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- -- settings
- _G.ToggledPeterAttach = false
- _G.Toggled = true
- _G.AutoCollect = true
- -- code stuff
- while wait() do
- if _G.Toggled == true then
- fireclickdetector(game:GetService("Workspace").Interactables.Peter.Peter.Clickable.DropMoney, math.huge)
- end
- if _G.ToggledPeterAttach == true then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Interactables.Peter.Peter.Clickable.CFrame
- end
- if _G.AutoCollect == true then
- for _,v in pairs(game:GetService("Workspace").Interactables.MoneyBills:GetDescendants()) do
- if v:IsA("TouchTransmitter") then
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1)
- wait()
- firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0)
- end
- end
- end
- end
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