Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Bishop: A Bishop is a close agent to their god, serving as direct messengers.
- Level 1
- Symbol of God: The Bishop now carries a unique and blessed symbol of their god. The item can come in the form of any non-weapon object. The symbol allows them to make a check (with a +2 bonus) against all curses, and provides resistance towards unholy attacks.
- Cleanse(CD: 3): The Bishop may cleanse the target of most status defects, to the DM's discretion.
- Level 2
- Major Smite(CD: 4; 40 Mana): The Bishop calls down upon a bolt of holy lightning to strike down their enemies. The strike deals extra damage to unholy energies, like before.
- Divine Protection(30 Mana): The Bishop shields the ally with a holy sphere. This sphere lashes back against unholy enemies that attack those under the shield, searing them as if they were struck by acid.
- Level 3
- Restore Mana: The Bishop may grant portions of their mana pool into their ally. (30 Mana per round)
- Revive: Sacrifices all of your mana to revive an ally. CD: 10. May be used to instantly kill undead; undead immune to death effects instead take massive damage.
- Level 4
- Perfected Heal: Restores all of the allies health at the cost of 50 Mana. (CD: 6) CD Is doubled if used on self.
- Cleansing Circle(CD:3): 40 Mana; essentially an AoE cleanse that potentially removes status defects from all allies afflicted.
- Level 5
- Light Bomb: Fills a target to the brim with holy energy, causing them to heal nearby allies for three rounds. Unholy targets take damage nearby the target blessed with the light bomb; additionally, at the end of those three rounds, the unholy target explodes in a burst of holy light, searing the flesh of nearby enemies. If the target is an ally, they instead are restored to full health at the end of the light bomb. (CD: 8; 80 Mana)
Advertisement
Add Comment
Please, Sign In to add comment