# Untitled

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Sep 21st, 2020
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2. return [x for x in input()]
3.
4.
5. def is_valid(row, col, matrix_rows, matrix_cols):
6. right = 0 <= col + 1 < matrix_cols
7. left = 0 <= col - 1 < matrix_cols
8. up = 0 <= row - 1 < matrix_rows
9. down = 0 <= row + 1 < matrix_rows
10. return right, left, up, down
11.
12.
13. def player_bunny_position(matrix_row, matrix_col, player_or_bunny):
14. position = []
15. for r in range(matrix_row):
16. for c in range(matrix_col):
17. if matrix[r][c] == player_or_bunny:
18. position.append([r, c])
19. return position
20.
21.
23. matrix_rows = len(matrix)
24. matrix_columns = len(matrix[0])
25. bunny_row, bunny_col = bunny_pos
26. right, left, up, down = is_valid(bunny_row, bunny_col, matrix_rows, matrix_columns)
27. if right:
28. matrix[bunny_row][bunny_col + 1] = "B"
29. if left:
30. matrix[bunny_row][bunny_col - 1] = "B"
31. if up:
32. matrix[bunny_row - 1][bunny_col] = "B"
33. if down:
34. matrix[bunny_row + 1][bunny_col] = "B"
35.
36.
37. (rows_count, columns_count) = [int(x) for x in input().split()]
38. matrix = [read_int_list_from_input() for _ in range(rows_count)]
39. commands = input()
40.
41. complete = True
42.
43. player_pos = player_bunny_position(rows_count, columns_count, "P")
44. player_row, player_col = player_pos[0][0], player_pos[0][1]
45.
46. for command in commands:
47. bunnies = player_bunny_position(rows_count, columns_count, "B")
48. for bunny in bunnies:
50.
51. print(f"{bunnies}||{command}")
52.
53. if command == "L":
54. if (player_col - 1) < 0:
55. if matrix[player_row][player_col] != "B":
56. matrix[player_row][player_col] = "."
57. break
58. else:
59. if matrix[player_row][player_col - 1] == "B":
60. player_col -= 1
61. complete = False
62. break
63. else:
64. matrix[player_row][player_col - 1] = "P"
65. matrix[player_row][player_col] = "."
66. player_col -= 1
67. elif command == "R":
68. if (player_col + 1) > columns_count:
69. if matrix[player_row][player_col] != "B":
70. matrix[player_row][player_col] = "."
71. break
72. else:
73. if matrix[player_row][player_col + 1] == "B":
74. complete = False
75. player_col += 1
76. break
77. else:
78. matrix[player_row][player_col + 1] = "P"
79. matrix[player_row][player_col] = "."
80. player_col += 1
81. elif command == "D":
82. if (player_row + 1) > rows_count:
83. if matrix[player_row][player_col] != "B":
84. matrix[player_row][player_col] = "."
85. break
86. else:
87. if matrix[player_row + 1][player_col] == "B":
88. complete = False
89. player_row += 1
90. break
91. else:
92. matrix[player_row + 1][player_col] = "P"
93. matrix[player_row][player_col] = "."
94. player_row += 1
95. elif command == "U":
96. if (player_row - 1) < 0:
97. if matrix[player_row][player_col] != "B":
98. matrix[player_row][player_col] = "."
99. break
100. else:
101. if matrix[player_row - 1][player_col] == "B":
102. complete = False
103. player_row -= 1
104. break
105. else:
106. matrix[player_row - 1][player_col] = "P"
107. matrix[player_row][player_col] = "."
108. player_row -= 1
109.
110. for row in matrix:
111. print("".join(row))
112.
113. if complete:
114. print(f"won: {player_row} {player_col}")
115. else: