bigjim" ] = { Vector( 12479 , -3907 , -1024 ) , Angle( 0 , 180 , 0 ) } ,
- [ "kahuna" ] = { Vector( 709 , -6306 , -2144 ) , Angle( 0 , -90 , 0 ) } ,
- [ "scrapyard" ] = { Vector( -14068 , 8560 , -2144 ) , Angle( 0 , 270 , 0 ) } ,
- [ "blackrock" ] = { Vector( -478 , 3547 , -2176 ) , Angle( 0 , 90 , 0 ) } ,
- [ "kahunaindustrial" ] = { Vector( 1014 , 10877 , -2112 ) , Angle( 0 , 270 , 0 ) } ,
- [ "crystallake" ] = { Vector( 381 , -2778 , -2112 ) , Angle( 0 , 90 , 0 ) } ,
- [ "coal" ] = { Vector( 409 , -342 , -3840 ) , Angle( 0 , 0 , 0 ) } ,
- [ "coalmine" ] = { Vector( 409 , -342 , -3840 ) , Angle( 0 , 0 , 0 ) } ,
- [ "cement" ] = { Vector( -69 , -6815 , -3776 ) , Angle( 0 , 90 , 0 ) } ,
- [ "grandfathercement" ] = { Vector( -69 , -6815 , -3776 ) , Angle( 0 , 90 , 0 ) } ,
- [ "derricksonfarm" ] = { Vector( 13227 , -11909 , -3840 ) , Angle( 0 , -135 , 0 ) } ,
- [ "derrickson" ] = { Vector( -11833 , -6441 , -3776 ) , Angle( 0 , 180 , 0 ) } ,
- [ "derricksonwest" ] = { Vector( -11833 , -6441 , -3776 ) , Angle( 0 , 180 , 0 ) } ,
- [ "rainbowriver" ] = { Vector( -2117 , -7078 , -5104 ) , Angle( 0 , 270 , 0 ) } ,
- [ "crucible" ] = { Vector( 644 , 13850 , -5104 ) , Angle( 0 , 90 , 0 ) } ,
- [ "rockfortbridge" ] = { Vector( -798 , -7460 , -8640 ) , Angle( 0 , 0 , 0 ) } ,
- [ "rockfort" ] = { Vector( -195 , -191 , -8624 ) , Angle( 0 , 0 , 0 ) } ,
- [ "rockfortyard" ] = { Vector( -11671 , 9764 , -8640 ) , Angle( 0 , 270 , 0 ) } ,
- [ "waterfall" ] = { Vector( 11177 , -8008 , -3296 ) , Angle( 0 , 180 , 0 ) } ,
- [ "derricksoneast" ] = { Vector( 11177 , -8008 , -3296 ) , Angle( 0 , 180 , 0 ) } ,
- [ "cockfort" ] = { Vector( -6689 , -1021 , -7744 ) , Angle( 0 , 0 , 0 ) } ,
- [ "rocksnort" ] = { Vector( -12343 , 3319 , -8512 ) , Angle( 0 , 0 , 0 ) } ,
- [ "roundhouse" ] = { Vector( -12477 , 13348 , -8632 ) , Angle( 0 , 0 , 0 ) } ,
- } ,
- [ "gm_sunsetgulch_night" ] = {
- [ "spawn" ] = { Vector( -11648 , 8415 , 6183 ) , Angle( 0 , 90 , 0 ) } ,
- [ "gulchbridge" ] = { Vector( 2621 , -15126 , 2048 ) , Angle( 0 , 90 , 0 ) } ,
- [ "wolfram" ] = { Vector( -10925 , -1176 , 2112 ) , Angle( 0 , 180 , 0 ) } ,
- [ "redwall" ] = { Vector( 4886 , 6496 , 96 ) , Angle( 0 , 270 , 0 ) } ,
- [ "dragonsrock" ] = { Vector( 14170 , -4045 , 2112 ) , Angle( 0 , 0 , 0 ) } ,
- [ "bigjim" ] = { Vector( 12479 , -3907 , -1024 ) , Angle( 0 , 180 , 0 ) } ,
- [ "kahuna" ] = { Vector( 709 , -6306 , -2144 ) , Angle( 0 , -90 , 0 ) } ,
- [ "scrapyard" ] = { Vector( -14068 , 8560 , -2144 ) , Angle( 0 , 270 , 0 ) } ,
- [ "blackrock" ] = { Vector( -478 , 3547 , -2176 ) , Angle( 0 , 90 , 0 ) } ,
- [ "kahunaindustrial" ] = { Vector( 1014 , 10877 , -2112 ) , Angle( 0 , 270 , 0 ) } ,
- [ "crystallake" ] = { Vector( 381 , -2778 , -2112 ) , Angle( 0 , 90 , 0 ) } ,
- [ "coal" ] = { Vector( 409 , -342 , -3840 ) , Angle( 0 , 0 , 0 ) } ,
- [ "coalmine" ] = { Vector( 409 , -342 , -3840 ) , Angle( 0 , 0 , 0 ) } ,
- [ "cement" ] = { Vector( -69 , -6815 , -3776 ) , Angle( 0 , 90 , 0 ) } ,
- [ "grandfathercement" ] = { Vector( -69 , -6815 , -3776 ) , Angle( 0 , 90 , 0 ) } ,
- [ "derricksonfarm" ] = { Vector( 13227 , -11909 , -3840 ) , Angle( 0 , -135 , 0 ) } ,
- [ "derrickson" ] = { Vector( -11833 , -6441 , -3776 ) , Angle( 0 , 180 , 0 ) } ,
- [ "derricksonwest" ] = { Vector( -11833 , -6441 , -3776 ) , Angle( 0 , 180 , 0 ) } ,
- [ "rainbowriver" ] = { Vector( -2117 , -7078 , -5104 ) , Angle( 0 , 270 , 0 ) } ,
- [ "crucible" ] = { Vector( 644 , 13850 , -5104 ) , Angle( 0 , 90 , 0 ) } ,
- [ "rockfortbridge" ] = { Vector( -798 , -7460 , -8640 ) , Angle( 0 , 0 , 0 ) } ,
- [ "rockfort" ] = { Vector( -195 , -191 , -8624 ) , Angle( 0 , 0 , 0 ) } ,
- [ "rockfortyard" ] = { Vector( -11671 , 9764 , -8640 ) , Angle( 0 , 270 , 0 ) } ,
- [ "waterfall" ] = { Vector( 11177 , -8008 , -3296 ) , Angle( 0 , 180 , 0 ) } ,
- [ "derricksoneast" ] = { Vector( 11177 , -8008 , -3296 ) , Angle( 0 , 180 , 0 ) } ,
- [ "cockfort" ] = { Vector( -6689 , -1021 , -7744 ) , Angle( 0 , 0 , 0 ) } ,
- [ "rocksnort" ] = { Vector( -12343 , 3319 , -8512 ) , Angle( 0 , 0 , 0 ) } ,
- [ "roundhouse" ] = { Vector( -12477 , 13348 , -8632 ) , Angle( 0 , 0 , 0 ) } ,
- } ,
- [ "gm_adventure_island" ] = {
- [ "village" ] = { Vector( 1872 , 2482 , -211 ) , Angle( 5 , 74 , 0 ) } ,
- [ "town" ] = { Vector( 1872 , 2482 , -211 ) , Angle( 5 , 74 , 0 ) } ,
- [ "dock" ] = { Vector( 2301 , 4107 , -170 ) , Angle( 32 , 87 , 0 ) } ,
- [ "crater" ] = { Vector( -3579 , -344 , -213 ) , Angle( 1 , -30 , 0 ) } ,
- [ "castle" ] = { Vector( 907 , -5524 , 1564 ) , Angle( 6 , 40 , 0 ) } ,
- } ,
- [ "gm_fork" ] = {
- [ "pier" ] = { Vector( -8001 , 13693 , -10161 ) , Angle( 3 , -2 , 0 ) } ,
- [ "lighthouse" ] = { Vector( -4459 , 8902 , -9792 ) , Angle( 4 , -135 , 0 ) } ,
- [ "dock" ] = { Vector( 547 , 5504 , -9945 ) , Angle( 3 , 90 , 0 ) } ,
- [ "cave" ] = { Vector( 5360 , 10153 , -10405 ) , Angle( 3 , 66 , 0 ) } ,
- [ "coasthighway" ] = { Vector( 10235 , 15291 , -9128 ) , Angle( 10 , -53 , 0 ) } ,
- [ "castle" ] = { Vector( 14434 , 10901 , -7168 ) , Angle( 1 , -179 , 0 ) } ,
- [ "depot" ] = { Vector( 10804 , -390 , -7921 ) , Angle( -1 , -93 , 0 ) } ,
- [ "radararray" ] = { Vector( 12720 , -2070 , -6696 ) , Angle( 6 , 0 , 0 ) } ,
- [ "array" ] = { Vector( 12720 , -2070 , -6696 ) , Angle( 6 , 0 , 0 ) } ,
- [ "helipad" ] = { Vector( 9258 , -4340 , -7680 ) , Angle( 6 , 54 , 0 ) } ,
- [ "laytz" ] = { Vector( 9258 , -4340 , -7680 ) , Angle( 6 , 54 , 0 ) } ,
- [ "airfield" ] = { Vector( 11520 , -9647 , -6200 ) , Angle( 5 , -63 , 0 ) } ,
- [ "silo" ] = { Vector( 2830 , -10077 , -8000 ) , Angle( 2 , 24 , 0 ) } ,
- [ "gas" ] = { Vector( -627 , -8555 , -9087 ) , Angle( -2 , -44 , 0 ) } ,
- [ "gasstation" ] = { Vector( -627 , -8555 , -9087 ) , Angle( -2 , -44 , 0 ) } ,
- [ "radio" ] = { Vector( -146 , -4875 , -8944 ) , Angle( 9 , -94 , 0 ) } ,
- [ "radiostation" ] = { Vector( -146 , -4875 , -8944 ) , Angle( 9 , -94 , 0 ) } ,
- [ "church" ] = { Vector( -6844 , -12588 , -9096 ) , Angle( 3 , 166 , 0 ) } ,
- [ "tunnel" ] = { Vector( -6706 , -14100 , -10008 ) , Angle( 3 , 170 , 0 ) } ,
- [ "fishingcabin" ] = { Vector( -13332 , -11261 , -10316 ) , Angle( 12 , -47 , 0 ) } ,
- [ "cityhall" ] = { Vector( -12030 , -6877 , -10064 ) , Angle( 7 , -1 , 0 ) } ,
- [ "townhall" ] = { Vector( -12030 , -6877 , -10064 ) , Angle( 7 , -1 , 0 ) } ,
- [ "carwash" ] = { Vector( -12959 , -2019 , -10232 ) , Angle( 6 , 53 , 0 ) } ,
- [ "warehouse" ] = { Vector( -10424 , 942 , -10240 ) , Angle( 9 , 128 , 0 ) } ,
- [ "trainstation" ] = { Vector( -10272 , 3615 , -9976 ) , Angle( 0 , -93 , 0 ) } ,
- [ "citypark" ] = { Vector( -15291 , 6355 , -10058 ) , Angle( 11 , 1 , 0 ) } ,
- [ "park" ] = { Vector( -15291 , 6355 , -10058 ) , Angle( 11 , 1 , 0 ) } ,
- [ "canal" ] = { Vector( -14931 , 9867 , -10368 ) , Angle( 6 , -7 , 0 ) } ,
- [ "fountain" ] = { Vector( -11510 , 11508 , -10080 ) , Angle( 7 , 24 , 0 ) } ,
- [ "hobo" ] = { Vector( -6717 , -2677 , -10399 ) , Angle( 7 , -95 , 0 ) } ,
- [ "overlook" ] = { Vector( 11618 , 5658 , -7552 ) , Angle( 7 , -63 , 0 ) } ,
- } ,
- [ "gm_spoon" ] = {
- [ "pier" ] = { Vector( -8001 , 13693 , -10161 ) , Angle( 3 , -2 , 0 ) } ,
- [ "lighthouse" ] = { Vector( -4459 , 8902 , -9792 ) , Angle( 4 , -135 , 0 ) } ,
- [ "dock" ] = { Vector( 547 , 5504 , -9945 ) , Angle( 3 , 90 , 0 ) } ,
- [ "cave" ] = { Vector( 5360 , 10153 , -10405 ) , Angle( 3 , 66 , 0 ) } ,
- [ "coasthighway" ] = { Vector( 10235 , 15291 , -9128 ) , Angle( 10 , -53 , 0 ) } ,
- [ "castle" ] = { Vector( 14434 , 10901 , -7168 ) , Angle( 1 , -179 , 0 ) } ,
- [ "depot" ] = { Vector( 10804 , -390 , -7921 ) , Angle( -1 , -93 , 0 ) } ,
- [ "radararray" ] = { Vector( 12720 , -2070 , -6696 ) , Angle( 6 , 0 , 0 ) } ,
- [ "array" ] = { Vector( 12720 , -2070 , -6696 ) , Angle( 6 , 0 , 0 ) } ,
- [ "helipad" ] = { Vector( 9258 , -4340 , -7680 ) , Angle( 6 , 54 , 0 ) } ,
- [ "laytz" ] = { Vector( 9258 , -4340 , -7680 ) , Angle( 6 , 54 , 0 ) } ,
- [ "airfield" ] = { Vector( 11520 , -9647 , -6200 ) , Angle( 5 , -63 , 0 ) } ,
- [ "silo" ] = { Vector( 2830 , -10077 , -8000 ) , Angle( 2 , 24 , 0 ) } ,
- [ "gas" ] = { Vector( -627 , -8555 , -9087 ) , Angle( -2 , -44 , 0 ) } ,
- [ "gasstation" ] = { Vector( -627 , -8555 , -9087 ) , Angle( -2 , -44 , 0 ) } ,
- [ "radio" ] = { Vector( -146 , -4875 , -8944 ) , Angle( 9 , -94 , 0 ) } ,
- [ "radiostation" ] = { Vector( -146 , -4875 , -8944 ) , Angle( 9 , -94 , 0 ) } ,
- [ "church" ] = { Vector( -6844 , -12588 , -9096 ) , Angle( 3 , 166 , 0 ) } ,
- [ "tunnel" ] = { Vector( -6706 , -14100 , -10008 ) , Angle( 3 , 170 , 0 ) } ,
- [ "fishingcabin" ] = { Vector( -13332 , -11261 , -10316 ) , Angle( 12 , -47 , 0 ) } ,
- [ "cityhall" ] = { Vector( -12030 , -6877 , -10064 ) , Angle( 7 , -1 , 0 ) } ,
- [ "townhall" ] = { Vector( -12030 , -6877 , -10064 ) , Angle( 7 , -1 , 0 ) } ,
- [ "carwash" ] = { Vector( -12959 , -2019 , -10232 ) , Angle( 6 , 53 , 0 ) } ,
- [ "warehouse" ] = { Vector( -10424 , 942 , -10240 ) , Angle( 9 , 128 , 0 ) } ,
- [ "trainstation" ] = { Vector( -10272 , 3615 , -9976 ) , Angle( 0 , -93 , 0 ) } ,
- [ "citypark" ] = { Vector( -15291 , 6355 , -10058 ) , Angle( 11 , 1 , 0 ) } ,
- [ "park" ] = { Vector( -15291 , 6355 , -10058 ) , Angle( 11 , 1 , 0 ) } ,
- [ "canal" ] = { Vector( -14931 , 9867 , -10368 ) , Angle( 6 , -7 , 0 ) } ,
- [ "fountain" ] = { Vector( -11510 , 11508 , -10080 ) , Angle( 7 , 24 , 0 ) } ,
- [ "hobo" ] = { Vector( -6717 , -2677 , -10399 ) , Angle( 7 , -95 , 0 ) } ,
- [ "overlook" ] = { Vector( 11618 , 5658 , -7552 ) , Angle( 7 , -63 , 0 ) } ,
- [ "paracity" ] = { Vector( -14255 , 12153 , 14464 ) , Angle( 41 , -36 , 0 ) } ,
- [ "paracastle" ] = { Vector( 11387 , 11698 , 14401 ) , Angle( 89 , -92 , 0 ) } ,
- [ "paraairfield" ] = { Vector( 11340 , -11585 , 14287 ) , Angle( 72 , -86 , 0 ) } ,
- [ "pararadio" ] = { Vector( -1866 , -4097 , 13771 ) , Angle( 89 , 58 , 0 ) } ,
- [ "paralake" ] = { Vector( -12830 , -11934 , 14225 ) , Angle( 33 , 55 , 0 ) } ,
- } ,
- [ "v92_bcwr" ] = {
- [ "spawn" ] = { Vector( 8134 , 5995 , -13312 ) , Angle( 0 , -90 , 0 ) } ,
- [ "harborbridge" ] = { Vector( 8134 , 5995 , -13312 ) , Angle( 0 , -90 , 0 ) } ,
- } ,
- [ "gm_guadalcanal" ] = {
- [ "spawn" ] = { Vector( 9510 , -7826 , -15218 ) , Angle( 0 , 90 , 0 ) } ,
- [ "hangar" ] = { Vector( 9510 , -7826 , -15218 ) , Angle( 0 , 90 , 0 ) } ,
- [ "tower" ] = { Vector( -2740 , -3846 , -14381 ) , Angle( 10 , 106 , 0 ) } ,
- [ "village1" ] = { Vector( -11612 , 5236 , -15215 ) , Angle( 10 , -50 , 0 ) } ,
- [ "village2" ] = { Vector( -9339 , -14333 , -15154 ) , Angle( 6 , 70 , 0 ) } ,
- [ "bunker1" ] = { Vector( -7785 , 8684 , -15297 ) , Angle( 5 , -174 , 0 ) } ,
- [ "bunker2" ] = { Vector( 701 , 6525 , -15057 ) , Angle( 8 , -70 , 0 ) } ,
- [ "bunker3" ] = { Vector( 9996 , 1053 , -15179 ) , Angle( 9 , 178 , 0 ) } ,
- [ "beach1" ] = { Vector( -15757 , 16141 , -15230 ) , Angle( 0 , -48 , 0 ) } ,
- [ "beach2" ] = { Vector( -5430 , 9542 , -15247 ) , Angle( 7 , -108 , 0 ) } ,
- [ "beach3" ] = { Vector( 925 , 9236 , -15247 ) , Angle( 1 , -99 , 0 ) } ,
- [ "beach4" ] = { Vector( 7646 , 7609 , -15245 ) , Angle( 0 , -59 , 0 ) } ,
- [ "beach5" ] = { Vector( 16206 , -2512 , -15242 ) , Angle( 0 , -157 , 0 ) } ,
- } ,
- }
- concommand.Add( "getpos_nice" , function( caller )
- print( "Vector( " .. math.Round( caller:GetPos( ).x , 0 ) .. " , " .. math.Round( caller:GetPos( ).y , 0 ) .. " , " .. math.Round( caller:GetPos( ).z , 0 ) .. " ) " )
- print( "Angle( " .. math.Round( caller:EyeAngles( ).x , 0 ) .. " , " .. math.Round( caller:EyeAngles( ).y , 0 ) .. " , " .. math.Round( caller:EyeAngles( ).z , 0 ) .. " ) " )
- print( '[ "namehere" ] = { Vector( ' .. math.Round( caller:GetPos( ).x , 0 ) .. ' , ' .. math.Round( caller:GetPos( ).y , 0 ) .. ' , ' .. math.Round( caller:GetPos( ).z , 0 ) .. ' ) , Angle( ' .. math.Round( caller:EyeAngles( ).x , 0 ) .. ' , ' .. math.Round( caller:EyeAngles( ).y , 0 ) .. ' , ' .. math.Round( caller:EyeAngles( ).z , 0 ) .. ' ) } , ' )
- end)
- end
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