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- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vbsp.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\Poitato\Documents\Surf\new.vmf"
- Valve Software - vbsp.exe (Sep 19 2016)
- 8 threads
- materialPath: C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\materials
- Loading C:\Users\Poitato\Documents\Surf\new.vmf
- Warning in .VMT file ($envmaptint): no ']' or '}' found in vector key "$envmaptint".
- Did you forget to surround the vector with "s?
- Can't find surfaceprop sheetrock for material WALLPAPER/YELLOW02, using default
- ConVarRef mat_reduceparticles doesn't point to an existing ConVar
- Patching WVT material: maps/new/harvest/ground_to_green_grass_001_nosprites_wvt_patch
- Patching WVT material: maps/new/nature/blendgroundtograss007_wvt_patch
- Patching WVT material: maps/new/nature/blendgroundtogravel004_grass_wvt_patch
- Patching WVT material: maps/new/swamp/nature/blendswampdirttograss001_wvt_patch
- fixing up env_cubemap materials on brush sides...
- ProcessBlock_Thread: 0...1...2...3...4...5...6...7...8...9...10 (2)
- **** leaked ****
- Entity prop_static (-4442.46 -10894.60 -12483.20) leaked!
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-4096.0 15872.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-4608.0 16384.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-5632.0 16384.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-4096.0 14848.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-4096.0 13824.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-6656.0 16384.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-7680.0 16384.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- FindPortalSide: Couldn't find a good match for which brush to assign to a portal near (-8704.0 16384.0 -9984.8)
- Leaf 0 contents:
- Leaf 1 contents: CONTENTS_SOLID
- viscontents (node 0 contents ^ node 1 contents): CONTENTS_SOLID
- This means that none of the brushes in leaf 0 or 1 that touches the portal has CONTENTS_SOLID
- Check for a huge brush enclosing the coordinates above that has contents CONTENTS_SOLID
- Candidate brush IDs:
- *** Suppressing further FindPortalSide errors.... ***
- Processing areas...done (0)
- Building Faces...done (0)
- FixTjuncs...
- Too many t-junctions to fix up! (4061 prims, max 32768 :: 65541 indices, max 65536)
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vvis.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\Poitato\Documents\Surf\new"
- Valve Software - vvis.exe (Sep 19 2016)
- 8 threads
- reading c:\users\poitato\documents\surf\new.bsp
- reading c:\users\poitato\documents\surf\new.prt
- LoadPortals: couldn't read c:\users\poitato\documents\surf\new.prt
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\bin\vrad.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" "C:\Users\Poitato\Documents\Surf\new"
- Valve Software - vrad.exe SSE (Sep 19 2016)
- Valve Radiosity Simulator
- 8 threads
- [Reading texlights from 'lights.rad']
- unknown light specifier type - lights
- [56 texlights parsed from 'lights.rad']
- Loading c:\users\poitato\documents\surf\new.bsp
- No vis information, direct lighting only.
- Setting up ray-trace acceleration structure... Done (2.90 seconds)
- 37543 faces
- 154 degenerate faces
- 19605030 square feet [2823124224.00 square inches]
- 36 Displacements
- 7757 Square Feet [1117139.63 Square Inches]
- sun extent from map=0.000000
- 61 direct lights
- BuildFacelights: 0...1...2...3...4...5...6...7...8...9...10 (78)
- Build Patch/Sample Hash Table(s).....Done<0.5634 sec>
- FinalLightFace: 0...1...2...3...4...5...6...7...8...9...10 (13)
- FinalLightFace Done
- 0 of 0 (0% of) surface lights went in leaf ambient cubes.
- ThreadComputeLeafAmbient: 0...1...2...3...4...5...6...7...8...9...10 (24)
- Writing leaf ambient...done
- Ready to Finish
- Object names Objects/Maxobjs Memory / Maxmem Fullness
- ------------ --------------- --------------- --------
- models 19/1024 912/49152 ( 1.9%)
- brushes 2850/8192 34200/98304 (34.8%)
- brushsides 44027/65536 352216/524288 (67.2%)
- planes 57926/65536 1158520/1310720 (88.4%) VERY FULL!
- vertexes 56184/65536 674208/786432 (85.7%) VERY FULL!
- nodes 23269/65536 744608/2097152 (35.5%)
- texinfos 479/12288 34488/884736 ( 3.9%)
- texdata 78/2048 2496/65536 ( 3.8%)
- dispinfos 36/0 6336/0 ( 0.0%)
- disp_verts 2916/0 58320/0 ( 0.0%)
- disp_tris 4608/0 9216/0 ( 0.0%)
- disp_lmsamples 26416/0 26416/0 ( 0.0%)
- faces 37543/65536 2102408/3670016 (57.3%)
- hdr faces 0/65536 0/3670016 ( 0.0%)
- origfaces 10650/65536 596400/3670016 (16.3%)
- leaves 23289/65536 745248/2097152 (35.5%)
- leaffaces 44480/65536 88960/131072 (67.9%)
- leafbrushes 13918/65536 27836/131072 (21.2%)
- areas 6/256 48/2048 ( 2.3%)
- surfedges 226020/512000 904080/2048000 (44.1%)
- edges 123724/256000 494896/1024000 (48.3%)
- LDR worldlights 61/8192 5368/720896 ( 0.7%)
- HDR worldlights 0/8192 0/720896 ( 0.0%)
- leafwaterdata 0/32768 0/393216 ( 0.0%)
- waterstrips 4026/32768 40260/327680 (12.3%)
- waterverts 0/65536 0/786432 ( 0.0%)
- waterindices 64212/65536 128424/131072 (98.0%) VERY FULL!
- cubemapsamples 0/1024 0/16384 ( 0.0%)
- overlays 0/512 0/180224 ( 0.0%)
- LDR lightdata [variable] 46871336/0 ( 0.0%)
- HDR lightdata [variable] 0/0 ( 0.0%)
- visdata [variable] 0/16777216 ( 0.0%)
- entdata [variable] 36320/393216 ( 9.2%)
- LDR ambient table 23289/65536 93156/262144 (35.5%)
- HDR ambient table 23289/65536 93156/262144 (35.5%)
- LDR leaf ambient 68566/65536 1919848/1835008 (104.6%) VERY FULL!
- HDR leaf ambient 23289/65536 652092/1835008 (35.5%)
- occluders 0/0 0/0 ( 0.0%)
- occluder polygons 0/0 0/0 ( 0.0%)
- occluder vert ind 0/0 0/0 ( 0.0%)
- detail props [variable] 1/12 ( 8.3%)
- static props [variable] 1/3934 ( 0.0%)
- pakfile [variable] 179596/0 ( 0.0%)
- physics [variable] 1145473/4194304 (27.3%)
- physics terrain [variable] 6152/1048576 ( 0.6%)
- Level flags = 0
- Total triangle count: 107072
- Writing c:\users\poitato\documents\surf\new.bsp
- 2 minutes, 0 seconds elapsed
- ** Executing...
- ** Command: Copy File
- ** Parameters: "C:\Users\Poitato\Documents\Surf\new.bsp" "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf\maps\new.bsp"
- ** Executing...
- ** Command: "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\hl2.exe"
- ** Parameters: -game "C:\Program Files (x86)\Steam\steamapps\common\Team Fortress 2\tf" -toconsole -dev - console +sv_lan 1 +map "new" -steam
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