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Lotro failed login log

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Aug 5th, 2013
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  1. 000000000.000: Initializing client - build version is [1102.0052.6889.8038.RELEASE]
  2. 000000000.000: Initializing the global event handler...
  3. 000000000.000: Creating trigger schedulers...
  4. 000000000.000: Initializing the network...
  5. 000000000.000: Initializing the cache...
  6. 000000000.000: CLCache::Init: called.
  7. 000000000.000: LookForFile trying cwd
  8. 000000000.000: Is_File_Here found 'client_general.dat' in 'C:/Program Files (x86)/Turbine/The Lord of the Rings Online'
  9. 000000000.000:
  10.  
  11. DiskCon::InitFile:
  12. datfile "client_general.dat" stamped with datpack versions eng:112, game:3,
  13. executable supporting datpack versions eng:-1, game: -1.
  14.  
  15. 000000000.000:
  16.  
  17. DiskCon::InitFile:
  18. datfile "client_highres.dat" stamped with datpack versions eng:112, game:3,
  19. executable supporting datpack versions eng:-1, game: -1.
  20.  
  21. 000000000.000:
  22.  
  23. DiskCon::InitFile:
  24. datfile "client_highres_aux_1.datx" stamped with datpack versions eng:112, game:3,
  25. executable supporting datpack versions eng:-1, game: -1.
  26.  
  27. 000000000.000:
  28.  
  29. DiskCon::InitFile:
  30. datfile "client_gamelogic.dat" stamped with datpack versions eng:112, game:3,
  31. executable supporting datpack versions eng:-1, game: -1.
  32.  
  33. 000000000.000:
  34.  
  35. DiskCon::InitFile:
  36. datfile "client_anim.dat" stamped with datpack versions eng:112, game:3,
  37. executable supporting datpack versions eng:-1, game: -1.
  38.  
  39. 000000000.000:
  40.  
  41. DiskCon::InitFile:
  42. datfile "client_mesh.dat" stamped with datpack versions eng:112, game:3,
  43. executable supporting datpack versions eng:-1, game: -1.
  44.  
  45. 000000000.000:
  46.  
  47. DiskCon::InitFile:
  48. datfile "client_sound.dat" stamped with datpack versions eng:112, game:3,
  49. executable supporting datpack versions eng:-1, game: -1.
  50.  
  51. 000000000.000:
  52.  
  53. DiskCon::InitFile:
  54. datfile "client_surface.dat" stamped with datpack versions eng:112, game:3,
  55. executable supporting datpack versions eng:-1, game: -1.
  56.  
  57. 000000000.000:
  58.  
  59. DiskCon::InitFile:
  60. datfile "client_cell_1.dat" stamped with datpack versions eng:112, game:0,
  61. executable supporting datpack versions eng:-1, game: -1.
  62.  
  63. 000000000.000:
  64.  
  65. DiskCon::InitFile:
  66. datfile "client_map_1.dat" stamped with datpack versions eng:112, game:0,
  67. executable supporting datpack versions eng:-1, game: -1.
  68.  
  69. 000000000.000:
  70.  
  71. DiskCon::InitFile:
  72. datfile "client_cell_2.dat" stamped with datpack versions eng:112, game:0,
  73. executable supporting datpack versions eng:-1, game: -1.
  74.  
  75. 000000000.000:
  76.  
  77. DiskCon::InitFile:
  78. datfile "client_map_2.dat" stamped with datpack versions eng:112, game:0,
  79. executable supporting datpack versions eng:-1, game: -1.
  80.  
  81. 000000000.000: SimpleDiskController::InitFile failed with PDISKERR error code [-2]
  82. 000000000.000: SimpleDiskController::InitFile failed with PDISKERR error code [-2]
  83. 000000000.000: SimpleDiskController::InitFile failed with PDISKERR error code [-2]
  84. 000000000.000: SimpleDiskController::InitFile failed with PDISKERR error code [-2]
  85. 000000000.000: SimpleDiskController::InitFile failed with PDISKERR error code [-2]
  86. 000000000.000: SimpleDiskController::InitFile failed with PDISKERR error code [-2]
  87. 000000000.000:
  88.  
  89. DiskCon::InitFile:
  90. datfile "client_local_English.dat" stamped with datpack versions eng:112, game:3,
  91. executable supporting datpack versions eng:-1, game: -1.
  92.  
  93. 000000000.000: Initializing display with title 'The Lord of the Rings Online™'...
  94. 000000000.000: Device_WIN32::Init: called.
  95. 000000000.000: Device_WIN32::InitDEVICE| Detected operating system: Windows 7
  96. 000000000.000: Initializing the smartbox...
  97. 000000000.000: Initializing the user interface...
  98. 000000000.000: Client ready
  99. 000000000.000: gmClient::AttachMembers Current locale set to English_United States.1252
  100. 000000000.000: gmClient::AttachMembers Client ready
  101. 000000010.043: Client::Connect() async logon begun.
  102. 000000010.360: GlobalEventHandler::RecvEvt_DisplayStringInfo: Validating credentials...
  103. 198421376.417: GlobalEventHandler::RecvEvt_DisplayStringInfo: Loading subscription data...
  104. 198421376.417: GlobalEventHandler::RecvEvt_DisplayStringInfo: Loading character data...
  105. 198421376.500: GlobalEventHandler::RecvEvt_WorldName: Gladden
  106. 198421376.650: Client: Flushing database after DDD
  107. 198421376.800: GlobalEventHandler::RecvEvt_DisplayStringInfo: Receiving character data...
  108. 198421379.133: GlobalEventHandler::RecvEvt_CharSet: called.
  109. 198421392.263: gmLoadScreenUI::Create: called.
  110. 198421392.263: gmLoadScreenUI::gmLoadScreenUI: called.
  111. 198421392.263: gmLoadScreenUI::ListenToGlobalMessage: loading started.
  112. 198421392.913: gmLoadScreenUI::Close: loading finished.
  113. 198421392.929: gmLoadScreenUI::~gmLoadScreenUI: called.
  114. 198421396.912: gmGamePlayUI::EnterPortalSpace: scene: 0x70000285
  115. 198421400.327: GlobalEventHandler::RecvEvt_PlayerSessionStart_ServerToClient: player: 0x02030000002764B4
  116. 198421400.327: CObjectMaint::RecvNotice_SetPlayerIDplayer: 0x02030000002764B4
  117. 198421400.564: gmGamePlayUI::RecvNotice_LoginFinished: called.
  118. 198421400.564: gmGamePlayUI::RecvNotice_PlayScenesDone: called.
  119. 198421400.564: gmGamePlayUI::ExitPortalSpace: game: ready, client: not ready
  120. 198421400.564: gmGamePlayUI::ExitPortalSpace: Not Ready.
  121. 198421432.858: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
  122. 198421432.858: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
  123. 198421434.987: SmartBox::UpdatePlayer: waited too long for dynamic entities to load -- preparing to enter world without those entities ready.
  124. 198421434.987: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_PlayerReadyToEnterWorld.
  125. 198421434.987: gmGamePlayUI::RecvNotice_PlayerReadyToEnterWorld: called.
  126. 198421434.987: SmartBox::Render: calling ECM_Physics::SendNotice_NextFrameDrawn.
  127. 198421434.987: gmGamePlayUI::RecvNotice_NextFrameDrawn: called.
  128. 198421434.987: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
  129. 198421439.180: gmGamePlayUI::RecvNotice_CancelScene: called.
  130. 198421439.180: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
  131. 198421439.180: gmGamePlayUI::ExitPortalSpace_Done: called.
  132. 198421527.531: gmGamePlayUI::RecvNotice_EnterPortalSpace: scene: 0x70034A1A, stamp: 0x00000029, flags: 0x00000000
  133. 198421527.531: SmartBox::PlayerTeleportation_EnterPortalSpaceReceived: stamp: 41
  134. 198421527.531: gmGamePlayUI::EnterPortalSpace: scene: 0x70034A1A
  135. 198421527.731: gmGamePlayUI::RecvNotice_PlayScenesDone: called.
  136. 198421527.731: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
  137. 198421527.731: gmGamePlayUI::ExitPortalSpace: Not Ready.
  138. 198421528.182: SmartBox::PlayerTeleportation_PositionEventReceived: stamp: 41
  139. 198421528.715: gmGamePlayUI::RecvNotice_ExitPortalSpace: called.
  140. 198421584.134: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
  141. 198421584.134: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
  142. 198421586.133: SmartBox::UpdatePlayer: waited too long for dynamic entities to load -- preparing to enter world without those entities ready.
  143. 198421586.133: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_PlayerReadyToEnterWorld.
  144. 198421586.133: gmGamePlayUI::RecvNotice_PlayerReadyToEnterWorld: called.
  145. 198421586.133: SmartBox::Render: calling ECM_Physics::SendNotice_NextFrameDrawn.
  146. 198421586.133: gmGamePlayUI::RecvNotice_NextFrameDrawn: called.
  147. 198421586.133: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
  148. 198421586.133: gmGamePlayUI::ExitPortalSpace_Done: called.
  149. 198423227.048: gmGamePlayUI::RecvNotice_EnterPortalSpace: scene: 0x70034A14, stamp: 0x0000002a, flags: 0x00000000
  150. 198423227.048: SmartBox::PlayerTeleportation_EnterPortalSpaceReceived: stamp: 42
  151. 198423227.048: gmGamePlayUI::EnterPortalSpace: scene: 0x70034A14
  152. 198423227.048: SmartBox::PlayerTeleportation_PositionEventReceived: stamp: 42
  153. 198423227.557: gmGamePlayUI::RecvNotice_PlayScenesDone: called.
  154. 198423227.557: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
  155. 198423227.557: gmGamePlayUI::ExitPortalSpace: Not Ready.
  156. 198423228.030: gmGamePlayUI::RecvNotice_ExitPortalSpace: called.
  157. 198423231.097: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
  158. 198423231.097: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
  159. 198423231.680: SmartBox::UpdatePlayer: dynamics finished loading in 0.58 seconds.
  160. 198423231.680: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_PlayerReadyToEnterWorld.
  161. 198423231.680: gmGamePlayUI::RecvNotice_PlayerReadyToEnterWorld: called.
  162. 198423231.680: SmartBox::Render: calling ECM_Physics::SendNotice_NextFrameDrawn.
  163. 198423231.680: gmGamePlayUI::RecvNotice_NextFrameDrawn: called.
  164. 198423231.680: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
  165. 198423231.680: gmGamePlayUI::ExitPortalSpace_Done: called.
  166. 198423357.668: gmGamePlayUI::RecvNotice_EnterPortalSpace: scene: 0x70006C93, stamp: 0x0000002b, flags: 0x00000000
  167. 198423357.668: SmartBox::PlayerTeleportation_EnterPortalSpaceReceived: stamp: 43
  168. 198423357.668: gmGamePlayUI::EnterPortalSpace: scene: 0x70006C93
  169. 198423357.935: gmGamePlayUI::RecvNotice_PlayScenesDone: called.
  170. 198423357.935: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
  171. 198423357.935: gmGamePlayUI::ExitPortalSpace: Not Ready.
  172. 198423358.052: SmartBox::PlayerTeleportation_PositionEventReceived: stamp: 43
  173. 198423358.495: gmGamePlayUI::RecvNotice_ExitPortalSpace: called.
  174. 198423360.986: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
  175. 198423360.986: SmartBox::UpdatePlayer: we are not waiting on any dyanamics.
  176. 198423360.986: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_PlayerReadyToEnterWorld.
  177. 198423360.986: gmGamePlayUI::RecvNotice_PlayerReadyToEnterWorld: called.
  178. 198423360.986: SmartBox::Render: calling ECM_Physics::SendNotice_NextFrameDrawn.
  179. 198423360.986: gmGamePlayUI::RecvNotice_NextFrameDrawn: called.
  180. 198423360.986: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
  181. 198423360.986: gmGamePlayUI::ExitPortalSpace_Done: called.
  182. 198423802.455: gmGamePlayUI::RecvNotice_EnterPortalSpace: scene: 0x700350E0, stamp: 0x0000002c, flags: 0x00000000
  183. 198423802.455: SmartBox::PlayerTeleportation_EnterPortalSpaceReceived: stamp: 44
  184. 198423802.455: gmGamePlayUI::EnterPortalSpace: scene: 0x700350E0
  185. 198423802.814: SmartBox::PlayerTeleportation_PositionEventReceived: stamp: 44
  186. 198423803.233: gmGamePlayUI::RecvNotice_PlayScenesDone: called.
  187. 198423803.233: gmGamePlayUI::ExitPortalSpace: game: not ready, client: not ready
  188. 198423803.233: gmGamePlayUI::ExitPortalSpace: Not Ready.
  189. 198423804.130: gmGamePlayUI::RecvNotice_ExitPortalSpace: called.
  190. 198423815.927: SmartBox::UpdatePlayer: static scenery and landscape is loaded.
  191. 198423815.927: SmartBox::UpdatePlayer: waiting no more than 10.00 seconds for dynamic objects to load.
  192. 198423818.074: SmartBox::UpdatePlayer: waited too long for dynamic entities to load -- preparing to enter world without those entities ready.
  193. 198423818.074: SmartBox::UpdatePlayer: calling ECM_Physics::SendNotice_PlayerReadyToEnterWorld.
  194. 198423818.074: gmGamePlayUI::RecvNotice_PlayerReadyToEnterWorld: called.
  195. 198423818.074: SmartBox::Render: calling ECM_Physics::SendNotice_NextFrameDrawn.
  196. 198423818.074: gmGamePlayUI::RecvNotice_NextFrameDrawn: called.
  197. 198423818.074: gmGamePlayUI::ExitPortalSpace: game: ready, client: ready
  198. 198423818.074: gmGamePlayUI::ExitPortalSpace_Done: called.
  199. 198424423.185: Connection failed (0x00000006:0x07CF6BF2) to server 25, addr 74.201.107.50:9005
  200. 198425989.951: Connection failed (0x00000006:0x07CF6BF2) to server 22, addr 74.201.107.50:9002
  201. 198427702.148: gmGamePlayUI::EndSession: called.
  202. 198427703.746: Device_WIN32::Cleanup: called.
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