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subaru112g

Not prank suicide

Jan 23rd, 2019
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  1. local plr = owner
  2. local char = owner.Character
  3. local head = char.Head
  4. local torso = char.Torso
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local animate = char.Animate
  10. local hum = char.Humanoid
  11. local fhum = char.Humanoid
  12. local rsc = torso["Right Shoulder"]:Clone()
  13. rsc.Parent = torso
  14. rsc.Part1 = nil
  15. local lsc = torso["Left Shoulder"]:Clone()
  16. lsc.Parent = torso
  17. lsc.Part1 = nil
  18. animate.toolnone.ToolNoneAnim.AnimationId = ""
  19. animate.idle.Animation2.AnimationId = animate.idle.Animation1.AnimationId
  20. --intro
  21. hum.Name = "Insane"
  22. hum.WalkSpeed = 0
  23. hum.JumpPower = 0
  24. torso["Right Shoulder"].C0 = CFrame.new(0.767949104, 0.5, -0.358844757, 4.47034836e-08, 0.49999997, 0.866025388, 0.999999881, -1.49011603e-08, -2.58095696e-08, -1.77635684e-15, 0.866025388, -0.49999997)
  25. torso["Right Shoulder"].C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  26. torso["Left Shoulder"].C0 = CFrame.new(-0.896093845, 0.5, -0.434978485, 0, -0.642787516, -0.766044378, -1, -3.34848664e-08, 2.80971371e-08, -4.37113883e-08, 0.766044438, -0.642787576)
  27. torso["Left Shoulder"].C1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  28.  
  29. local gun = Instance.new("Tool", game.Workspace)
  30. gun.Name = "Gun"
  31. gun.GripPos = Vector3.new(-0.156, -0.28, 0.211)
  32. gun.GripRight = Vector3.new(0.712, 0.055, 0.7)
  33. local handle = Instance.new("Part", gun)
  34. handle.Name = "Handle"
  35. local mesh = Instance.new("SpecialMesh", handle)
  36. mesh.MeshId = "rbxassetid://431039918"
  37. mesh.TextureId = "rbxassetid://431040119"
  38. mesh.Scale = Vector3.new(0.005, 0.005, 0.005)
  39. gun.Parent = char
  40.  
  41. wait(1)
  42. local shot = Instance.new("Sound", handle)
  43. shot.SoundId = "rbxassetid://213603013"
  44. shot.Volume = 0.5
  45. shot:Play()
  46. fhum.Parent.Torso["Left Hip"].Part1 = nil
  47. fhum.Parent.Torso["Left Shoulder"].Part1 = nil
  48. fhum.Parent.Torso["Right Hip"].Part1 = nil
  49. fhum.Parent.Torso["Right Shoulder"].Part1 = nil
  50.  
  51. local c1 = Instance.new("Part", fhum.Parent)
  52. c1.Size = Vector3.new(1, 1 , 1)
  53. c1.Transparency = 1
  54. c1.Name = "lol"
  55. local c2 = Instance.new("Part", fhum.Parent)
  56. c2.Size = Vector3.new(1, 1 , 1)
  57. c2.Transparency = 1
  58. c2.Name = "lol"
  59. local c3 = Instance.new("Part", fhum.Parent)
  60. c3.Size = Vector3.new(1, 1 , 1)
  61. c3.Transparency = 1
  62. c3.Name = "lol"
  63. local c4 = Instance.new("Part", fhum.Parent)
  64. c4.Size = Vector3.new(1, 1 , 1)
  65. c4.Transparency = 1
  66. c4.Name = "lol"
  67.  
  68.  
  69. local weld1 = Instance.new("Weld", fhum.Parent)
  70. weld1.Part0 = fhum.Parent["Left Arm"]
  71. weld1.Part1 = c1
  72.  
  73. local weld2 = Instance.new("Weld", fhum.Parent)
  74. weld2.Part0 = fhum.Parent["Left Leg"]
  75. weld2.Part1 = c2
  76.  
  77. local weld3 = Instance.new("Weld", fhum.Parent)
  78. weld3.Part0 = fhum.Parent["Right Arm"]
  79. weld3.Part1 = c3
  80.  
  81. local weld4 = Instance.new("Weld", fhum.Parent)
  82. weld4.Part0 = fhum.Parent["Right Leg"]
  83. weld4.Part1 = c4
  84.  
  85. local j1 = Instance.new("Glue", fhum.Parent)
  86. j1.Part0 = fhum.Parent.Torso
  87. j1.Part1 = fhum.Parent["Right Arm"]
  88. j1.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  89. j1.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  90.  
  91. local j2 = Instance.new("Glue", fhum.Parent)
  92. j2.Part0 = fhum.Parent.Torso
  93. j2.Part1 = fhum.Parent["Right Leg"]
  94. j2.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  95. j2.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  96.  
  97. local j3 = Instance.new("Glue", fhum.Parent)
  98. j3.Part0 = fhum.Parent.Torso
  99. j3.Part1 = fhum.Parent["Left Arm"]
  100. j3.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  101. j3.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  102.  
  103. local j4 = Instance.new("Glue", fhum.Parent)
  104. j4.Part0 = fhum.Parent.Torso
  105. j4.Part1 = fhum.Parent["Left Leg"]
  106. j4.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  107. j4.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  108. hum.PlatformStand = true
  109. handle.Parent = char
  110. handle.CanCollide = true
  111. wait(10)
  112. local enemy = fhum
  113. local shot = Instance.new("Sound", char.Head)
  114. shot.SoundId = "rbxassetid://1422881019"
  115. shot.Volume = 0.1
  116. shot:Play()
  117.  
  118. for i,v in pairs (enemy.Parent:GetChildren()) do
  119. if v.ClassName == "Part" or v.ClassName == "MeshPart" then
  120. local me = Instance.new("BlockMesh",v)
  121. v.BrickColor = BrickColor.new("White")
  122. v.Anchored = true
  123. v.Transparency = v.Transparency + 0.1
  124. wait(0.001)
  125. v.Transparency = v.Transparency + 0.1
  126. wait(0.001)
  127. v.Transparency = v.Transparency + 0.1
  128. wait(0.01)
  129. v.Transparency = v.Transparency + 0.1
  130. wait(0.001)
  131. v.Transparency = v.Transparency + 0.1
  132. wait(0.001)
  133. v.Transparency = v.Transparency + 0.1
  134. wait(0.001)
  135. v.Transparency = v.Transparency + 0.1
  136. wait(0.001)
  137. v.Transparency = v.Transparency + 0.1
  138. wait(0.001)
  139. v.Transparency = v.Transparency + 0.1
  140. wait(0.001)
  141. v.Transparency = v.Transparency + 0.1
  142.  
  143. for i,v in pairs(v.Parent:GetChildren()) do
  144. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  145. v:Destroy()
  146. end
  147. end
  148. for i,v in pairs(v:GetChildren()) do
  149. if v.ClassName == "Decal" then
  150. v.Transparency = 1
  151. end
  152. end
  153.  
  154. if not(v.Name == "Head" or v.Name == "Torso" or v.Name == "UpperTorso") then
  155. v.Name = "hah"
  156. end
  157. end
  158. end
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