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- =======================================
- LITV2-1.16.5 1.24 --> LITV2-1.16.5 1.25
- =======================================
- Added:
- - Buddycards
- - Name Pain
- - Nether's Delight
- - Selene
- - TOP Addons
- - YUNG's Better Dungeons (Forge)
- Updated:
- AppleSkin (appleskin-forge-mc1.16.x-2.0.0.jar --> appleskin-forge-mc1.16.x-2.1.0.jar):
- appleskin-forge-mc1.16.x-2.1.0.jar:
- * Fix display issues for food with no hunger/saturation ([#122](https://github.com/squeek502/AppleSkin/pull/122), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Make flashing food values not show up when the player can't eat the food they're holding ([#124](https://github.com/squeek502/AppleSkin/pull/124), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Draw hunger/saturation text in tooltip as grey to match normal tooltip text
- * Fix some config settings controlling more than they should (like SHOW_FOOD_VALUES_OVERLAY controlling health overlay rendering)
- * Fix crash when health/absorption is infinite
- appleskin-fabric-mc1.16.x-2.1.0.jar:
- * Fix food with zero hunger/saturation display issues ([#122](https://github.com/squeek502/AppleSkin/pull/122), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Make flashing food values not show up when the player can't eat the food they're holding ([#124](https://github.com/squeek502/AppleSkin/pull/124), thanks [@sagesse-cn](https://github.com/sagesse-cn))
- * Draw hunger/saturation text in tooltip as grey to match normal tooltip text
- * Fix some config settings controlling more than they should (like SHOW_FOOD_VALUES_OVERLAY controlling health overlay rendering)
- * Fix crash when health/absorption is infinite
- Aquaculture 2 (Aquaculture-1.16.5-2.1.19.jar --> Aquaculture-1.16.5-2.1.20.jar):
- Aquaculture-1.16.5-2.1.20.jar:
- * Updated Brazilian Portuguese localization (Thanks to @Brun333rp)
- Architectury API (Forge) ([Forge 1.16.4/5] v1.18.26 --> [Forge 1.16.4/5] v1.20.29):
- [Forge 1.16.4/5] v1.20.29:
- Architectury v1.20.29 for 1.16.4/5
- Updated at 2021-08-06 09:25.
- [Click here for changelog](https://www.github.com/architectury/architectury/commits/1.16)
- * Update to architectury plugin 3.3
- [Forge 1.16.4/5] v1.20.28:
- Architectury v1.20.28 for 1.16.4/5
- Updated at 2021-07-12 04:04.
- [Click here for changelog](https://www.github.com/architectury/architectury/commits/1.16)
- * Added SimpleNetworkManager (#120)
- [Forge 1.16.4/5] v1.19.27:
- Architectury v1.19.27 for 1.16.4/5
- Updated at 2021-07-04 10:41.
- [Click here for changelog](https://www.github.com/architectury/architectury/commits/1.16)
- * Bump to 1.19
- Bookshelf (Bookshelf-1.16.5-10.0.7.jar --> Bookshelf-Forge-1.16.5-10.2.27.jar):
- Bookshelf-Forge-1.16.5-10.2.27.jar:
- * Compiled with ForgeGradle 5.1 and Gradle 7.1.1 in preparation for MC 1.17.1. [(498fdb5)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/498fdb5)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Rempler
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bookshelf-1.16.5-10.2.15.jar:
- * Changed whitespace and updated docs. [(262780f)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/262780f)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Diablo Crasher
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bookshelf-1.16.5-10.1.12.jar:
- * Added language es-es (#168) [(70687c7)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/70687c7)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Diablo Crasher
- * BigAl607
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bookshelf-1.16.5-10.1.11.jar:
- * Fix Russian localization file format. [(988433d)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/988433d)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Diablo Crasher
- * BigAl607
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bookshelf-1.16.5-10.1.9.jar:
- * Migrate to new build pipeline. [(769cb80)](https://github.com/Darkhax-Minecraft/Bookshelf/commit/769cb80)
- This mod was made possible by [Patreon](https://www.patreon.com/Darkhax?bookshelf) support from players like you. Thank you!
- * Diablo Crasher
- * BigAl607
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bookshelf-1.16.5-10.0.8.jar:
- * Added support for the Catalogue mod list GUI. - Tyler Hancock
- Huge thanks to my supporters on [Patreon](https://www.patreon.com/Darkhax?MCChangelog?Bookshelf)
- * Diablo Crasher
- * BigAl607
- * arcanearchivesmod
- * Pongo Sapiens
- * Darkosto
- Bottle Your Xp (bottleyourxp_1.16.5-1.5.jar --> bottleyourxp_1.16.5-1.6.jar):
- bottleyourxp_1.16.5-1.6.jar:
- []()Changelog:
- Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/bottle-your-xp/changelog/]().
- [Patreon](https://www.patreon.com/ricksouth); thank you very much to my patrons for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley
- Caelus API (Forge) (caelus-forge-1.16.5-2.1.3.0.jar --> caelus-forge-1.16.5-2.1.3.1.jar):
- caelus-forge-1.16.5-2.1.3.1.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-2.1.3.1] - 2021.07.28
- Added
- * Added German localization (thanks muffinbarde!) [#20](https://github.com/TheIllusiveC4/Caelus/pull/20)
- Collective (collective-1.16.5-2.26.jar --> collective-1.16.5-2.54.jar):
- collective-1.16.5-2.54.jar:
- []()Changelog:
- Added JsonFunctions class.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.53.jar:
- []()Changelog:
- Tweaked the get entity string function. Added some modded villager names to the global array.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.52.jar:
- []()Changelog:
- Added bonemeal grow function with an extra check if the player is in creative mode.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.51.jar:
- []()Changelog:
- Changed the way Collective replaces entities to prevent deadlocks when other mods add entities during worldgen.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.50.jar:
- []()Changelog:
- Changed the way Collective determines world heights to increase compatibility with modded dimensions.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.49.jar:
- []()Changelog:
- Changed the way Collective determines an Entity's name string, which fixes an incompatibility issue with mods referencing toString() methods in client-only code causing a crash.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.46.jar:
- []()Changelog:
- Updated backend code. Released an up-to-date 1.12.2 version again.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.45.jar:
- []()Changelog:
- Changed how Collective determines if a position is at the surface. Used in various other mods. Improved performance and fixes some issues.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.44.jar:
- []()Changelog:
- Added Tool related functions.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.43.jar:
- []()Changelog:
- Added missing parameter generateEntityDropsFromLootTable function.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.42.jar:
- []()Changelog:
- Added code to find BlockEntities around a certain position via chunks.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.40.jar:
- []()Changelog:
- Updated code related to finding TileEntities/BlockEntities in the world.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.38.jar:
- []()Changelog:
- Changed the way how collective determines entity names. This should fix issues with the EntityModel being called through a dedicated server.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.35.jar:
- []()Changelog:
- Updated how the mod handles tile/block entities. Skipped some subversions during development.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.29.jar:
- []()Changelog:
- Updated string related functions.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Morgan Schetzle | Tyler Behl | Tyler Hadley
- collective-1.16.5-2.27.jar:
- []()Changelog:
- Updated collective to work with the official Mojang mappings. In preparation for 1.17 and future mod updates.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/collective/changelog/]().
- Thank you very much to my [Patrons](https://patreon.com/ricksouth) and [Github Sponsors](https://github.com/sponsors/ricksouth) for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley
- Comforts (Forge) (comforts-forge-1.16.5-4.0.1.1.jar --> comforts-forge-1.16.5-4.0.1.2.jar):
- comforts-forge-1.16.5-4.0.1.2.jar:
- Changelog
- All notable changes to this project will be documented in this file.
- The format is based on [Keep a Changelog]() and this project does not adhere to [Semantic Versioning](). This project uses MCVERSION-MAJORMOD.MAJORAPI.MINOR.PATCH.
- [1.16.5-4.0.1.2] - 2021.08.02
- Changed
- * Updated Swedish translation (thanks GeorgeOrwell1!)
- Cosmetic Armor Reworked (CosmeticArmorReworked-1.16.5-v3a.jar --> CosmeticArmorReworked-1.16.5-v4.jar):
- CosmeticArmorReworked-1.16.5-v4.jar:
- Added translation for Spanish. (by [@zeedif](https://github.com/zeedif))
- Removed unnecessary method which was causing error in dev environments that use forge mappings.
- Doggy Talents (DoggyTalents-1.16.5-2.0.1.8.jar --> DoggyTalents-1.16.5-2.0.1.10.jar):
- DoggyTalents-1.16.5-2.0.1.10.jar:
- Current release 2.0.1.10
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/6455a5bac3e1cd9a2489442e9f405ffda3e2897a) - Alex Barter
- * [Fix logical error](https://github.com/percivalalb/DoggyTalents/commit/c5cb180c3fb874057fe2c19e6e3ce7cd8d04012f) - Alex Barter
- * [Update Forge to latest RB](https://github.com/percivalalb/DoggyTalents/commit/1f4b140ba37cd18d83aceaf5aec3dbc073968aea) - Alex Barter
- * [Fix max lvl hell hounds getting stuck in fire (#333)](https://github.com/percivalalb/DoggyTalents/commit/7099a0a6d59f6492d20dcb7360cad5fa76d176c0) - Alex Barter
- * There were some cases where hell hounds would not be able to path out of fire, stay still and be non-responsive.
- * [Update German (de_de) language pack](https://github.com/percivalalb/DoggyTalents/commit/66141fc5d2431f6f315f8a5e0a502ddee76d449b) - Creepingpasta
- * Closes #331
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/169a309da194ca58a5ecfd3291ee5ee99d6fee08) - Alex Barter
- * [Fix shearing any dog collars, add owner check](https://github.com/percivalalb/DoggyTalents/commit/e31cac06b50f08a1983f1d2f64227cb0db84204b) - chandler05
- * [Move mapping channel to gradles.properties](https://github.com/percivalalb/DoggyTalents/commit/fc07d2c20dbd87ff1d83012088294596debdca21) - Alex Barter
- * [Fix & update links in README.md](https://github.com/percivalalb/DoggyTalents/commit/f5fdf6dfd0c5ed8512a990ee895aeb15046da0ec) - Alex Barter
- * [Template fml loader version](https://github.com/percivalalb/DoggyTalents/commit/83e6e488bb2600dce6b3f8da225b4213c6871716) - Alex Barter
- * [Override more specific version version of changeDimension](https://github.com/percivalalb/DoggyTalents/commit/17b26f6282a154f38ca41c443ffd467493d0b8b2) - Alex Barter
- * [Use Forge's new maven endpoint](https://github.com/percivalalb/DoggyTalents/commit/1818826779762c7a0f694c3f2dfe758703fb9a74) - Alex Barter
- * [Add additional MC versions when uploading to CF](https://github.com/percivalalb/DoggyTalents/commit/14e0dd8a614a54ae2e59d57171fa3c3dbb8763a0) - Alex Barter
- * Also move version in archives name to properties file
- * [Bump junit version](https://github.com/percivalalb/DoggyTalents/commit/46f7ee2f15fd30d6e542c61e9dafb6e6d4ac0839) - Alex Barter
- * [Bump JEI version](https://github.com/percivalalb/DoggyTalents/commit/4c2eba2579441be4e2091e4e973408041dda2038) - Alex Barter
- * [Update version.json](https://github.com/percivalalb/DoggyTalents/commit/997f86ff9a9db3f3e52dc5da48b28600a5d87264) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/5b9e8c1de29b85e39588dd1088515c1e89bde801) - Alex Barter
- * [Change dog inventory thumbnail to a dog not wolf (attempt 2))](https://github.com/percivalalb/DoggyTalents/commit/6b6ce3af5e23d35ad7834f03b57d06119b966667) - Alex Barter
- * The first file I changed is not used fc715368a1ce9fc3232f9c0ae069e28a56e3ddc9
- * [Fix DT version not being present in various places](https://github.com/percivalalb/DoggyTalents/commit/7be78a5cd7420624e0a7ad1089630a168c1a50fe) - Alex Barter
- * [Update version.json](https://github.com/percivalalb/DoggyTalents/commit/f166345281a43c608cfbb758c7b570e47967aa98) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/5f30a668e5458208733fe8555a53d376324a34ff) - Alex Barter
- * [Register pack puppy capability](https://github.com/percivalalb/DoggyTalents/commit/4f1b64aede3f706e268ac18f5483caa78e9f1573) - Alex Barter
- * Mean the cap was null and causing issues with other mods that accessed caps on other entities. Also just wrong!
- * [Bump version.json target's](https://github.com/percivalalb/DoggyTalents/commit/e0552e16e9a4841f1b7b8ad02256c732b00081e0) - Alex Barter
- * [Bump JEI version](https://github.com/percivalalb/DoggyTalents/commit/a4c25705ebfc79ad240dc33d25b4f4333a213e38) - Alex Barter
- * [Update to Gradle 6.9](https://github.com/percivalalb/DoggyTalents/commit/ce48e7f9d5a5960da15ef9b1ec82c2c4c8637a93) - Alex Barter
- * [Swap missing bed/casing tooltips](https://github.com/percivalalb/DoggyTalents/commit/11fffbe2dce005083dbc5976fd8447237a3564f4) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/400e9c72c740498323fb764a861e5da7c055e7d1) - Alex Barter
- * [Fix crash when dog bed is spawned in directly](https://github.com/percivalalb/DoggyTalents/commit/0bc1d37cb1bcac93bf3d415f855e901e6cc567ac) - Alex Barter
- * Reverts d45988c8fd1db8bff6b43834c4d28d27098a4b0c
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/b811e9cdd279abade9a269c2e503eb1817cb2557) - Alex Barter
- * [Handle exceptions when loading accessories from NBT](https://github.com/percivalalb/DoggyTalents/commit/f1e494adced811def3fd4b04a7780ff19f1bbe5e) - Alex Barter
- * [Merge branch '1.16.x-armour' into 1.16.x](https://github.com/percivalalb/DoggyTalents/commit/16e975b885e2aaebb595bcdbeb2816eb228e6c60) - Alex Barter
- * [Display armour value in GUI](https://github.com/percivalalb/DoggyTalents/commit/a52e6655cdb43895edf5747ac6c4e1c2c6eeb210) - Alex Barter
- * [Fix version in manifest](https://github.com/percivalalb/DoggyTalents/commit/6945e455bbc66fee81fad7bb0908619bb129ce1e) - Alex Barter
- * Update git-changelog-gradle-plugin
- * [Fix NPE when dog bed has no NBT tag](https://github.com/percivalalb/DoggyTalents/commit/d45988c8fd1db8bff6b43834c4d28d27098a4b0c) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/939b8096f5c43f60a6e3459c05c9c9a22ea61288) - Alex Barter
- * [Surround all NBT loading in try/catch blocks to avoid dog disappearing](https://github.com/percivalalb/DoggyTalents/commit/c00ba58c25d85927f9a6a37f31e8da27cd212bb6) - Alex Barter
- * [Make new armour backwards compatible](https://github.com/percivalalb/DoggyTalents/commit/38fae1b4cf533a817dcaab3bde14c5742a38c8de) - Alex Barter
- * [Add boots and body amour for all types](https://github.com/percivalalb/DoggyTalents/commit/ccc528544d3b6614d9206d480b2159177f2bc800) - Alex Barter
- * [Add convenient accessory of and ofType methods](https://github.com/percivalalb/DoggyTalents/commit/7818ac2ab773522959a9810e5111a0ebf68c122d) - Alex Barter
- * [Create accessory using stack size of 1](https://github.com/percivalalb/DoggyTalents/commit/ca131e240fa1d14c738b25b157dffcb948e88cc3) - Alex Barter
- * [Pass accessory via constructor rather than method](https://github.com/percivalalb/DoggyTalents/commit/70fb948d6f159b65a268368475a82c4cd3f14784) - Alex Barter
- * [Add init and remove events for IDogAlteration implementors](https://github.com/percivalalb/DoggyTalents/commit/5d6cf7b4a1b5c685a6ee7f644986a46185c9463d) - Alex Barter
- * [Replace tabs with 4 spaces](https://github.com/percivalalb/DoggyTalents/commit/7f3619852bccb5ef9d6bb30907dfa943e46888fc) - Alex Barter
- * [Use correct replacement gradle property](https://github.com/percivalalb/DoggyTalents/commit/1f8f6c6ce476619f6038f5aa5204546c3f175662) - Alex Barter
- * [Correct gitlab ci file extension yaml -> yml](https://github.com/percivalalb/DoggyTalents/commit/a637566a4a5d80ef8659b6f6ed3fa80bb93cd650) - Alex Barter
- * [Swap deprecated gradle variables for replacements](https://github.com/percivalalb/DoggyTalents/commit/f40531b69981c2301661b1843fe664844c63aa07) - Alex Barter
- * [Update Forge workspace to 1.16.5](https://github.com/percivalalb/DoggyTalents/commit/ed8f2ce72da29fd56f97422aa6652827e64739e8) - Alex Barter
- * Add gitlab CI and automatic publishing to curseforge
- * [Use live not cached dog name](https://github.com/percivalalb/DoggyTalents/commit/c44edd2e6a579717b66b6c9f6d4a71344bc5a743) - Alex Barter
- * [Fix using wrong sitting method](https://github.com/percivalalb/DoggyTalents/commit/b252321e7980222a4f0524370af3cd23cc0ac944) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/767cbf639b17366980e56d125e26fc5645b69900) - Alex Barter
- * [Fix dog bed item not saving dog UUID](https://github.com/percivalalb/DoggyTalents/commit/211a463e1d59b286cfe817ac8bc4ae1a9bb253c1) - Alex Barter
- * [Add missing casing translations](https://github.com/percivalalb/DoggyTalents/commit/baeab7403596bd7816ade68dc66569ab6905baaa) - Alex Barter
- * [Fix dog shading when wet](https://github.com/percivalalb/DoggyTalents/commit/d265f2500275e8eb4c51017670e322e6213ff67f) - Alex Barter
- * [Update Forge and JEI](https://github.com/percivalalb/DoggyTalents/commit/692c30d50eed6aba4903ed6014c83fa83015435a) - Alex Barter
- * [Bump year on licenses](https://github.com/percivalalb/DoggyTalents/commit/d97232e46036a21fc5a357084658c0cc47fff5ac) - percivalalb
- * [Change dog inventory thumbnail to a dog not wolf](https://github.com/percivalalb/DoggyTalents/commit/fc715368a1ce9fc3232f9c0ae069e28a56e3ddc9) - Alex Barter
- * [Remove unnecessary debug logging](https://github.com/percivalalb/DoggyTalents/commit/e40d2821241e7a5eebbc03bcc920d225e87864fe) - Alex Barter
- * [Fix crash caused by mods that fetch caps from certain forge events](https://github.com/percivalalb/DoggyTalents/commit/41b16d79658332d3e7ed5cf31e6a91ff972d3c10) - Alex Barter
- * [Move caps invalidation logic to correct method](https://github.com/percivalalb/DoggyTalents/commit/188b20ff74b478eac5f60f87f753c991a4faa340) - Alex Barter
- * [Call setPosition thus recalculating bounding box](https://github.com/percivalalb/DoggyTalents/commit/24088c26582c36db09cec083c70cbaa86bbab0f0) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/10dd25c04a5ab673bc5651f63de4b75a99e1c26a) - Alex Barter
- * [Fix items that can be dog food under certain conditions not being able to be put into food bowls (#274)](https://github.com/percivalalb/DoggyTalents/commit/174a6e3a3ad94b77a1bbbeb578b922fee7dc40e0) - Alex Barter
- * [Fix pack puppy duplicating contents on death (#275)](https://github.com/percivalalb/DoggyTalents/commit/938f8dd893a8a33894683633e65d413ace12e54b) - Alex Barter
- * [Fix friendly fire flag still allowing dogs to take indirect damage (#271)](https://github.com/percivalalb/DoggyTalents/commit/ff7a55f031fb9a449ce9380cf682eb6f2f377244) - Alex Barter
- * [Periodically check if the dog's food bowl still exists (#270)](https://github.com/percivalalb/DoggyTalents/commit/007850c9d615b35f6f4e7021753d155b22939a48) - Alex Barter
- * [Remove call to client only method Entity#isRidingOrBeingRiddenBy](https://github.com/percivalalb/DoggyTalents/commit/5ba7b28fb1c5e5786c46f8d6b0fc43bbe27286ef) - Alex Barter
- * This was being called server side causing crash,
- * replaced with Entity#isRidingSameEntity
- * Closes #277
- * [Add crimson and warped plank bed casing variants](https://github.com/percivalalb/DoggyTalents/commit/8d5a5a026c8f61923c1190584358909edb9ff37a) - Alex Barter
- * The blocks were added in vanilla 1.16
- * [Update to RB of Forge 1.16.4](https://github.com/percivalalb/DoggyTalents/commit/0657897908af5ba99332d2a0306cbb16bfece3f3) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/2a8820e4ff7b55bd4b297dfc2eb709635d766411) - Alex Barter
- * Update archives name to 1.16.4
- * Remove older versions from version.json
- * [Fix wrong shoot function being called due to change in forge 1.16](https://github.com/percivalalb/DoggyTalents/commit/0614fb70d8b0c3078038b93413ed16fbed57d372) - johnsonlee
- * [Update workspace to Forge 1.16.4](https://github.com/percivalalb/DoggyTalents/commit/b8d37f5fa5b1cfbb54c76bb4b97d3b87c7ac4a33) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/3df55e16f48b557d32b77a360c9f2db82e725245) - Alex Barter
- * [Fix error](https://github.com/percivalalb/DoggyTalents/commit/b0f1cc2f1b24c75bbaffc7eab990490ef5bbe495) - Alex Barter
- * [Clean up logic](https://github.com/percivalalb/DoggyTalents/commit/37803dc550cc86463a45f2ffa736513c049c9940) - Alex Barter
- * [Add supplier helper methods](https://github.com/percivalalb/DoggyTalents/commit/dcb676214d5021cf62b0de0295e86fbd8ecbf0ab) - Alex Barter
- * [Remove legacy config values & re-enable relevant ones](https://github.com/percivalalb/DoggyTalents/commit/0eab9fa5ce16f18eb87bf0e19e5232a02fea0524) - Alex Barter
- * [Use diamond syntax instead of helper method](https://github.com/percivalalb/DoggyTalents/commit/0d25874bb12cab1509a83a08ee71c599eb2fb8f5) - Alex Barter
- * [Improve interaction code - add handlers](https://github.com/percivalalb/DoggyTalents/commit/0f82a597d39d425ed82d22d0478e569c693d8785) - Alex Barter
- * [Remove legacy code](https://github.com/percivalalb/DoggyTalents/commit/fdf512c42cff4f9a9efe69cb2e83f4391ff4429a) - Alex Barter
- * [Fix DoggyTorch replacing blocks it shouldn't (#260)](https://github.com/percivalalb/DoggyTalents/commit/a780b3fecbda40b77456f47e1160696f69124d0e) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/025fa2d549423f083c67539f3ede829f8bbfb67d) - Alex Barter
- * [Remove advancements while they are worked on](https://github.com/percivalalb/DoggyTalents/commit/de1c7b198613f9572a7281038ba616662869461c) - Alex Barter
- * [Fix possible NPE #265](https://github.com/percivalalb/DoggyTalents/commit/43a59926ed0ace887f00743733093f020d086ca8) - Alex Barter
- * [Fix isSitting mapping issue](https://github.com/percivalalb/DoggyTalents/commit/aa12f86d5896d2d520a2de949aa3a35aece136f2) - Alex Barter
- * The incorrect mapping changed again in the lastest mappings, however it is still wrong.
- * Related to 7011137c
- * [Change how talents are added and handled (via talent instances)](https://github.com/percivalalb/DoggyTalents/commit/fa66fe420b05df42dadafe6bee8715f4e56ba585) - Alex Barter
- * [Update Forge, mappings & JEI](https://github.com/percivalalb/DoggyTalents/commit/b4ad24b031c4941c4693ff6d48679ff47b702a85) - Alex Barter
- * [Support talents with food handlers](https://github.com/percivalalb/DoggyTalents/commit/5f3dffa57c2dc984dcf93eb6a0341ea050e2284a) - Alex Barter
- * [Use RegistryDelegate as keys in maps](https://github.com/percivalalb/DoggyTalents/commit/876f0f27cf735df81901675e3deba839da6598b5) - Alex Barter
- * [Adjust leash position vector used](https://github.com/percivalalb/DoggyTalents/commit/01b9e95ce4b290102a6cc1128846e12b82fb80a4) - Alex Barter
- * Matches wolves in 1.16
- * [Update client when shaking dogs get wet](https://github.com/percivalalb/DoggyTalents/commit/267b09008098da3470b46590b75f1832942e4de9) - Alex Barter
- * [Fix dogs not breeding when in love](https://github.com/percivalalb/DoggyTalents/commit/74a7846a6d649fd8fbefa2ac951646c68e5435a5) - Alex Barter
- * The vanilla BreedGoal entity predicate doesn't call `setSkipAttackChecks`, so it was checking if a dog can "attack" another dog, which it can't
- * [Fix Botania dog beds missing texture (#261)](https://github.com/percivalalb/DoggyTalents/commit/4b3817a2fd9a01359b632acfbc232de1278ec9f6) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/a1d9e5ba3f64f294677f0e954f7f89759b19f0db) - Alex Barter
- * [Fix PacketBuffer decode errors (#258)](https://github.com/percivalalb/DoggyTalents/commit/597d51254ad5d020a4c47dd2052e33e10d50b60b) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/7d15d2fbb891804544fbf14c42a5604cc23e7620) - Alex Barter
- * [Fix load order of DataParameters (#258)](https://github.com/percivalalb/DoggyTalents/commit/bc2548998579d3517b7f75ec377c7dbcb24eaf8c) - Alex Barter
- * [Fix Pillow Paw making dogs fly (#259)](https://github.com/percivalalb/DoggyTalents/commit/0470a865254cbf4c923caf46986ac92e6d0c912d) - Alex Barter
- * [Fix happy eater not working at all (#259)](https://github.com/percivalalb/DoggyTalents/commit/332d746277659cc8f7e502a8b92e3fae5c3d9c6d) - Alex Barter
- * getLevel required the exact registered object to get the level correctly
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/a41dfcf126c3435ac74f567c61b680e620154682) - Alex Barter
- * [Update JEI version](https://github.com/percivalalb/DoggyTalents/commit/e00335c4644041e183dcd896fe7d6eaeafcc2d04) - Alex Barter
- * [Data fix UUIDs and attribute registry names](https://github.com/percivalalb/DoggyTalents/commit/aa23f90bc2811819ce6e350340080ee443fc2f30) - Alex Barter
- * First attempt in a969ff46 was unsuccesful
- * [Add netherite helment to dog accessories](https://github.com/percivalalb/DoggyTalents/commit/bd014de17e0f961b305d0f18a5a819602f222b16) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/f0fc4a45c4b77b7c97abbc33443ff6f2e85ff703) - Alex Barter
- * [Run data to generate recipes (#256)](https://github.com/percivalalb/DoggyTalents/commit/160529deb8467e0e3e57afe6f43d899fc11d849f) - Alex Barter
- * [Add missing translations to to en_us file (#256)](https://github.com/percivalalb/DoggyTalents/commit/c48a683f84e687e12b8300ccef8c17c6632e754d) - Alex Barter
- * [Fix NPE when destroying bowl and entity is (#257)](https://github.com/percivalalb/DoggyTalents/commit/294afe3198ee7510adf451a459109ef3003f091f) - Alex Barter
- * The function func_196262_a/onEntityCollision is called by vanilla somewhere between the tileentity being destroyed and the block being removed so was causing a NPE as the util function didn't check. This bug made the problem apparent, null check should have been there regardless.
- * Also optimises the logic in onEntityCollision
- * [Fix conflict betwen AT and Mixin when using Performant (#255)](https://github.com/percivalalb/DoggyTalents/commit/9bc4858248fb357dcd230fd06101c82321be5ae9) - Alex Barter
- * DT makes func_209511_p public but then Performant tries to replace the function with a private function which mixin doesn't allow.
- * The logic here assumes that isWet is the disjunction of isInWater & isInRain, since water takes priority over rain when determining the wet source we can deduce the valie of isInRain when isInWater is false.
- * [Fix dogs forgetting owner when upgrading from 1.15](https://github.com/percivalalb/DoggyTalents/commit/531d810136c24e6fa2132036e2372c62d358663c) - Alex Barter
- * [Fix compile issues](https://github.com/percivalalb/DoggyTalents/commit/cff284db2f6259baec4831634b6361d90073a071) - Alex Barter
- * [Update supported versions](https://github.com/percivalalb/DoggyTalents/commit/d6a1480846c0452aca5c456b59791edf51f72165) - Alex Barter
- * [Log when failed to load accesory](https://github.com/percivalalb/DoggyTalents/commit/ad8c06c60efaf75fbb14c1b8146792ce509c7724) - Alex Barter
- * [Register commands and argument types in the correct places](https://github.com/percivalalb/DoggyTalents/commit/09f3e0579bf34d69947f11bde1879b611292e968) - Alex Barter
- * [Update to 1.16.3](https://github.com/percivalalb/DoggyTalents/commit/d18103b513781d5e8d9182adaeb24f67519bdaa9) - Alex Barter
- * [Fix UUIDs being lost when loading from previous version](https://github.com/percivalalb/DoggyTalents/commit/a969ff4660b1fd00b888037f7d6625cafca7d6ff) - Alex Barter
- * Mojang change the way UUIDs are stored from 1.15 to 1.16. They used datafixers, we can't.
- * [Improve setting dog bed owner](https://github.com/percivalalb/DoggyTalents/commit/bcd4a1394358412eeaab4c84f168b02a85eabe70) - Alex Barter
- * [Clean up dog inventory code and block opening if none nearby](https://github.com/percivalalb/DoggyTalents/commit/a28b5010b217f2240fc905a2136ad3354c9f93c9) - Alex Barter
- * [Fix using wrong junit libraries](https://github.com/percivalalb/DoggyTalents/commit/b4b03b8bfadf50014f1d7a0ac1f7c7ba5b996c65) - Alex Barter
- * [Add note about ftb gui dependence](https://github.com/percivalalb/DoggyTalents/commit/dcc7c35d48b5395984b4e0a779fcdf0aae2a350f) - Alex Barter
- * [Fix calling incorrectly named method for sitting](https://github.com/percivalalb/DoggyTalents/commit/7011137c51f746adf6bdf495b0b6f1124e6f4906) - Alex Barter
- * [Enable JUnit tests](https://github.com/percivalalb/DoggyTalents/commit/2102767c51b12da55574d4f38c6033a9774affb7) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/a34d480f3e08be8dd7d53ea2e8c1329eff1a9570) - Alex Barter
- * [Change getDog to return a subclass (more specific)](https://github.com/percivalalb/DoggyTalents/commit/8d6ae92ea9857ea946c13faf18c1cd8ca51a43ce) - Alex Barter
- * [Add talent level getter convenience method](https://github.com/percivalalb/DoggyTalents/commit/90abcd97ddf8ee2686e208c340947cb6fc776831) - Alex Barter
- * [Clean up build.gradle](https://github.com/percivalalb/DoggyTalents/commit/2d4e6e7d259fc2fa7a74d5ed6ba2cf79f9e4529f) - Alex Barter
- * [Initial update to 1.16.2](https://github.com/percivalalb/DoggyTalents/commit/e672746f25ee6a07940f31b71e2c740a61f25188) - Alex Barter
- * [Fix code formatting - add additional spaces](https://github.com/percivalalb/DoggyTalents/commit/e1f2afb8e67abb92d4cfc364ef30fc450ac7d691) - Alex Barter
- * [Add new mode, guard mode (#198)](https://github.com/percivalalb/DoggyTalents/commit/343eb52f11181af2fa933fb1cddb5a113e4f8d55) - Alex Barter
- * Dogs follow closely and attack any monsters that come close.
- * [Add doggy torch translation entries](https://github.com/percivalalb/DoggyTalents/commit/97ead798edca79eba4c7557a8ee0fb49fba3bf41) - Alex Barter
- * [Complete commented out puppy eyes rewards](https://github.com/percivalalb/DoggyTalents/commit/90b03366ca9ddcba2409ae0994b44901200ebb91) - Alex Barter
- * [Fix dogs only targeting in docile mode (check inverted)](https://github.com/percivalalb/DoggyTalents/commit/c20689a917c5a39f3d85c31fc45c00b9d6af0a2c) - Alex Barter
- * [Fix doggy torch talent placing torches wrong](https://github.com/percivalalb/DoggyTalents/commit/b792c98a5445381c147239f642d901ce51f1c0c5) - Alex Barter
- * [Re-implement wandering mode](https://github.com/percivalalb/DoggyTalents/commit/6254008ed4e23b848407ae87b314460e842211f6) - Alex Barter
- * Update dog bowl textures (#198)
- * [Fix skins not showing up in list](https://github.com/percivalalb/DoggyTalents/commit/16b0650e1a79fad96fcacd91fcb5a96a0638e1f8) - Alex Barter
- * [Add nbt migration from previous version](https://github.com/percivalalb/DoggyTalents/commit/30c586022a6d18d4f033088b16a433c1030293ee) - Alex Barter
- * [Correct ear placement on texture 4](https://github.com/percivalalb/DoggyTalents/commit/3df3744db82249dffc86f41536891124535ee41d) - Alex Barter
- * [Update Forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/45424e87a65a1ec369c9d0911f1cd10014d8c0fb) - Alex Barter
- * [Remove ability to access dog inventory by right clicking](https://github.com/percivalalb/DoggyTalents/commit/bd354084827b27bd9f078865276450ee8dfbd1b3) - Alex Barter
- * Add migration message
- * [Add missing class file](https://github.com/percivalalb/DoggyTalents/commit/a51b3d9ef62dca0fbc338b2418cf6135dcfbb5ca) - Alex Barter
- * [Check inventory is available when looking for torches](https://github.com/percivalalb/DoggyTalents/commit/9b94005dc741d387f7686fbc7b9c3f69e2636d14) - Alex Barter
- * [Change to click instead of shift to get dog off head](https://github.com/percivalalb/DoggyTalents/commit/778c2b86cd9b8db8163abf5106f15e2bd4252822) - Alex Barter
- * [Add doggy torch talent (#198)](https://github.com/percivalalb/DoggyTalents/commit/7157d197b21ec4010175dbb63d4a93b37f8395b2) - Alex Barter
- * [Small optimisations](https://github.com/percivalalb/DoggyTalents/commit/b1db4d6b7125dff320b8fd3bc6331bf356ea7303) - Alex Barter
- * [Add code for lying render (#198)](https://github.com/percivalalb/DoggyTalents/commit/0c94d9f799601c22348329c51b749877e74defcc) - Alex Barter
- * [Add rescue dog box render (#198)](https://github.com/percivalalb/DoggyTalents/commit/25da55bcb4f8170fe50f5131b6abbd6191fb85fb) - Alex Barter
- * [Add all recipes back](https://github.com/percivalalb/DoggyTalents/commit/2dfb58317b48b3e5e3c680c1af5192e07a999a2c) - Alex Barter
- * [Fix crash with data gen run](https://github.com/percivalalb/DoggyTalents/commit/0bc029517c62676edb851e16a1a554fa1012c9b6) - Alex Barter
- * [Small number adjustments](https://github.com/percivalalb/DoggyTalents/commit/8ffa0074c4ffb1cd59724be36cc80a0b452a4cdf) - Alex Barter
- * [Fix incorrect tooltip hovered checked](https://github.com/percivalalb/DoggyTalents/commit/0af17b9ae96b6b18e59765d34419d2a395741ecf) - Alex Barter
- * [Set texture index when opening info screen](https://github.com/percivalalb/DoggyTalents/commit/f4fe0c9c8bf569925089d3448eaf5d30b898957c) - Alex Barter
- * [Add 6 new dog skins & bigger tail model (#198)](https://github.com/percivalalb/DoggyTalents/commit/a33c537cb4c2e93b2047bd3aa60409e36c8157f9) - Alex Barter
- * [Add guard suit clothing item (#198)](https://github.com/percivalalb/DoggyTalents/commit/1fad8517f249a94693c53730ba71d21d4d719bd4) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/fd7b195727ca3cb243281c6dc200a0e71d718501) - Alex Barter
- * [Update Forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/09538ad3d78b25c9ab9546f78fa7d60cb12ffc40) - Alex Barter
- * [Fix infinite recursion](https://github.com/percivalalb/DoggyTalents/commit/77cd7882e646097af0dfd968bc3c1daae342a219) - Alex Barter
- * [Improve method of adding/removing modifiers & add crit attributes](https://github.com/percivalalb/DoggyTalents/commit/0e1ee22b11402d4bb86d6510de5ff41ac0d2802b) - Alex Barter
- * [Add dog fall hook for talents](https://github.com/percivalalb/DoggyTalents/commit/96414c8b210dfef84b4a3ee07bd4f18802a1e192) - Alex Barter
- * [Cache rgb colour float array for rendering](https://github.com/percivalalb/DoggyTalents/commit/99f95748319d7ad65b5598f99ca83e937a82cd50) - Alex Barter
- * [Small clean up](https://github.com/percivalalb/DoggyTalents/commit/a5f643c2848abd132a74f914376aa82f65a6204c) - Alex Barter
- * [Create Autumnity mod addon](https://github.com/percivalalb/DoggyTalents/commit/5632e21a9bf67ba05d92c661c349c345a45a0e89) - Alex Barter
- * Allows maple planks to be used as dog bed casing
- * [Work on bed finder talent](https://github.com/percivalalb/DoggyTalents/commit/52d43adfc9d3daea6b7f9674a5b48d65845dfa9f) - Alex Barter
- * [Fix crash](https://github.com/percivalalb/DoggyTalents/commit/98734582b3280dc281a25e56dacae16233c635f9) - Alex Barter
- * [Register serilizers once instead of on server start up](https://github.com/percivalalb/DoggyTalents/commit/c2fffbae1cd18d1b2dcb6b754f17f13326656ef1) - Alex Barter
- * [Finish creeper sweeper talent](https://github.com/percivalalb/DoggyTalents/commit/0fdfb88454c4d693f9f8f42f565e3a2533851808) - Alex Barter
- * [Small formatting changes to README.md](https://github.com/percivalalb/DoggyTalents/commit/cb02584d14bdc7d6cb8fd4c7e32a24b37b26c2e2) - Alex Barter
- * [Update Forge, mappings & JEI](https://github.com/percivalalb/DoggyTalents/commit/371219b312231ca3c6ceef173b1444155118a62b) - Alex Barter
- * [Add locate function to /dog command](https://github.com/percivalalb/DoggyTalents/commit/a65b412cb7532302994578f0411fa5a586f5bfe6) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/6fb7faf372c770d8261ab50085f7c9eed6bcef12) - Alex Barter
- * [Make texture manager object based](https://github.com/percivalalb/DoggyTalents/commit/64713220211c8996e5f1bd20c0d2947543322bb6) - Alex Barter
- * [Register fetch items](https://github.com/percivalalb/DoggyTalents/commit/4a91dcfd60772ccdfd027995c3f465f3e1f58d0b) - Alex Barter
- * [Update README.md](https://github.com/percivalalb/DoggyTalents/commit/21f16a855d3970e5b55dd5d0425ac1c32980dd8c) - Alex Barter
- * [Delete download.txt](https://github.com/percivalalb/DoggyTalents/commit/8c0c699febcc202782767f84e3692b20a07a6ecd) - Alex Barter
- * [Update README.md](https://github.com/percivalalb/DoggyTalents/commit/0c41dc6c7c94cfb14ac8d2edfae17918721bf52b) - Alex Barter
- * [Work on dog respawn commands](https://github.com/percivalalb/DoggyTalents/commit/61f2755d37eb8eb502276a9ca6a8d8b89ee0d852) - Alex Barter
- * [Update Forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/963fe876f05225bccf968fb614164cd82e54aea7) - Alex Barter
- * [Fix whistle and doggy beam](https://github.com/percivalalb/DoggyTalents/commit/16c9cd9e095e3856061bee089f113838bb6b001f) - Alex Barter
- * [Clean up AI goals](https://github.com/percivalalb/DoggyTalents/commit/a0bb8eec27aec0b3c6cdcfe88b5c0ae2aded3b43) - Alex Barter
- * [Add local texture loading system](https://github.com/percivalalb/DoggyTalents/commit/248d572ca1affb74781ea2012d189a46471812d0) - Alex Barter
- * [Skip dogs without pack puppy](https://github.com/percivalalb/DoggyTalents/commit/c6b64bbecee76ab8205f1c73237c78dfd5734440) - Alex Barter
- * [Use DeferredRegister for the customer registries](https://github.com/percivalalb/DoggyTalents/commit/6dc0a766aaf109389b4e8bacbbc55c60703dd9d1) - Alex Barter
- * [Always init addons and and fix botania casing textures](https://github.com/percivalalb/DoggyTalents/commit/a1cdc34724714e3e80acf877011381424e4edc18) - Alex Barter
- * [Add missing override annotations](https://github.com/percivalalb/DoggyTalents/commit/91d3f2c145a9a6862a3db23219147bf657bf8fc8) - Alex Barter
- * [Fix compile errors due to api referencing main files](https://github.com/percivalalb/DoggyTalents/commit/a79e0da9244c0b487562e0767f916d7ad24b455d) - Alex Barter
- * Fix bone render
- * [Add missing addon registration code](https://github.com/percivalalb/DoggyTalents/commit/6d65896aa7af9a7efe24511141391fcd6408a571) - Alex Barter
- * [Fix method siginartures being too similar](https://github.com/percivalalb/DoggyTalents/commit/47edd394b144632f32b3bfd558250e46dadaba5b) - Alex Barter
- * [Add addon system, support for bop, botania and itemphyics](https://github.com/percivalalb/DoggyTalents/commit/45a9cc23b7a8ddf986e91187667c098ca2e3ffb2) - Alex Barter
- * [Move default impl of material to superclass](https://github.com/percivalalb/DoggyTalents/commit/11857dd6538813501333b89d8e09e79ed0b3fde4) - Alex Barter
- * [Pillow paw dogs cannot trample crops](https://github.com/percivalalb/DoggyTalents/commit/84f845ae225623152e4296a78c0d8ff85ae57d84) - Alex Barter
- * [Recommend forge 31.2.16 which has entity pathing fix](https://github.com/percivalalb/DoggyTalents/commit/643bb0247ea3d092b9614c6406b1bb0e48e083f8) - Alex Barter
- * [Update Forge, mappings and JEI](https://github.com/percivalalb/DoggyTalents/commit/72850e6a7fcbf61334395d8a1c99e5337a765360) - Alex Barter
- * [Push everything to git](https://github.com/percivalalb/DoggyTalents/commit/85146e75ae11878077ce08d0bec9472ddab0885b) - Alex Barter
- * Work on talents
- * AI
- * [Add dog inventory button and new gui](https://github.com/percivalalb/DoggyTalents/commit/e0be4e190bd5b109b22c824f5525170d4e1442a9) - Alex Barter
- * [Move render interfaces and delete old interfaces](https://github.com/percivalalb/DoggyTalents/commit/f3bc2c74af11f2d0322462a288674d6c5710783a) - Alex Barter
- * [Add talent info](https://github.com/percivalalb/DoggyTalents/commit/b287002bbccc7ae183a75f678a4cd2a3f96da83c) - Alex Barter
- * [Make packet model for easier registration](https://github.com/percivalalb/DoggyTalents/commit/d650be10310bdf1e32095fc1f6091251a22d29bb) - Alex Barter
- * [Move registry entry types](https://github.com/percivalalb/DoggyTalents/commit/fe32e2a9d841b8eaf3e5438843f42e05967eb479) - Alex Barter
- * [Move dog bed materials to forge registries](https://github.com/percivalalb/DoggyTalents/commit/d38c4ef08b422d05236d51884b343d8cf0f715c4) - Alex Barter
- * Need to re-add dummy/ holder to save ids that don't exist
- * [Initial rewrite, most old and some new features - still lots to go](https://github.com/percivalalb/DoggyTalents/commit/823de0dae709ff4f68a2ed5084deaa02cc4ef023) - Alex Barter
- * [Add constants for ItemPhysics comp](https://github.com/percivalalb/DoggyTalents/commit/a4c33b16ed907b5d8e4a042a8789cfe4e1a79b52) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/ccd02d1532d52709a94bd79e515902e77ae855c5) - Alex Barter
- * [Fix crash on server](https://github.com/percivalalb/DoggyTalents/commit/33c09bece1faf30c601085c8cfa7f5b371ca4542) - Alex Barter
- * [Fix nullref when passing null saveId](https://github.com/percivalalb/DoggyTalents/commit/6dc507d07ba879c0af9b709ca316943e052c6045) - Colin Wong
- * [Use RegistryObject over ObjectHolder annotation](https://github.com/percivalalb/DoggyTalents/commit/ac7e1fab361c005416b67141ccecf1ba0bd08d2e) - Alex Barter
- * [Update Forge, mappings and JEI](https://github.com/percivalalb/DoggyTalents/commit/b8b976bd374a2a4b2c9b21749d54a61724cc61d5) - Alex Barter
- * [Merge pull request #238 from yappy2000d/patch-1](https://github.com/percivalalb/DoggyTalents/commit/3219189750179af2e2d7577b9f5768a7de63466f) - percivalalb
- * Create zh_tw.json
- * [Create zh_tw.json](https://github.com/percivalalb/DoggyTalents/commit/94c69ab84bf0416816747a595bc22f1ef2ad511c) - yappy2000d
- * [Avoid using deprecated method and field](https://github.com/percivalalb/DoggyTalents/commit/13e3ee457c47090b62182ca11d7346bf7fb1227e) - Alex Barter
- * [Add Block/Item Model & LootTable gen code](https://github.com/percivalalb/DoggyTalents/commit/5f32cec86d1fd3d3d17e5874d29ce1d4690b28ba) - Alex Barter
- * Delete duplicate resources from src\main\resources
- * Rename food bowl texture
- * [Small corrections in build.gradle](https://github.com/percivalalb/DoggyTalents/commit/c3f80c752901b862c17dd3f18b618e283c738656) - Alex Barter
- * [Delete unused ReflectionUtil class](https://github.com/percivalalb/DoggyTalents/commit/7897d3da170c91a9d2c8ef3dc9ee3419773dd7a1) - Alex Barter
- * [Include generated json data in main resource path](https://github.com/percivalalb/DoggyTalents/commit/07a59eec486fb12fcfea9ecb1cfd22cb973c19f3) - Alex Barter
- * Delete duplicate json files from src/main/resources
- * Remove src/generated from gitignore
- * [Name eclipse run profiles](https://github.com/percivalalb/DoggyTalents/commit/c2f8071603c5b76b42297bf82a38b78ac0992167) - Alex Barter
- * [Update MCP and JEI versions](https://github.com/percivalalb/DoggyTalents/commit/05d4f512686a323dc4f248abaf6fc832783cba04) - Alex Barter
- * [Update mappings](https://github.com/percivalalb/DoggyTalents/commit/47c9976873ac362666853b6d75fd49827d977aaf) - Alex Barter
- * 20200401-1.15.1
- * [Require forge RB and change update URL](https://github.com/percivalalb/DoggyTalents/commit/fbd698c9b6e57d7eea2aa6b31ef3861241822b05) - Alex Barter
- * [Release version 1.15.2.3](https://github.com/percivalalb/DoggyTalents/commit/67b87f60e0825b2ff956a9bf3b468b50ff115633) - Alex Barter
- * [Add Korean translations, thanks to @MilkissWhite #220](https://github.com/percivalalb/DoggyTalents/commit/5a3b903cb84e131e91e815c8110af8a702946c18) - Alex Barter
- * [Merge branch 'fix-treat-bag' into 1.15.x](https://github.com/percivalalb/DoggyTalents/commit/8a427f2f58c5fee987737fc9974b4bfae2082176) - Alex Barter
- * [Add missing interfaces from yesterdays changes](https://github.com/percivalalb/DoggyTalents/commit/2ee54035689f88ddb55d60880bb9f46c60a5a0fc) - Alex Barter
- * [Fix #219](https://github.com/percivalalb/DoggyTalents/commit/7d06c23a446f7de92f094a107b75dcf814209616) - Paul Fulham
- * [Dogs are more intelligent when they eat off the ground](https://github.com/percivalalb/DoggyTalents/commit/3a6ca05405926713b32b69125a0530bc9fec81dc) - Alex Barter
- * Generalised callback when a dog is fed an item
- * Now there are interfaces to define an items food value and other
- * effects that can take place when fed the item
- * [Add config option for dogs eating from the ground (#203)](https://github.com/percivalalb/DoggyTalents/commit/e1c7a354ee06e3b965848409d6ef528a848a70ab) - Alex Barter
- * [Improved german translations (courtesy of sigy4444)](https://github.com/percivalalb/DoggyTalents/commit/cbbbefe2610c380422755f6e1d9c350586ba241f) - Alex Barter
- * [Merge branch 'add-packet-validation' into 1.15.x](https://github.com/percivalalb/DoggyTalents/commit/9306663e859b9fd7027d5bab032fe9e77195c655) - Alex Barter
- * [Remove remaining jump packet sender](https://github.com/percivalalb/DoggyTalents/commit/df2fb8b1f08a48a900cf5b0df3ce5b67d97e1afc) - Paul Fulham
- * [Remove jump packet](https://github.com/percivalalb/DoggyTalents/commit/112f29b0c25050495f49db612dbafef51f026564) - Paul Fulham
- * [Add dog interactability guard](https://github.com/percivalalb/DoggyTalents/commit/338d8e6be6cbd099d123d7116e66ec055dc0b41f) - Paul Fulham
- * [Fix graphical errors from 1.15 port](https://github.com/percivalalb/DoggyTalents/commit/1215accf274cfa38130534ab66b071583f3cec33) - percivalalb
- * #216 from pau101/1.15.x
- * [Let ModelRenderer handle transformations](https://github.com/percivalalb/DoggyTalents/commit/2860e00c9be539b238a36f1bb16fe1ed0d15db33) - Alex Barter
- * [Merge branch '1.15.x' into 1.15.x](https://github.com/percivalalb/DoggyTalents/commit/e8d7f3bc3f2007df6fff381b7fe671da19e7cd56) - percivalalb
- * [Fix graphical errors from 1.15 port](https://github.com/percivalalb/DoggyTalents/commit/4dbed62020c7a9d3bb161067a4ae9273950e34c7) - Paul Fulham
- * [Update MCP mappings](https://github.com/percivalalb/DoggyTalents/commit/287e7efa99d05cb625bd7b4f358d73dc812eb196) - Alex Barter
- * [Use matrixstack, render still broken](https://github.com/percivalalb/DoggyTalents/commit/adbfede895f908bf3bdd82369b1ef791fbf596fd) - Alex Barter
- * [Improve throw render and use MatrixStack](https://github.com/percivalalb/DoggyTalents/commit/1126be2206c4fb430dd95ef6726455ab60b195cf) - Alex Barter
- * [Update forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/54aee59eaeadd8b6951ba49534eb5d95af207abe) - Alex Barter
- * [Release update 1.15.2.1](https://github.com/percivalalb/DoggyTalents/commit/566a401909193d62c39f6e8676c92d4c7514641b) - Alex Barter
- * [Use convenient setTamedBy method](https://github.com/percivalalb/DoggyTalents/commit/33f019ed254fe2f85a089b7aeb22dccacac829e6) - Alex Barter
- * [Fix crash on server (#213)](https://github.com/percivalalb/DoggyTalents/commit/94294d2c3fe30a671facb1689349203bf91a79d2) - Alex Barter
- * Was caused by playTameEffect now being a client side only method
- * [Update changelog.txt](https://github.com/percivalalb/DoggyTalents/commit/9c67632c7fa54e9b8c578818e045812de8ba05ec) - Alex Barter
- * [Small tidy](https://github.com/percivalalb/DoggyTalents/commit/b757c91e0034f364be04a0d9678c24cfbe943129) - Alex Barter
- * [Update to Forge 1.15.2](https://github.com/percivalalb/DoggyTalents/commit/9ece85beff4e895b879b1e35e408ebff794aed15) - Alex Barter
- * [Fix dog bed render](https://github.com/percivalalb/DoggyTalents/commit/e685f0a1bd2628d6c828e4cc544a4fc372aea49a) - Alex Barter
- * [Update mappings to 20200123](https://github.com/percivalalb/DoggyTalents/commit/1f767810a7c6604857d7d8d7edfc8ef1585d9efb) - Alex Barter
- * [Update to 1.15.1 mcp mappings](https://github.com/percivalalb/DoggyTalents/commit/d91bd0ef4628a5b528722beca5d92c8834ed8d94) - Alex Barter
- * [Use equivalent of isSneaking instead of isCrouching](https://github.com/percivalalb/DoggyTalents/commit/50f8ca59242fdb0a444ec0c2e44a612c3f92d819) - Alex Barter
- * [Fix dog label renderer](https://github.com/percivalalb/DoggyTalents/commit/f404d61dcc96abbd459463a88f8305722dd7a6e4) - Alex Barter
- * [Re-added JEI integration](https://github.com/percivalalb/DoggyTalents/commit/d151f007bb99b9213bdd50a7e8ba47f35b871aff) - Alex Barter
- * [Initial update to 1.15.1](https://github.com/percivalalb/DoggyTalents/commit/f92a832a6c9d35a7d31d14c737cc80e963a4bb51) - Alex Barter
- DoggyTalents-1.16.5-2.0.1.9.jar:
- Current release 2.0.1.9
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/169a309da194ca58a5ecfd3291ee5ee99d6fee08) - Alex Barter
- * [Fix shearing any dog collars, add owner check](https://github.com/percivalalb/DoggyTalents/commit/e31cac06b50f08a1983f1d2f64227cb0db84204b) - chandler05
- * [Move mapping channel to gradles.properties](https://github.com/percivalalb/DoggyTalents/commit/fc07d2c20dbd87ff1d83012088294596debdca21) - Alex Barter
- * [Fix & update links in README.md](https://github.com/percivalalb/DoggyTalents/commit/f5fdf6dfd0c5ed8512a990ee895aeb15046da0ec) - Alex Barter
- * [Template fml loader version](https://github.com/percivalalb/DoggyTalents/commit/83e6e488bb2600dce6b3f8da225b4213c6871716) - Alex Barter
- * [Override more specific version version of changeDimension](https://github.com/percivalalb/DoggyTalents/commit/17b26f6282a154f38ca41c443ffd467493d0b8b2) - Alex Barter
- * [Use Forge's new maven endpoint](https://github.com/percivalalb/DoggyTalents/commit/1818826779762c7a0f694c3f2dfe758703fb9a74) - Alex Barter
- * [Add additional MC versions when uploading to CF](https://github.com/percivalalb/DoggyTalents/commit/14e0dd8a614a54ae2e59d57171fa3c3dbb8763a0) - Alex Barter
- * Also move version in archives name to properties file
- * [Bump junit version](https://github.com/percivalalb/DoggyTalents/commit/46f7ee2f15fd30d6e542c61e9dafb6e6d4ac0839) - Alex Barter
- * [Bump JEI version](https://github.com/percivalalb/DoggyTalents/commit/4c2eba2579441be4e2091e4e973408041dda2038) - Alex Barter
- * [Update version.json](https://github.com/percivalalb/DoggyTalents/commit/997f86ff9a9db3f3e52dc5da48b28600a5d87264) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/5b9e8c1de29b85e39588dd1088515c1e89bde801) - Alex Barter
- * [Change dog inventory thumbnail to a dog not wolf (attempt 2))](https://github.com/percivalalb/DoggyTalents/commit/6b6ce3af5e23d35ad7834f03b57d06119b966667) - Alex Barter
- * The first file I changed is not used fc715368a1ce9fc3232f9c0ae069e28a56e3ddc9
- * [Fix DT version not being present in various places](https://github.com/percivalalb/DoggyTalents/commit/7be78a5cd7420624e0a7ad1089630a168c1a50fe) - Alex Barter
- * [Update version.json](https://github.com/percivalalb/DoggyTalents/commit/f166345281a43c608cfbb758c7b570e47967aa98) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/5f30a668e5458208733fe8555a53d376324a34ff) - Alex Barter
- * [Register pack puppy capability](https://github.com/percivalalb/DoggyTalents/commit/4f1b64aede3f706e268ac18f5483caa78e9f1573) - Alex Barter
- * Mean the cap was null and causing issues with other mods that accessed caps on other entities. Also just wrong!
- * [Bump version.json target's](https://github.com/percivalalb/DoggyTalents/commit/e0552e16e9a4841f1b7b8ad02256c732b00081e0) - Alex Barter
- * [Bump JEI version](https://github.com/percivalalb/DoggyTalents/commit/a4c25705ebfc79ad240dc33d25b4f4333a213e38) - Alex Barter
- * [Update to Gradle 6.9](https://github.com/percivalalb/DoggyTalents/commit/ce48e7f9d5a5960da15ef9b1ec82c2c4c8637a93) - Alex Barter
- * [Swap missing bed/casing tooltips](https://github.com/percivalalb/DoggyTalents/commit/11fffbe2dce005083dbc5976fd8447237a3564f4) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/400e9c72c740498323fb764a861e5da7c055e7d1) - Alex Barter
- * [Fix crash when dog bed is spawned in directly](https://github.com/percivalalb/DoggyTalents/commit/0bc1d37cb1bcac93bf3d415f855e901e6cc567ac) - Alex Barter
- * Reverts d45988c8fd1db8bff6b43834c4d28d27098a4b0c
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/b811e9cdd279abade9a269c2e503eb1817cb2557) - Alex Barter
- * [Handle exceptions when loading accessories from NBT](https://github.com/percivalalb/DoggyTalents/commit/f1e494adced811def3fd4b04a7780ff19f1bbe5e) - Alex Barter
- * [Merge branch '1.16.x-armour' into 1.16.x](https://github.com/percivalalb/DoggyTalents/commit/16e975b885e2aaebb595bcdbeb2816eb228e6c60) - Alex Barter
- * [Display armour value in GUI](https://github.com/percivalalb/DoggyTalents/commit/a52e6655cdb43895edf5747ac6c4e1c2c6eeb210) - Alex Barter
- * [Fix version in manifest](https://github.com/percivalalb/DoggyTalents/commit/6945e455bbc66fee81fad7bb0908619bb129ce1e) - Alex Barter
- * Update git-changelog-gradle-plugin
- * [Fix NPE when dog bed has no NBT tag](https://github.com/percivalalb/DoggyTalents/commit/d45988c8fd1db8bff6b43834c4d28d27098a4b0c) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/939b8096f5c43f60a6e3459c05c9c9a22ea61288) - Alex Barter
- * [Surround all NBT loading in try/catch blocks to avoid dog disappearing](https://github.com/percivalalb/DoggyTalents/commit/c00ba58c25d85927f9a6a37f31e8da27cd212bb6) - Alex Barter
- * [Make new armour backwards compatible](https://github.com/percivalalb/DoggyTalents/commit/38fae1b4cf533a817dcaab3bde14c5742a38c8de) - Alex Barter
- * [Add boots and body amour for all types](https://github.com/percivalalb/DoggyTalents/commit/ccc528544d3b6614d9206d480b2159177f2bc800) - Alex Barter
- * [Add convenient accessory of and ofType methods](https://github.com/percivalalb/DoggyTalents/commit/7818ac2ab773522959a9810e5111a0ebf68c122d) - Alex Barter
- * [Create accessory using stack size of 1](https://github.com/percivalalb/DoggyTalents/commit/ca131e240fa1d14c738b25b157dffcb948e88cc3) - Alex Barter
- * [Pass accessory via constructor rather than method](https://github.com/percivalalb/DoggyTalents/commit/70fb948d6f159b65a268368475a82c4cd3f14784) - Alex Barter
- * [Add init and remove events for IDogAlteration implementors](https://github.com/percivalalb/DoggyTalents/commit/5d6cf7b4a1b5c685a6ee7f644986a46185c9463d) - Alex Barter
- * [Replace tabs with 4 spaces](https://github.com/percivalalb/DoggyTalents/commit/7f3619852bccb5ef9d6bb30907dfa943e46888fc) - Alex Barter
- * [Use correct replacement gradle property](https://github.com/percivalalb/DoggyTalents/commit/1f8f6c6ce476619f6038f5aa5204546c3f175662) - Alex Barter
- * [Correct gitlab ci file extension yaml -> yml](https://github.com/percivalalb/DoggyTalents/commit/a637566a4a5d80ef8659b6f6ed3fa80bb93cd650) - Alex Barter
- * [Swap deprecated gradle variables for replacements](https://github.com/percivalalb/DoggyTalents/commit/f40531b69981c2301661b1843fe664844c63aa07) - Alex Barter
- * [Update Forge workspace to 1.16.5](https://github.com/percivalalb/DoggyTalents/commit/ed8f2ce72da29fd56f97422aa6652827e64739e8) - Alex Barter
- * Add gitlab CI and automatic publishing to curseforge
- * [Use live not cached dog name](https://github.com/percivalalb/DoggyTalents/commit/c44edd2e6a579717b66b6c9f6d4a71344bc5a743) - Alex Barter
- * [Fix using wrong sitting method](https://github.com/percivalalb/DoggyTalents/commit/b252321e7980222a4f0524370af3cd23cc0ac944) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/767cbf639b17366980e56d125e26fc5645b69900) - Alex Barter
- * [Fix dog bed item not saving dog UUID](https://github.com/percivalalb/DoggyTalents/commit/211a463e1d59b286cfe817ac8bc4ae1a9bb253c1) - Alex Barter
- * [Add missing casing translations](https://github.com/percivalalb/DoggyTalents/commit/baeab7403596bd7816ade68dc66569ab6905baaa) - Alex Barter
- * [Fix dog shading when wet](https://github.com/percivalalb/DoggyTalents/commit/d265f2500275e8eb4c51017670e322e6213ff67f) - Alex Barter
- * [Update Forge and JEI](https://github.com/percivalalb/DoggyTalents/commit/692c30d50eed6aba4903ed6014c83fa83015435a) - Alex Barter
- * [Bump year on licenses](https://github.com/percivalalb/DoggyTalents/commit/d97232e46036a21fc5a357084658c0cc47fff5ac) - percivalalb
- * [Change dog inventory thumbnail to a dog not wolf](https://github.com/percivalalb/DoggyTalents/commit/fc715368a1ce9fc3232f9c0ae069e28a56e3ddc9) - Alex Barter
- * [Remove unnecessary debug logging](https://github.com/percivalalb/DoggyTalents/commit/e40d2821241e7a5eebbc03bcc920d225e87864fe) - Alex Barter
- * [Fix crash caused by mods that fetch caps from certain forge events](https://github.com/percivalalb/DoggyTalents/commit/41b16d79658332d3e7ed5cf31e6a91ff972d3c10) - Alex Barter
- * [Move caps invalidation logic to correct method](https://github.com/percivalalb/DoggyTalents/commit/188b20ff74b478eac5f60f87f753c991a4faa340) - Alex Barter
- * [Call setPosition thus recalculating bounding box](https://github.com/percivalalb/DoggyTalents/commit/24088c26582c36db09cec083c70cbaa86bbab0f0) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/10dd25c04a5ab673bc5651f63de4b75a99e1c26a) - Alex Barter
- * [Fix items that can be dog food under certain conditions not being able to be put into food bowls (#274)](https://github.com/percivalalb/DoggyTalents/commit/174a6e3a3ad94b77a1bbbeb578b922fee7dc40e0) - Alex Barter
- * [Fix pack puppy duplicating contents on death (#275)](https://github.com/percivalalb/DoggyTalents/commit/938f8dd893a8a33894683633e65d413ace12e54b) - Alex Barter
- * [Fix friendly fire flag still allowing dogs to take indirect damage (#271)](https://github.com/percivalalb/DoggyTalents/commit/ff7a55f031fb9a449ce9380cf682eb6f2f377244) - Alex Barter
- * [Periodically check if the dog's food bowl still exists (#270)](https://github.com/percivalalb/DoggyTalents/commit/007850c9d615b35f6f4e7021753d155b22939a48) - Alex Barter
- * [Remove call to client only method Entity#isRidingOrBeingRiddenBy](https://github.com/percivalalb/DoggyTalents/commit/5ba7b28fb1c5e5786c46f8d6b0fc43bbe27286ef) - Alex Barter
- * This was being called server side causing crash,
- * replaced with Entity#isRidingSameEntity
- * Closes #277
- * [Add crimson and warped plank bed casing variants](https://github.com/percivalalb/DoggyTalents/commit/8d5a5a026c8f61923c1190584358909edb9ff37a) - Alex Barter
- * The blocks were added in vanilla 1.16
- * [Update to RB of Forge 1.16.4](https://github.com/percivalalb/DoggyTalents/commit/0657897908af5ba99332d2a0306cbb16bfece3f3) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/2a8820e4ff7b55bd4b297dfc2eb709635d766411) - Alex Barter
- * Update archives name to 1.16.4
- * Remove older versions from version.json
- * [Fix wrong shoot function being called due to change in forge 1.16](https://github.com/percivalalb/DoggyTalents/commit/0614fb70d8b0c3078038b93413ed16fbed57d372) - johnsonlee
- * [Update workspace to Forge 1.16.4](https://github.com/percivalalb/DoggyTalents/commit/b8d37f5fa5b1cfbb54c76bb4b97d3b87c7ac4a33) - Alex Barter
- * [Bump version](https://github.com/percivalalb/DoggyTalents/commit/3df55e16f48b557d32b77a360c9f2db82e725245) - Alex Barter
- * [Fix error](https://github.com/percivalalb/DoggyTalents/commit/b0f1cc2f1b24c75bbaffc7eab990490ef5bbe495) - Alex Barter
- * [Clean up logic](https://github.com/percivalalb/DoggyTalents/commit/37803dc550cc86463a45f2ffa736513c049c9940) - Alex Barter
- * [Add supplier helper methods](https://github.com/percivalalb/DoggyTalents/commit/dcb676214d5021cf62b0de0295e86fbd8ecbf0ab) - Alex Barter
- * [Remove legacy config values & re-enable relevant ones](https://github.com/percivalalb/DoggyTalents/commit/0eab9fa5ce16f18eb87bf0e19e5232a02fea0524) - Alex Barter
- * [Use diamond syntax instead of helper method](https://github.com/percivalalb/DoggyTalents/commit/0d25874bb12cab1509a83a08ee71c599eb2fb8f5) - Alex Barter
- * [Improve interaction code - add handlers](https://github.com/percivalalb/DoggyTalents/commit/0f82a597d39d425ed82d22d0478e569c693d8785) - Alex Barter
- * [Remove legacy code](https://github.com/percivalalb/DoggyTalents/commit/fdf512c42cff4f9a9efe69cb2e83f4391ff4429a) - Alex Barter
- * [Fix DoggyTorch replacing blocks it shouldn't (#260)](https://github.com/percivalalb/DoggyTalents/commit/a780b3fecbda40b77456f47e1160696f69124d0e) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/025fa2d549423f083c67539f3ede829f8bbfb67d) - Alex Barter
- * [Remove advancements while they are worked on](https://github.com/percivalalb/DoggyTalents/commit/de1c7b198613f9572a7281038ba616662869461c) - Alex Barter
- * [Fix possible NPE #265](https://github.com/percivalalb/DoggyTalents/commit/43a59926ed0ace887f00743733093f020d086ca8) - Alex Barter
- * [Fix isSitting mapping issue](https://github.com/percivalalb/DoggyTalents/commit/aa12f86d5896d2d520a2de949aa3a35aece136f2) - Alex Barter
- * The incorrect mapping changed again in the lastest mappings, however it is still wrong.
- * Related to 7011137c
- * [Change how talents are added and handled (via talent instances)](https://github.com/percivalalb/DoggyTalents/commit/fa66fe420b05df42dadafe6bee8715f4e56ba585) - Alex Barter
- * [Update Forge, mappings & JEI](https://github.com/percivalalb/DoggyTalents/commit/b4ad24b031c4941c4693ff6d48679ff47b702a85) - Alex Barter
- * [Support talents with food handlers](https://github.com/percivalalb/DoggyTalents/commit/5f3dffa57c2dc984dcf93eb6a0341ea050e2284a) - Alex Barter
- * [Use RegistryDelegate as keys in maps](https://github.com/percivalalb/DoggyTalents/commit/876f0f27cf735df81901675e3deba839da6598b5) - Alex Barter
- * [Adjust leash position vector used](https://github.com/percivalalb/DoggyTalents/commit/01b9e95ce4b290102a6cc1128846e12b82fb80a4) - Alex Barter
- * Matches wolves in 1.16
- * [Update client when shaking dogs get wet](https://github.com/percivalalb/DoggyTalents/commit/267b09008098da3470b46590b75f1832942e4de9) - Alex Barter
- * [Fix dogs not breeding when in love](https://github.com/percivalalb/DoggyTalents/commit/74a7846a6d649fd8fbefa2ac951646c68e5435a5) - Alex Barter
- * The vanilla BreedGoal entity predicate doesn't call `setSkipAttackChecks`, so it was checking if a dog can "attack" another dog, which it can't
- * [Fix Botania dog beds missing texture (#261)](https://github.com/percivalalb/DoggyTalents/commit/4b3817a2fd9a01359b632acfbc232de1278ec9f6) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/a1d9e5ba3f64f294677f0e954f7f89759b19f0db) - Alex Barter
- * [Fix PacketBuffer decode errors (#258)](https://github.com/percivalalb/DoggyTalents/commit/597d51254ad5d020a4c47dd2052e33e10d50b60b) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/7d15d2fbb891804544fbf14c42a5604cc23e7620) - Alex Barter
- * [Fix load order of DataParameters (#258)](https://github.com/percivalalb/DoggyTalents/commit/bc2548998579d3517b7f75ec377c7dbcb24eaf8c) - Alex Barter
- * [Fix Pillow Paw making dogs fly (#259)](https://github.com/percivalalb/DoggyTalents/commit/0470a865254cbf4c923caf46986ac92e6d0c912d) - Alex Barter
- * [Fix happy eater not working at all (#259)](https://github.com/percivalalb/DoggyTalents/commit/332d746277659cc8f7e502a8b92e3fae5c3d9c6d) - Alex Barter
- * getLevel required the exact registered object to get the level correctly
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/a41dfcf126c3435ac74f567c61b680e620154682) - Alex Barter
- * [Update JEI version](https://github.com/percivalalb/DoggyTalents/commit/e00335c4644041e183dcd896fe7d6eaeafcc2d04) - Alex Barter
- * [Data fix UUIDs and attribute registry names](https://github.com/percivalalb/DoggyTalents/commit/aa23f90bc2811819ce6e350340080ee443fc2f30) - Alex Barter
- * First attempt in a969ff46 was unsuccesful
- * [Add netherite helment to dog accessories](https://github.com/percivalalb/DoggyTalents/commit/bd014de17e0f961b305d0f18a5a819602f222b16) - Alex Barter
- * [Nudge version](https://github.com/percivalalb/DoggyTalents/commit/f0fc4a45c4b77b7c97abbc33443ff6f2e85ff703) - Alex Barter
- * [Run data to generate recipes (#256)](https://github.com/percivalalb/DoggyTalents/commit/160529deb8467e0e3e57afe6f43d899fc11d849f) - Alex Barter
- * [Add missing translations to to en_us file (#256)](https://github.com/percivalalb/DoggyTalents/commit/c48a683f84e687e12b8300ccef8c17c6632e754d) - Alex Barter
- * [Fix NPE when destroying bowl and entity is (#257)](https://github.com/percivalalb/DoggyTalents/commit/294afe3198ee7510adf451a459109ef3003f091f) - Alex Barter
- * The function func_196262_a/onEntityCollision is called by vanilla somewhere between the tileentity being destroyed and the block being removed so was causing a NPE as the util function didn't check. This bug made the problem apparent, null check should have been there regardless.
- * Also optimises the logic in onEntityCollision
- * [Fix conflict betwen AT and Mixin when using Performant (#255)](https://github.com/percivalalb/DoggyTalents/commit/9bc4858248fb357dcd230fd06101c82321be5ae9) - Alex Barter
- * DT makes func_209511_p public but then Performant tries to replace the function with a private function which mixin doesn't allow.
- * The logic here assumes that isWet is the disjunction of isInWater & isInRain, since water takes priority over rain when determining the wet source we can deduce the valie of isInRain when isInWater is false.
- * [Fix dogs forgetting owner when upgrading from 1.15](https://github.com/percivalalb/DoggyTalents/commit/531d810136c24e6fa2132036e2372c62d358663c) - Alex Barter
- * [Fix compile issues](https://github.com/percivalalb/DoggyTalents/commit/cff284db2f6259baec4831634b6361d90073a071) - Alex Barter
- * [Update supported versions](https://github.com/percivalalb/DoggyTalents/commit/d6a1480846c0452aca5c456b59791edf51f72165) - Alex Barter
- * [Log when failed to load accesory](https://github.com/percivalalb/DoggyTalents/commit/ad8c06c60efaf75fbb14c1b8146792ce509c7724) - Alex Barter
- * [Register commands and argument types in the correct places](https://github.com/percivalalb/DoggyTalents/commit/09f3e0579bf34d69947f11bde1879b611292e968) - Alex Barter
- * [Update to 1.16.3](https://github.com/percivalalb/DoggyTalents/commit/d18103b513781d5e8d9182adaeb24f67519bdaa9) - Alex Barter
- * [Fix UUIDs being lost when loading from previous version](https://github.com/percivalalb/DoggyTalents/commit/a969ff4660b1fd00b888037f7d6625cafca7d6ff) - Alex Barter
- * Mojang change the way UUIDs are stored from 1.15 to 1.16. They used datafixers, we can't.
- * [Improve setting dog bed owner](https://github.com/percivalalb/DoggyTalents/commit/bcd4a1394358412eeaab4c84f168b02a85eabe70) - Alex Barter
- * [Clean up dog inventory code and block opening if none nearby](https://github.com/percivalalb/DoggyTalents/commit/a28b5010b217f2240fc905a2136ad3354c9f93c9) - Alex Barter
- * [Fix using wrong junit libraries](https://github.com/percivalalb/DoggyTalents/commit/b4b03b8bfadf50014f1d7a0ac1f7c7ba5b996c65) - Alex Barter
- * [Add note about ftb gui dependence](https://github.com/percivalalb/DoggyTalents/commit/dcc7c35d48b5395984b4e0a779fcdf0aae2a350f) - Alex Barter
- * [Fix calling incorrectly named method for sitting](https://github.com/percivalalb/DoggyTalents/commit/7011137c51f746adf6bdf495b0b6f1124e6f4906) - Alex Barter
- * [Enable JUnit tests](https://github.com/percivalalb/DoggyTalents/commit/2102767c51b12da55574d4f38c6033a9774affb7) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/a34d480f3e08be8dd7d53ea2e8c1329eff1a9570) - Alex Barter
- * [Change getDog to return a subclass (more specific)](https://github.com/percivalalb/DoggyTalents/commit/8d6ae92ea9857ea946c13faf18c1cd8ca51a43ce) - Alex Barter
- * [Add talent level getter convenience method](https://github.com/percivalalb/DoggyTalents/commit/90abcd97ddf8ee2686e208c340947cb6fc776831) - Alex Barter
- * [Clean up build.gradle](https://github.com/percivalalb/DoggyTalents/commit/2d4e6e7d259fc2fa7a74d5ed6ba2cf79f9e4529f) - Alex Barter
- * [Initial update to 1.16.2](https://github.com/percivalalb/DoggyTalents/commit/e672746f25ee6a07940f31b71e2c740a61f25188) - Alex Barter
- * [Fix code formatting - add additional spaces](https://github.com/percivalalb/DoggyTalents/commit/e1f2afb8e67abb92d4cfc364ef30fc450ac7d691) - Alex Barter
- * [Add new mode, guard mode (#198)](https://github.com/percivalalb/DoggyTalents/commit/343eb52f11181af2fa933fb1cddb5a113e4f8d55) - Alex Barter
- * Dogs follow closely and attack any monsters that come close.
- * [Add doggy torch translation entries](https://github.com/percivalalb/DoggyTalents/commit/97ead798edca79eba4c7557a8ee0fb49fba3bf41) - Alex Barter
- * [Complete commented out puppy eyes rewards](https://github.com/percivalalb/DoggyTalents/commit/90b03366ca9ddcba2409ae0994b44901200ebb91) - Alex Barter
- * [Fix dogs only targeting in docile mode (check inverted)](https://github.com/percivalalb/DoggyTalents/commit/c20689a917c5a39f3d85c31fc45c00b9d6af0a2c) - Alex Barter
- * [Fix doggy torch talent placing torches wrong](https://github.com/percivalalb/DoggyTalents/commit/b792c98a5445381c147239f642d901ce51f1c0c5) - Alex Barter
- * [Re-implement wandering mode](https://github.com/percivalalb/DoggyTalents/commit/6254008ed4e23b848407ae87b314460e842211f6) - Alex Barter
- * Update dog bowl textures (#198)
- * [Fix skins not showing up in list](https://github.com/percivalalb/DoggyTalents/commit/16b0650e1a79fad96fcacd91fcb5a96a0638e1f8) - Alex Barter
- * [Add nbt migration from previous version](https://github.com/percivalalb/DoggyTalents/commit/30c586022a6d18d4f033088b16a433c1030293ee) - Alex Barter
- * [Correct ear placement on texture 4](https://github.com/percivalalb/DoggyTalents/commit/3df3744db82249dffc86f41536891124535ee41d) - Alex Barter
- * [Update Forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/45424e87a65a1ec369c9d0911f1cd10014d8c0fb) - Alex Barter
- * [Remove ability to access dog inventory by right clicking](https://github.com/percivalalb/DoggyTalents/commit/bd354084827b27bd9f078865276450ee8dfbd1b3) - Alex Barter
- * Add migration message
- * [Add missing class file](https://github.com/percivalalb/DoggyTalents/commit/a51b3d9ef62dca0fbc338b2418cf6135dcfbb5ca) - Alex Barter
- * [Check inventory is available when looking for torches](https://github.com/percivalalb/DoggyTalents/commit/9b94005dc741d387f7686fbc7b9c3f69e2636d14) - Alex Barter
- * [Change to click instead of shift to get dog off head](https://github.com/percivalalb/DoggyTalents/commit/778c2b86cd9b8db8163abf5106f15e2bd4252822) - Alex Barter
- * [Add doggy torch talent (#198)](https://github.com/percivalalb/DoggyTalents/commit/7157d197b21ec4010175dbb63d4a93b37f8395b2) - Alex Barter
- * [Small optimisations](https://github.com/percivalalb/DoggyTalents/commit/b1db4d6b7125dff320b8fd3bc6331bf356ea7303) - Alex Barter
- * [Add code for lying render (#198)](https://github.com/percivalalb/DoggyTalents/commit/0c94d9f799601c22348329c51b749877e74defcc) - Alex Barter
- * [Add rescue dog box render (#198)](https://github.com/percivalalb/DoggyTalents/commit/25da55bcb4f8170fe50f5131b6abbd6191fb85fb) - Alex Barter
- * [Add all recipes back](https://github.com/percivalalb/DoggyTalents/commit/2dfb58317b48b3e5e3c680c1af5192e07a999a2c) - Alex Barter
- * [Fix crash with data gen run](https://github.com/percivalalb/DoggyTalents/commit/0bc029517c62676edb851e16a1a554fa1012c9b6) - Alex Barter
- * [Small number adjustments](https://github.com/percivalalb/DoggyTalents/commit/8ffa0074c4ffb1cd59724be36cc80a0b452a4cdf) - Alex Barter
- * [Fix incorrect tooltip hovered checked](https://github.com/percivalalb/DoggyTalents/commit/0af17b9ae96b6b18e59765d34419d2a395741ecf) - Alex Barter
- * [Set texture index when opening info screen](https://github.com/percivalalb/DoggyTalents/commit/f4fe0c9c8bf569925089d3448eaf5d30b898957c) - Alex Barter
- * [Add 6 new dog skins & bigger tail model (#198)](https://github.com/percivalalb/DoggyTalents/commit/a33c537cb4c2e93b2047bd3aa60409e36c8157f9) - Alex Barter
- * [Add guard suit clothing item (#198)](https://github.com/percivalalb/DoggyTalents/commit/1fad8517f249a94693c53730ba71d21d4d719bd4) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/fd7b195727ca3cb243281c6dc200a0e71d718501) - Alex Barter
- * [Update Forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/09538ad3d78b25c9ab9546f78fa7d60cb12ffc40) - Alex Barter
- * [Fix infinite recursion](https://github.com/percivalalb/DoggyTalents/commit/77cd7882e646097af0dfd968bc3c1daae342a219) - Alex Barter
- * [Improve method of adding/removing modifiers & add crit attributes](https://github.com/percivalalb/DoggyTalents/commit/0e1ee22b11402d4bb86d6510de5ff41ac0d2802b) - Alex Barter
- * [Add dog fall hook for talents](https://github.com/percivalalb/DoggyTalents/commit/96414c8b210dfef84b4a3ee07bd4f18802a1e192) - Alex Barter
- * [Cache rgb colour float array for rendering](https://github.com/percivalalb/DoggyTalents/commit/99f95748319d7ad65b5598f99ca83e937a82cd50) - Alex Barter
- * [Small clean up](https://github.com/percivalalb/DoggyTalents/commit/a5f643c2848abd132a74f914376aa82f65a6204c) - Alex Barter
- * [Create Autumnity mod addon](https://github.com/percivalalb/DoggyTalents/commit/5632e21a9bf67ba05d92c661c349c345a45a0e89) - Alex Barter
- * Allows maple planks to be used as dog bed casing
- * [Work on bed finder talent](https://github.com/percivalalb/DoggyTalents/commit/52d43adfc9d3daea6b7f9674a5b48d65845dfa9f) - Alex Barter
- * [Fix crash](https://github.com/percivalalb/DoggyTalents/commit/98734582b3280dc281a25e56dacae16233c635f9) - Alex Barter
- * [Register serilizers once instead of on server start up](https://github.com/percivalalb/DoggyTalents/commit/c2fffbae1cd18d1b2dcb6b754f17f13326656ef1) - Alex Barter
- * [Finish creeper sweeper talent](https://github.com/percivalalb/DoggyTalents/commit/0fdfb88454c4d693f9f8f42f565e3a2533851808) - Alex Barter
- * [Small formatting changes to README.md](https://github.com/percivalalb/DoggyTalents/commit/cb02584d14bdc7d6cb8fd4c7e32a24b37b26c2e2) - Alex Barter
- * [Update Forge, mappings & JEI](https://github.com/percivalalb/DoggyTalents/commit/371219b312231ca3c6ceef173b1444155118a62b) - Alex Barter
- * [Add locate function to /dog command](https://github.com/percivalalb/DoggyTalents/commit/a65b412cb7532302994578f0411fa5a586f5bfe6) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/6fb7faf372c770d8261ab50085f7c9eed6bcef12) - Alex Barter
- * [Make texture manager object based](https://github.com/percivalalb/DoggyTalents/commit/64713220211c8996e5f1bd20c0d2947543322bb6) - Alex Barter
- * [Register fetch items](https://github.com/percivalalb/DoggyTalents/commit/4a91dcfd60772ccdfd027995c3f465f3e1f58d0b) - Alex Barter
- * [Update README.md](https://github.com/percivalalb/DoggyTalents/commit/21f16a855d3970e5b55dd5d0425ac1c32980dd8c) - Alex Barter
- * [Delete download.txt](https://github.com/percivalalb/DoggyTalents/commit/8c0c699febcc202782767f84e3692b20a07a6ecd) - Alex Barter
- * [Update README.md](https://github.com/percivalalb/DoggyTalents/commit/0c41dc6c7c94cfb14ac8d2edfae17918721bf52b) - Alex Barter
- * [Work on dog respawn commands](https://github.com/percivalalb/DoggyTalents/commit/61f2755d37eb8eb502276a9ca6a8d8b89ee0d852) - Alex Barter
- * [Update Forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/963fe876f05225bccf968fb614164cd82e54aea7) - Alex Barter
- * [Fix whistle and doggy beam](https://github.com/percivalalb/DoggyTalents/commit/16c9cd9e095e3856061bee089f113838bb6b001f) - Alex Barter
- * [Clean up AI goals](https://github.com/percivalalb/DoggyTalents/commit/a0bb8eec27aec0b3c6cdcfe88b5c0ae2aded3b43) - Alex Barter
- * [Add local texture loading system](https://github.com/percivalalb/DoggyTalents/commit/248d572ca1affb74781ea2012d189a46471812d0) - Alex Barter
- * [Skip dogs without pack puppy](https://github.com/percivalalb/DoggyTalents/commit/c6b64bbecee76ab8205f1c73237c78dfd5734440) - Alex Barter
- * [Use DeferredRegister for the customer registries](https://github.com/percivalalb/DoggyTalents/commit/6dc0a766aaf109389b4e8bacbbc55c60703dd9d1) - Alex Barter
- * [Always init addons and and fix botania casing textures](https://github.com/percivalalb/DoggyTalents/commit/a1cdc34724714e3e80acf877011381424e4edc18) - Alex Barter
- * [Add missing override annotations](https://github.com/percivalalb/DoggyTalents/commit/91d3f2c145a9a6862a3db23219147bf657bf8fc8) - Alex Barter
- * [Fix compile errors due to api referencing main files](https://github.com/percivalalb/DoggyTalents/commit/a79e0da9244c0b487562e0767f916d7ad24b455d) - Alex Barter
- * Fix bone render
- * [Add missing addon registration code](https://github.com/percivalalb/DoggyTalents/commit/6d65896aa7af9a7efe24511141391fcd6408a571) - Alex Barter
- * [Fix method siginartures being too similar](https://github.com/percivalalb/DoggyTalents/commit/47edd394b144632f32b3bfd558250e46dadaba5b) - Alex Barter
- * [Add addon system, support for bop, botania and itemphyics](https://github.com/percivalalb/DoggyTalents/commit/45a9cc23b7a8ddf986e91187667c098ca2e3ffb2) - Alex Barter
- * [Move default impl of material to superclass](https://github.com/percivalalb/DoggyTalents/commit/11857dd6538813501333b89d8e09e79ed0b3fde4) - Alex Barter
- * [Pillow paw dogs cannot trample crops](https://github.com/percivalalb/DoggyTalents/commit/84f845ae225623152e4296a78c0d8ff85ae57d84) - Alex Barter
- * [Recommend forge 31.2.16 which has entity pathing fix](https://github.com/percivalalb/DoggyTalents/commit/643bb0247ea3d092b9614c6406b1bb0e48e083f8) - Alex Barter
- * [Update Forge, mappings and JEI](https://github.com/percivalalb/DoggyTalents/commit/72850e6a7fcbf61334395d8a1c99e5337a765360) - Alex Barter
- * [Push everything to git](https://github.com/percivalalb/DoggyTalents/commit/85146e75ae11878077ce08d0bec9472ddab0885b) - Alex Barter
- * Work on talents
- * AI
- * [Add dog inventory button and new gui](https://github.com/percivalalb/DoggyTalents/commit/e0be4e190bd5b109b22c824f5525170d4e1442a9) - Alex Barter
- * [Move render interfaces and delete old interfaces](https://github.com/percivalalb/DoggyTalents/commit/f3bc2c74af11f2d0322462a288674d6c5710783a) - Alex Barter
- * [Add talent info](https://github.com/percivalalb/DoggyTalents/commit/b287002bbccc7ae183a75f678a4cd2a3f96da83c) - Alex Barter
- * [Make packet model for easier registration](https://github.com/percivalalb/DoggyTalents/commit/d650be10310bdf1e32095fc1f6091251a22d29bb) - Alex Barter
- * [Move registry entry types](https://github.com/percivalalb/DoggyTalents/commit/fe32e2a9d841b8eaf3e5438843f42e05967eb479) - Alex Barter
- * [Move dog bed materials to forge registries](https://github.com/percivalalb/DoggyTalents/commit/d38c4ef08b422d05236d51884b343d8cf0f715c4) - Alex Barter
- * Need to re-add dummy/ holder to save ids that don't exist
- * [Initial rewrite, most old and some new features - still lots to go](https://github.com/percivalalb/DoggyTalents/commit/823de0dae709ff4f68a2ed5084deaa02cc4ef023) - Alex Barter
- * [Add constants for ItemPhysics comp](https://github.com/percivalalb/DoggyTalents/commit/a4c33b16ed907b5d8e4a042a8789cfe4e1a79b52) - Alex Barter
- * [Clean up](https://github.com/percivalalb/DoggyTalents/commit/ccd02d1532d52709a94bd79e515902e77ae855c5) - Alex Barter
- * [Fix crash on server](https://github.com/percivalalb/DoggyTalents/commit/33c09bece1faf30c601085c8cfa7f5b371ca4542) - Alex Barter
- * [Fix nullref when passing null saveId](https://github.com/percivalalb/DoggyTalents/commit/6dc507d07ba879c0af9b709ca316943e052c6045) - Colin Wong
- * [Use RegistryObject over ObjectHolder annotation](https://github.com/percivalalb/DoggyTalents/commit/ac7e1fab361c005416b67141ccecf1ba0bd08d2e) - Alex Barter
- * [Update Forge, mappings and JEI](https://github.com/percivalalb/DoggyTalents/commit/b8b976bd374a2a4b2c9b21749d54a61724cc61d5) - Alex Barter
- * [Merge pull request #238 from yappy2000d/patch-1](https://github.com/percivalalb/DoggyTalents/commit/3219189750179af2e2d7577b9f5768a7de63466f) - percivalalb
- * Create zh_tw.json
- * [Create zh_tw.json](https://github.com/percivalalb/DoggyTalents/commit/94c69ab84bf0416816747a595bc22f1ef2ad511c) - yappy2000d
- * [Avoid using deprecated method and field](https://github.com/percivalalb/DoggyTalents/commit/13e3ee457c47090b62182ca11d7346bf7fb1227e) - Alex Barter
- * [Add Block/Item Model & LootTable gen code](https://github.com/percivalalb/DoggyTalents/commit/5f32cec86d1fd3d3d17e5874d29ce1d4690b28ba) - Alex Barter
- * Delete duplicate resources from src\main\resources
- * Rename food bowl texture
- * [Small corrections in build.gradle](https://github.com/percivalalb/DoggyTalents/commit/c3f80c752901b862c17dd3f18b618e283c738656) - Alex Barter
- * [Delete unused ReflectionUtil class](https://github.com/percivalalb/DoggyTalents/commit/7897d3da170c91a9d2c8ef3dc9ee3419773dd7a1) - Alex Barter
- * [Include generated json data in main resource path](https://github.com/percivalalb/DoggyTalents/commit/07a59eec486fb12fcfea9ecb1cfd22cb973c19f3) - Alex Barter
- * Delete duplicate json files from src/main/resources
- * Remove src/generated from gitignore
- * [Name eclipse run profiles](https://github.com/percivalalb/DoggyTalents/commit/c2f8071603c5b76b42297bf82a38b78ac0992167) - Alex Barter
- * [Update MCP and JEI versions](https://github.com/percivalalb/DoggyTalents/commit/05d4f512686a323dc4f248abaf6fc832783cba04) - Alex Barter
- * [Update mappings](https://github.com/percivalalb/DoggyTalents/commit/47c9976873ac362666853b6d75fd49827d977aaf) - Alex Barter
- * 20200401-1.15.1
- * [Require forge RB and change update URL](https://github.com/percivalalb/DoggyTalents/commit/fbd698c9b6e57d7eea2aa6b31ef3861241822b05) - Alex Barter
- * [Release version 1.15.2.3](https://github.com/percivalalb/DoggyTalents/commit/67b87f60e0825b2ff956a9bf3b468b50ff115633) - Alex Barter
- * [Add Korean translations, thanks to @MilkissWhite #220](https://github.com/percivalalb/DoggyTalents/commit/5a3b903cb84e131e91e815c8110af8a702946c18) - Alex Barter
- * [Merge branch 'fix-treat-bag' into 1.15.x](https://github.com/percivalalb/DoggyTalents/commit/8a427f2f58c5fee987737fc9974b4bfae2082176) - Alex Barter
- * [Add missing interfaces from yesterdays changes](https://github.com/percivalalb/DoggyTalents/commit/2ee54035689f88ddb55d60880bb9f46c60a5a0fc) - Alex Barter
- * [Fix #219](https://github.com/percivalalb/DoggyTalents/commit/7d06c23a446f7de92f094a107b75dcf814209616) - Paul Fulham
- * [Dogs are more intelligent when they eat off the ground](https://github.com/percivalalb/DoggyTalents/commit/3a6ca05405926713b32b69125a0530bc9fec81dc) - Alex Barter
- * Generalised callback when a dog is fed an item
- * Now there are interfaces to define an items food value and other
- * effects that can take place when fed the item
- * [Add config option for dogs eating from the ground (#203)](https://github.com/percivalalb/DoggyTalents/commit/e1c7a354ee06e3b965848409d6ef528a848a70ab) - Alex Barter
- * [Improved german translations (courtesy of sigy4444)](https://github.com/percivalalb/DoggyTalents/commit/cbbbefe2610c380422755f6e1d9c350586ba241f) - Alex Barter
- * [Merge branch 'add-packet-validation' into 1.15.x](https://github.com/percivalalb/DoggyTalents/commit/9306663e859b9fd7027d5bab032fe9e77195c655) - Alex Barter
- * [Remove remaining jump packet sender](https://github.com/percivalalb/DoggyTalents/commit/df2fb8b1f08a48a900cf5b0df3ce5b67d97e1afc) - Paul Fulham
- * [Remove jump packet](https://github.com/percivalalb/DoggyTalents/commit/112f29b0c25050495f49db612dbafef51f026564) - Paul Fulham
- * [Add dog interactability guard](https://github.com/percivalalb/DoggyTalents/commit/338d8e6be6cbd099d123d7116e66ec055dc0b41f) - Paul Fulham
- * [Fix graphical errors from 1.15 port](https://github.com/percivalalb/DoggyTalents/commit/1215accf274cfa38130534ab66b071583f3cec33) - percivalalb
- * #216 from pau101/1.15.x
- * [Let ModelRenderer handle transformations](https://github.com/percivalalb/DoggyTalents/commit/2860e00c9be539b238a36f1bb16fe1ed0d15db33) - Alex Barter
- * [Merge branch '1.15.x' into 1.15.x](https://github.com/percivalalb/DoggyTalents/commit/e8d7f3bc3f2007df6fff381b7fe671da19e7cd56) - percivalalb
- * [Fix graphical errors from 1.15 port](https://github.com/percivalalb/DoggyTalents/commit/4dbed62020c7a9d3bb161067a4ae9273950e34c7) - Paul Fulham
- * [Update MCP mappings](https://github.com/percivalalb/DoggyTalents/commit/287e7efa99d05cb625bd7b4f358d73dc812eb196) - Alex Barter
- * [Use matrixstack, render still broken](https://github.com/percivalalb/DoggyTalents/commit/adbfede895f908bf3bdd82369b1ef791fbf596fd) - Alex Barter
- * [Improve throw render and use MatrixStack](https://github.com/percivalalb/DoggyTalents/commit/1126be2206c4fb430dd95ef6726455ab60b195cf) - Alex Barter
- * [Update forge and mappings](https://github.com/percivalalb/DoggyTalents/commit/54aee59eaeadd8b6951ba49534eb5d95af207abe) - Alex Barter
- * [Release update 1.15.2.1](https://github.com/percivalalb/DoggyTalents/commit/566a401909193d62c39f6e8676c92d4c7514641b) - Alex Barter
- * [Use convenient setTamedBy method](https://github.com/percivalalb/DoggyTalents/commit/33f019ed254fe2f85a089b7aeb22dccacac829e6) - Alex Barter
- * [Fix crash on server (#213)](https://github.com/percivalalb/DoggyTalents/commit/94294d2c3fe30a671facb1689349203bf91a79d2) - Alex Barter
- * Was caused by playTameEffect now being a client side only method
- * [Update changelog.txt](https://github.com/percivalalb/DoggyTalents/commit/9c67632c7fa54e9b8c578818e045812de8ba05ec) - Alex Barter
- * [Small tidy](https://github.com/percivalalb/DoggyTalents/commit/b757c91e0034f364be04a0d9678c24cfbe943129) - Alex Barter
- * [Update to Forge 1.15.2](https://github.com/percivalalb/DoggyTalents/commit/9ece85beff4e895b879b1e35e408ebff794aed15) - Alex Barter
- * [Fix dog bed render](https://github.com/percivalalb/DoggyTalents/commit/e685f0a1bd2628d6c828e4cc544a4fc372aea49a) - Alex Barter
- * [Update mappings to 20200123](https://github.com/percivalalb/DoggyTalents/commit/1f767810a7c6604857d7d8d7edfc8ef1585d9efb) - Alex Barter
- * [Update to 1.15.1 mcp mappings](https://github.com/percivalalb/DoggyTalents/commit/d91bd0ef4628a5b528722beca5d92c8834ed8d94) - Alex Barter
- * [Use equivalent of isSneaking instead of isCrouching](https://github.com/percivalalb/DoggyTalents/commit/50f8ca59242fdb0a444ec0c2e44a612c3f92d819) - Alex Barter
- * [Fix dog label renderer](https://github.com/percivalalb/DoggyTalents/commit/f404d61dcc96abbd459463a88f8305722dd7a6e4) - Alex Barter
- * [Re-added JEI integration](https://github.com/percivalalb/DoggyTalents/commit/d151f007bb99b9213bdd50a7e8ba47f35b871aff) - Alex Barter
- * [Initial update to 1.15.1](https://github.com/percivalalb/DoggyTalents/commit/f92a832a6c9d35a7d31d14c737cc80e963a4bb51) - Alex Barter
- Dungeon Crawl (DungeonCrawl-1.16.3-2.2.4 --> DungeonCrawl-1.16.5-2.3.2):
- DungeonCrawl-1.16.5-2.3.2:
- 2.3.2
- * Now compatible with TerraForged
- * Added a dimension whitelist to the config
- * Added options for biome whitelisting and blacklisting to the config
- Fixes:
- * Spacing/separation values in the config are now respected
- * Fixed a crash when generating in unsuitable dimensions ([#85](https://github.com/xyroc/DungeonCrawl/issues/85))
- * Fixed a rare crash during secret room generation ([#86](https://github.com/xyroc/DungeonCrawl/issues/86))
- 2.3.1 - 1.17 only
- 2.3.0
- * Added four new entrances
- * Introduced dungeon types, allowing for dungeons to have biome-specific traits and more
- * Updated and added more rooms
- * Theming changes (Theming related datapacks need to be updated!)
- * Removed theme randomizers
- * Theme mappings now map biomes to multiple themes with weights
- * Changed the theming folder structure
- More information will be available on the wiki
- * Updated the config
- * Removed the dungeon_probability option
- * Exposed the separation settings to the config, allowing for more control over how frequent dungeons appear
- * Added an option to disable secret room generation ([#74](https://github.com/xyroc/DungeonCrawl/issues/74))
- * Dungeons now spawn in all world types ([#73](https://github.com/xyroc/DungeonCrawl/issues/73), [#77](https://github.com/xyroc/DungeonCrawl/issues/77))
- * Dungeons no longer generate over unbreakable blocks ([#70](https://github.com/xyroc/DungeonCrawl/issues/70))
- * Dungeons now generate in the correct generation stage ([#70](https://github.com/xyroc/DungeonCrawl/issues/70), [#76](https://github.com/xyroc/DungeonCrawl/issues/76))
- DungeonCrawl-1.16.3-2.3.0:
- 2.3.0
- * Added four new entrances
- * Introduced dungeon types, allowing for dungeons to have biome-specific traits and more
- * Updated and added more rooms
- * Theming changes (Theming related datapacks need to be updated!)
- * Removed theme randomizers
- * Theme mappings now map biomes to multiple themes with weights
- * Changed the theming folder structure
- More information will be available on the wiki
- * Updated the config
- * Removed the dungeon_probability option
- * Exposed the separation settings to the config, allowing for more control over how frequent dungeons appear
- * Added an option to disable secret room generation ([#74](https://github.com/xyroc/DungeonCrawl/issues/74))
- * Dungeons now spawn in all world types ([#73](https://github.com/xyroc/DungeonCrawl/issues/73), [#77](https://github.com/xyroc/DungeonCrawl/issues/77))
- * Dungeons no longer generate over unbreakable blocks ([#70](https://github.com/xyroc/DungeonCrawl/issues/70))
- * Dungeons now generate in the correct generation stage ([#70](https://github.com/xyroc/DungeonCrawl/issues/70), [#76](https://github.com/xyroc/DungeonCrawl/issues/76))
- Edibles (edibles_1.16.5-2.2.jar --> edibles_1.16.5-2.3.jar):
- edibles_1.16.5-2.3.jar:
- []()Changelog:
- Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/edibles/changelog/]().
- [Patreon](https://www.patreon.com/ricksouth); thank you very much to my patrons for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley
- Environmental (Environmental 1.16.5 - 1.0.0 --> Environmental 1.16.5 - 1.1.0):
- Environmental 1.16.5 - 1.1.0:
- Additions
- * Added Truffles
- * Added Marsh Villager variant
- * Added Duck, Yak, and Deer sounds
- * Added config options for structures that spawn Healer's Pouches
- Changes
- * Made Pigs create more babies when bred
- * Made Slabfish properly throw items at Effigies
- * Made Slabfish tameable, but they still don't follow you without fish
- * Made Duck food items better
- * Made Slabfish food items more streamlined
- * Made Yak Hair a fuel
- Removals
- * Removed Rice
- * Removed some Kiln recipes
- * Removed name changing functionality from Thief Hoods
- * Removed "They Come In Different Colors" advancement
- * Removed old Slabfish Effigy functionality
- Retextures
- * Retextured Deer
- * Retextured Stripped Cherry Log & Leaves
- * Retextured Podzol Path
- * Retextured Cattail Seed Sack
- * Retextured Yak Hair
- * Retextured Willow Leaves & Log
- Fixes
- * Fixed Mud Ball trade
- * Fixed Quark Post recipes
- * Fixed Thief's Hood counting non-monsters
- * Fixed some issues with feeding Slabfish
- * Fixed Leaving Home comparator value
- * Fixed Shovels not mining new paths faster
- * Fixed Panic decreasing speed if health is above 20
- * Fixed Ice Chains using the wrong particles
- * Fixed Slabfish not dropping backpack items correctly
- * Fixed Explorer Gear descriptions not being translateable
- * Fixed some tags being named incorrectly
- * Fixed crash upon feeding Pigs Golden Carrots
- * Fixed Willow Leaves texture background
- * Fixed ConfiguredFeature registry breaking
- * Fix Explorer Gear models
- * Fix Wanderer Boots not increasing level correctly
- * Fixed Koi Bucket texture being offset
- * Fixed Villager types being registered incorrectly
- * Fixed issues with Yak Pants step assist
- * Fixed Deer step noise not existing
- * Fixed Cattail harvest subtitles
- * Fix some performance issues with adding goals
- * Fix Cherry Leaves generation being sometimes wonky
- * Fix features for biomes being added too late
- Farmer's Delight (Farmer's Delight 0.4.5 - 1.16.5 --> Farmer's Delight 0.4.6 - 1.16.5):
- Farmer's Delight 0.4.6 - 1.16.5:
- 0.4.6
- * Added Serene Seasons fertility tags to all crops on the mod's end;
- * Added new Cutting Board recipes: cutting flowers for dyes!
- * Small flowers can be cut to yield twice as much dye per usual;
- * Large flowers not included, though they may be in a future update;
- * The lower half of Rice crops is now a bit sturdier, and cannot be instamined, making upper-half harvesting more convenient;
- * Updated CraftTweaker integration (courtesy of eutro!):
- * Recipe Handlers have been added for Cooking Pot and Cutting Board recipes, so ingredient replacements are supported;
- * Updated some item textures:
- * Rice Panicle has a new look! A bit less like corn, a lot more like real life;
- * Minor shading tweaks to a few other items;
- * Updated ja_JP translation (thanks, FEMT1915!).
- FerriteCore (Forge) (ferritecore-2.0.4-forge.jar --> ferritecore-2.0.5-forge.jar):
- ferritecore-2.0.5-forge.jar:
- * Fix vague error messages when accessing invalid block properties
- * Add a logo
- * Add option to populate the neighbor table with a FastMap-backed table
- * This slightly increases memory usage and is only required when mods access this table directly, so it is disabled by default
- Fruit Trees 🍊 (FruitTrees-1.16.5-2.4.1.jar --> FruitTrees-1.16.5-2.4.3.jar):
- FruitTrees-1.16.5-2.4.3.jar:
- fix: wither rose can damage bee
- Guard Villagers (guardvillagers-1.16.5.1.2.4.jar --> guardvillagers-1.16.5.1.2.5.jar):
- guardvillagers-1.16.5.1.2.5.jar:
- * Added Russian and Romanian translations
- * Fixed guards attacking mobs in the blacklist
- * Fixed guards not respecting bow enchantments
- Healing Campfire (healingcampfire_1.16.5-3.2.jar --> healingcampfire_1.16.5-3.3.jar):
- healingcampfire_1.16.5-3.3.jar:
- []()Changelog:
- Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/healing-campfire/changelog/]().
- [Patreon](https://www.patreon.com/ricksouth); thank you very much to my patrons for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley
- Item Filters (Forge) (item-filters-forge-1605.2.5-build.4.jar --> item-filters-forge-1605.2.5-build.9.jar):
- item-filters-forge-1605.2.5-build.9.jar:
- * More fixes - LatvianModder
- * Deleted AW file as its unused - LatvianModder
- item-filters-forge-1605.2.5-build.7.jar:
- * Removed AW - Kristiāns Micītis
- item-filters-forge-1605.2.5-build.6.jar:
- * Fixed fabric.mod.json crash - LatvianModder
- JourneyMap (journeymap-1.16.5-5.7.2beta17 --> journeymap-1.16.5-5.7.3):
- journeymap-1.16.5-5.7.3:
- JourneyMap 1.16.5-5.7.3 for Minecraft 1.16.5
- Requirements:
- * Java 8
- * Minecraft 1.16.5
- * Forge 1.16.5-36.2.0
- General Information:
- * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
- * See [http://journeymap.info/Support]() for information on getting technical support.
- * Implements [JourneyMap API v1.16.5-1.7-SNAPSHOT](https://github.com/TeamJM/journeymap-api)
- CHANGELOG (2021-07-22-08:42:42):
- New in 1.16.5-5.7.3
- * Fixed: Optifine incompatibility
- * Added: Server option to let users view server admin screen in read-only mode. (default:true)
- * Added: Server Option to fully disable journeymap for non-ops.
- * Added: Server Option to disable in-game rendering of waypoint beacons.
- * Added: Server Option to disable waypoints, also disables waypoint manager and create/edit waypoint screens.
- * Added: Client only command /jm wpreload to reload all waypoint files.
- * Added: Minimap background opacity slider.
- * Added: Waypoint Deviation, see your deviation from waypoints. Enabled in waypoint options then per waypoint.
- * Added: Server Option do disable Death Waypoint creation on user death.
- * Added: Mouse over fullscreen map in multiplayer worlds now has biome and region. (Server Admins can disable)
- * Added: Custom minimap location, in minimap options, enable preview, set to custom location then press CTRL and drag or arrow keys.
- * Added: When minimap in default(top-right) effect icons are now moved to the left of the minimap.
- * Added: Scaling slider for Icon and Dot sizing.
- * Added: Ability to hide OP users when Expanded Radar is enabled.
- * Added: Fullscreen map option to disable player position and block position of the mouse pointer.
- * Added: Client option under Advanced to hide spectators.
- * Added: Server option to hide spectators when expanded radar is enabled(overrides client setting).
- * Added: Time Context to Game Time Real.
- * Added: Waypoint Manager option to open in current dim -> enable in waypoint options.
- * Added: Waypoint dimension button is now a dropdown style button!
- * Updated: Waypoint Manager distance label to use scientific notation if it is a very large number.
- * Updated: Waypoint Manager margins, increased the space between Distance and Name.
- * Updated: Server admin screen save button disabled if user has read only access.
- * Updated: Forge and ForgeGradle -> removed mixins because mixingradle does not work with FG5.1
- * Updated: Dimension dropdown button clean up and added arrow glyph.
- * Updated: Migrated to Mojang Maps
- * Changed: Potion Effect Mixin changed to coremod.
- * Changed: Webmap settings are synced with Fullscreen settings.
- * Changed: Font Scale and Waypoint label Font Scale are now separate.
- * Changed: Font scaling is now a float instead of an integer to allow for fine tuning of scales.
- * Changed: Server Admin screen revamp to match Journeymap's Options screen.
- * Changed: Version naming for better user visibility and comparing on the server.
- * Changed: Waypoint command set OP level 2 so command blocks can use it.
- * Changed: Return display is now a stack, should provide smoother transitions between screens.
- * Changed: ProjectVibrantJourney's ground decor no longer clutters the map.
- * Changed: Setting Journeymap's surface or cave render distance to 0, uses minecraft's render distance setting.
- * Removed: Icon and Dot size selections.
- * Fixed: Unable to drag scroll bar on edit waypoint screen dimensions.
- * Fixed: Many bugs and edge cases with Waypoint manager dimension dropdown.
- * Fixed: SaveMap file name issues on windows.
- * Fixed: Migration of Minecraft dim id change handled. Your old world data will load correctly now.
- * Fixed: Option Category tooltips.
- * Fixed: Minimap throwing errors when the game get minimized is certain situations.
- * Fixed: Several state handling issues when switching between single and multiplayer.
- * Fixed: Hotkeys can conflict with other gui screens.
- * Fixed: Color Palette does not reset if set to permanent, resetting it just adds new blocks.
- * Fixed: Rescaling the minimap would sometimes cause the cross-hair to deform.
- * Fixed: API not working correctly due to 1.16.5 port.
- * Fixed: Disabling animals on radar also disables players.
- * Fixed: Waypoint Teleport issues for mod dims
- * Fixed: Realms server naming. Realms server data will no longer randomly reset.
- * Fixed: Waypoint Editor name automatically selected when creating a new waypoint.
- * Fixed: Waypoint Icon rendering issues.
- * Fixed: New Waypoints not associated with correct dimension until relog.
- * Fixed: Remote Version check
- * Fixed: Waypoint Deathpoint resetting on dim change.
- * Fixed: Waypoint text and icons not rendering correctly.
- * Fixed: More waypoint dimension fixes.
- * Fixed: Waypoint opened in FC map with hotkey has hotkey value set as name.
- * Fixed: Waypoint creation in FC map in the nether divides by 8.
- * Fixed: Waypoint Manager not refreshing when a new waypoint is created from the manager.
- * Fixed: Waypoint manager blowing up for waypoints with no dimensions.
- * Fixed: Some protection if other mods register the 'world_info' network channel.
- * Fixed: Teleporting to waypoint with no dimensions.
- * Fixed: Fixed button AbstractMethodError mapping issue.
- * Fixed: Automapping The End and Nether
- * Fixed: Get Servername error due to mojangmap port
- * Fixed: Web-map waypoints not displaying.
- * Fixed: Web-map polygons only displaying when fullscreen is open.
- * Fixed: Api polygon drawing inconsistently.
- * Fixed: Seagrass not honoring no plants.
- * Fixed: Waypoint Manager margins changing when cycling through dims.
- * Fixed: Duplicate vanilla dimensions in waypoint dimension selection dropdown.
- * Fixed: Birthday message crash, happy birthday Techbrew!
- * Fixed: Teleporting from nether to overworld coords were off a bit.
- * Fixed: Server option manager saving a minecraft named config.
- Known Issues
- * GL Texture errors may show up in the logs when using fabulous graphics settings with some graphics cards. Should not effect images.
- journeymap-1.16.5-5.7.2:
- JourneyMap 1.16.5-5.7.2 for Minecraft 1.16.5
- Requirements:
- * Java 8
- * Minecraft 1.16.5
- * Forge 1.16.5-36.2.0
- General Information:
- * See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
- * See [http://journeymap.info/Support]() for information on getting technical support.
- * Implements [JourneyMap API v1.16.5-1.7-SNAPSHOT](https://github.com/TeamJM/journeymap-api)
- CHANGELOG (2021-07-21-21:03:34):
- New in 1.16.5-5.7.2
- * Added: Server option to let users view server admin screen in read-only mode. (default:true)
- * Added: Server Option to fully disable journeymap for non-ops.
- * Added: Server Option to disable in-game rendering of waypoint beacons.
- * Added: Server Option to disable waypoints, also disables waypoint manager and create/edit waypoint screens.
- * Added: Client only command /jm wpreload to reload all waypoint files.
- * Added: Minimap background opacity slider.
- * Added: Waypoint Deviation, see your deviation from waypoints. Enabled in waypoint options then per waypoint.
- * Added: Server Option do disable Death Waypoint creation on user death.
- * Added: Mouse over fullscreen map in multiplayer worlds now has biome and region. (Server Admins can disable)
- * Added: Custom minimap location, in minimap options, enable preview, set to custom location then press CTRL and drag or arrow keys.
- * Added: When minimap in default(top-right) effect icons are now moved to the left of the minimap.
- * Added: Scaling slider for Icon and Dot sizing.
- * Added: Ability to hide OP users when Expanded Radar is enabled.
- * Added: Fullscreen map option to disable player position and block position of the mouse pointer.
- * Added: Client option under Advanced to hide spectators.
- * Added: Server option to hide spectators when expanded radar is enabled(overrides client setting).
- * Added: Time Context to Game Time Real.
- * Added: Waypoint Manager option to open in current dim -> enable in waypoint options.
- * Added: Waypoint dimension button is now a dropdown style button!
- * Updated: Waypoint Manager distance label to use scientific notation if it is a very large number.
- * Updated: Waypoint Manager margins, increased the space between Distance and Name.
- * Updated: Server admin screen save button disabled if user has read only access.
- * Updated: Forge and ForgeGradle -> removed mixins because mixingradle does not work with FG5.1
- * Updated: Dimension dropdown button clean up and added arrow glyph.
- * Updated: Migrated to Mojang Maps
- * Changed: Potion Effect Mixin changed to coremod.
- * Changed: Webmap settings are synced with Fullscreen settings.
- * Changed: Font Scale and Waypoint label Font Scale are now separate.
- * Changed: Font scaling is now a float instead of an integer to allow for fine tuning of scales.
- * Changed: Server Admin screen revamp to match Journeymap's Options screen.
- * Changed: Version naming for better user visibility and comparing on the server.
- * Changed: Waypoint command set OP level 2 so command blocks can use it.
- * Changed: Return display is now a stack, should provide smoother transitions between screens.
- * Changed: ProjectVibrantJourney's ground decor no longer clutters the map.
- * Changed: Setting Journeymap's surface or cave render distance to 0, uses minecraft's render distance setting.
- * Removed: Icon and Dot size selections.
- * Fixed: Unable to drag scroll bar on edit waypoint screen dimensions.
- * Fixed: Many bugs and edge cases with Waypoint manager dimension dropdown.
- * Fixed: SaveMap file name issues on windows.
- * Fixed: Migration of Minecraft dim id change handled. Your old world data will load correctly now.
- * Fixed: Option Category tooltips.
- * Fixed: Minimap throwing errors when the game get minimized is certain situations.
- * Fixed: Several state handling issues when switching between single and multiplayer.
- * Fixed: Hotkeys can conflict with other gui screens.
- * Fixed: Color Palette does not reset if set to permanent, resetting it just adds new blocks.
- * Fixed: Rescaling the minimap would sometimes cause the cross-hair to deform.
- * Fixed: API not working correctly due to 1.16.5 port.
- * Fixed: Disabling animals on radar also disables players.
- * Fixed: Waypoint Teleport issues for mod dims
- * Fixed: Realms server naming. Realms server data will no longer randomly reset.
- * Fixed: Waypoint Editor name automatically selected when creating a new waypoint.
- * Fixed: Waypoint Icon rendering issues.
- * Fixed: New Waypoints not associated with correct dimension until relog.
- * Fixed: Remote Version check
- * Fixed: Waypoint Deathpoint resetting on dim change.
- * Fixed: Waypoint text and icons not rendering correctly.
- * Fixed: More waypoint dimension fixes.
- * Fixed: Waypoint opened in FC map with hotkey has hotkey value set as name.
- * Fixed: Waypoint creation in FC map in the nether divides by 8.
- * Fixed: Waypoint Manager not refreshing when a new waypoint is created from the manager.
- * Fixed: Waypoint manager blowing up for waypoints with no dimensions.
- * Fixed: Some protection if other mods register the 'world_info' network channel.
- * Fixed: Teleporting to waypoint with no dimensions.
- * Fixed: Fixed button AbstractMethodError mapping issue.
- * Fixed: Automapping The End and Nether
- * Fixed: Get Servername error due to mojangmap port
- * Fixed: Web-map waypoints not displaying.
- * Fixed: Web-map polygons only displaying when fullscreen is open.
- * Fixed: Api polygon drawing inconsistently.
- * Fixed: Seagrass not honoring no plants.
- * Fixed: Waypoint Manager margins changing when cycling through dims.
- * Fixed: Duplicate vanilla dimensions in waypoint dimension selection dropdown.
- * Fixed: Birthday message crash, happy birthday Techbrew!
- * Fixed: Teleporting from nether to overworld coords were off a bit.
- * Fixed: Server option manager saving a minecraft named config.
- Known Issues
- * GL Texture errors may show up in the logs when using fabulous graphics settings with some graphics cards. Should not effect images.
- Just Enough Items (JEI) (jei-1.16.5-7.7.0.107.jar --> jei-1.16.5-7.7.1.118.jar):
- Placeholder:
- No changelog available.
- Kiwi 🥝 (Kiwi-1.16.5-3.5.1.jar --> Kiwi-1.16.5-3.5.2.jar):
- Kiwi-1.16.5-3.5.2.jar:
- Splitting debug tooltip config options
- Add translations
- Macaw's Bridges ([1.0.5 / 1.16.5/4] Macaw's Bridges --> [1.0.6 / 1.16.5] Macaw's Bridges):
- [1.0.6 / 1.16.5] Macaw's Bridges:
- * Added Dried Bamboo & Mossy Stone Bridge
- * Added Rail and Bamboo Bridge End Parts
- * You can now place Redstone Torches on Rail Bridges to make them powered
- * You can now place a Torch on every bridge (except Rail) to make a Lighted up variation
- * End Bridge parts now automatically place themselves on the bridges
- * Added Support Pillars
- * Model Improvements
- * Removed Powered Rails
- * Removed Bridge End Blocks / they are now automatic
- * Fixed Iron Bridge Texture
- * Fixed Rope Bridge model texture
- * Fixed Bridge Render Issue
- MineColonies (minecolonies-0.14.238-BETA-universal.jar --> minecolonies-0.14.325-BETA-universal.jar):
- minecolonies-0.14.325-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.325-BETA
- Structurize Version: 0.13.207-ALPHA
- * bump structurize
- * hotfix
- * hotfix citizen eating AI (#7475)
- Hotfixes eating AI * Fix guard ai error (#7473)
- Fix guard ai error * Set tool and sounds for composted dirt (#7472)
- Sets tool and sounds for composted dirt to match regular dirt (rather than stone). * fix whirlwind hitting non-targets (#7464) * add combat ai based on threattables for both raiders and guards (#7452)
- Adds specific combat AI's for dealing with threattables, which now both guards and raiders use Existing fighting AI's got refactored into those combat AI's CombatAI's now are in a seperate AI which gets integrated Raiders and guards are now better at target choosing, and both able to ignore unreachable targets, or those who took too long to reach. * Small fixes (#7455)
- Rally banner build issues Crusher recipe issues Plantation weirdness Fix builder stuck weirdness Fix cook circle * Some fixes (#7458)
- Fix guard building near not refreshing Fix fisher having a hard time catching the fish items Fix fisher spamming xp orb messages in the log, they now wait 5 ticks before those can be picked up Fix nearby guard state never refreshing Add fisher a chance to not make it in time for retrieving their rod Fix decocontroller loosing path * Schem updates from Thaylar (#7439)
- Asian chicken herder fixes Caledonia smeltery fixes Caledonia alternative guard tower added Caledonia walls' gates replaced with mcol gate blocks Caledonia and asian waystone decos added * Crafting improvements (#7427)
- Improve crafting speed Improve issue with wrong storage matching
- minecolonies-0.14.324-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.324-ALPHA
- Structurize Version: 0.13.207-ALPHA
- * bump structurize
- * hotfix
- minecolonies-0.14.323-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.323-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * hotfix citizen eating AI (#7475)
- Hotfixes eating AI
- minecolonies-0.14.322-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.322-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Fix guard ai error (#7473)
- Fix guard ai error * Set tool and sounds for composted dirt (#7472)
- Sets tool and sounds for composted dirt to match regular dirt (rather than stone).
- minecolonies-0.14.321-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.321-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * fix whirlwind hitting non-targets (#7464)
- minecolonies-0.14.320-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.320-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * add combat ai based on threattables for both raiders and guards (#7452)
- Adds specific combat AI's for dealing with threattables, which now both guards and raiders use Existing fighting AI's got refactored into those combat AI's CombatAI's now are in a seperate AI which gets integrated Raiders and guards are now better at target choosing, and both able to ignore unreachable targets, or those who took too long to reach.
- minecolonies-0.14.319-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.319-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Small fixes (#7455)
- Rally banner build issues Crusher recipe issues Plantation weirdness Fix builder stuck weirdness Fix cook circle
- minecolonies-0.14.318-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.318-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Some fixes (#7458)
- Fix guard building near not refreshing Fix fisher having a hard time catching the fish items Fix fisher spamming xp orb messages in the log, they now wait 5 ticks before those can be picked up Fix nearby guard state never refreshing Add fisher a chance to not make it in time for retrieving their rod Fix decocontroller loosing path
- minecolonies-0.14.317-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.317-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Schem updates from Thaylar (#7439)
- Asian chicken herder fixes Caledonia smeltery fixes Caledonia alternative guard tower added Caledonia walls' gates replaced with mcol gate blocks Caledonia and asian waystone decos added * Crafting improvements (#7427)
- Improve crafting speed Improve issue with wrong storage matching
- minecolonies-0.14.316-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.316-BETA
- Structurize Version: 0.13.205-ALPHA
- * Solve couriers stuck (#7453)
- Solve issue of min count not including equal Solve issue of limbo requests * Thank you forge hotfix 7443 * Another structurize bump * bump structurize
- minecolonies-0.14.315-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.315-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Solve couriers stuck (#7453)
- Solve issue of min count not including equal Solve issue of limbo requests
- minecolonies-0.14.314-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.314-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Thank you forge hotfix 7443
- minecolonies-0.14.313-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.313-ALPHA
- Structurize Version: 0.13.205-ALPHA
- * Another structurize bump
- minecolonies-0.14.312-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.312-ALPHA
- Structurize Version: 0.13.204-ALPHA
- * bump structurize
- minecolonies-0.14.311-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.311-BETA
- Structurize Version: 0.13.202-ALPHA
- * Feature/style switch (#7417)
- Integrate new Donor/Contributor API Add feature to allow switching style if donor/contributor Add new nordic style * Fix cobble/ladder deserialization (#7435)
- This fixes the miners refusing to dig the shaft and immediately earning the Rock Bottom advancement despite not digging the shaft; caused by deserializing a BlockPos.ZERO instead of a null for these positions. (The positions aren't calculated until a worker starts working for the first time.) * Show hutblock coordinates when making a build order (#7433)
- Show hutblock coordinates when making a build order * Closes #7304 (#7431)
- Better Forester Tool Wording * More crafts (#7432)
- * Let stonemason craft structurize stone bricks
- * Let mechanic craft snow blocks
- * Add egg to the cook ingredient list
- * Also add milk, for the same reason
- * Minor fixes (#7426)
- Fix world size access Fix miner node texture not displaying * Fix norsemen and pirate ships (#7430)
- Fix norsemen and pirate ships * increase gates size * fix 7418 (#7420)
- Properly handle guard states when hungry * Merge remote-tracking branch 'origin/version/main' into version/main * Don't do "ore" tag substring matching (#7419)
- Don't do "ore" tag substring matching * Hotfix resurrection * Hotfix pasting * Feature/farm+unimodule (#7404)
- Move farmer to modules Move University to modules More Graveyard to modules Move Enchanter to modules * Move miner to modules and add repair task (#7391)
- Move miner UI to modules Add guard list module (+ add new message telling the player to change guards to mine guard task if none are listed) Add level module (+ add code to allow repairing certain levels) * hotfix fortress * Add sleeping and mourning interactions (#7401)
- Sleeping citizens will now have an interaction when you click on them asking you why you woke them up. The sleeping interaction text is zZzz... I want to sleep... Why are you bothering me?. This interaction does not cause the chat icon to appear above them. Mourning Citizens now have an interaction telling you why they aren't working. This interactions is currently I'm still processing %ss death, I can't work today. I am aware this isn't great, but wasn't able to come up with anything better. The rain interaction also no longer shows the icon. * cleanup * Add threat tables to citizens/guards (#7398)
- Threat tables are a list of potential targets/threat which are associated and sorted by their threat value. Threat is generated by two things atm: Initial threat based on distance and Threat from getting damage(1 damage = 1 threat) Threat tables allows us to scan for targets less frequently and at the same time have citizens react to target changes smartly and faster during combat: It is now possible to ignore unreachable targets, those get marked as invalid until they cause an action that generates threat Target priorization is now done smarter by attacking the most dangerous target * rs fixes (#7409)
- Fixes issues with the dyer undying Fixes issues with crafting loops
- minecolonies-0.14.310-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.310-ALPHA
- Structurize Version: 0.13.202-ALPHA
- * Feature/style switch (#7417)
- Integrate new Donor/Contributor API Add feature to allow switching style if donor/contributor Add new nordic style
- minecolonies-0.14.309-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.309-ALPHA
- Structurize Version: 0.13.200-BETA
- * Fix cobble/ladder deserialization (#7435)
- This fixes the miners refusing to dig the shaft and immediately earning the Rock Bottom advancement despite not digging the shaft; caused by deserializing a BlockPos.ZERO instead of a null for these positions. (The positions aren't calculated until a worker starts working for the first time.)
- minecolonies-0.14.308-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.308-ALPHA
- Structurize Version: 0.13.200-BETA
- * Show hutblock coordinates when making a build order (#7433)
- Show hutblock coordinates when making a build order * Closes #7304 (#7431)
- Better Forester Tool Wording * More crafts (#7432)
- * Let stonemason craft structurize stone bricks
- * Let mechanic craft snow blocks
- * Add egg to the cook ingredient list
- * Also add milk, for the same reason
- minecolonies-0.14.307-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.307-ALPHA
- Structurize Version: 0.13.200-BETA
- * Minor fixes (#7426)
- Fix world size access Fix miner node texture not displaying
- minecolonies-0.14.306-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.306-ALPHA
- Structurize Version: 0.13.200-BETA
- * Fix norsemen and pirate ships (#7430)
- Fix norsemen and pirate ships
- minecolonies-0.14.305-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.305-ALPHA
- Structurize Version: 0.13.200-BETA
- * increase gates size
- minecolonies-0.14.304-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.304-ALPHA
- Structurize Version: 0.13.200-BETA
- * fix 7418 (#7420)
- Properly handle guard states when hungry
- minecolonies-0.14.303-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.303-ALPHA
- Structurize Version: 0.13.200-BETA
- * Merge remote-tracking branch 'origin/version/main' into version/main
- * Hotfix resurrection
- minecolonies-0.14.302-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.302-ALPHA
- Structurize Version: 0.13.200-BETA
- * Don't do "ore" tag substring matching (#7419)
- Don't do "ore" tag substring matching
- minecolonies-0.14.301-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.301-ALPHA
- Structurize Version: 0.13.200-BETA
- * Hotfix pasting
- minecolonies-0.14.300-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.300-ALPHA
- Structurize Version: 0.13.200-BETA
- * Feature/farm+unimodule (#7404)
- Move farmer to modules Move University to modules More Graveyard to modules Move Enchanter to modules
- minecolonies-0.14.299-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.299-ALPHA
- Structurize Version: 0.13.200-BETA
- * Move miner to modules and add repair task (#7391)
- Move miner UI to modules Add guard list module (+ add new message telling the player to change guards to mine guard task if none are listed) Add level module (+ add code to allow repairing certain levels)
- minecolonies-0.14.298-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.298-ALPHA
- Structurize Version: 0.13.200-BETA
- * hotfix fortress
- minecolonies-0.14.297-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.297-ALPHA
- Structurize Version: 0.13.200-BETA
- * Add sleeping and mourning interactions (#7401)
- Sleeping citizens will now have an interaction when you click on them asking you why you woke them up. The sleeping interaction text is zZzz... I want to sleep... Why are you bothering me?. This interaction does not cause the chat icon to appear above them. Mourning Citizens now have an interaction telling you why they aren't working. This interactions is currently I'm still processing %ss death, I can't work today. I am aware this isn't great, but wasn't able to come up with anything better. The rain interaction also no longer shows the icon.
- minecolonies-0.14.296-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.296-ALPHA
- Structurize Version: 0.13.200-BETA
- * cleanup
- minecolonies-0.14.295-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.295-ALPHA
- Structurize Version: 0.13.200-BETA
- * Add threat tables to citizens/guards (#7398)
- Threat tables are a list of potential targets/threat which are associated and sorted by their threat value. Threat is generated by two things atm: Initial threat based on distance and Threat from getting damage(1 damage = 1 threat) Threat tables allows us to scan for targets less frequently and at the same time have citizens react to target changes smartly and faster during combat: It is now possible to ignore unreachable targets, those get marked as invalid until they cause an action that generates threat Target priorization is now done smarter by attacking the most dangerous target * rs fixes (#7409)
- Fixes issues with the dyer undying Fixes issues with crafting loops
- minecolonies-0.14.294-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.294-BETA
- Structurize Version: 0.13.200-BETA
- * barrackstowerhotfix (#7411)
- Hotfix barracks towers * hotfix fortress miner * New Barracks Setup (#7385)
- Remove barracks placeholder and solve barracks issue * hotfix * fix 7389 (#7392)
- Kicks the citizen out of their job on resurrection to avoid any assignment issues (double job assignment or similar). Also kicks them out of their citizen hut to avoid too many citizens living in the same hut. * Refactoring derp from #7382 (#7394)
- Fixes JEI lookup for teachable smelting recipes * Fixes the "requires crafter X" item tooltips (#7395)
- Fixes the tooltips shown on custom-crafted items (e.g. scrolls, meshes, custom bread) to not show the module suffix and to support translated building names Future-proofs the mod identification in anticipation of addon mods with additional crafting buildings. * Constant and import cleanup (#7368)
- Removes unused constants Removes unused imports Moves a constants class from the util folder to the util.constants folder (??) * hotfix removed min raidspawn check * Swimspeed2 (#7388)
- * Fix some raiders missing swimspeed modifiers Make citizens no longer stuck in flowing water All our entities now use our custom movecontroller
- * hotfix
- * Bump JEI and cache recipes to improve startup perf (#7382)
- Bump JEI to slightly newer build and use newer methods for better translation support Generate generic vanilla recipes once in advance instead of per module to improve startup speed * Finish refactor (#7383)
- This PR finally refactors the townhall UI. It seperates each of the pages into its own Window with the following benefits: a) Better separation of concerns, it's easier to extend existing pages and easier to find certain functionalities. b) It cleans up a lot of the hacky page management resulting from the double navigation (tabs + pages). * Monster list is now immutable instead of copied (#7378)
- Monster list is now immutable instead of copied Citizensounds only get played when a player is close enough * Do LevenshteinDistance setting. (#7377)
- Use a propper sorting algorithm to allow players to find things better. * Fix integrated buildings possible to be picked up (#7376)
- Make integrated buildings impossible to be picked up make builder skip clear step on integrated schematics * Fix citizen armor updates - 6905 (#7374)
- Fix issue of guards switching gear mid combat because another piece of gear is earlier in the inventory. Adjust the armor updates to be more efficient and less convoluted.
- minecolonies-0.14.293-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.293-ALPHA
- Structurize Version: 0.13.200-BETA
- * barrackstowerhotfix (#7411)
- Hotfix barracks towers
- minecolonies-0.14.292-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.292-ALPHA
- Structurize Version: 0.13.200-BETA
- * hotfix fortress miner
- minecolonies-0.14.291-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.291-ALPHA
- Structurize Version: 0.13.200-BETA
- * New Barracks Setup (#7385)
- Remove barracks placeholder and solve barracks issue
- minecolonies-0.14.290-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.290-ALPHA
- Structurize Version: 0.13.200-BETA
- * hotfix
- minecolonies-0.14.289-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.289-ALPHA
- Structurize Version: 0.13.200-BETA
- * fix 7389 (#7392)
- Kicks the citizen out of their job on resurrection to avoid any assignment issues (double job assignment or similar). Also kicks them out of their citizen hut to avoid too many citizens living in the same hut.
- minecolonies-0.14.288-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.288-ALPHA
- Structurize Version: 0.13.200-BETA
- * Refactoring derp from #7382 (#7394)
- Fixes JEI lookup for teachable smelting recipes * Fixes the "requires crafter X" item tooltips (#7395)
- Fixes the tooltips shown on custom-crafted items (e.g. scrolls, meshes, custom bread) to not show the module suffix and to support translated building names Future-proofs the mod identification in anticipation of addon mods with additional crafting buildings.
- minecolonies-0.14.287-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.287-ALPHA
- Structurize Version: 0.13.200-BETA
- * Constant and import cleanup (#7368)
- Removes unused constants Removes unused imports Moves a constants class from the util folder to the util.constants folder (??)
- minecolonies-0.14.286-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.286-ALPHA
- Structurize Version: 0.13.200-BETA
- * hotfix removed min raidspawn check
- minecolonies-0.14.285-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.285-ALPHA
- Structurize Version: 0.13.200-BETA
- *
- Swimspeed2 (#7388)
- *
- Fix some raiders missing swimspeed modifiers Make citizens no longer stuck in flowing water All our entities now use our custom movecontroller
- minecolonies-0.14.283-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.283-ALPHA
- Structurize Version: 0.13.199-ALPHA
- * Bump JEI and cache recipes to improve startup perf (#7382)
- Bump JEI to slightly newer build and use newer methods for better translation support Generate generic vanilla recipes once in advance instead of per module to improve startup speed
- minecolonies-0.14.282-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.282-ALPHA
- Structurize Version: 0.13.199-ALPHA
- * Finish refactor (#7383)
- This PR finally refactors the townhall UI. It seperates each of the pages into its own Window with the following benefits: a) Better separation of concerns, it's easier to extend existing pages and easier to find certain functionalities. b) It cleans up a lot of the hacky page management resulting from the double navigation (tabs + pages).
- minecolonies-0.14.281-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.281-ALPHA
- Structurize Version: 0.13.199-ALPHA
- * Monster list is now immutable instead of copied (#7378)
- Monster list is now immutable instead of copied Citizensounds only get played when a player is close enough * Do LevenshteinDistance setting. (#7377)
- Use a propper sorting algorithm to allow players to find things better. * Fix integrated buildings possible to be picked up (#7376)
- Make integrated buildings impossible to be picked up make builder skip clear step on integrated schematics * Fix citizen armor updates - 6905 (#7374)
- Fix issue of guards switching gear mid combat because another piece of gear is earlier in the inventory. Adjust the armor updates to be more efficient and less convoluted.
- minecolonies-0.14.280-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.280-BETA
- Structurize Version: 0.13.199-ALPHA
- *
- Schem fixes (#7381)
- *
- Fix some broken schems
- * structurize bump
- * Hotfix
- * Hotfix citizen models
- * fix 7373 (#7375)
- Fix crash due to mojmaps forgegradle issues * attempt to fix 7373 * more forgiving pickup logic (#7371)
- Forgiving pickup logic, allow picking up by quantity and not only 1 stack, can easily happen if stacks get merged on deposit. * Craft fixes (#7359)
- Fixes issue with recipe list not updating priority Fix issue with priority not being respected, add setting and research to allow triggering it warehouse based Adjust buildtool usage when placing building, to put the buildtool in the position of the building and warn if no buildtool in inventory * add error message when adding player (#7364)
- Adds an error message in the townhall GUI that's displayed when the player's rank is not allowed to add players to avoid confusion * fix 7225 (#7366)
- Fix scrolls displaying none message even though registered * Stuck handling fixes (#7367)
- Fixes issues of citizens teleporting over short distances very quickly. Fixes issue of large distances leading to "almost infinite stucks". * Update tinkers compat (#7370)
- Use mostly tags to detect slime trees Explicitly check for tinker's tools to make them all usable for citizens Provides further education to citizens to convince them that yes, all tinker's tools are tools * Mojmaps (#7362)
- Changes mappings to mojmaps. Some small internal changes:
- * I renamed getName() in our hutBlocks to getHutName()
- * I changed level in decoration controller to "tiers" as getLevel() is the world. We might want to change more of these things in the future to not create confusion with level.
- * Miner interaction (#7354)
- Add an interaction when the miner is missing the cobble/ladder pos. * Remind gradle to rebuild mods.toml if build.properties changes (#7358)
- Fixes mods.toml being outdated sometimes (and getting mod version errors on startup) when bumping build.properties * Merged a little too quickly (#7357) * Bring back the Build Building button (#7352)
- Restores the "Build Building" button appearing for level 0 buildings instead of the "Upgrade" button When moving a deconstructed building, shows "Build Building" instead of "Repair", to reduce confusion * Fix jumping too far in some cases (#7356)
- Fix citizens jumping too far in some cases, where after the jump the direction changes * Bump structurize (#7355)
- Bump structurize * Some moar fixes (#7333)
- List citizens propperly Fix issue with not being able to remove smelter recipes Issue looping when hungry and no restaurant is available * Bump minimum MC/Forge versions to match build.properties (#7348)
- Bump minimum MC/Forge versions to match build.properties Make mods.toml update automatically when bumping versions in the future Add optional mod dependencies * Fix library issues and gracefully handle building with missing blueprint (#7349)
- Rework the library level up calc. Gracefully handle buildings with missing blueprints
- minecolonies-0.14.279-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.279-ALPHA
- Structurize Version: 0.13.199-ALPHA
- *
- Schem fixes (#7381)
- *
- Fix some broken schems
- minecolonies-0.14.278-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.278-ALPHA
- Structurize Version: 0.13.199-ALPHA
- * structurize bump
- minecolonies-0.14.277-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.277-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Hotfix
- minecolonies-0.14.276-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.276-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Hotfix citizen models
- minecolonies-0.14.275-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.275-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * fix 7373 (#7375)
- Fix crash due to mojmaps forgegradle issues
- minecolonies-0.14.274-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.274-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * attempt to fix 7373
- minecolonies-0.14.273-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.273-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * more forgiving pickup logic (#7371)
- Forgiving pickup logic, allow picking up by quantity and not only 1 stack, can easily happen if stacks get merged on deposit.
- minecolonies-0.14.272-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.272-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Craft fixes (#7359)
- Fixes issue with recipe list not updating priority Fix issue with priority not being respected, add setting and research to allow triggering it warehouse based Adjust buildtool usage when placing building, to put the buildtool in the position of the building and warn if no buildtool in inventory
- minecolonies-0.14.271-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.271-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * add error message when adding player (#7364)
- Adds an error message in the townhall GUI that's displayed when the player's rank is not allowed to add players to avoid confusion * fix 7225 (#7366)
- Fix scrolls displaying none message even though registered * Stuck handling fixes (#7367)
- Fixes issues of citizens teleporting over short distances very quickly. Fixes issue of large distances leading to "almost infinite stucks".
- minecolonies-0.14.270-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.270-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Update tinkers compat (#7370)
- Use mostly tags to detect slime trees Explicitly check for tinker's tools to make them all usable for citizens Provides further education to citizens to convince them that yes, all tinker's tools are tools
- minecolonies-0.14.268-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.268-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Miner interaction (#7354)
- Add an interaction when the miner is missing the cobble/ladder pos.
- minecolonies-0.14.267-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.267-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Remind gradle to rebuild mods.toml if build.properties changes (#7358)
- Fixes mods.toml being outdated sometimes (and getting mod version errors on startup) when bumping build.properties
- minecolonies-0.14.266-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.266-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Merged a little too quickly (#7357)
- minecolonies-0.14.264-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.264-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Fix jumping too far in some cases (#7356)
- Fix citizens jumping too far in some cases, where after the jump the direction changes
- minecolonies-0.14.263-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.263-ALPHA
- Structurize Version: 0.13.198-ALPHA
- * Bump structurize (#7355)
- Bump structurize
- minecolonies-0.14.262-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.262-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Some moar fixes (#7333)
- List citizens propperly Fix issue with not being able to remove smelter recipes Issue looping when hungry and no restaurant is available
- minecolonies-0.14.261-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.261-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Bump minimum MC/Forge versions to match build.properties (#7348)
- Bump minimum MC/Forge versions to match build.properties Make mods.toml update automatically when bumping versions in the future Add optional mod dependencies * Fix library issues and gracefully handle building with missing blueprint (#7349)
- Rework the library level up calc. Gracefully handle buildings with missing blueprints
- minecolonies-0.14.260-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.260-BETA
- Structurize Version: 0.13.197-ALPHA
- * Raider spawning (#7329)
- Improve raider spawning, using pathing to reach close to the pre-chosen spawnpoint Simplify guard random pathing * fix 7343 (#7345)
- Fixes issue of cook requesting too much Fixes issue of crafter not detecting lack of items accordingly * Reload TEs with invalid data from default name. (#7344)
- Reload TEs with invalid data from default name. * Allow stone smelter to learn more recipes (#7335)
- * Allow smelters to learn more recipes
- * Improve nearby guard interactions (#7338)
- Improve nearby guard interactions * Fix decocontroller not leveling up (#7337)
- -Fix decocontroller not leveling up * Several miner fixes (#7310)
- Several miner fixes Moves ladder/cobble detection to tags instead of hacky search Code cleanup of the ladder/cobble handling Add way to recover missing tag data from building Solve issue with requests stuck as minimum stock Solve miner issues with weird requests * bump structurize * private crafting hotfix (#7324)
- this fixes an issue where private crafting always only crafted once. Also fixes issues with multioutput recipes * fix pathing (#7317)
- This fixes an issue where citizens can't jump up in mushrooms/grass etc, because mojang. * Rescan all huts (#7328)
- Rescan all huts add propper restaurant and miner tags * Add Rain and Raid interaction (#7315)
- Add citizen interactions for when its raining and when the colony is being raided. Being raided is more important then rain, so if both events happen at the same time the raid interaction is going to be the one shown. * Medieval style rescan (#7325)
- Properly tagged medieval mine schematics. Rescanned all med huts * Hotfix private crafters (#7323)
- Hotfix private crafters * hotfix displayname * Fix server-side module views (#7318)
- Hotfix loading on the server * Fix completition message, furnace issue and resourcelist display (#7296)
- Fix issue with the manual message Reorganize messages to be all in one place (what a mess) Fix resource scroll display Fix exception of the furnace users * stricter trapdoor pathing * Move active handling to citizenData (#7274)
- * Move active handling to citizenData Stops inactivity to be triggered by a partially/unloaded colony Stops inactivity to be triggered for short periods of inactivity (<10mins)
- * Couriers will less often drop their task now if they're just going for a little break.
- * Feature/crafting modules (#7253)
- Finish crafting modules Main points: 1) Glassblower now has ability to specify sand->glass recipes 2) Dyer now can learn specific dye smeltery recipes
- All workers doing crafting have a dedicated tab for this now. * Raid starting difficulty adjustment/remove hutblock schems (#7300)
- increase starting raid difficulty a bit, remove no longer needed hutblock schematics which just confuse users occasionally * fix citizen spinning (#7301)
- -Fixes citizens sometimes spinning, its caused by not advancing to the next node from its start node which it is already on * Solve trapdoor pathing (#7313)
- Fixes issue with citizens getting stuck at trapdoors * Fix error trying to figure out certain Immersive Engineering recipes (#7314)
- Fixes JEI lookup errors triggered by Immersive Engineering Adds general per-recipe log-and-continue for recipe processing errors * Add mercenary sound events and sounds (#7037)
- Adds sound events for mercenaries and the corresponding sounds (sounds from carlansor) * Undertaker model fix & Medieval textures (#7303)
- Fixes wrong head rendering Added medieval undertaker textures
- minecolonies-0.14.259-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.259-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Raider spawning (#7329)
- Improve raider spawning, using pathing to reach close to the pre-chosen spawnpoint Simplify guard random pathing
- minecolonies-0.14.258-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.258-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * fix 7343 (#7345)
- Fixes issue of cook requesting too much Fixes issue of crafter not detecting lack of items accordingly
- minecolonies-0.14.257-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.257-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Reload TEs with invalid data from default name. (#7344)
- Reload TEs with invalid data from default name.
- minecolonies-0.14.256-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.256-ALPHA
- Structurize Version: 0.13.197-ALPHA
- *
- Allow stone smelter to learn more recipes (#7335)
- *
- Allow smelters to learn more recipes
- minecolonies-0.14.255-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.255-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Improve nearby guard interactions (#7338)
- Improve nearby guard interactions
- minecolonies-0.14.254-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.254-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Fix decocontroller not leveling up (#7337)
- -Fix decocontroller not leveling up
- minecolonies-0.14.253-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.253-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * Several miner fixes (#7310)
- Several miner fixes Moves ladder/cobble detection to tags instead of hacky search Code cleanup of the ladder/cobble handling Add way to recover missing tag data from building Solve issue with requests stuck as minimum stock Solve miner issues with weird requests
- minecolonies-0.14.252-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.252-ALPHA
- Structurize Version: 0.13.197-ALPHA
- * bump structurize
- minecolonies-0.14.251-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.251-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * private crafting hotfix (#7324)
- this fixes an issue where private crafting always only crafted once. Also fixes issues with multioutput recipes
- minecolonies-0.14.250-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.250-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * fix pathing (#7317)
- This fixes an issue where citizens can't jump up in mushrooms/grass etc, because mojang. * Rescan all huts (#7328)
- Rescan all huts add propper restaurant and miner tags
- minecolonies-0.14.249-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.249-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Add Rain and Raid interaction (#7315)
- Add citizen interactions for when its raining and when the colony is being raided. Being raided is more important then rain, so if both events happen at the same time the raid interaction is going to be the one shown.
- minecolonies-0.14.248-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.248-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Medieval style rescan (#7325)
- Properly tagged medieval mine schematics. Rescanned all med huts
- minecolonies-0.14.247-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.247-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Hotfix private crafters (#7323)
- Hotfix private crafters
- minecolonies-0.14.246-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.246-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * hotfix displayname
- minecolonies-0.14.245-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.245-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Fix server-side module views (#7318)
- Hotfix loading on the server
- minecolonies-0.14.244-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.244-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Fix completition message, furnace issue and resourcelist display (#7296)
- Fix issue with the manual message Reorganize messages to be all in one place (what a mess) Fix resource scroll display Fix exception of the furnace users
- minecolonies-0.14.243-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.243-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * stricter trapdoor pathing
- minecolonies-0.14.242-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.242-ALPHA
- Structurize Version: 0.13.195-ALPHA
- *
- Move active handling to citizenData (#7274)
- *
- Move active handling to citizenData Stops inactivity to be triggered by a partially/unloaded colony Stops inactivity to be triggered for short periods of inactivity (<10mins)
- * Couriers will less often drop their task now if they're just going for a little break.
- * Feature/crafting modules (#7253)
- Finish crafting modules Main points: 1) Glassblower now has ability to specify sand->glass recipes 2) Dyer now can learn specific dye smeltery recipes
- All workers doing crafting have a dedicated tab for this now.
- minecolonies-0.14.241-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.241-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Raid starting difficulty adjustment/remove hutblock schems (#7300)
- increase starting raid difficulty a bit, remove no longer needed hutblock schematics which just confuse users occasionally * fix citizen spinning (#7301)
- -Fixes citizens sometimes spinning, its caused by not advancing to the next node from its start node which it is already on * Solve trapdoor pathing (#7313)
- Fixes issue with citizens getting stuck at trapdoors
- minecolonies-0.14.240-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.14.240-ALPHA
- Structurize Version: 0.13.195-ALPHA
- * Fix error trying to figure out certain Immersive Engineering recipes (#7314)
- Fixes JEI lookup errors triggered by Immersive Engineering Adds general per-recipe log-and-continue for recipe processing errors * Add mercenary sound events and sounds (#7037)
- Adds sound events for mercenaries and the corresponding sounds (sounds from carlansor)
- More Villagers (morevillagers-FORGE-1.16.5-1.5.2.jar --> morevillagers-FORGE-1.16.5-1.5.4.jar):
- morevillagers-FORGE-1.16.5-1.5.4.jar:
- * Added a config file for worldgen, to prepare for mod compatibility
- * Fixed a bug where the taiga woodworkers house would be empty
- * Slightly adjusted the florist's trades to make him a bit easier to level up at first
- morevillagers-FORGE-1.16.5-1.5.3.jar:
- * The chests inside village houses now have a loot table to randomly generate loot. This fixed compatibility with some mods, such as Lootr.
- Nature's Compass (NaturesCompass-1.16.5-1.9.0.jar --> NaturesCompass-1.16.5-1.9.1-forge.jar):
- NaturesCompass-1.16.5-1.9.1-forge.jar:
- ------------------------------------------------------------------
- VERSION: 1.9.1 - 1.16.5
- ------------------------------------------------------------------
- 1.16.5
- FEATURES:
- * Added a config option to determine whether players are able to view the coordinates and distance to a located biome
- * Optimized the syncing of the biome list with clients opening the compass GUI
- FIXES:
- * Fixed a crash that occurred infrequently on servers while searching for a biome
- ------------------------------------------------------------------
- VERSION: 1.9.0 - 1.16.5
- ------------------------------------------------------------------
- 1.16.5
- FEATURES:
- * Added new information to the compass HUD while searching for a biome that indicates the radius that has been searched so far
- * Added support for datapack biomes
- * Added a permission that can be given to players to allow them to teleport to a biome without being opped or in creative mode (naturescompass.teleport)
- * Added Japanese translations
- * Allowed blacklisted biomes to be specified using wildcard characters in the config
- FIXES:
- * Fixed a crash that occurred occasionally when scrolling through the biome list in the compass GUI
- * Fixed some Chinese translations
- ------------------------------------------------------------------
- VERSION: 1.8.6 - 1.16.5, 1.16.4
- ------------------------------------------------------------------
- 1.16.5
- UPDATES:
- * Initial release for 1.16.5 (Forge 36.0.14)
- 1.16.4
- FIXES:
- * Fixed compass recipe not unlocking when one of its components is obtained
- * Fixed player teleporting to nether roof when teleporting to a biome located in the nether
- * Fixed a crash that occurred infrequently when searching for a biome
- ------------------------------------------------------------------
- VERSION: 1.8.5 - 1.16.4, 1.16.3, 1.16.2, 1.16.1, 1.15.2, 1.14.4, 1.12.2
- ------------------------------------------------------------------
- 1.16.4
- UPDATES:
- * Initial release for 1.16.4 (Forge 35.1.4)
- 1.16.3
- UPDATES:
- * Initial release for 1.16.3 (Forge 34.0.17)
- 1.16.2
- UPDATES:
- * Initial release for 1.16.2 (Forge 33.0.32)
- 1.16.1
- UPDATES:
- * Initial release for 1.16.1 (Forge 32.0.63)
- 1.15.2, 1.14.4, 1.12.2
- FIXES:
- * Fixed a crash that occurred infrequently when moving a searching compass around the inventory
- ------------------------------------------------------------------
- VERSION: 1.8.4 - 1.15.2, 1.15.1
- ------------------------------------------------------------------
- 1.15.2
- UPDATES:
- * Initial release for 1.15.2 (Forge 31.1.12)
- 1.15.1
- FEATURES:
- * Added French translations
- * Added Polish translations
- * Added Chinese (Taiwan) translations
- ------------------------------------------------------------------
- VERSION: 1.8.3 - 1.15.1, 1.14.4, 1.12.2
- ------------------------------------------------------------------
- 1.15.1, 1.14.4, 1.12.2
- FIXES:
- * Fixed an issue where HUD info did not render at the configured line offset
- 1.15.1:
- UPDATES:
- * Initial release for 1.15.1 (Forge 30.0.35)
- ------------------------------------------------------------------
- VERSION: 1.8.2 - 1.14.4, 1.13.2
- ------------------------------------------------------------------
- 1.14.4, 1.13.2:
- FIXES:
- * Fixed uncraftable compass recipe
- ------------------------------------------------------------------
- VERSION: 1.8.1 - 1.14.4, 1.13.2
- ------------------------------------------------------------------
- 1.14.4, 1.13.2:
- FIXES:
- * Fixed a dedicated server crash upon initialization
- ------------------------------------------------------------------
- VERSION: 1.8.0 - 1.14.4, 1.13.2, 1.12.2
- ------------------------------------------------------------------
- 1.14.4, 1.13.2, 1.12.2:
- FEATURES:
- * Significantly improved biome search efficiency to essentially lag-free performance under normal circumstances
- FIXES:
- * Fixed a major flaw in search accuracy present in version 1.7.0
- * Fixed unresponsive biome list in the main GUI after returning from the biome info GUI
- * Fixed crash that would occasionally occur when attempting to sort by biome source
- 1.14.4, 1.13.2:
- UPDATES:
- * Initial release for 1.14.4 (Forge 28.1.109)
- * Initial release for 1.13.2 (Forge 25.0.219)
- ------------------------------------------------------------------
- VERSION: 1.7.0 - 1.12.2
- ------------------------------------------------------------------
- 1.12.2:
- FEATURES:
- * Added each biome's source mod name to GUI entries and the functionality to sort by source mod
- * Added config field to specify the side to render information on the HUD
- FIX:
- * Fixed server crash when using Sponge
- ------------------------------------------------------------------
- VERSION: 1.6.2 - 1.12.2
- ------------------------------------------------------------------
- 1.12.2:
- FEATURES:
- * Added a new config field to specify how many new chunks can be generated from a single search
- * Added search success/failure info to log
- FIX:
- * Fixed server crash by removing localized biome names as a valid disabled biome identifier
- ------------------------------------------------------------------
- VERSION: 1.6.1 - 1.12.2
- ------------------------------------------------------------------
- 1.12.2:
- FIXES:
- * Fixed ConcurrentModificationException and NullPointerException after using the search GUI due to stacktrace spam in log
- * Fixed disabled biomes still appearing in biome search list due to server config not syncing with client
- ------------------------------------------------------------------
- VERSION: 1.6.0 - 1.12.2
- ------------------------------------------------------------------
- 1.12.2:
- FEATURES:
- * Added a biome name search box to the main compass GUI
- * Biomes can now be blacklisted in the config by resource location (e.g. minecraft:ocean) as well as name (e.g. Ocean) or ID (e.g. 0)
- * Fixed a crash that occurred somewhat randomly when selecting biomes from the GUI
- * Added Chinese translation
- * Added Russian translation
- * Add Spanish translation
- UPDATES:
- * Updated to Forge #2796 (1.12.2)
- ------------------------------------------------------------------
- VERSION: 1.5.1 - 1.12.2
- ------------------------------------------------------------------
- 1.12.2:
- FEATURES:
- * Added a config field to disable teleportation to a located biome
- UPDATES:
- * Updated to Forge #2581 (1.12.2)
- ------------------------------------------------------------------
- VERSION: 1.5.0 - 1.12.2
- ------------------------------------------------------------------
- 1.12.2:
- FIXES:
- * Marked 1.12.2 as an accepted version
- ------------------------------------------------------------------
- VERSION: 1.5.0 - 1.12
- ------------------------------------------------------------------
- 1.12:
- FEATURES:
- * Added number of biome samples to HUD info after an unsuccessful biome search
- FIXES:
- * Fixed mismatched or missing texture issue when certain mods are present
- * Rewrote biome searching algorithm
- ------------------------------------------------------------------
- VERSION: 1.4.0 - 1.12
- ------------------------------------------------------------------
- 1.12:
- FEATURES:
- * Changed the look of biome selection and biome info GUI backgrounds and buttons
- 1.12:
- UPDATES:
- * Initial release for MC 1.12 (Forge #2387)
- ------------------------------------------------------------------
- VERSION: 1.3.0 - 1.11, 1.10.2, 1.7.10
- ------------------------------------------------------------------
- 1.11, 1.10.2, 1.7.10:
- FEATURES:
- * Added an op-only/cheat-only teleport button to the biome selection GUI that takes the user to the currently located biome
- FIXES:
- * Fixed a potential lack of localization for precipitation states
- 1.11:
- UPDATES:
- * Initial release for MC 1.11 (Forge #2177)
- ------------------------------------------------------------------
- VERSION: 1.2.0 - 1.10.2, 1.7.10
- ------------------------------------------------------------------
- 1.10.2:
- FEATURES:
- * Added a biome blacklist config field
- 1.7.10:
- UPDATES:
- * Initial release for MC 1.7.10 (Forge #1614)
- ------------------------------------------------------------------
- VERSION: 1.1.0 - 1.10.2
- ------------------------------------------------------------------
- 1.10.2:
- FEATURES:
- * Added a sorting function to the biome selection GUI
- * HUD info will remain visible while chat is open (can be disabled in the config)
- ------------------------------------------------------------------
- VERSION: 1.0.0 - 1.10.2
- ------------------------------------------------------------------
- 1.10.2:
- UPDATES:
- * Initial release for MC 1.10.2 (Forge #2107)
- Patchouli (Patchouli-1.16.4-53.jar --> Patchouli-1.16.4-53.1.jar):
- Patchouli-1.16.4-53.1.jar:
- [https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53.1-forge](https://github.com/Vazkii/Patchouli/releases/tag/release-1.16.4-53.1-forge)
- Prefab (prefab-1.6.5.6.jar --> prefab-1.6.5.8.jar):
- prefab-1.6.5.8.jar:
- Note: Forge version 1.16.5 - 36.1.0 is required at a minimum.
- Release - 1.6.5.8
- 1. Ukrainian and Russian translation files were updated. Thank you to Dqu1j!
- 2. Added "Swift Blades". These are swords which swing about as fast as the old pre-1.9 swords.
- 3. Added "Sickles". This is a utility item to clear out leaves and ground clutter. The size of the area cleared depends on the material of the sickle. Diamond sickles clear out the largest area with a single stroke!
- 4. Added a new house style to the Starting House. This is in a modern aesthetic. Thank you to Yashjit Gaming for the design.
- 5. A number of new options are available for the "Modern Buildings" item. Thank you to Yashjit Gaming for the designs.
- 1. Bank
- 2. Cottage
- 3. Gas Station
- 4. Mini Hotel
- 5. Modern House - Note: This is not included in the Moderate nor Starting House items due to it's usage of Nether Quartz.
- 6. Added Food Bunches and Food Crates. Think of these as "Compressed" versions of food. More foods will be added later.
- 7. Added Dirt Stairs, Dirt Walls, Dirt Slabs! Who doesn't love Dirt?! Note: Grass will naturally spread to these blocks to turn them into their Grass variants just like Dirt changes to Grass.
- 8. Added Grass Stairs, Grass Walls, Grass Stairs! Note: The grass color will change based on Biome color however if a mod changes the Grass texture color (like Quark can) then the colors will not match.
- 9. Fixed an issue where the bed color could not be set on the Workshop
- Release - 1.6.5.7
- 1. The Blueprint UI for ALL structures has been improved. We took a lot of time to re-capture the preview images and re-design the layout of the screens. We gathered a lot of feedback from folks on the discord server and we are very happy how it turned out!
- 2. Ukrainian and Russian translation files were updated. Thank you to Dqu1j!
- 3. Added a second Acacia based house to the Moderate House item.
- 4. Added new Item: Modern Buildings. This was a huge effort by our discord server contributors. Thank you to Kaojinn, Yashjit Gaming and Dqu1j for your ideas, feedback and contributions.
- 1. This item is a multi-use item allowing for 5 usages before breaking.
- 2. This item allows the player to build the following types of buildings (right now)
- 1. Shopping Mall - Nice multi-story general shopping area
- 2. Fruit Stand - It's Modern and Clean and has a lot of Apples!
- 3. Cinema - Great place to watch a movie! (Disclaimer: No actual movies are shown)
- 4. Construction Site - Great way to show a building under construction
- 5. Water Park - Great place to relax and keep cool
- 6. Apartments - Nice small apartments to relax in after hanging out at the Water Park!
- Productive Bees (productivebees-1.16.5-0.6.9.14.jar --> productivebees-1.16.5-0.6.9.18.jar):
- productivebees-1.16.5-0.6.9.18.jar:
- 0.6.9.18
- -- Fixed Undead bees spawning despite light level
- -- Added a config to disable sugarbag bees spawning from cocoa pods
- -- Fixed quarry and lumber bees being able to duplicate any block
- -- Fixed thermal bee recipes
- -- Added support for betterend amber
- 0.6.9.16
- -- Fixed centrifuges picking up combs from far, far away
- -- Fixed crash when adding bees to filter in creative mode
- -- Bees flying below Y 0 will now be killed
- -- Fixed honey generator sending out power to the wrong side of connected receivers
- -- Added config to disable centrifuge auto-pickup
- 0.6.9.15
- -- Removed dependency for newer forge version (fixes ender bee teleportation crash on old forge)
- -- Fixed problem with gene crafting
- -- Added Flourite Ore to Flourite bee flower tag
- -- Fixed Ichor Slimy bee egg recipe
- Project: Vibrant Journeys (projectvibrantjourneys-1.16.5-3.1.0.jar --> projectvibrantjourneys-1.16.5-3.2.2.jar):
- projectvibrantjourneys-1.16.5-3.2.2.jar:
- Fixed empty block loot tables
- Fixed not being able to convert logs to charcoal
- projectvibrantjourneys-1.16.5-3.2.1.jar:
- Fixed some things generating on top of groundcover
- Fixed missing empty loot tables
- Added config options for disabling juniper and palm trees
- projectvibrantjourneys-1.16.5-3.2.0.jar:
- Updated to Forge 36.2.0
- Added new trees: aspen, baobab, cottonwood, fir, joshua, juniper, mangrove, red/orange/purple maple, palm, pine, white/pink cherry blossom, redwood, tamarack, and willow
- Added new biomes: redwoods (+redwood peaks & snowy redwoods), boreal forest + snowy, alpine heights, pine meadows, boreal plateau, aspen grove, mangrove marsh, willow wetlands, baobab fields, prairie, blossoming fields, autumnal coniferous forest, crimson thicket, desert shrubland, red rock valley, crystal lakes, windswept cliffs
- And also some sub-biomes: tropical beach, gravel shore, and aspen grove hills that are only used for modded biomes
- Added new plants: cindercane, desert sage, desert agave, prairie grass, dry grass, and fallen leaves variants (cherry blossom, autumn leaves)
- Added several config options for more flexibility
- Fixed fallen trees not being registered properly
- Fixed small spiders preventing players from sleeping
- projectvibrantjourneys-1.16.5-3.2.0BETA2.jar:
- Fixed redwood trees causing issues with other mods' features
- projectvibrantjourneys-1.16.5-3.2.0ALPHA.jar:
- Alpha version of 3.2.0 update, the wiki will be updated for the full release.
- * Added 20+ biomes, 17 trees, and some new plants
- * More config options
- * Lowered biome weights
- * Groundcover by default will not generate in snowy tundra and snowy mountains
- * some bug fixes
- Quark (Quark-r2.4-314.jar --> Quark-r2.4-316.jar):
- Quark-r2.4-316.jar:
- * Added backported Deepslate and Smooth Basalt
- * Added the ability to convert any wooden chest into a vanilla chest
- * Fixed Enchanted Books with enchantments over the limit being unusable
- * Fixed incorrect padding on tooltips for items that have attributes
- * Fixed Matrix Enchanting Table not appearing in JEI
- * Fixed some dev files being left behind causing the filesize to be bigger than needed
- Quark-r2.4-315.jar:
- * Added a config option to make the Matrix Enchanting Table a separate block. No recipe is provided.
- * Added a new configuration system for Greener Grass. Access it from ingame under the Client module to better fit it to your liking!
- * Added Ambience Discs: New music discs that emit looping ambient sound effects, acquirable when a Skeleton kills a Spider.
- * Added lang keys to change the colors of select text in quark GUIs for resource pack makers.
- * Added More Banner Layers. Banners can now have up to 16 patterns in survival.
- * Added Music Disc Automation: Jukeboxes can have Music Discs played via Dispensers and pulled out via Hoppers.
- * Corundum can now be waxed with Honeycomb to make it not grow or emit particles.
- * Fixed a crash when a cartographer attempts to create a Pathfinder Map to a biome that can't be found.
- * Fixed a crash when loading up a world with Automatic Recipe Unlock with too many recipes loaded. The recipe packets are now delivered peacemeal.
- * Fixed a crash with Quark Oddities' Magnet System attempting to load incorrect recipes.
- * Fixed Applied Energistics GUIs showing up again with quark inventory buttons (cdgamedev)
- * Fixed Bamboo Bundles being compostable.
- * Fixed Bamboo Mats having the wrong material.
- * Fixed Beacon Beams not being set to the appropriate color immediately when a Stained Glass block is in the way like in vanilla.
- * Fixed Charm's Crafting Button not offseting with the backpack gui.
- * Fixed Iron Rods causing 4px wide blocks to cull textures at the bottom
- * Fixed looking at a Map while chest search is enabled breaking the latter
- * Fixed Pipes not dropping their contents when broken.
- * Fixed rotation and mirroring with Vertical Slabs.
- * Fixed Shiba Inus (Experimental Module) not increasing their HP when tamed like vanilla Wolves.
- * Fixed z-fighting with Glass Item Frames and maps (I couldn't reproduce this so it may not? let me know)
- * Greener Grass now uses a different way of calculating the grass color, causing in it being less incredibly bright.
- * Improved a lot of textures, thanks to Sully and thecraftyghost. Sully is now actively working on Quark content so expect more soon!
- * Increased the priority of Ancient Tomes and Runes in anvils to maybe curb the cases where some other mod catches it and stops them from working
- * Monster Box mobs will now only drop items when killed by players.
- * Redid Ancient Tomes: They now apply directly to tools and increase the level by 1.
- * Redid Rune Spawning: Colored Runes will no longer spawn in loot chests, but rather Blank Runes you can dye any color of your choice.
- * Refractored the code for the ingame config system to allow for more extension.
- * Small Speleothems now increase fall damage by 50%.
- * The button ignore list in general config is now a combination of a config and hardcoded list, to allow better updating.
- * The Trowel is now unbreakable by default. (old configs will still have it with durability unless you reset that part)
- Simple Storage Network (SimpleStorageNetwork-1.16.5-1.3.5.jar --> SimpleStorageNetwork-1.16.5-1.4.0.jar):
- SimpleStorageNetwork-1.16.5-1.4.0.jar:
- Sort by Name fixed to sort by clientside translated display name, not internal item ID.
- JEI sync setting (green/red button) is no longer a singleton-per-player-global setting, its saved independently for each remote and block so each can have a different value.
- New config jeiMaximumRecipeTags to balance between JEI recipe auto-completion and Server Packet overflow errors.
- Fix data tag recipes sometimes not working on servers.
- Extra warning tooltip on Network exchange interface.
- Fix Server Crash When using red Builder remote.
- Update pt_br.json by Mikeliro.
- Fix Import/Export putting random blocks in the Upgrade slots.
- Fix tooltip and tag search.
- Fix NPE when connecting Network Exchange to certain blocks.
- Network Exchange interface capped at 5000 instead of 134217727 (greatly reduce lag).
- Exchange interfaces no longer update every tick, instead relying on the autoRefreshTicks config value.
- Fixed Stack Overflow crashes in Network Exchange interface.
- Fix Network exchange point causes crash when link cable is connected."
- Starter Kit (starterkit_1.16.5-2.4.jar --> starterkit_1.16.5-2.5.jar):
- starterkit_1.16.5-2.5.jar:
- []()Changelog:
- Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/starter-kit/changelog/]().
- [Patreon](https://www.patreon.com/ricksouth); thank you very much to my patrons for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley
- Storage Drawers (StorageDrawers-1.16.3-8.2.2.jar --> StorageDrawers-1.16.3-8.3.0.jar):
- StorageDrawers-1.16.3-8.3.0.jar:
- * Restores concealment key item
- * Restores void icon when void upgrade is installed
- Structurize (structurize-0.13.195-ALPHA-universal.jar --> structurize-0.13.207-ALPHA-universal.jar):
- structurize-0.13.207-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.207-ALPHA
- * Adds Hilbert-style space-filling-curve iterator (#417)
- structurize-0.13.206-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.206-ALPHA
- *
- Fix shingle models (#416)
- *
- Fix cuboids and textures UV alignments.
- * Improve slope sides with shingle overhangs, visible batters and timber frames
- structurize-0.13.205-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.205-ALPHA
- * hotfix fail
- structurize-0.13.204-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.204-ALPHA
- * hotfix
- structurize-0.13.203-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.203-ALPHA
- * Several fixes (#412)
- Fixes an issue with optifine line rendering Fixes an issue with the inwardcircle iterator Adds a random iterator. * Hotfix structurize disabled dropdownlist being clickable * allow iterator on 1 wide/high blueprints (#408) * fix 399 * hotfix add param * fix item icon number rendering (#404)
- Fix Item Icon number rendering * Another structurize java fix * java 11, fix? * Update to mojmaps (#393) * Circ alg (#398)
- Setup system to have different iterator modes and allow other mods to extend this with their own implementations. Add two new modes: a) Circular and b) Circular with varying heights. * Bump optifine compat, adjust to 1.16.5 - g7/g8 (#397) * fix lava bucket not being properly consumed - fix #394 * Another attemp to fix scaling and lighting issue with icons (#351)
- Another attemp to fix scaling and lighting issue with icons * Another hotfix
- of me being stupid * Add bumper cuz api package exists * Fix anchors tileentities missing data (#386)
- *
- Fix blueprint data not getting saved to the anchor position as intended, as most of our schematics are saved without anchors, so the blueprint does a late-guess on the anchor block instead. Fix scan tool interactions with anchors, no longer uses anchors which are outside the schematic, requiring a new scantool to reset.
- *
- add update packet
- *
- update to util usage
- *
- fix n rename
- *
- Fix autochoosing anchor, remove test form multiblocks
- *
- add braces
- *
- fix schematics missing updated data
- *
- change name setting
- *
- merge fixes
- * Fixes (#391)
- mitigate hopper block second block update with lazy flags by copying vanilla logic into placement handler fixes block render types, removed shingles/slabs/timberframes/carpets from cutout, added cactus doors to cutout, added deferred render type setup for current block registration (hate Shadow smiley) moved anchor setting for scan tool from right click to left click, so you can shift+right click active blocks added message to replacement for blocks which replacement may fail due to world context, water now properly works with waterlogged things and few others - replacing waterlogged blocks with water is now impossible and require intermediate replacing with nonwaterloggable block (builders gonna hate me upsidedownface @ravenbuilder934) * Populates the required_mods list properly. (#385)
- Progress towards minecolonies#7190 * Rework chest placing (#384)
- Chest should now properly require its contents during placement.
- Binary break change * Optimize images (#381)
- Total -- 139.56kb -> 82.07kb (41.19%) * Add input listener to textfields (#378)
- Add input listener to textfields * Expand View sizes when zero (#344)
- Allows widths and heights of 0 to instead fill out the rest of the parent container Similar to using 100%, except this way can be done automatically when the size is set, and only adjusts to the end of the container, as opposed to literally 100% of parent size but from its own position * Build Tool Tooltips, Tag Tool Fixes (#375)
- * Build Tool Tooltips, Tag Tool Fixes Adds tooltips to the Build Tool's creative mode buttons. Attempted fixes for Tag Tool.
- * Need to call this (#371)
- Fix colony banners to place correctly. * Fix shingle lighting (#370)
- Rectify ambient occlusion for shingles * Lang fixes (#365) * hotfix 363 * fix rack placement issues (#361)
- Fixes handling of containers * Allow java 9+ to work again
- Fixed annoying JVM error crash for j9+ * Defer TE registration (#350)
- Deferred registration of tile entities for accurate event order with deferred blocks Can't reproduce to confirm fix, but this is a general code improvement anyway. * Merge remote-tracking branch 'origin/version/1.16.3' into version/1.16.3 * hotfix * Fix Timber Frame States (#343)
- Stops weird rotation by locking frames to the right axis when they aren't meant to be rotated * Merge remote-tracking branch 'origin/version/1.16.3' into version/1.16.3 * hotfix stuck builder * Fix/framerotation (#342)
- * Reintroduce rotation method
- * hotfix
- * Implement block remapping due to remapped IDs in an earlier commit. (#338)
- Implement block remapping due to remapped IDs in an earlier commit. * Waterlogged Barrels (#337)
- Waterlogged Barrels * Container fix (#333)
- Fixes container inventory recording * Remove manual recipes (#322) * Fix tag duplication (#321) * Clean up manual files (#319) * Run data and correct gradle condition (#318) * Block Grouping, Registration, and Generation (#289)
- All blocks and items are now registered using DeferredRegistries, more suitable for making add-ons. Introduced Block Collections to rapidly create custom sets of blocks, and make data gen easier Is generic, so can be used by dependents New types can be added in a single enum and gen call Significantly reduced the number of block definition files Added a set of data providers to generate data for collections Introduce a mod-wide language provider that will sort the lang keys to reduce future diff size Adds a creative group for schematics construction blocks Proposal to adjust some of the timber frame translations slightly (this may be a tad confusing for veteran players though) Just a tad rough round the edges, needs a smidge of docing still, and haven't quite worked out how the tag providers work without overriding the previous providers efforts
- Something to work on (whether in this PR or not) is utilizing IBlockList in other blocks like shingles, to register and generate them even more efficiently (already pretty good though) * Texture Cleanup on Tools (#316)
- Cleans up some of the speckled alpha channels on the Build Tool, Shape Tool, Scan Tool, and Tag Tool. * Fix build height error when outside the world (#315) * Add warning to pos selector tool * Fixes (#308)
- buffer text drawing (a bit resource-saving for multilines) disable client folder checking on server #306 - might introduce some weird behaviour on mcol cuz but not sure fix errors in preview sharing (LS) system incl. switching Settings serialization from byte buffer to nbt add calls to LS file saving - probably lost during porting shape tool now update fill blocks properly after switching * Adjust (#310)
- Order GrassPath handler before normal handler Don't care about worldState substitution blocks (could've easily been used for abusing the system). If the schematic has plain dirt and the world has some kind of dirt, this should be fine. * exclude res reqa * hotfix #6649 * hotfix * Fix top block issues (#303)
- Solves issues with mycelium etc top blocks * Add config for blueprint size, allowing maximal block volume of 1m instead of 100k (#302) * fix structure pasting entities * Allow larger screen size scaling * Hotfix cursor logic during drawing (#296)
- Fix cursor logic in multiscaled environments Replace ItemIcon tooltip renderer with our tooltip Fix Z issues by increasing far plane * Fix scan saving into random folder (now always saves to structurize folder) * Fixes (#292)
- *
- temp fix for item icon lighting
- *
- Remove IAngerable things, close #202
- Result of MinecraftForge/MinecraftForge#7618
- *
- Fix the damn command argument error
- *
- cleanup
- *
- Actually fix the itemicon lighting
- Co-authored-by: Marc Hermans [marc.hermans@ldtteam.com](mailto:marc.hermans@ldtteam.com) * Merge remote-tracking branch 'origin/version/1.16.3' into version/1.16.3 * hotfix 6568 * Add nether blocks (#288)
- Co-authored-by: Nightenom [17338378+Nightenom@users.noreply.github.com](mailto:17338378 Nightenom@users.noreply.github.com) * Hotfix CME (crash) during gui rendering * Adjustments of recent changes (#283)
- Co-authored-by: ShadowProtocol [30493222+ShadowProtocol@users.noreply.github.com](mailto:30493222 ShadowProtocol@users.noreply.github.com) Co-authored-by: Ray Neiheiser [ray.neiheiser@gmail.com](mailto:ray.neiheiser@gmail.com) * Fixes some mods.toml issues (#286)
- Fix links, description and logo * hotfix 6536 * Mob Entity * New paper walls (#284)
- Adds new acacia, dark oak, and cactus paper walls fixes logo in assets folder * Add new stone bricks and terracotta timber frames (#281) * Hotfix NPE when text is empty * Add render source (#280)
- Include Render Source in Blueprint hash * setup automatic selling (#270)
- Pull lang files from crowdin automatically * Hotfix another git weird dupe merge, close #279 * Fix git being dumb and merging things two times * Adds new timberframes based on #274 bricks (#275)
- * Adds new timberframes to match the new bricks in #274.
- *
- Adds new brick blocks (#274)
- *
- Adds new blocks, slabs, stairs, and walls for brown, beige, and cream textures
- * Fix #277
- * Hotfix and close #254
- * Hotfix #261
- *
- Blockout improvements (#239)
- *
- Variable size guis, better text handling, vanilla-like tooltips, toggle button, faster reusable parsing, entity/tile entity attachable guis
- Co-authored-by: Ray Neiheiser [ray.neiheiser@gmail.com](mailto:ray.neiheiser@gmail.com) Co-authored-by: ravenbuilder934 [sabrinajamie@outlook.com](mailto:sabrinajamie@outlook.com) Co-authored-by: ShadowProtocol [30493222+ShadowProtocol@users.noreply.github.com](mailto:30493222 ShadowProtocol@users.noreply.github.com) * Fix placerholder and placeholder block names getting switched (#273)
- The "Placerholder" and "Placeholder Block" names got switched in my latest lang fixes PR, this fixes it * More readme stuff (#272)
- * Add badges and logo
- * hotfix buildtool message
- * Fix DFU warning showing incorrectly
- * 1.16.5 compat and entity dupe fix (#267)
- Fix 1.16.5 compat Don't allow spawning living entities when not in creative mode. * Ability to switch barrels (#260)
- Lets you switch from the horizontal barrel to the vertical barrel by putting it in a crafting table, and vice versa * Lang fixes (#255)
- Updates en_us.json to fix some grammar and match 1.15 more closely * Adds readme (#257)
- Adds a short readme so potential translators know where to go
- structurize-0.13.202-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.202-ALPHA
- * Several fixes (#412)
- Fixes an issue with optifine line rendering Fixes an issue with the inwardcircle iterator Adds a random iterator.
- structurize-0.13.201-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.201-ALPHA
- * Hotfix structurize disabled dropdownlist being clickable
- structurize-0.13.200-BETA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.200-BETA
- * allow iterator on 1 wide/high blueprints (#408)
- * fix 399
- * hotfix add param
- * fix item icon number rendering (#404)
- Fix Item Icon number rendering * Another structurize java fix * java 11, fix? * Update to mojmaps (#393) * Circ alg (#398)
- Setup system to have different iterator modes and allow other mods to extend this with their own implementations. Add two new modes: a) Circular and b) Circular with varying heights. * Bump optifine compat, adjust to 1.16.5 - g7/g8 (#397) * fix lava bucket not being properly consumed - fix #394 * Another attemp to fix scaling and lighting issue with icons (#351)
- Another attemp to fix scaling and lighting issue with icons * Another hotfix
- of me being stupid * Add bumper cuz api package exists * Fix anchors tileentities missing data (#386)
- *
- Fix blueprint data not getting saved to the anchor position as intended, as most of our schematics are saved without anchors, so the blueprint does a late-guess on the anchor block instead. Fix scan tool interactions with anchors, no longer uses anchors which are outside the schematic, requiring a new scantool to reset.
- *
- add update packet
- *
- update to util usage
- *
- fix n rename
- *
- Fix autochoosing anchor, remove test form multiblocks
- *
- add braces
- *
- fix schematics missing updated data
- *
- change name setting
- *
- merge fixes
- * Fixes (#391)
- mitigate hopper block second block update with lazy flags by copying vanilla logic into placement handler fixes block render types, removed shingles/slabs/timberframes/carpets from cutout, added cactus doors to cutout, added deferred render type setup for current block registration (hate Shadow smiley) moved anchor setting for scan tool from right click to left click, so you can shift+right click active blocks added message to replacement for blocks which replacement may fail due to world context, water now properly works with waterlogged things and few others - replacing waterlogged blocks with water is now impossible and require intermediate replacing with nonwaterloggable block (builders gonna hate me upsidedownface @ravenbuilder934) * Populates the required_mods list properly. (#385)
- Progress towards minecolonies#7190 * Rework chest placing (#384)
- Chest should now properly require its contents during placement.
- Binary break change * Optimize images (#381)
- Total -- 139.56kb -> 82.07kb (41.19%) * Add input listener to textfields (#378)
- Add input listener to textfields * Expand View sizes when zero (#344)
- Allows widths and heights of 0 to instead fill out the rest of the parent container Similar to using 100%, except this way can be done automatically when the size is set, and only adjusts to the end of the container, as opposed to literally 100% of parent size but from its own position * Build Tool Tooltips, Tag Tool Fixes (#375)
- * Build Tool Tooltips, Tag Tool Fixes Adds tooltips to the Build Tool's creative mode buttons. Attempted fixes for Tag Tool.
- * Need to call this (#371)
- Fix colony banners to place correctly. * Fix shingle lighting (#370)
- Rectify ambient occlusion for shingles * Lang fixes (#365) * hotfix 363 * fix rack placement issues (#361)
- Fixes handling of containers * Allow java 9+ to work again
- Fixed annoying JVM error crash for j9+ * Defer TE registration (#350)
- Deferred registration of tile entities for accurate event order with deferred blocks Can't reproduce to confirm fix, but this is a general code improvement anyway. * Merge remote-tracking branch 'origin/version/1.16.3' into version/1.16.3 * Fix Timber Frame States (#343)
- Stops weird rotation by locking frames to the right axis when they aren't meant to be rotated * hotfix * Merge remote-tracking branch 'origin/version/1.16.3' into version/1.16.3 * Fix/framerotation (#342)
- * Reintroduce rotation method
- * hotfix stuck builder
- * hotfix
- * Implement block remapping due to remapped IDs in an earlier commit. (#338)
- Implement block remapping due to remapped IDs in an earlier commit. * Waterlogged Barrels (#337)
- Waterlogged Barrels * Container fix (#333)
- Fixes container inventory recording * Remove manual recipes (#322) * Fix tag duplication (#321) * Clean up manual files (#319) * Run data and correct gradle condition (#318) * Block Grouping, Registration, and Generation (#289)
- All blocks and items are now registered using DeferredRegistries, more suitable for making add-ons. Introduced Block Collections to rapidly create custom sets of blocks, and make data gen easier Is generic, so can be used by dependents New types can be added in a single enum and gen call Significantly reduced the number of block definition files Added a set of data providers to generate data for collections Introduce a mod-wide language provider that will sort the lang keys to reduce future diff size Adds a creative group for schematics construction blocks Proposal to adjust some of the timber frame translations slightly (this may be a tad confusing for veteran players though) Just a tad rough round the edges, needs a smidge of docing still, and haven't quite worked out how the tag providers work without overriding the previous providers efforts
- Something to work on (whether in this PR or not) is utilizing IBlockList in other blocks like shingles, to register and generate them even more efficiently (already pretty good though) * Texture Cleanup on Tools (#316)
- Cleans up some of the speckled alpha channels on the Build Tool, Shape Tool, Scan Tool, and Tag Tool. * Fix build height error when outside the world (#315) * Add warning to pos selector tool * Fixes (#308)
- buffer text drawing (a bit resource-saving for multilines) disable client folder checking on server #306 - might introduce some weird behaviour on mcol cuz but not sure fix errors in preview sharing (LS) system incl. switching Settings serialization from byte buffer to nbt add calls to LS file saving - probably lost during porting shape tool now update fill blocks properly after switching * Adjust (#310)
- Order GrassPath handler before normal handler Don't care about worldState substitution blocks (could've easily been used for abusing the system). If the schematic has plain dirt and the world has some kind of dirt, this should be fine. * exclude res reqa * hotfix #6649 * hotfix * Fix top block issues (#303)
- Solves issues with mycelium etc top blocks * Add config for blueprint size, allowing maximal block volume of 1m instead of 100k (#302) * fix structure pasting entities * Allow larger screen size scaling * Hotfix cursor logic during drawing (#296)
- Fix cursor logic in multiscaled environments Replace ItemIcon tooltip renderer with our tooltip Fix Z issues by increasing far plane * Fix scan saving into random folder (now always saves to structurize folder) * Fixes (#292)
- *
- temp fix for item icon lighting
- *
- Remove IAngerable things, close #202
- Result of MinecraftForge/MinecraftForge#7618
- *
- Fix the damn command argument error
- *
- cleanup
- *
- Actually fix the itemicon lighting
- Co-authored-by: Marc Hermans [marc.hermans@ldtteam.com](mailto:marc.hermans@ldtteam.com) * Merge remote-tracking branch 'origin/version/1.16.3' into version/1.16.3 * Add nether blocks (#288)
- Co-authored-by: Nightenom [17338378+Nightenom@users.noreply.github.com](mailto:17338378 Nightenom@users.noreply.github.com) * hotfix 6568 * Hotfix CME (crash) during gui rendering * Adjustments of recent changes (#283)
- Co-authored-by: ShadowProtocol [30493222+ShadowProtocol@users.noreply.github.com](mailto:30493222 ShadowProtocol@users.noreply.github.com) Co-authored-by: Ray Neiheiser [ray.neiheiser@gmail.com](mailto:ray.neiheiser@gmail.com) * Fixes some mods.toml issues (#286)
- Fix links, description and logo * hotfix 6536 * Mob Entity * New paper walls (#284)
- Adds new acacia, dark oak, and cactus paper walls fixes logo in assets folder * Add new stone bricks and terracotta timber frames (#281) * Hotfix NPE when text is empty * Add render source (#280)
- Include Render Source in Blueprint hash * setup automatic selling (#270)
- Pull lang files from crowdin automatically * Hotfix another git weird dupe merge, close #279 * Fix git being dumb and merging things two times * Adds new timberframes based on #274 bricks (#275)
- * Adds new timberframes to match the new bricks in #274.
- *
- Adds new brick blocks (#274)
- *
- Adds new blocks, slabs, stairs, and walls for brown, beige, and cream textures
- * Fix #277
- * Hotfix and close #254
- * Hotfix #261
- *
- Blockout improvements (#239)
- *
- Variable size guis, better text handling, vanilla-like tooltips, toggle button, faster reusable parsing, entity/tile entity attachable guis
- Co-authored-by: Ray Neiheiser [ray.neiheiser@gmail.com](mailto:ray.neiheiser@gmail.com) Co-authored-by: ravenbuilder934 [sabrinajamie@outlook.com](mailto:sabrinajamie@outlook.com) Co-authored-by: ShadowProtocol [30493222+ShadowProtocol@users.noreply.github.com](mailto:30493222 ShadowProtocol@users.noreply.github.com) * Fix placerholder and placeholder block names getting switched (#273)
- The "Placerholder" and "Placeholder Block" names got switched in my latest lang fixes PR, this fixes it * More readme stuff (#272)
- * Add badges and logo
- * hotfix buildtool message
- * Fix DFU warning showing incorrectly
- * 1.16.5 compat and entity dupe fix (#267)
- Fix 1.16.5 compat Don't allow spawning living entities when not in creative mode. * Ability to switch barrels (#260)
- Lets you switch from the horizontal barrel to the vertical barrel by putting it in a crafting table, and vice versa * Lang fixes (#255)
- Updates en_us.json to fix some grammar and match 1.15 more closely * Adds readme (#257)
- Adds a short readme so potential translators know where to go * Update Crowdin configuration file * Update CLA.md * Placement fixes (#245)
- fix water placement require a water bucket * Fluid Placeholder Block (#234)
- Adds a new type of substitution/placeholder block: the Fluid Placeholder Ensures that the destination block is solid or a fluid source If the destination block is not a fluid source already, the default fluid type for the dimension is used (i.e. lava in nether) renders in the preview as the default fluid type for that dimension some example use cases:
- almost all underwater structures should use this over a regular Placeholder block (this is part of the setup for underwater styles) around the edge of ship schematics so that they don't take chunks out of the shore when placed close to land. any decorations that work with the respective dimension fluid, for example a fountain that is a lava fountain in the nether Requires a consecutive PR to minecolonies but works already when stand-alone. * Lang edits (#237)
- Typos fix * Fix #235, scan tool replace is now a bit smarter
- * Fix #235
- * Fix air being counted twice in scan tool
- * Fix door, button, ..., bucket handling in scan tool replace
- * Scan tool replace now warns in chat when transform is ambiguous
- * fix #6118 (#233)
- Fixes ldtteam/minecolonies#6118 * fix #222 (#223)
- Some small improvements. 1.16.4 compatibility. * Create CLA.md * Minor improvements (#216) * fix #217 * Uploading via Maven and not artifactory. * Attempting this with publish as a task.
- structurize-0.13.199-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.199-ALPHA
- * allow iterator on 1 wide/high blueprints (#408)
- structurize-0.13.198-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.198-ALPHA
- * fix 399
- structurize-0.13.197-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.197-ALPHA
- * hotfix add param
- structurize-0.13.196-ALPHA-universal.jar:
- Minecolonies Changelog
- Version: 0.13.196-ALPHA
- * fix item icon number rendering (#404)
- Fix Item Icon number rendering
- Supplementaries (supplementaries-1.16.5-0.14.2.jar --> supplementaries-1.16.5-0.15.1b.jar):
- supplementaries-1.16.5-0.15.1b.jar:
- v 0.15.1b: actually fixed crash on startup
- v 0.15.1: fixes
- * fixed a crash on startup
- * fixed hourglass not accepting concrete powder
- * fixed flower box related crash
- * wall lanterns now have an optional fast mode that renders them as a block
- v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
- Additions:
- * Added Placeable Sticks and Placeable Blaze Rods
- * Officially added Flags
- * Timber Frames, Timber Braces and Timber Cross Brace: a new decoration block that can hold and display any full block in its inside
- * Daub and Wattle and Daub
- * Stone tiles and Blackstone Tiles
- * Blackstone Lanterns
- * Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
- * Added... Pancake Music?? (Credits to STiiX)
- Improvements:
- * Added alot of compatibility for inspirations mod: faucets can now also fill up inspirations cauldrons and many cauldron recipes have been added
- * Removed blackboard clearing recipe in favor of its manual counterpart using either a sponge or inspirations cauldron (or create washing)
- * Blackboards now show a preview in the item tooltip
- * Added some additional configs
- * Added turn table sounds
- * Added rope arrow dispenser behavior
- * Changed Planter and tweaked Speaker Block and Sack textures
- Fixes:
- * fixed a safe duplication bug
- * fixed a crash caused by bed map markers on a server
- * improved chain bell ringing mechanic for compatibility with create bells
- supplementaries-1.16.5-0.14.5.jar:
- v 0.14.5 Requires Selene library 1.5+
- * You can now right click with a clock item to display the current time as a status message
- * Re added Create behaviors for bamboo spikes and hourglass
- * Fixed many cages and jars bugs that resulted in item duplications when trying to capture a mob or caused the mob not to be released properly
- * Fixed faucets not being able to correctly extract potions from Inspirations cauldrons
- * Light blocks (candelabra, sconces..) can now be turned off by using a water bottle on them
- supplementaries-1.16.5-0.14.4f.jar:
- v 0.14.4f: fixed crash with newer Quark version
- v 0.14.4e:
- * Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
- * Added api for jar catchable mobs
- * Updated infernal expansion sconce to work with their latest beta version
- v 0.14.4: many fixes and improvements. Requires Selene v1.4
- * Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.
- The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
- They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs
- * Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
- * Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
- * Pancakes now accept chocolate from different mods
- * Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
- * Way signs now generate with paths instead of cobblestone when spawning inside a village
- * Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
- * Added more config options (for example bombs now have configurable radius and damage)
- * You can now right click with a clock item to display the time in digital format as a status message
- * Splash and lingering potions can now be correctly stored in jars and goblets
- * Fixed a bug related to caged mobs
- * Fixed soul jar texture not working
- supplementaries-1.16.5-0.14.4e.jar:
- v 0.14.4e:
- * Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
- * Added api for jar catchable mobs
- * Updated infernal expansion sconce to work with their latest beta version
- v 0.14.4: many fixes and improvements. Requires Selene v1.4
- * Reworked faucets fluid interactions: they now work more consistently supporting all jar & forge fluids, allowing all kinds of cross mods interactions between the two.
- The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
- They can also now interact with inspirations cauldrons (for now they can only take liquids out), as well as with buzzier bees honey pots and autumnity sappy logs
- * Reworked dispenser behaviors. They should now generally function better and more consistently (for example they include all the registered jar fluids). Also fixed related issues that came with last update (incompat with quark block placement)
- * Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
- * Pancakes now accept chocolate from different mods
- * Crossbows loaded with tipped arrows now display them using their appropriate tip color. Might not show up when using resource packs
- * Way signs now generate with paths instead of cobblestone when spawning inside a village
- * Added many modded wood types to sign posts and hanging sings (thanks to WenXin2) for current mods & updated some others: Lotr, Atum, Malum, Habitat, Desolation
- * Added more config options (for example bombs now have configurable radius and damage)
- * You can now right click with a clock item to display the time in digital format as a status message
- * Splash and lingering potions can now be correctly stored in jars and goblets
- * Fixed a bug related to caged mobs
- * Fixed soul jar texture not working
- supplementaries-1.16.5-0.14.3.jar:
- 0.14.3 patch notes:
- * Moved some code to newly created library Selene, which will now be required to run the mod
- * Gold gates can now be crafted when quark is installed
- * Updated item shelf and magma block texture
- * Sacks can now be configured to have from 1 to 27 slots. Default slots have been increased to 9
- * Added compatibility for quarks tooltip overlays and drop in system for both sacks and safes. Note that to interact with a safe you will still have to own it or have its key in your inventory to be able to see its content or adding items to it
- * Added pattern textures for alexs mobs and autunmity mod compatibility for on hanging signs & notice boards
- * Fixed a crash with adventurer maps sold by villagers in another dimensions
- * Fixed pulleys and ropes not pulling up tile entities
- Upgraded Netherite (Upgraded Netherite 1.9.10 --> Upgraded Netherite 1.9.13):
- Upgraded Netherite 1.9.13:
- [1.9.13]
- * Fix Ultimerite Tool not droping loot correctly.
- [1.9.12]
- * Attempt fix Enderite not teleporting the player on server correctly.
- * The Golderite/Corrupterite fortune bonus will not be applied if all loot has been removed by another mod. (This is for "fix" the duplication issue with the Siphon enchantment of VanillaTweaks)
- [1.9.11]
- * Add config to disable Spiderite Wall Climbing.
- * Fix Featherite armor disconnecting the player from the server when he go up underwater.
- * Attempt fix Enderite not teleporting the player on server correctly.
- Village Spawn Point (villagespawnpoint_1.16.5-1.5.jar --> villagespawnpoint_1.16.5-1.6.jar):
- villagespawnpoint_1.16.5-1.6.jar:
- []()Changelog:
- Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.
- =========
- The complete changelog with previous versions can be found at [https://minecraft.natamus.com/village-spawn-point/changelog/]().
- [Patreon](https://www.patreon.com/ricksouth); thank you very much to my patrons for supporting this mod's development:
- Adara Christine | Kreezcraft.com | Tyler Behl | Tyler Hadley
- YUNG's API (Forge) ([1.16.4 / 1.16.5] YUNG's API vForge-6 --> [1.16.4 / 1.16.5] YUNG's API vForge-12):
- [1.16.4 / 1.16.5] YUNG's API vForge-12:
- All dimension noise settings are now deep copied upon creation.
- Join us on Discord:
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
- [1.16.4 / 1.16.5] YUNG's API vForge-11:
- Added custom implementation of Jigsaw Manager, with improved performance and custom piece types.
- Added new api package for others that includes interface for YUNG's Jigsaw Manager!
- Added custom structure_location criteria trigger for safely locating structures.
- Join us on Discord:
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
- YUNG's Better Strongholds (Forge) ([1.16.4 / 1.16.5] YUNG's Better Strongholds v1.1 --> [1.16.4 / 1.16.5] YUNG's Better Strongholds v1.2.1):
- [1.16.4 / 1.16.5] YUNG's Better Strongholds v1.2.1:
- Requires [YUNG's API](https://www.curseforge.com/minecraft/mc-mods/yungs-api) vForge-12, which includes fixes for strongholds spawning in other dimensions with certain mods.
- Join us on Discord:
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
- [1.16.4 / 1.16.5] YUNG's Better Strongholds v1.2:
- Entering the Better Stronghold now gives you the Eye Spy achievement! If End Remastered is installed, its End Gate structure will also give the achievement.
- Requires [YUNG's API](https://www.curseforge.com/minecraft/mc-mods/yungs-api) vForge-11!
- Join us on Discord:
- [](https://discord.gg/rns3beq)
- [Follow me on Twitter](https://twitter.com/yungnickyoung) for more mod updates![](https://twitter.com/yungnickyoung)
- Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
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