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DiscoDude

The FATED #florajojo 5/1/2017

May 1st, 2017
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  1. DiscoDude: **---BEGIN SESSION---**
  2. DiscoDude: **Session logging commenced**
  3. DetectiveCaillou|GM: When we last left off, it wasn't looking good for Alias, who was pinned beneath one of the two Might-be-Giants controlled by the Duran twins! Dum Duran made his second ineffectual attempt at escaping the car, and could be suffering even more from the miasma seeds planted in his giant!
  4. DetectiveCaillou|GM: (Last time, you went AFK when I asked you if you wanted to spend 2 invokes to get the 1 stress on him.)
  5. Alias: ( <@!Tinncev> )
  6. Tinncev: (I said nah)
  7. DetectiveCaillou|GM: (Alright.)
  8. DetectiveCaillou|GM: But it seems like his condition isn't worsening for the most part!
  9. DetectiveCaillou|GM: Now it was Tinncev's time to act!
  10. Tinncev: _continually whips at Dee!_
  11. Tinncev: !roll 4df+2 (Quick)
  12. DiscoDude: <@Tinncev> rolled 4df+2 for 4 [4df = [ ][ ][+][+]] (Quick)
  13. DetectiveCaillou|GM: !roll 4df+3
  14. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+3 for 3 [4df = [+][-][ ][ ]]
  15. DetectiveCaillou|GM: Dee dodges out of the way, but not effectively! The vines lash across his back!
  16. DetectiveCaillou|GM: DEE DURAN: [X][X][3] - (X): [Bleeding Wrist][!] - (4): [...]
  17. DetectiveCaillou|GM:
  18. DetectiveCaillou|GM: Meanwhile, Jack runs straight at him! "Don't think you're just gonna get away from us, PUUUUUNK!"
  19. DetectiveCaillou|GM: !roll 4df+5
  20. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+5 for 3 [4df = [-][ ][-][ ]]
  21. DetectiveCaillou|GM: !roll 4df+3
  22. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+3 for 4 [4df = [+][ ][+][-]]
  23. DetectiveCaillou|GM: (Gonna spend one of Jack's FATE points.)
  24. DetectiveCaillou|GM: ([HC][Delinquent, All Grown Up].)
  25. DetectiveCaillou|GM: (Beats him by 1 now.)
  26. DetectiveCaillou|GM: The fist of Maroon 5 slams down onto Dee's retreating ankle with a *CRACK!*
  27. DetectiveCaillou|GM: Howling in pain, he whirls around and quickly fires a whole chamber of pistol rounds at Tinncev!
  28. DetectiveCaillou|GM: !roll 4df+2
  29. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+2 for 4 [4df = [+][+][ ][ ]]
  30. DetectiveCaillou|GM: (Uh, <@!Tinncev>?)
  31. Tinncev: (oh shit)
  32. Tinncev: /r 4df+2 (Quick)
  33. Tinncev: (mothefuck)
  34. Tinncev: !roll 4df+2 (Quick)
  35. DiscoDude: <@Tinncev> rolled 4df+2 for 3 [4df = [-][+][ ][+]] (Quick)
  36. Tinncev: (Can I use another fate point?)
  37. DetectiveCaillou|GM: (Sure. What on?)
  38. Tinncev: (+2, Alluring Petals)
  39. DetectiveCaillou|GM: (Ooh, interesting. I can work with that. :3)
  40. DetectiveCaillou|GM: *BANG BANG BANG!* Three rounds are fired, but none hit the mark! Two look like hits, until they're refracted off of the petals blown into the air around Tinncev!
  41. Tinncev: "...Well that was fucking awesome."
  42. DetectiveCaillou|GM: (Hey, mechanically, you gotta follow the rules, but in flavor, you can be as bullshit as you want. XD)
  43. Tinncev: (yee)
  44. DetectiveCaillou|GM: ... And Duran Dum once again attempts to leave the car!
  45. DetectiveCaillou|GM: !roll 4df+3
  46. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+3 for 2 [4df = [-][+][ ][-]]
  47. DetectiveCaillou|GM: He fails with the door once again, but he opts to break the windshield instead!
  48. DetectiveCaillou|GM: * Broken Windshield *
  49. DetectiveCaillou|GM:
  50. DetectiveCaillou|GM: !roll 4df+4
  51. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+4 for 6 [4df = [+][+][-][+]]
  52. DetectiveCaillou|GM: And once again, his condition does not seem to be worsening.
  53. DetectiveCaillou|GM: (Tinncev!)
  54. Tinncev: (Cleverly break the windshield to create an advantage?)
  55. DetectiveCaillou|GM: (Dee's down to his Moderate (4) Consequence!)
  56. DetectiveCaillou|GM: (Oh, Dum just got a boost for the tie roll for trying to get out.)
  57. Tinncev: (oh, well hmm...)
  58. Tinncev: (Might as well finish off Dee.)
  59. Tinncev: !roll 4df+2 (Quickly use the petals!)
  60. DiscoDude: <@Tinncev> rolled 4df+2 for 2 [4df = [+][-][+][-]] (Quickly use the petals!)
  61. DetectiveCaillou|GM: (Gonna be a Forceful defense.)
  62. DetectiveCaillou|GM: !roll 4df+3
  63. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+3 for 6 [4df = [+][+][ ][+]]
  64. Tinncev: (Omf)
  65. DetectiveCaillou|GM: (You even going to try and boost that?)
  66. Tinncev: (Do I have more FP?)
  67. DetectiveCaillou|GM: (Yeah, you have extra FP from your Object Stand.)
  68. Tinncev: (Imma boost with...Silent and deadly?)
  69. DetectiveCaillou|GM: (But a single +2 wouldn't do anything, he's beating you by 4.)
  70. Tinncev: (Hm...I know this is stupid, buuut, I might wanna reroll.)
  71. Tinncev: (~~such a bad idea~~)
  72. DetectiveCaillou|GM: (If it's a bad idea, then why do it?)
  73. Tinncev: (i don't know)
  74. DetectiveCaillou|GM: (Even a perfect ++++ will only get you a tie.)
  75. Tinncev: (I don't know if Private eye and the other one **works well with others** would work.)
  76. DetectiveCaillou|GM: (Hm. So what were you going to try, and have you reconsidered?)
  77. Tinncev: (I could straight up waste all my FC and +6 with Private Eye, Works Well with Others, and Silent and Deadly.)
  78. DetectiveCaillou|GM: (You could. Are you?)
  79. Tinncev: (...Yes)
  80. Tinncev: (All or nothing)
  81. DetectiveCaillou|GM: (Alright.)
  82. DetectiveCaillou|GM: Suddenly, Tinncev's ambient petals fly forward at an alarming pace! Some pierce Dee's skin, while others are inhaled as he flinches from the pain!
  83. DetectiveCaillou|GM: DURAN DEE: [X][X][X] - (X): [Bleeding Wrist][!] - (X): [Clogged Lungs][!]
  84. DetectiveCaillou|GM: A hand closes around his throat. "Alright," Jack says, "I think you need to tap out. Sweet dreams!"
  85. DetectiveCaillou|GM: !r 4df+5
  86. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+5 for 4 [4df = [-][ ][+][-]]
  87. DetectiveCaillou|GM: !r 4df+3
  88. DiscoDude: <@DetectiveCaillou|GM> rolled 4df+3 for 6 [4df = [ ][+][+][+]]
  89. DetectiveCaillou|GM: (Spending both consequence invokes.)
  90. DetectiveCaillou|GM: A second hand joins its twin, and before Dee could react, his head and upper back are *SLAM*ed into the pavement. He's unconscious!
  91. DetectiveCaillou|GM: As this happens, They Might Be Giants begins to fizzle!
  92. DetectiveCaillou|GM: "Agh, fuck! Stupid brother! He lose bad! Why?! Me give up!" Dum was halfway through the front of the car when he decided that surrender might very well be the best outcome for them.
  93. Alias: (Alright?)
  94. DetectiveCaillou|GM: (They kinda need to both be conscious for They Might Be Giants to exist.)
  95. DetectiveCaillou|GM: (And yeah, this is a forfeit.)
  96. Alias: _Alias stands up_
  97. Alias: _Alias signals for the weapons_
  98. DetectiveCaillou|GM: Dum throws his guns on the ground. Dee is unconscious.
  99. DetectiveCaillou|GM: (<@!Pirrue>: Maybe tap in to explain what she does after her fight.)
  100. Alias: _Alias recovers the guns and tries to fit them into his coat. Then signals for Dum to take Dee's weapons._
  101. DetectiveCaillou|GM: Dum starts rummaging through Dee's person, when he begins to stir!
  102. DetectiveCaillou|GM: "Uh... fug... What happened... Dum, what the hell are you doing...?"
  103. Alias: "Dn't... Mak... Suddn... Mves..."
  104. DetectiveCaillou|GM: "Dum is good cooperate! Duran brothers be good happy good prisoners!"
  105. DetectiveCaillou|GM: "The fuck are you- you surrendered? Wait... Oh, yeah. Fuck. Forgot you were not strong enough to maintain them yourself."
  106. Alias: "Th... Gns..."
  107. Alias: _Alias is seriously wishing he will not need be the one doing the talking_
  108. DetectiveCaillou|GM: (<@!Tinncev>. Also, is <@!Pirrue> there?)
  109. Pirrue: (here)
  110. Pirrue: _is trying to flee the scene. She realizes two things - one, she could have possibly found a clue on Todo's corpse, but searching him would have been...awkward. Two, she just left Mertyn in the lurch. Oh, well. At least she'll have a story of *some* kind._
  111. Pirrue: Her main objective right now is finding Alias and Tinncev, though she frankly doesn't have a clue where to look for them.
  112. Tinncev: (ye)
  113. Alias: _Alias is trying to subetly clue <@!Tinncev> that he himself is having a hard time talking, and that it would be nice if someone could conduct the aprehension of the two._
  114. Tinncev: "Oh yeah you're coming with me and you're gonna talk."
  115. DetectiveCaillou|GM: Dum: "Yes yes good! We be happy good prisoners! We talk much yes."
  116. Dee: "Dum, can you please shut the hell up..."
  117. Alias: _Alias nods towards Tinncev's car_
  118. Alias: "Git... In..."
  119. Tinncev: _drags Dee and Dum into the car._
  120. DetectiveCaillou|GM: Dum doesn't need help, but Dee does more so.
  121. Alias: _Alias aids Tinncev to carry Dee, then gets on the back seat as well._
  122. Alias: _Alias sits a little bit unconfortable, carrying all the guns Dum and Dee had._
  123. DetectiveCaillou|GM: (So where to?)
  124. Alias: "Hos... Ptal? Tinncv?"
  125. Alias: (Tinncev's opinion?)
  126. Tinncev: "I'll drop you off at the hospital, me and Jack will go to my place."
  127. Alias: "Rite."
  128. Tinncev: (Should we end it here?)
  129. DetectiveCaillou|GM: (Yeah.)
  130. DetectiveCaillou|GM: (Let us...)
  131. DetectiveCaillou|GM: !end
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