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TheInsidiousOne

pt1

Jun 26th, 2015
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  1. Hunter Spider
  2. ハンター・スパイダー
  3. Hantā Supaidā
  4. [Level 5/EARTH/Insect/Effect/1600/1400]
  5. If you control a face-up Field Spell Card, you can Special Summon this card (from your hand). You can only Special Summon 1 "Hunter Spider" once per turn this way. This card gains 200 ATK for each Insect-Type monster on the field.
  6.  
  7. Poison Moss Vile Verger
  8. [Rank 4/DARK/Plant/Xyz/Effect/2300/1200]
  9. 2 Level 4 monsters
  10. If this card is Xyz Summoned by using at least 1 Plant-Type monster as an Xyz Material, this card cannot be destroyed by battle. When this card is Xyz Summoned: Destroy all monsters your opponent controls whose current ATK is lower than its original ATK. Once per turn: You can detach 1 Xyz Material from this card and banish 1 "Poison Moss" monster from your Graveyard, then target 1 monster your opponent controls; halve that monster's ATK, and if that monster's ATK becomes 1300 or more by this effect, banish it.
  11.  
  12. Undine, the Water Empress
  13. [Rank 4/WATER/Spellcaster/Xyz/Effect/2300/1600]
  14. 2 Level 4 WATER monsters
  15. This card gains 100 ATK for each WATER monster in your Graveyard. Once per turn: You can detach 1 Xyz Material from this card and discard 1 Trap Card from your hand OR banish 1 Trap Card from your Graveyard, then target 1 Set Spell/Trap Card your opponent controls; destroy it, and if it is a Trap Card, draw 1 card.
  16.  
  17. Wraith of Vengeance
  18. [Level 4/FIRE/Reptile/Flip/Effect/0/2000]
  19. FLIP: Target 1 monster your opponent controls and excavate cards from the top of your Deck until you excavate a monster, then equip that monster to the targeted monster.
  20. The targeted monster loses ATK equal to the ATK of the equipped monster.
  21.  
  22. Called Bluff
  23. Counter Trap Card
  24. If your opponent activates a card or effect that allows the opponent to roll a die or toss a coin: You can discard 1 card; negate the activation or effect of that card, destroy it, then inflict 1200 damage to your opponent.
  25.  
  26. Knot Not!
  27. Normal Trap Card
  28. Activate only as a Chain Link 4 or higher. It is now the end of the Phase in which this card is activated. You cannot activate this card if multiple cards/effects with the same name are in that Chain.
  29.  
  30. D.D/D Chimera
  31. [Level 4/DARK/Fiend/Effect/1400/1600]
  32. You can banish this card from your hand, then target 1 "Covenant" Spell/Trap Card in your Graveyard; Set it to your Spell/Trap Zone. If you took damage by the effect of a "Covenant" Spell/Trap Card, while this card is banished: You can banish 1 Level 4 DARK monster from your hand; Special Summon this card, also you take no damage from the effects of cards with the same name as that card for the rest of the Duel. You can only use this effect of "D.D/D Chimera" once per Duel.
  33.  
  34. Magma Scales
  35. Counter Trap Card
  36. If a card or effect is activated that would destroy FIRE monsters you control: You can pay 1000 LP; negate the activation or effect of that card, and if you do, banish it, also inflict 1000 damage to your opponent, and all FIRE monsters you control that would be destroyed by the negated card gain 1000 ATK, until the end of this turn.
  37.  
  38. Evanescence
  39. Normal Trap Card
  40. If your opponent declares a direct attack: You can excavate the top 5 cards of your Deck, Special Summon as many Level 5 monsters from the excavated cards as possible, also, after that, shuffle the remaining cards to the Deck. The Summoned monsters cannot be destroyed this turn.
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