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- Assertion failed: Checksum == 0xABADF00D [File:E:\SVN_Ark\Engine\Source\Runtime\Engine\Private\RepLayout.cpp] [Line: 126]
- VERSION: 239.3
- KERNELBASE.dll!UnknownFunction (0x00007ff9c0301f28) + 0 bytes [UnknownFile:0]
- ShooterGame.exe!FOutputDevice::Logf__VA() (0x00007ff63a422018) + 159 bytes [e:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:145]
- ShooterGame.exe!FDebug::AssertFailed() (0x00007ff63a4225b5) + 178 bytes [e:\svn_ark\engine\source\runtime\core\private\misc\outputdevice.cpp:220]
- ShooterGame.exe!ReadNextHandle() (0x00007ff63ad675f9) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\replayout.cpp:1044]
- ShooterGame.exe!FRepLayout::ReceiveProperties() (0x00007ff63ad686d2) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\replayout.cpp:1283]
- ShooterGame.exe!FObjectReplicator::ReceivedBunch() (0x00007ff63abadb52) + 86 bytes [e:\svn_ark\engine\source\runtime\engine\private\datareplication.cpp:466]
- ShooterGame.exe!UActorChannel::ProcessBunch() (0x00007ff63aba86dd) + 26 bytes [e:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:1724]
- ShooterGame.exe!UChannel::ReceivedSequencedBunch() (0x00007ff63aba3c0f) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:248]
- ShooterGame.exe!UChannel::ReceivedNextBunch() (0x00007ff63aba432b) + 11 bytes [e:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:530]
- ShooterGame.exe!UChannel::ReceivedRawBunch() (0x00007ff63aba3e1c) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\datachannel.cpp:330]
- ShooterGame.exe!UNetConnection::ReceivedPacket() (0x00007ff63aced357) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:1102]
- ShooterGame.exe!UNetConnection::ReceivedRawPacket() (0x00007ff63acec138) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\netconnection.cpp:569]
- ShooterGame.exe!UIpNetDriver::TickDispatch() (0x00007ff63aabf0c4) + 0 bytes [e:\svn_ark\engine\source\runtime\online\onlinesubsystemutils\private\ipnetdriver.cpp:174]
- ShooterGame.exe!TBaseUObjectMethodDelegateInstance_OneParam<APrimalCharacter,void,float>::ExecuteIfSafe() (0x00007ff639d44a44) + 0 bytes [e:\svn_ark\engine\source\runtime\core\public\delegates\delegateinstancesimpl.inl:532]
- ShooterGame.exe!TBaseMulticastDelegate_OneParam<void,float>::Broadcast() (0x00007ff63acd9163) + 14 bytes [e:\svn_ark\engine\source\runtime\core\public\delegates\delegatesignatureimpl.inl:1784]
- ShooterGame.exe!UWorld::Tick() (0x00007ff63acc1434) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\leveltick.cpp:1073]
- ShooterGame.exe!UGameEngine::Tick() (0x00007ff63abf0c6c) + 0 bytes [e:\svn_ark\engine\source\runtime\engine\private\gameengine.cpp:951]
- ShooterGame.exe!FEngineLoop::Tick() (0x00007ff639caa289) + 0 bytes [e:\svn_ark\engine\source\runtime\launch\private\launchengineloop.cpp:2344]
- ShooterGame.exe!GuardedMain() (0x00007ff639ca48bc) + 0 bytes [e:\svn_ark\engine\source\runtime\launch\private\launch.cpp:140]
- ShooterGame.exe!GuardedMainWrapper() (0x00007ff639cab76a) + 5 bytes [e:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
- ShooterGame.exe!WinMain() (0x00007ff639cab898) + 8 bytes [e:\svn_ark\engine\source\runtime\launch\private\windows\launchwindows.cpp:209]
- ShooterGame.exe!__tmainCRTStartup() (0x00007ff63bd66c91) + 21 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]
- KERNEL32.DLL!UnknownFunction (0x00007ff9c2d58102) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ff9c30dc5b4) + 0 bytes [UnknownFile:0]
- ntdll.dll!UnknownFunction (0x00007ff9c30dc5b4) + 0 bytes [UnknownFile:0]
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