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- []spawn {
- while {true} do {
- uiSleep 60;
- {if(!isPlayer x)then
- {
- deleteVehicle x;
- };
- } count ([13500,12000,0] nearEntities ["Exile_Unit_GhostPlayer",700]);
- diag_log "[GHOST PLAYER CLEANUP] >>--- Completed!!";
- };
- };
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