Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [ VConComm ]: VConsole Connected.
- [ VConComm ]: ==========================================================
- [ VConComm ]: =============== VConsole Buffered Messages ===============
- [ VConComm ]: ==========================================================
- [ RenderSystem ]: Loaded video settings config from 'cfg\video_tools.txt'
- [ Filesystem ]: ---------------
- [ Filesystem ]: Path ID: File Path:
- [ Filesystem ]: ADDONS "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_addons\"
- [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\dota_addons\dota_2x2_reborn\"
- [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\dota_russian\"
- [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\dota\"
- [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\core\"
- [ Filesystem ]: CONTENTADDONS "D:\Steam Games\steamapps\common\dota 2 beta\content\dota_addons\"
- [ Filesystem ]: CONTENTROOT "D:\Steam Games\steamapps\common\dota 2 beta\content\"
- [ Filesystem ]: DEFAULT_WRITE_PATH "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- [ Filesystem ]: DEFAULT_WRITE_PATH "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\"
- [ Filesystem ]: EXECUTABLE_PATH "D:\Steam Games\steamapps\common\dota 2 beta\game\bin\win64\"
- [ Filesystem ]: EXECUTABLE_PATH "d:\steam games\steamapps\common\dota 2 beta\game\bin\"
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_addons\dota_2x2_reborn\"
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\pak01.vpk
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\"
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\"
- [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\core\"
- [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\bin\win64\"
- [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\bin\"
- [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\core\bin\win64\"
- [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\core\bin\"
- [ Filesystem ]: GAMEROOT "D:\Steam Games\steamapps\common\dota 2 beta\game\"
- [ Filesystem ]: MOD "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk
- [ Filesystem ]: MOD "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\"
- [ Filesystem ]: PLATFORM "D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk
- [ Filesystem ]: PLATFORM "D:\Steam Games\steamapps\common\dota 2 beta\game\core\"
- [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota\"
- [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\core\"
- [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota_addons\"
- [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota_core\"
- [ Filesystem ]: SHADER_SOURCE_MOD "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota\"
- [ Filesystem ]: SHADER_SOURCE_ROOT "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\"
- [ CommandLine ]: command line arguments:
- [ CommandLine ]: -addon dota_2x2_reborn -tools -steam
- [ SteamNetSockets ]: Loaded default network config file. Loaded revision 141 OK
- [ SteamNetSockets ]: Loaded cached network config file. Data contains revision 141, not newer than current revision 141; ignoring.
- [ SteamNetSockets ]: Starting ping measurement
- [ Networking ]: Network System Initialized
- [ Networking ]: 192.168.1.5: {532243A5-DA5D-4C48-8B52-626F765A4117} Intel(R) Centrino(R) Wireless-N 105
- [ W Vfx ]: No valid vcs file found for shader gaussian_bloom_blur.vfx
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
- [ SteamNetSockets ]: Relay scl#35 (155.133.249.162:27049) is going offline in 172 seconds
- [ W SteamNetSockets ]: steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 481.7ms!
- [ SteamNetSockets ]: Failed to communicate with routing cluster 'vie'.
- [ SteamNetSockets ]: Ping measurement completed
- [ AssetSystem ]: AssetSystem: Mod 'dota_russian' set to read-only
- [ AssetSystem ]: AssetSystem: Mod 'dota' set to read-only
- [ AssetSystem ]: AssetSystem: Mod 'core' set to read-only
- [ ToolFramework2 ]: Registering external tool for extension: '.vanim': Âûáîð ïðèëîæåíèÿ (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.mp3': MPC-HC x64 (command line: '"C:\Program Files (x86)\K-Lite Codec Pack\MPC-HC64\mpc-hc64_nvo.exe" "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.css': Áëîêíîò (command line: 'C:\Windows\system32\NOTEPAD.EXE %1')
- [ ToolFramework2 ]: Registering external tool for extension: '.xml': Office XML Handler (command line: '"C:\Program Files\Common Files\Microsoft Shared\OFFICE16\MSOXMLED.EXE" /verb open "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.js': Microsoft ® Windows Based Script Host (command line: 'C:\Windows\System32\WScript.exe "%1" %*')
- [ ToolFramework2 ]: Registering external tool for extension: '.psd': Adobe Photoshop CC 2017 (command line: '"D:\Ïðîãðàììû\Adobe Photoshop 2017\Adobe Photoshop CC 2017\Photoshop.exe" "%1"')
- [ ToolFramework2 ]: Registering external tool for extension: '.tif': FastStone Image Viewer (command line: '"C:\Program Files (x86)\FastStone Image Viewer\FSViewer.exe" "%1"')
- [ W AssetSystem ]: 'panorama/styles/custom_loading_screen.vcss' has dependency 'dota_addons/palladium_amateur_battle_2x2/panorama/styles/custom_game/custom_loading_screen.vcss' in unrecognized mod 'dota_addons/palladium_amateur_battle_2x2'.
- [ W AssetSystem ]: 'panorama/styles/custom_loading_screen.vcss' has dependency 'dota_addons/palladium_amateur_battle_2x2/panorama/styles/custom_game/custom_loading_screen.css' in unrecognized mod 'dota_addons/palladium_amateur_battle_2x2'.
- [ AssetSystem ]: AssetSystem loaded persistent info from 4 layers / 234124 assets in 1.63s
- [ AssetSystem ]: Scanning for Asset Files (1/8): 'Game (dota_addons/dota_2x2_reborn)' = D:\Steam Games\steamapps\common\dota 2 beta\game\dota_addons\dota_2x2_reborn\, previously scanned 0 directories and 0 files
- [ AssetSystem ]: Scanning for Asset Files (2/8): 'Game (dota_russian)' = D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\, previously scanned 50 directories and 159 files
- [ AssetSystem ]: Scanning for Asset Files (3/8): 'Game (dota)' = D:\Steam Games\steamapps\common\dota 2 beta\game\dota\, previously scanned 50 directories and 159 files
- [ AssetSystem ]: Scanning for Asset Files (4/8): 'Game (core)' = D:\Steam Games\steamapps\common\dota 2 beta\game\core\, previously scanned 50 directories and 159 files
- [ AssetSystem ]: Scanning for Asset Files (5/8): 'Content (dota_addons/dota_2x2_reborn)' = D:\Steam Games\steamapps\common\dota 2 beta\content\dota_addons\dota_2x2_reborn\, previously scanned 50 directories and 159 files
- [ AssetSystem ]: Scanning for Asset Files (6/8): 'Content (dota_russian)' = D:\Steam Games\steamapps\common\dota 2 beta\content\dota_russian\, previously scanned 89 directories and 498 files
- [ AssetSystem ]: Scanning for Asset Files (7/8): 'Content (dota)' = D:\Steam Games\steamapps\common\dota 2 beta\content\dota\, previously scanned 89 directories and 498 files
- [ AssetSystem ]: Scanning for Asset Files (8/8): 'Content (core)' = D:\Steam Games\steamapps\common\dota 2 beta\content\core\, previously scanned 89 directories and 498 files
- [ AssetSystem ]: AssetSystem files scanned in 0.32 seconds.
- [ AssetSystem ]: AssetSystem pruned 0 stale assets
- [ AssetSystem ]: Asset System - Updating dependency information...
- [ AssetSystem ]: AssetSystem dependency data propagated in 1.16s (refreshed 0 of 207151)
- [ AssetSystem ]: AssetSystem dependency graph created in 1.17 seconds.
- [ AssetSystem ]: AssetSystem saved persistent info for 1 layers / 357 assets in 0.077 sec
- [ AssetSystem ]: AssetSystem initialized in 3.20 seconds. [1.63 load, 0.32 scan, 1.17 dependencies, 0.08 save]
- [ SplitScreen ]: Clamping split screen users to 1 due to -tools mode.
- [ SoundSystem ]: Sound Initialization: Finish, Sampling Rate: 44100
- [ W General ]: ConVarRef r_dota_force_forward doesn't point to an existing ConVar
- [ W General ]: ILocalize::AddFile() failed to load file "resource/keybindings_russian.txt".
- [ General ]: Failed to load localization file for language russian, ignoring
- [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of server) took 471.807 msecs for 775 out of 793 classes
- [ W General ]: Failed to parse quests for the Challenge System in file scripts/tournaments/challenge_quests/. Challenge parsing failed in challenge: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage'
- [ W General ]: Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1
- [ W General ]: Failed to parse quest quest_fall_2016_carry
- [ W General ]:
- [ W General ]: Datadesc import error: Field "m_flIntensity" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ W General ]: Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ W General ]: Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ W General ]: Datadesc import error: Field "m_flSpotFoV" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ W General ]: Datadesc import error: Field "m_flStartFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ W General ]: Datadesc import error: Field "m_flDistanceFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ W General ]: Datadesc import error: Field "m_nFlags" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.018466 seconds
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.018758 seconds
- [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of client) took 447.320 msecs for 779 out of 800 classes
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000546 seconds
- [ General ]: Telling Steam it is safe to update the app
- [ W ResourceSystem ]: Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
- [ General ]: name[ 0 ] changing from 'unnamed' to 'null'
- [ General ]: name[ 0 ] changing from 'null' to 'null'
- [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [ EngineServiceManager ]: SwitchToLoop levelload requested: id [1] addons []
- [ Developer ]: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage'
- [ Developer ]: Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1
- [ Developer ]: Failed to parse quest quest_fall_2016_carry
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.001859 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "guides/sven_1509577480.build" ) -> 0.011027 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.008277 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.004021 seconds
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000508 seconds
- [ HostStateManager ]: Idle (levelload)
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.010545 seconds
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 15996 (was 17596)
- [ SplitScreen ]: Writing configuration for slot 0
- [ SteamNetSockets ]: Got network config from CDN. Data contains revision 141, not newer than current revision 141; ignoring.
- [ W SteamNetSockets ]: steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 60.3ms!
- [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
- [ EngineServiceManager ]: SwitchToLoop game requested: id [1] addons []
- [ Workshop ]: Requesting page 1 of items
- [ Workshop ]: Requesting page 1 of items
- [ Workshop ]: Requesting page 1 of items
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- [ Server ]: SV: maxplayers set to 1
- [ General ]: Blocked change to read-only path D:\Steam Games\steamapps\common\dota 2 beta\game\dota\cfg\machine_convars.vcfg!
- [ General ]: Blocked change to read-only path D:\Steam Games\steamapps\common\dota 2 beta\game\dota\cfg\machine.vcfg!
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 13483 (was 17455)
- [ General ]: Slow image load - resource\flash3\images\spellicons\empty.png (dimensions 128x128, took 98 msec)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 12378 (was 13505)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 6175 (was 12993)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 5487 (was 6383)
- [ GCClient ]: In logon queue; waiting for GC to confirm connection.
- [ GCClient ]: Received client welcome from GC.
- [ General ]: GC reported matchgroups version 107
- [ WeekendTourney ]: Received weekend tourney schedule.
- [ General ]: Slow image load - resource\flash3\images\spellicons\skywrath_mage_arcane_bolt.png (dimensions 128x128, took 33 msec)
- [ General ]: Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
- [ WeekendTourney ]: Auto selecting weekend tourney division 'europe' based on ping to best region of 61ms
- [ WeekendTourney ]: Selected division changed to 'europe'
- [ Server ]: SV: Spawn Server: <empty>
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
- [ Client ]: CL: Connected to 'loopback'
- [ Server ]: SV: Sending server info to client 'null' at loopback
- [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
- [ Client ]: Game: "Dota 2"
- [ Client ]: Map: "<empty>"
- [ Client ]: Players: 1 (0 bots) / 1 humans
- [ Client ]: Build: 7678 (revision 4266062)
- [ Client ]: Server Number: 1
- [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000642 seconds
- [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
- [ Server ]: SV: IGameSystem::LoopActivateAllSystems
- [ Host ]: HO: IGameSystem::LoopActivateAllSystems
- [ Server ]: SV: Game started
- [ Client ]: CL: IGameSystem::LoopActivateAllSystems
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000534 seconds
- [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1364 (was 6371)
- [ General ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/rstbblimgqx.png (dimensions 810x550, took 24 msec)
- [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
- [ Server ]: SV: Sending full update to client null (reason: initial update)
- [ Client ]: CL: Receiving uncompressed update from server
- [ Entity System ]: change callback spew threshold 0.200000 msecs
- [ Client ]: CL: Signon traffic "client": incoming 36.509 KB [5 pkts], outgoing 1.301 KB [8 pkts]
- [ W General ]: ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
- [ VConComm ]: ==============================================================
- [ VConComm ]: =============== End VConsole Buffered Messages ===============
- [ VConComm ]: ==============================================================
- [ ]: ] dota_launch_custom_game dota_2x2_reborn 2x2
- [ Console ]: Loading custom game "dota_2x2_reborn" with map "2x2"
- [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Loading (2x2), 2 )
- [ EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [dota_2x2_reborn]
- [ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
- [ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 67.043
- [ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
- [ stringtables ]: CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
- [ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
- [ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
- [ Server ]: SV: Server shutting down: 55
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
- [ Server ]: SV: Disconnect client 'null' from server(1): NETWORK_DISCONNECT_SHUTDOWN
- [ stringtables ]: CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
- [ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 67.067
- [ EngineServiceManager ]: Mounting addon 'dota_2x2_reborn'
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
- [ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 272 (was 839)
- [ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 67.224
- [ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 67.224
- [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (dota_2x2_reborn)
- [ EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [dota_2x2_reborn]
- [ ]: VConsole Rejecting Message: 'PHRA'
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
- [ Server ]: SV: maxplayers set to 64
- [ W SteamNetSockets ]: Cert request for [A:1:0:0] failed with reason code 5002. Cannot request a cert; we don't know our SteamID (yet?). Not logged into Steam?
- [ Networking ]: Network socket 'server' opened on port 27015
- [ General ]: Ignoring non-unicode localization file resource/addon_russian.txt
- [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_russian.txt".
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ Server ]: SV: Executing listen server config file
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- [ Server ]: SV: CGameRulesGameSystem::GameInit installed game rules
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
- [ W ResourceSystem ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
- [ Server ]: SV: Spawn Server: 2x2
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
- [ Server ]: SV: Connection to Steam servers successful.
- [ Server ]: SV: ServerSteamID=[A:1:166646792:9365] (90112215082783752).
- [ Server ]: SV: VAC secure mode is activated.
- [ GCClient ]: Received server welcome from GC.
- [ General ]: GC Connection established for server version 2604
- [ General ]: Server: Inactive
- [ General ]: Client: Disconnected
- [ EngineServiceManager ]: ----- Status -----
- [ EngineServiceManager ]: Queued : game
- [ EngineServiceManager ]: @ Current : levelload
- [ Client ]: CL: CGameClientConnectPrerequisite status
- [ Client ]: sequential: 'CGameClientConnectPrerequisite'
- [ Client ]: 1/6: pending 'CWaitForGameServerStartupPrerequisite'
- [ Client ]: 2/6: pending 'CCreateGameClientPrerequisite'
- [ Client ]: 3/6: pending 'CConnectGameClientPrerequisite'
- [ Client ]: 4/6: pending 'CLoadStartupResourcePrerequisite'
- [ Client ]: 5/6: pending 'CLoadSpawnGroupsPrerequisite'
- [ Client ]: 6/6: pending 'CFinalizeConnectionPrerequisite'
- [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
- [ VScript ]: [Timers] creating Timers
- [ VScript ]: [PHYSICS] creating Physics
- [ VScript ]: [PROJECTILES] creating Projectiles
- [ VScript ]: [attachments] RELOADING
- [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
- [ W General ]: Could not find data for item! example_ability
- [ W General ]: Could not find data for item! item_example_item
- [ W HangWatchdog ]: Hang detected.
- [ W VScript ]: Script not found (scripts/vscripts/scripts\vscripts\libraries\attachments.lua)
- [ W VScript ]: Script not found (scripts/vscripts/scripts\vscripts\libraries\modmaker.lua)
- [ W ResourceSystem ]: Error loading resource file "particles/heroes/viper/viper.vmdl_c" (Error: ERROR_FILEOPEN)
- [ W SteamNetSockets ]: steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 98.8ms!
- [ Server ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
- [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
- [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
- [ Server ]: SV: "null<1><[U:1:870935]><>" STEAM USERID validated
- [ Client ]: CL: Connected to 'loopback'
- [ Server ]: SV: Sending server info to client 'null' at loopback
- [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
- [ Client ]: Game: "Dota 2"
- [ Client ]: Map: "2x2"
- [ Client ]: Players: 1 (0 bots) / 64 humans
- [ Client ]: Build: 7678 (revision 4266062)
- [ Client ]: Server Number: 2
- [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
- [ General ]: Ignoring non-unicode localization file resource/addon_russian.txt
- [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_russian.txt".
- [ General ]: Initializing script VM...
- [ General ]: ...done
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
- [ Client ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
- [ Client ]: CL: CGameRulesGameSystem::GameInit installed game rules
- [ General ]: Loading custom UI:
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.088052 seconds
- [ PanoramaScript ]: [playertables_base.js] Loaded
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 3062 (was 7595)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 302 (was 3194)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 652 (was 812)
- [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
- [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
- [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
- [ Server ]: SV: IGameSystem::LoopActivateAllSystems
- [ Host ]: HO: IGameSystem::LoopActivateAllSystems
- [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
- [ Console ]: RegisterConVar 0x000002B76BF07BA0 = barebones_spew
- [ W HangWatchdog ]: Hang detected.
- [ Server ]: SV: 64 player server started
- [ Server ]: SV: addon='dota_2x2_reborn'
- [ Client ]: CL: IGameSystem::LoopActivateAllSystems
- [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.163668 seconds
- [ HostStateManager ]: Loading (2x2)
- [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
- [ W General ]: EntSelectSpawnPoint: no info_player_start on level
- [ Developer ]: GetUserSetting: cvar 'cl_interpolate' unknown.
- [ Entity System ]: SERVER: dota_player_manager(CDOTA_PlayerResource) '' [83] thinking for 14.46 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_announcer(CDOTA_Unit_Announcer) 'Announcer' [97] thinking for 20.93 ms!!!
- [ Entity System ]: SERVER: npc_dota_tower(CDOTA_BaseNPC_Tower) 'dota_badguys_tower1_mid' [157] thinking for 33.48 ms!!!
- [ Server ]: SV: Sending full update to client null (reason: initial update)
- [ Client ]: CL: Receiving uncompressed update from server
- [ Client ]: 154: 3.605265 msec change 'clientSideAnimationChanged()' on field m_bClientSideAnimation(path=4/27) for ent prop_dynamic(C_DynamicProp) name='dire_end_camera'
- [ Client ]: 1: 69.728337 msec change 'OnViewTargetChanged()' on field m_viewtarget(path=63) for ent player(C_DOTAPlayer) name=''
- [ Client ]: 96: 11.818306 msec change 'OnCinematicModeChanged()' on field m_bIsInCinematicMode(path=0/10) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
- [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
- [ Client ]: 96: 751.999071 msec change 'OnGameModeEntityChanged()' on field m_hGameModeEntity(path=0/24) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
- [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
- [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
- [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
- [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
- [ Client ]: CL: Signon traffic "client": incoming 124.402 KB [564 pkts], outgoing 26.268 KB [564 pkts]
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 3972 (was 8304)
- [ W HangWatchdog ]: Hang detected.
- [ Server ]: CDOTA_PlayerResource: Adding player SteamID 76561197961136663 to slot 0 FakeClient=0 preferred slot = -1
- [ Server ]: PR:OnFullyJoinedServer 0:[U:1:870935]
- [ Server ]: PR:SetLeaverStatus 0:[U:1:870935] DOTA_LEAVER_NONE
- [ Server ]: PR:SetConnectionState 0:[U:1:870935] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
- [ General ]: SetCustomHeroMaxLevel is a deprecated API.
- [ Entity System ]: SERVER: dota_player_manager(CDOTA_PlayerResource) '' [83] thinking for 84.17 ms!!!
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
- [ VScript ]: Stat Collection: GetDotaStats module is trying to init...
- [ VScript ]: Stat Collection: Attempting to register the match with GetDotaStats...
- [ VScript ]: Stat Collection: Flag was successfully set! {dedi:0}
- [ VScript ]: Stat Collection: Flag was successfully set! {map:2x2}
- [ VScript ]: Stat Collection: {"hostSteamID32":"870935","modIdentifier":"659ea93e86b103a3287a1ba327663782","schemaVersion":5}
- [ VScript ]: Stat Collection: Flag was successfully set! {version:5}
- [ VScript ]: Stat Collection: Flag was successfully set! {loadTime:1}
- [ Client ]: 83: 0.259044 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
- [ W PanoramaScript ]: !! (s2r://panorama/scripts/custom_game/team_select_team.vjs_c, line:54, col:23) - TypeError: Cannot read property 'replace' of undefined
- [ W PanoramaScript ]: !! (s2r://panorama/scripts/custom_game/team_select_team.vjs_c, line:54, col:23) - TypeError: Cannot read property 'replace' of undefined
- [ Client ]: LoadingDisplay changed from LOADING to CUSTOM_GAME_SETUP (map="2x2")
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2623 (was 4178)
- [ Client ]: 83: 0.851848 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 684 (was 2886)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 920 (was 1044)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 859 (was 941)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 655 (was 863)
- [ Entity System ]: SERVER: npc_dota_hero_announcer(CDOTA_Unit_Announcer) 'Announcer' [97] thinking for 41.79 ms!!!
- [ VScript ]: Stat Collection: Match was successfully registered with GetDotaStats!
- [ VScript ]: Stat Collection: Auth Key: NB8MM83C99
- [ VScript ]: Stat Collection: MatchID: 29126542
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
- [ Client ]: LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="2x2")
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
- [ Server ]: PR:SetPossibleHeroSelection 0:[U:1:870935] npc_dota_hero_antimage(1)
- [ W HangWatchdog ]: Hang detected.
- [ Server ]: PR:SetSelectedHero 0:[U:1:870935] npc_dota_hero_antimage(1)
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_TEAM_SHOWCASE
- [ Workshop ]: Requesting page 1 of items
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
- [ General ]: m_flPreGameStartTime set to 19.90
- [ General ]: m_flStateTransitionTime set to 49.90
- [ VScript ]: Stat Collection: Attempting to send pregame stats...
- [ VScript ]: Stat Collection: Flag was successfully set! {numPlayers:1}
- [ VScript ]: Stat Collection: {"schemaVersion":5,"matchID":29126542,"flags":{"dedi":0,"loadTime":1,"version":"5","numPlayers":1,"map":"2x2"},"modIdentifier":"659ea93e86b103a3287a1ba327663782","authKey":"NB8MM83C99","dotaMatchID":"0","players":[{"connectionState":2,"steamID32":870935,"playerName":""}]}
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
- [ PanoramaScript ]: [containers_base.js] Loaded
- [ PanoramaScript ]: barebones_worldpanels.js
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 740 (was 768)
- [ VScript ]: Stat Collection: Match pregame settings have been recorded!
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1493 (was 1495)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2798 (was 2800)
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 866 (was 2908)
- [ W General ]: Could not find data for item! item_example_item
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 65 (was 1025)
- [ W SpawnGroup ]: WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 2
- [ Entity System ]: SERVER: ent_dota_fountain(CDOTA_Unit_Fountain) 'ent_dota_fountain_good' [174] thinking for 132.01 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 45.83 ms!!!
- [ Entity System ]: SERVER: ent_dota_fountain(CDOTA_Unit_Fountain) 'ent_dota_fountain_good' [174] thinking for 23.80 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 159.56 ms!!!
- [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 135 (was 181)
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 359.11 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 357.79 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 30.36 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 67.47 ms!!!
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 64.18 ms!!!
- [ Entity System ]: SERVER: npc_dota_neutral_spawner(CDOTA_NeutralSpawner) '' [121] thinking for 45.90 ms!!!
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [251] thinking for 14.26 ms!!!
- [ Entity System ]: SERVER: npc_dota_tower(CDOTA_BaseNPC_Tower) 'dota_badguys_tower1_mid' [157] thinking for 38.30 ms!!!
- [ Entity System ]: SERVER: npc_dota_creep_lane(CDOTA_BaseNPC_Creep_Lane) 'npc_dota_creep_lane' [214] thinking for 120.28 ms!!!
- [ Entity System ]: SERVER: npc_dota_creep_lane(CDOTA_BaseNPC_Creep_Lane) '' [215] thinking for 19.05 ms!!!
- [ General ]: Building: npc_dota_badguys_tower1_mid destroyed at 20.833015.
- [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 15.97 ms!!!
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
- [ General ]: CDOTAUserMsg_PlayerMMR check: lobbyType=-1, GameEndReason=0
- [ VScript ]: Stat Collection: Attempting to send final stats...
- [ VScript ]: Stat Collection: {"rounds":{"0":{"players":[{"isWinner":"0","steamID32":870935,"connectionState":2}]}},"schemaVersion":5,"modIdentifier":"659ea93e86b103a3287a1ba327663782","gameDuration":71,"matchID":29126542,"authKey":"NB8MM83C99"}
- [ VScript ]: -------- GAME DATA --------
- [ VScript ]: {
- [ VScript ]: }
- [ VScript ]:
- [ VScript ]: -------- PLAYER DATA --------
- [ VScript ]: {
- [ VScript ]: 1 = table: 0x002bbde0 (table)
- [ VScript ]: {
- [ VScript ]: pl = 25 (number)
- [ VScript ]: pk = 0 (number)
- [ VScript ]: nw = 100520 (number)
- [ VScript ]: ph = "antimage" (string)
- [ VScript ]: pa = 0 (number)
- [ VScript ]: pd = 0 (number)
- [ VScript ]: steamID32 = 870935 (number)
- [ VScript ]: }
- [ VScript ]: }
- [ VScript ]: -------------------------------------
- [ General ]: CDOTAGCServerSystem::MatchSignOut gathering sign out stats. Duration in minutes = 0.348328
- [ General ]: Player 76561197961136663 Account 870935 TotalGold = 10000520.000000 TotalXP = 16200.000000 nGoldPerMinute = 28710064 nXPPerMinute = 16200
- [ W Server ]: Lobby was null when fetching PartID for player 0.
- [ General ]: Match signout: duration = 20 (20.899681) good guys win = 1
- [ General ]: Match start date: Mon Dec 4 20:02:27 2017
- [ General ]: Team 0 Player 0 m_unAccountID = 76561197961136663 Items: 145, 133, 133, 133, 133, 133, 0, 0, 0
- [ General ]: LastHit = 5 Deny = 0 ClaimedMiss = 0 ClaimedDeny = 0 Miss = 0
- [ General ]: Level: 25 Gold: 66420 KDA: 0 / 0 / 0
- [ General ]: Actual Player Damage: 0 Actual Building Damage: 1811 Actual Healing: 0
- [ General ]: Scaled Player Damage: 0 Scaled Building Damage: 1340 Scaled Healing: 0
- [ General ]: XP per min: 28710064 Gold per min: 16200 Claimed Farm: 180 Support Gold 0
- [ General ]: KILLEATER: Signing out with 0 adjustments
- [ General ]: KILLEATER: Message has 0 player blocks
- [ General ]: SIGNOUT: Job created, Protobuf:
- [ General ]: duration: 20
- [ General ]: good_guys_win: true
- [ General ]: date: 1512406947
- [ General ]: num_players: 1
- [ General ]: teams {
- [ General ]: players {
- [ General ]: steam_id: 76561197961136663
- [ General ]: hero_id: 1
- [ General ]: items: 145
- [ General ]: items: 133
- [ General ]: items: 133
- [ General ]: items: 133
- [ General ]: items: 133
- [ General ]: items: 133
- [ General ]: items: 0
- [ General ]: items: 0
- [ General ]: items: 0
- [ General ]: gold: 66420
- [ General ]: kills: 0
- [ General ]: deaths: 0
- [ General ]: assists: 0
- [ General ]: leaver_status: 0
- [ General ]: last_hits: 5
- [ General ]: denies: 0
- [ General ]: gold_per_min: 28710064
- [ General ]: xp_per_minute: 16200
- [ General ]: gold_spent: 36250
- [ General ]: level: 25
- [ General ]: scaled_hero_damage: 0
- [ General ]: scaled_tower_damage: 1340
- [ General ]: scaled_hero_healing: 0
- [ General ]: time_last_seen: 0
- [ General ]: support_ability_value: 0
- [ General ]: party_id: 0
- [ General ]: scaled_kills: 0
- [ General ]: scaled_deaths: 0
- [ General ]: scaled_assists: 0
- [ General ]: claimed_farm_gold: 180
- [ General ]: support_gold: 0
- [ General ]: claimed_denies: 0
- [ General ]: claimed_misses: 0
- [ General ]: misses: 0
- [ General ]: ability_upgrades {
- [ General ]: ability: 5003
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5004
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5005
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5004
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5003
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5005
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5004
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5003
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5005
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5004
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5003
- [ General ]: time: 31
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5005
- [ General ]: time: 32
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5006
- [ General ]: time: 32
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5006
- [ General ]: time: 32
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5006
- [ General ]: time: 32
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 5906
- [ General ]: time: 34
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 6012
- [ General ]: time: 34
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 6800
- [ General ]: time: 34
- [ General ]: }
- [ General ]: ability_upgrades {
- [ General ]: ability: 6353
- [ General ]: time: 34
- [ General ]: }
- [ General ]: net_worth: 100520
- [ General ]: custom_game_data {
- [ General ]: dota_team: 2
- [ General ]: winner: true
- [ General ]: }
- [ General ]: match_player_flags: 0
- [ General ]: hero_damage: 0
- [ General ]: tower_damage: 1811
- [ General ]: hero_healing: 0
- [ General ]: talent_ability_ids: 5906
- [ General ]: talent_ability_ids: 6012
- [ General ]: talent_ability_ids: 6800
- [ General ]: talent_ability_ids: 6353
- [ General ]: hero_pick_order: 1
- [ General ]: hero_was_randomed: false
- [ General ]: hero_was_bonus: false
- [ General ]: lane: 1
- [ General ]: }
- [ General ]: }
- [ General ]: cluster: 0
- [ General ]: server_addr: "46.150.148.52:27015"
- [ General ]: first_blood_time: 0
- [ General ]: game_balance: 0
- [ General ]: automatic_surrender: false
- [ General ]: server_version: 2604
- [ General ]: additional_msgs {
- [ General ]: id: 7532
- [ General ]: contents: "\010\001\020\001(\001"
- [ General ]: }
- [ General ]: match_flags: 0
- [ General ]: pre_game_duration: 30
- [ General ]: match_id: 0
- [ General ]: region_id: 4294967295
- [ General ]: players {
- [ General ]: account_id: 870935
- [ General ]: ip: 2130706433
- [ General ]: avg_ping_ms: 0
- [ General ]: packet_loss: 0
- [ General ]: ping_deviation: 0.39097187
- [ General ]: full_resends: 0
- [ General ]: }
- [ General ]: cluster_id: 0
- [ General ]:
- [ General ]: COMBAT SUMMARY
- [ General ]: --- Anti-Mage ---
- [ General ]: Total Damage Done: 0
- [ General ]: - ability damage -
- [ General ]: other damage done: 0
- [ General ]:
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_POST_GAME
- [ Client ]: CDOTA_Hud_Main::CreateGameEndScreen Creating GameEnd
- [ VScript ]: Stat Collection: Match stats were successfully recorded!
- [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
- [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
- [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_DISCONNECT
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement