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- Let's make a game!
- Resource collector
- by Overkill2.0
- version alpha 1.0
- created on 2/7/17
- last updated on 5/5/18
- Settings:
- prices increase by 115%
- selling gives back 75%
- resources are hidden by default
- clickables are hidden by default
- buildings are hidden by default
- upgrades are hidden by default
- achievements are visible by default
- show log
- custom stylesheet : http://pastebin.com/raw.php?i=4f1X8P8c
- Resources:
- *Stone
- visible
- starts at 0
- show 2 digits
- displayed as %a stone
- *Stick
- visible
- starts at 0
- show 2 digits
- displayed as %a stick%s
- *Ore
- visible
- starts at 0
- show 2 digits
- displayed as %a ore
- *Copper
- hidden
- starts at 0
- show 2 digits
- displayed as %a Copper
- *Log
- hidden
- starts at 0
- show 2 digits
- displayed as %a Log%s
- *Food
- hidden
- starts at 0
- show 2 digits
- displayed as %a Food
- *Iron
- hidden
- starts at 0
- show 2 digits
- displayed as %a Iron
- *CopperTool
- hidden
- starts at 0
- show 2 digits
- displayed as %a Copper Tool%s
- *IronTool
- hidden
- starts at 0
- show 2 digits
- displayed as %a Iron Tool%s
- *Clay
- hidden
- starts at 0
- show 2 digits
- displayed as %a Clay
- Clickables:
- *Tree
- visible
- gives 1 Stick
- *Mine
- visible
- gives 5 Stone
- gives 1 Ore
- *test1
- visible
- builds 20 Miner
- builds 5 Gatherer
- gives 11750 Stone
- gives 1190 Stick
- locks test1
- *Mineshaft
- hidden
- gives 10 Stone
- gives 2 Ore
- gives 1 Copper
- *Furnace
- hidden
- takes 10 Ore
- gives 1 Copper
- *CopperForge
- hidden
- takes 20 Copper
- gives 1 CopperTool
- named Copper Forge
- *IronForge
- hidden
- takes 20 Iron
- gives 1 IronTool
- named Iron Forge
- Buildings:
- *Miner
- "A dirty miner who mines for you."
- visible
- starts at 0
- gives 1 Stone
- gives 0.1 Ore
- gives 1 Clay 10% of the time
- costs 100 Stone, 10 Stick
- *Gatherer
- "A nice stick-picker. Finds pebbles too."
- visible
- starts at 0
- gives 0.1 Stone, 1 Stick
- costs 1000 Stone
- *Chopper
- "Chops down trees."
- hidden
- starts at 0
- gives 1 Log, 15 Stick
- costs 10 Stick, 100 Ore, 10 Copper
- *AdvancedMiner
- named Advanced Miner
- "A better Miner!"
- hidden
- gives 10 Stone, 5 Ore, 1 Copper
- gives 10 Clay 40% of the time
- costs 1000 Ore, 100 Stick, 10 Copper
- *Housemaid
- "A nice Housemaid to do chores."
- hidden
- takes 5000 Food
- costs 100 Food
- *House
- hidden
- "Produces food, but we don't know how."
- cost 100 Log, 1000 Stick, 1000 Stone
- gives 100 Food
- gains 5% per Housemaid
- *Smelter
- hidden
- cost 1000 Food, 10000 Ore
- *Bloomerey
- hidden
- cost 100 Clay
- gives 1 Iron
- takes 20 Ore
- gains 10% per Smelter
- price increases by 100%
- *Blacksmith
- hidden
- cost 100 Iron
- unlocks CopperTools
- gives 1 IronTool
- takes 50 Iron
- Upgrades:
- *StonePicks
- named Stone Picks
- "With Picks, Miners can mine <b>200%</b> faster than before!
- visible at 5 Miner
- multiplies efficiency of Miner by 200%
- multiplies efficiency of AdvancedMiner by 200%
- costs 1000 Stone, 100 Stick
- *StoneShovels
- named Stone Shovels
- "With Shovels, Miners can mine <b>100%</b> faster than before!
- visible at 10 Miner
- multiplies efficiency of Miner by 100%
- multiplies efficiency of AdvancedMiner by 100%
- costs 750 Stone, 90 Stick
- *Time1
- named 1000 BC
- visible at 20 miner, 5 Gatherer
- unlocks Copper
- unlocks mineshaft
- unlocks AdvancedMining
- unlocks Log
- unlocks Chopper
- unlocks Houses
- costs 10000 Stone, 1000 Stick
- *AdvancedMining
- named Advanced Mining
- hidden
- converts Miner to AdvancedMiner
- multiplies efficiency of AdvancedMiner by 500%
- costs 1000 ore, 1000 Stick, 10000 Stone, 100 Copper
- unlocks CopperPicks
- *CopperPicks
- named Copper Picks
- "With Better Picks, Miners can mine </b>500%</b> faster than before!
- hidden
- multiplies efficiency of AdvancedMiner by 500%
- costs 1000 Copper, 100 Stick
- *IronPicks
- named Iron Picks
- "We didn't stop there! Now miners can mine </b>1000%</b> faster than before!"
- visible at 35 AdvancedMiner
- costs 200 Iron, 100 Log
- multiplies efficiency of AdvancedMiner by 1000%
- *Axes
- "Choppers can use axes for chopping down trees! <i>Why</i> not?"
- visible at 1 Chopper
- multiplies efficiency of Chopper by 200%
- costs 100 Stone, 10 Stick, 100 Ore, 10 Copper
- *Houses
- "Houses Produce Food!
- hidden
- unlocks Food
- unlocks House
- converts Gatherer to Housemaid
- cost 100 Log, 1000 Stick
- multiplies efficiency of House by 10% per Housemaid
- *Time2
- named 500 BC
- visible at 10 House, 20 Housemaid, 20 Chopper, 25 AdvancedMiner
- costs 1000000 Stone, 100000 Ore, 1000 Copper, 100000 Stick, 10000 Log
- unlocks Iron
- unlocks Furnace
- unlocks Smelter
- unlocks Blacksmith
- unlocks Bloomerey
- *CopperTools
- named Copper Tools
- hidden
- "Helpful!"
- costs 1 Blacksmith
- unlocks CopperTool
- unlocks IronTools
- unlocks CopperForge
- multiplies efficiency of AdvancedMiner by 0.01% per CopperTool
- multiplies efficiency of Chopper by 0.01% per CopperTool
- multiplies efficiency of Blacksmith by 0.01% per CopperTool
- *IronTools
- named Iron Tools
- "Why settle for copper when you can get Iron?"
- cost 100 Iron
- unlocks IronTool
- converts CopperTool to IronTool
- converts CopperForge to IronForge
- multiplies efficiency of AdvancedMiner by 0.05% per IronTool
- multiplies efficiency of Chopper by 0.05% per IronTool
- multiplies efficiency of Blacksmith by 0.05% per IronTool
- *Time3
- named 0 AD
- "Year 1."
- cost 10000 Iron,
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