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Feb 28th, 2026
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  1. + Checking for symlinks in source tree...
  2. + Preparing output directory...
  3. + Pre-parsing project files...
  4. + Building VRAI Learning for macosx (configuration: Release)
  5. + [x86_64] Compiling .\VRAI Learning\Main.cpp...
  6. + [x86_64] Compiling .\VRAI Learning\UnityNewDeleteOverride.cpp...
  7. + [x86_64] Linking VRAI Learning...
  8. + Creating universal binary (x86_64)...
  9. + Stripping bitcode to reduce binary size...
  10. /!\ Notice: CFBundleDisplayName not found in Info.plist, defaulting to VRAI Learning.
  11. + Creating Info.plist...
  12. + Compiling Interface Builder launch storyboards...
  13. + Embedding library: UnityPlayer.dylib...
  14. + Embedding resource bundle: AppleEventIntegration.bundle...
  15. + Embedding library: HotReloadNativeHelper.dylib...
  16. + Embedding resource bundle: lib_burst_generated.bundle...
  17. + Embedding library: libmonobdwgc-2.0.dylib...
  18. + Embedding library: libMonoPosixHelper.dylib...
  19. + Embedding library: libmono-native.dylib...
  20. + Embedding resource: MonoBleedingEdge...
  21. + Validating dependencies...
  22. + Signing code as Apple Development: Anthony KOZAK (CQYN2B7536) with team ID 46GYX4HXMU...
  23. + Building macOS packages...
  24. + Done.
  25.  
  26. Build time: 18 seconds (0 h 0 min 18 s)
  27. Output directory: build\Release-macosx\VRAI Learning\VRAI Learning.app\Contents
  28. Zip file: Packages\VRAI Learning.zip
  29.  
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