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- using GTA;
- using System;
- using GTA.Native;
- using System.Windows.Forms;
- public class ParticleMadness : Script
- {
- public ParticleMadness()
- {
- Tick += OnTick;
- }
- private void OnTick(object sender, EventArgs e)
- {
- Ped player = Game.Player.Character;
- float size = 8.0f;
- if(Function.Call<bool>(Hash._0x8702416E512EC454, "scr_carsteal4"))
- {
- Function.Call(Hash._0x6C38AF3693A69A91, "scr_carsteal4");
- Function.Call<int>(Hash.START_PARTICLE_FX_NON_LOOPED_ON_ENTITY, "scr_carsteal5_car_muzzle_flash",
- player, 0, 0, 0, 0, 0, 0, size, 0, 0, 0);
- }
- else
- {
- Function.Call(Hash._0xB80D8756B4668AB6, "scr_carsteal4");
- }
- }
- }
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