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[SCHEMA] DOTA 2X2 | CONSOLE LOG

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Dec 4th, 2017
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  1. [ VConComm ]: VConsole Connected.
  2. [ VConComm ]: ==========================================================
  3. [ VConComm ]: =============== VConsole Buffered Messages ===============
  4. [ VConComm ]: ==========================================================
  5. [ RenderSystem ]: Loaded video settings config from 'cfg\video_tools.txt'
  6. [ Filesystem ]: ---------------
  7. [ Filesystem ]: Path ID: File Path:
  8. [ Filesystem ]: ADDONS "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_addons\"
  9. [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\dota_addons\dota_2x2_reborn\"
  10. [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\dota_russian\"
  11. [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\dota\"
  12. [ Filesystem ]: CONTENT "D:\Steam Games\steamapps\common\dota 2 beta\content\core\"
  13. [ Filesystem ]: CONTENTADDONS "D:\Steam Games\steamapps\common\dota 2 beta\content\dota_addons\"
  14. [ Filesystem ]: CONTENTROOT "D:\Steam Games\steamapps\common\dota 2 beta\content\"
  15. [ Filesystem ]: DEFAULT_WRITE_PATH "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  16. [ Filesystem ]: DEFAULT_WRITE_PATH "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\"
  17. [ Filesystem ]: EXECUTABLE_PATH "D:\Steam Games\steamapps\common\dota 2 beta\game\bin\win64\"
  18. [ Filesystem ]: EXECUTABLE_PATH "d:\steam games\steamapps\common\dota 2 beta\game\bin\"
  19. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_addons\dota_2x2_reborn\"
  20. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\pak01.vpk
  21. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  22. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk
  23. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\shaders_pc.vpk
  24. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\core\shaders_pc.vpk
  25. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\"
  26. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\"
  27. [ Filesystem ]: GAME "D:\Steam Games\steamapps\common\dota 2 beta\game\core\"
  28. [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\bin\win64\"
  29. [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\bin\"
  30. [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\core\bin\win64\"
  31. [ Filesystem ]: GAMEBIN "D:\Steam Games\steamapps\common\dota 2 beta\game\core\bin\"
  32. [ Filesystem ]: GAMEROOT "D:\Steam Games\steamapps\common\dota 2 beta\game\"
  33. [ Filesystem ]: MOD "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\dota\pak01.vpk
  34. [ Filesystem ]: MOD "D:\Steam Games\steamapps\common\dota 2 beta\game\dota\"
  35. [ Filesystem ]: PLATFORM "D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk" (vpk) D:\Steam Games\steamapps\common\dota 2 beta\game\core\pak01.vpk
  36. [ Filesystem ]: PLATFORM "D:\Steam Games\steamapps\common\dota 2 beta\game\core\"
  37. [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota\"
  38. [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\core\"
  39. [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota_addons\"
  40. [ Filesystem ]: SHADER_SOURCE "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota_core\"
  41. [ Filesystem ]: SHADER_SOURCE_MOD "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\dota\"
  42. [ Filesystem ]: SHADER_SOURCE_ROOT "D:\Steam Games\steamapps\common\dota 2 beta\src\shaders\"
  43. [ CommandLine ]: command line arguments:
  44. [ CommandLine ]: -addon dota_2x2_reborn -tools -steam
  45. [ SteamNetSockets ]: Loaded default network config file. Loaded revision 141 OK
  46. [ SteamNetSockets ]: Loaded cached network config file. Data contains revision 141, not newer than current revision 141; ignoring.
  47. [ SteamNetSockets ]: Starting ping measurement
  48. [ Networking ]: Network System Initialized
  49. [ Networking ]: 192.168.1.5: {532243A5-DA5D-4C48-8B52-626F765A4117} Intel(R) Centrino(R) Wireless-N 105
  50. [ W Vfx ]: No valid vcs file found for shader gaussian_bloom_blur.vfx
  51. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  52. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  53. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  54. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  55. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  56. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  57. [ W MaterialSystem ]: CMaterial2::LoadShadersAndSetupModes(1128): Error creating shader gaussian_bloom_blur.vfx for material materials/dev/gaussian_bloom_blur.vmat!
  58. [ SteamNetSockets ]: Relay scl#35 (155.133.249.162:27049) is going offline in 172 seconds
  59. [ W SteamNetSockets ]: steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 481.7ms!
  60. [ SteamNetSockets ]: Failed to communicate with routing cluster 'vie'.
  61. [ SteamNetSockets ]: Ping measurement completed
  62. [ AssetSystem ]: AssetSystem: Mod 'dota_russian' set to read-only
  63. [ AssetSystem ]: AssetSystem: Mod 'dota' set to read-only
  64. [ AssetSystem ]: AssetSystem: Mod 'core' set to read-only
  65. [ ToolFramework2 ]: Registering external tool for extension: '.vanim': Âûáîð ïðèëîæåíèÿ (command line: 'C:\Windows\system32\OpenWith.exe "%1"')
  66. [ ToolFramework2 ]: Registering external tool for extension: '.mp3': MPC-HC x64 (command line: '"C:\Program Files (x86)\K-Lite Codec Pack\MPC-HC64\mpc-hc64_nvo.exe" "%1"')
  67. [ ToolFramework2 ]: Registering external tool for extension: '.css': Áëîêíîò (command line: 'C:\Windows\system32\NOTEPAD.EXE %1')
  68. [ ToolFramework2 ]: Registering external tool for extension: '.xml': Office XML Handler (command line: '"C:\Program Files\Common Files\Microsoft Shared\OFFICE16\MSOXMLED.EXE" /verb open "%1"')
  69. [ ToolFramework2 ]: Registering external tool for extension: '.js': Microsoft ® Windows Based Script Host (command line: 'C:\Windows\System32\WScript.exe "%1" %*')
  70. [ ToolFramework2 ]: Registering external tool for extension: '.psd': Adobe Photoshop CC 2017 (command line: '"D:\Ïðîãðàììû\Adobe Photoshop 2017\Adobe Photoshop CC 2017\Photoshop.exe" "%1"')
  71. [ ToolFramework2 ]: Registering external tool for extension: '.tif': FastStone Image Viewer (command line: '"C:\Program Files (x86)\FastStone Image Viewer\FSViewer.exe" "%1"')
  72. [ W AssetSystem ]: 'panorama/styles/custom_loading_screen.vcss' has dependency 'dota_addons/palladium_amateur_battle_2x2/panorama/styles/custom_game/custom_loading_screen.vcss' in unrecognized mod 'dota_addons/palladium_amateur_battle_2x2'.
  73. [ W AssetSystem ]: 'panorama/styles/custom_loading_screen.vcss' has dependency 'dota_addons/palladium_amateur_battle_2x2/panorama/styles/custom_game/custom_loading_screen.css' in unrecognized mod 'dota_addons/palladium_amateur_battle_2x2'.
  74. [ AssetSystem ]: AssetSystem loaded persistent info from 4 layers / 234124 assets in 1.63s
  75. [ AssetSystem ]: Scanning for Asset Files (1/8): 'Game (dota_addons/dota_2x2_reborn)' = D:\Steam Games\steamapps\common\dota 2 beta\game\dota_addons\dota_2x2_reborn\, previously scanned 0 directories and 0 files
  76. [ AssetSystem ]: Scanning for Asset Files (2/8): 'Game (dota_russian)' = D:\Steam Games\steamapps\common\dota 2 beta\game\dota_russian\, previously scanned 50 directories and 159 files
  77. [ AssetSystem ]: Scanning for Asset Files (3/8): 'Game (dota)' = D:\Steam Games\steamapps\common\dota 2 beta\game\dota\, previously scanned 50 directories and 159 files
  78. [ AssetSystem ]: Scanning for Asset Files (4/8): 'Game (core)' = D:\Steam Games\steamapps\common\dota 2 beta\game\core\, previously scanned 50 directories and 159 files
  79. [ AssetSystem ]: Scanning for Asset Files (5/8): 'Content (dota_addons/dota_2x2_reborn)' = D:\Steam Games\steamapps\common\dota 2 beta\content\dota_addons\dota_2x2_reborn\, previously scanned 50 directories and 159 files
  80. [ AssetSystem ]: Scanning for Asset Files (6/8): 'Content (dota_russian)' = D:\Steam Games\steamapps\common\dota 2 beta\content\dota_russian\, previously scanned 89 directories and 498 files
  81. [ AssetSystem ]: Scanning for Asset Files (7/8): 'Content (dota)' = D:\Steam Games\steamapps\common\dota 2 beta\content\dota\, previously scanned 89 directories and 498 files
  82. [ AssetSystem ]: Scanning for Asset Files (8/8): 'Content (core)' = D:\Steam Games\steamapps\common\dota 2 beta\content\core\, previously scanned 89 directories and 498 files
  83. [ AssetSystem ]: AssetSystem files scanned in 0.32 seconds.
  84. [ AssetSystem ]: AssetSystem pruned 0 stale assets
  85. [ AssetSystem ]: Asset System - Updating dependency information...
  86. [ AssetSystem ]: AssetSystem dependency data propagated in 1.16s (refreshed 0 of 207151)
  87. [ AssetSystem ]: AssetSystem dependency graph created in 1.17 seconds.
  88. [ AssetSystem ]: AssetSystem saved persistent info for 1 layers / 357 assets in 0.077 sec
  89. [ AssetSystem ]: AssetSystem initialized in 3.20 seconds. [1.63 load, 0.32 scan, 1.17 dependencies, 0.08 save]
  90. [ SplitScreen ]: Clamping split screen users to 1 due to -tools mode.
  91. [ SoundSystem ]: Sound Initialization: Finish, Sampling Rate: 44100
  92. [ W General ]: ConVarRef r_dota_force_forward doesn't point to an existing ConVar
  93. [ W General ]: ILocalize::AddFile() failed to load file "resource/keybindings_russian.txt".
  94. [ General ]: Failed to load localization file for language russian, ignoring
  95. [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of server) took 471.807 msecs for 775 out of 793 classes
  96. [ W General ]: Failed to parse quests for the Challenge System in file scripts/tournaments/challenge_quests/. Challenge parsing failed in challenge: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage'
  97. [ W General ]: Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1
  98. [ W General ]: Failed to parse quest quest_fall_2016_carry
  99. [ W General ]:
  100. [ W General ]: Datadesc import error: Field "m_flIntensity" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  101. [ W General ]: Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  102. [ W General ]: Datadesc import error: Field "m_flLightSize" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  103. [ W General ]: Datadesc import error: Field "m_flSpotFoV" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  104. [ W General ]: Datadesc import error: Field "m_flStartFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  105. [ W General ]: Datadesc import error: Field "m_flDistanceFalloff" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  106. [ W General ]: Datadesc import error: Field "m_nFlags" in the datadesc for class "C_EnvDeferredLight" has not been schematized!
  107. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/pending_replay_requests.lst" ) -> 0.018466 seconds
  108. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
  109. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
  110. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dotakeys_personal.lst" ) -> 0.018758 seconds
  111. [ Networking ]: CEntitySystem::BuildEntityNetworking (parallel build of client) took 447.320 msecs for 779 out of 800 classes
  112. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dota_player_loadout_shuffle.txt" ) -> 0.000546 seconds
  113. [ General ]: Telling Steam it is safe to update the app
  114. [ W ResourceSystem ]: Error loading resource file "soundevents/soundevents_test.vsndevts_c" (Error: ERROR_FILEOPEN)
  115. [ General ]: name[ 0 ] changing from 'unnamed' to 'null'
  116. [ General ]: name[ 0 ] changing from 'null' to 'null'
  117. [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Idle (levelload), 1 )
  118. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_INVALID -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  119. [ EngineServiceManager ]: SwitchToLoop levelload requested: id [1] addons []
  120. [ Developer ]: Challenge fall_2016_carry1 (id 1) could not find a challenge instance named 'fall_2016_carry_deal_physical_damage'
  121. [ Developer ]: Quest quest_fall_2016_carry failed to parse challenge fall_2016_carry1
  122. [ Developer ]: Failed to parse quest quest_fall_2016_carry
  123. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/dota_acknowledged_violators.txt" ) -> 0.001859 seconds
  124. [ General ]: ReadSteamRemoteStorageFile( bufOut, "guides/sven_1509577480.build" ) -> 0.011027 seconds
  125. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/herobuilds.cfg" ) -> 0.008277 seconds
  126. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/dismissed_help_tips.txt" ) -> 0.004021 seconds
  127. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/lobby_settings.txt" ) -> 0.000508 seconds
  128. [ HostStateManager ]: Idle (levelload)
  129. [ General ]: ReadSteamRemoteStorageFile( bufOut, "cfg/chat.cfg" ) -> 0.010545 seconds
  130. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 15996 (was 17596)
  131. [ SplitScreen ]: Writing configuration for slot 0
  132. [ SteamNetSockets ]: Got network config from CDN. Data contains revision 141, not newer than current revision 141; ignoring.
  133. [ W SteamNetSockets ]: steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 60.3ms!
  134. [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons ()
  135. [ EngineServiceManager ]: SwitchToLoop game requested: id [1] addons []
  136. [ Workshop ]: Requesting page 1 of items
  137. [ Workshop ]: Requesting page 1 of items
  138. [ Workshop ]: Requesting page 1 of items
  139. [ Server ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
  140. [ Server ]: SV: maxplayers set to 1
  141. [ General ]: Blocked change to read-only path D:\Steam Games\steamapps\common\dota 2 beta\game\dota\cfg\machine_convars.vcfg!
  142. [ General ]: Blocked change to read-only path D:\Steam Games\steamapps\common\dota 2 beta\game\dota\cfg\machine.vcfg!
  143. [ General ]: Initializing script VM...
  144. [ General ]: ...done
  145. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 13483 (was 17455)
  146. [ General ]: Slow image load - resource\flash3\images\spellicons\empty.png (dimensions 128x128, took 98 msec)
  147. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 12378 (was 13505)
  148. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 6175 (was 12993)
  149. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 5487 (was 6383)
  150. [ GCClient ]: In logon queue; waiting for GC to confirm connection.
  151. [ GCClient ]: Received client welcome from GC.
  152. [ General ]: GC reported matchgroups version 107
  153. [ WeekendTourney ]: Received weekend tourney schedule.
  154. [ General ]: Slow image load - resource\flash3\images\spellicons\skywrath_mage_arcane_bolt.png (dimensions 128x128, took 33 msec)
  155. [ General ]: Failed to load inventory scratchpad information file "cfg/dota_player_scratchpad.txt"!
  156. [ WeekendTourney ]: Auto selecting weekend tourney division 'europe' based on ping to best region of 61ms
  157. [ WeekendTourney ]: Selected division changed to 'europe'
  158. [ Server ]: SV: Spawn Server: <empty>
  159. [ Server ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
  160. [ Server ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
  161. [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
  162. [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
  163. [ Client ]: CL: Connected to 'loopback'
  164. [ Server ]: SV: Sending server info to client 'null' at loopback
  165. [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
  166. [ Client ]: Game: "Dota 2"
  167. [ Client ]: Map: "<empty>"
  168. [ Client ]: Players: 1 (0 bots) / 1 humans
  169. [ Client ]: Build: 7678 (revision 4266062)
  170. [ Client ]: Server Number: 1
  171. [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
  172. [ General ]: Initializing script VM...
  173. [ General ]: ...done
  174. [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.000642 seconds
  175. [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
  176. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_STATE_DASHBOARD
  177. [ Server ]: SV: IGameSystem::LoopActivateAllSystems
  178. [ Host ]: HO: IGameSystem::LoopActivateAllSystems
  179. [ Server ]: SV: Game started
  180. [ Client ]: CL: IGameSystem::LoopActivateAllSystems
  181. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.000534 seconds
  182. [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  183. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1364 (was 6371)
  184. [ General ]: Slow image load - http://cdn.dota2.com/apps/dota2/images/blogfiles/rstbblimgqx.png (dimensions 810x550, took 24 msec)
  185. [ W General ]: CSwapChainBase::QueuePresentAndWait() looped for 22 iterations without a present event.
  186. [ Server ]: SV: Sending full update to client null (reason: initial update)
  187. [ Client ]: CL: Receiving uncompressed update from server
  188. [ Entity System ]: change callback spew threshold 0.200000 msecs
  189. [ Client ]: CL: Signon traffic "client": incoming 36.509 KB [5 pkts], outgoing 1.301 KB [8 pkts]
  190. [ W General ]: ConVarRef dota_camera_toggle_select_to_follow doesn't point to an existing ConVar
  191. [ VConComm ]: ==============================================================
  192. [ VConComm ]: =============== End VConsole Buffered Messages ===============
  193. [ VConComm ]: ==============================================================
  194. [ ]: ] dota_launch_custom_game dota_2x2_reborn 2x2
  195. [ Console ]: Loading custom game "dota_2x2_reborn" with map "2x2"
  196. [ HostStateManager ]: CHostStateMgr::QueueNewRequest( Loading (2x2), 2 )
  197. [ EngineServiceManager ]: SwitchToLoop levelload requested: id [2] addons [dota_2x2_reborn]
  198. [ Client ]: CL: IGameSystem::LoopDeactivateAllSystems
  199. [ General ]: WriteSteamRemoteStorageFileAsync( "scripts/control_groups.txt" ) -> at 67.043
  200. [ Client ]: CL: Disconnecting from server: #GameUI_Disconnect_LoopDeactivate
  201. [ stringtables ]: CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
  202. [ Server ]: SV: IGameSystem::LoopDeactivateAllSystems
  203. [ Host ]: HO: IGameSystem::LoopDeactivateAllSystems
  204. [ Server ]: SV: Server shutting down: 55
  205. [ Server ]: CNetworkGameServerBase::SetServerState (ss_active -> ss_dead)
  206. [ Server ]: SV: Disconnect client 'null' from server(1): NETWORK_DISCONNECT_SHUTDOWN
  207. [ stringtables ]: CNetworkStringTableContainer::RemoveAllTables: removing 22 tables
  208. [ General ]: WriteSteamRemoteStorageFileAsync( "voice_ban.dt" ) -> at 67.067
  209. [ EngineServiceManager ]: Mounting addon 'dota_2x2_reborn'
  210. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_DASHBOARD -> DOTA_GAME_UI_STATE_LOADING_SCREEN
  211. [ Client ]: LoadingDisplay changed from NONE to LOADING (map="")
  212. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 272 (was 839)
  213. [ General ]: CAsyncWriteInProgress::OnComplete( "scripts/control_groups.txt" ) -> Success at 67.224
  214. [ General ]: CAsyncWriteInProgress::OnComplete( "voice_ban.dt" ) -> Success at 67.224
  215. [ Client ]: CL: CLoopModeLevelLoad::MaybeSwitchToGameLoop switching to "game" loopmode with addons (dota_2x2_reborn)
  216. [ EngineServiceManager ]: SwitchToLoop game requested: id [2] addons [dota_2x2_reborn]
  217. [ ]: VConsole Rejecting Message: 'PHRA'
  218. [ Server ]: CNetworkGameServerBase::SetServerState (ss_dead -> ss_waitingforgamesessionmanifest)
  219. [ Server ]: SV: maxplayers set to 64
  220. [ W SteamNetSockets ]: Cert request for [A:1:0:0] failed with reason code 5002. Cannot request a cert; we don't know our SteamID (yet?). Not logged into Steam?
  221. [ Networking ]: Network socket 'server' opened on port 27015
  222. [ General ]: Ignoring non-unicode localization file resource/addon_russian.txt
  223. [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_russian.txt".
  224. [ General ]: Initializing script VM...
  225. [ General ]: ...done
  226. [ Server ]: SV: Executing listen server config file
  227. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
  228. [ Server ]: SV: CGameRulesGameSystem::GameInit installed game rules
  229. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (9kb): models/creeps/roshan/roshan.vphys
  230. [ W ResourceSystem ]: Error loading resource file "particles/rain_fx/econ_weather_aurora_j.vpcf_c" (Error: ERROR_FILEOPEN)
  231. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (14kb): models/creeps/neutral_creeps/n_creep_black_dragon/n_creep_black_dragon.vphys
  232. [ Server ]: SV: Spawn Server: 2x2
  233. [ Server ]: CNetworkGameServerBase::SetServerState (ss_waitingforgamesessionmanifest -> ss_loading)
  234. [ Server ]: SV: Connection to Steam servers successful.
  235. [ Server ]: SV: ServerSteamID=[A:1:166646792:9365] (90112215082783752).
  236. [ Server ]: SV: VAC secure mode is activated.
  237. [ GCClient ]: Received server welcome from GC.
  238. [ General ]: GC Connection established for server version 2604
  239. [ General ]: Server: Inactive
  240. [ General ]: Client: Disconnected
  241. [ EngineServiceManager ]: ----- Status -----
  242. [ EngineServiceManager ]: Queued : game
  243. [ EngineServiceManager ]: @ Current : levelload
  244. [ Client ]: CL: CGameClientConnectPrerequisite status
  245. [ Client ]: sequential: 'CGameClientConnectPrerequisite'
  246. [ Client ]: 1/6: pending 'CWaitForGameServerStartupPrerequisite'
  247. [ Client ]: 2/6: pending 'CCreateGameClientPrerequisite'
  248. [ Client ]: 3/6: pending 'CConnectGameClientPrerequisite'
  249. [ Client ]: 4/6: pending 'CLoadStartupResourcePrerequisite'
  250. [ Client ]: 5/6: pending 'CLoadSpawnGroupsPrerequisite'
  251. [ Client ]: 6/6: pending 'CFinalizeConnectionPrerequisite'
  252. [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
  253. [ VScript ]: [Timers] creating Timers
  254. [ VScript ]: [PHYSICS] creating Physics
  255. [ VScript ]: [PROJECTILES] creating Projectiles
  256. [ VScript ]: [attachments] RELOADING
  257. [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
  258. [ W General ]: Could not find data for item! example_ability
  259. [ W General ]: Could not find data for item! item_example_item
  260. [ W HangWatchdog ]: Hang detected.
  261. [ W VScript ]: Script not found (scripts/vscripts/scripts\vscripts\libraries\attachments.lua)
  262. [ W VScript ]: Script not found (scripts/vscripts/scripts\vscripts\libraries\modmaker.lua)
  263. [ W ResourceSystem ]: Error loading resource file "particles/heroes/viper/viper.vmdl_c" (Error: ERROR_FILEOPEN)
  264. [ W SteamNetSockets ]: steamnetworkingsockets_lowlevel.cpp (92) : Assertion Failed: SteamDatagramTransportLock held for 98.8ms!
  265. [ Server ]: CNetworkGameServerBase::SetServerState (ss_loading -> ss_active)
  266. [ Client ]: CL: CWaitForGameServerStartupPrerequisite done waiting for server
  267. [ Client ]: CL: CCreateGameClientJob creating client connection to 'loopback'
  268. [ Server ]: SV: "null<1><[U:1:870935]><>" STEAM USERID validated
  269. [ Client ]: CL: Connected to 'loopback'
  270. [ Server ]: SV: Sending server info to client 'null' at loopback
  271. [ Server ]: SV: WriteInitialSpawnGroups sending 1 groups
  272. [ Client ]: Game: "Dota 2"
  273. [ Client ]: Map: "2x2"
  274. [ Client ]: Players: 1 (0 bots) / 64 humans
  275. [ Client ]: Build: 7678 (revision 4266062)
  276. [ Client ]: Server Number: 2
  277. [ SignonState ]: CL: CNetworkGameClient::ProcessServerInfo
  278. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
  279. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
  280. [ General ]: Ignoring non-unicode localization file resource/addon_russian.txt
  281. [ W General ]: ILocalize::AddFile() failed to load file "resource/addon_russian.txt".
  282. [ General ]: Initializing script VM...
  283. [ General ]: ...done
  284. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
  285. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
  286. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_INIT'
  287. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_INIT
  288. [ Client ]: CDOTA_Hud_Main::DeleteGameEndScreen deleted GameEndContainer
  289. [ Client ]: CL: CGameRulesGameSystem::GameInit installed game rules
  290. [ General ]: Loading custom UI:
  291. [ General ]: ReadSteamRemoteStorageFile( bufOut, "voice_ban.dt" ) -> 0.088052 seconds
  292. [ PanoramaScript ]: [playertables_base.js] Loaded
  293. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 3062 (was 7595)
  294. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 302 (was 3194)
  295. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 652 (was 812)
  296. [ W SchemaSystemUtils ]: WARNING: Schema upconversion occuring for large data (16kb): models/props_structures/secretshop_radiant002_flag.vphys
  297. [ Client ]: CL: CGameClientConnectPrerequisite connection succeeded
  298. [ General ]: ChangeGameUIState: DOTA_GAME_UI_STATE_LOADING_SCREEN -> DOTA_GAME_UI_DOTA_INGAME
  299. [ Server ]: SV: IGameSystem::LoopActivateAllSystems
  300. [ Host ]: HO: IGameSystem::LoopActivateAllSystems
  301. [ W General ]: ConVarRef barebones_spew doesn't point to an existing ConVar
  302. [ Console ]: RegisterConVar 0x000002B76BF07BA0 = barebones_spew
  303. [ W HangWatchdog ]: Hang detected.
  304. [ Server ]: SV: 64 player server started
  305. [ Server ]: SV: addon='dota_2x2_reborn'
  306. [ Client ]: CL: IGameSystem::LoopActivateAllSystems
  307. [ General ]: ReadSteamRemoteStorageFile( bufOut, "scripts/control_groups.txt" ) -> 0.163668 seconds
  308. [ HostStateManager ]: Loading (2x2)
  309. [ SignonState ]: CL: CNetworkGameClient::OnSwitchLoopModeFinished( game : success )
  310. [ W General ]: EntSelectSpawnPoint: no info_player_start on level
  311. [ Developer ]: GetUserSetting: cvar 'cl_interpolate' unknown.
  312. [ Entity System ]: SERVER: dota_player_manager(CDOTA_PlayerResource) '' [83] thinking for 14.46 ms!!!
  313. [ Entity System ]: SERVER: npc_dota_hero_announcer(CDOTA_Unit_Announcer) 'Announcer' [97] thinking for 20.93 ms!!!
  314. [ Entity System ]: SERVER: npc_dota_tower(CDOTA_BaseNPC_Tower) 'dota_badguys_tower1_mid' [157] thinking for 33.48 ms!!!
  315. [ Server ]: SV: Sending full update to client null (reason: initial update)
  316. [ Client ]: CL: Receiving uncompressed update from server
  317. [ Client ]: 154: 3.605265 msec change 'clientSideAnimationChanged()' on field m_bClientSideAnimation(path=4/27) for ent prop_dynamic(C_DynamicProp) name='dire_end_camera'
  318. [ Client ]: 1: 69.728337 msec change 'OnViewTargetChanged()' on field m_viewtarget(path=63) for ent player(C_DOTAPlayer) name=''
  319. [ Client ]: 96: 11.818306 msec change 'OnCinematicModeChanged()' on field m_bIsInCinematicMode(path=0/10) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
  320. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_radiant_staging.txt!
  321. [ W General ]: LoadPortraitInfo failed to load scripts/npc/portraits_vs_dire_staging.txt!
  322. [ Client ]: 96: 751.999071 msec change 'OnGameModeEntityChanged()' on field m_hGameModeEntity(path=0/24) for ent dota_gamerules(C_DOTAGamerulesProxy) name=''
  323. [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
  324. [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
  325. [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
  326. [ W General ]: Disabling damage on breakable prop models/props_structures/secretshop_radiant002_flag.vmdl - no physics interactions on model and no breakpieces.
  327. [ Client ]: CL: Signon traffic "client": incoming 124.402 KB [564 pkts], outgoing 26.268 KB [564 pkts]
  328. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 3972 (was 8304)
  329. [ W HangWatchdog ]: Hang detected.
  330. [ Server ]: CDOTA_PlayerResource: Adding player SteamID 76561197961136663 to slot 0 FakeClient=0 preferred slot = -1
  331. [ Server ]: PR:OnFullyJoinedServer 0:[U:1:870935]
  332. [ Server ]: PR:SetLeaverStatus 0:[U:1:870935] DOTA_LEAVER_NONE
  333. [ Server ]: PR:SetConnectionState 0:[U:1:870935] DOTA_CONNECTION_STATE_CONNECTED NETWORK_DISCONNECT_INVALID
  334. [ General ]: SetCustomHeroMaxLevel is a deprecated API.
  335. [ Entity System ]: SERVER: dota_player_manager(CDOTA_PlayerResource) '' [83] thinking for 84.17 ms!!!
  336. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
  337. [ VScript ]: Stat Collection: GetDotaStats module is trying to init...
  338. [ VScript ]: Stat Collection: Attempting to register the match with GetDotaStats...
  339. [ VScript ]: Stat Collection: Flag was successfully set! {dedi:0}
  340. [ VScript ]: Stat Collection: Flag was successfully set! {map:2x2}
  341. [ VScript ]: Stat Collection: {"hostSteamID32":"870935","modIdentifier":"659ea93e86b103a3287a1ba327663782","schemaVersion":5}
  342. [ VScript ]: Stat Collection: Flag was successfully set! {version:5}
  343. [ VScript ]: Stat Collection: Flag was successfully set! {loadTime:1}
  344. [ Client ]: 83: 0.259044 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  345. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP'
  346. [ W PanoramaScript ]: !! (s2r://panorama/scripts/custom_game/team_select_team.vjs_c, line:54, col:23) - TypeError: Cannot read property 'replace' of undefined
  347. [ W PanoramaScript ]: !! (s2r://panorama/scripts/custom_game/team_select_team.vjs_c, line:54, col:23) - TypeError: Cannot read property 'replace' of undefined
  348. [ Client ]: LoadingDisplay changed from LOADING to CUSTOM_GAME_SETUP (map="2x2")
  349. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP
  350. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2623 (was 4178)
  351. [ Client ]: 83: 0.851848 msec change 'OnTeamChanged()' on field m_iPlayerTeam(path=1/0/2) for ent (C_DOTA_PlayerResource) name=''
  352. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 684 (was 2886)
  353. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 920 (was 1044)
  354. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 859 (was 941)
  355. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 655 (was 863)
  356. [ Entity System ]: SERVER: npc_dota_hero_announcer(CDOTA_Unit_Announcer) 'Announcer' [97] thinking for 41.79 ms!!!
  357. [ VScript ]: Stat Collection: Match was successfully registered with GetDotaStats!
  358. [ VScript ]: Stat Collection: Auth Key: NB8MM83C99
  359. [ VScript ]: Stat Collection: MatchID: 29126542
  360. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
  361. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_HERO_SELECTION'
  362. [ Client ]: LoadingDisplay changed from CUSTOM_GAME_SETUP to NONE (map="2x2")
  363. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_HERO_SELECTION
  364. [ Server ]: PR:SetPossibleHeroSelection 0:[U:1:870935] npc_dota_hero_antimage(1)
  365. [ W HangWatchdog ]: Hang detected.
  366. [ Server ]: PR:SetSelectedHero 0:[U:1:870935] npc_dota_hero_antimage(1)
  367. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_STRATEGY_TIME'
  368. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
  369. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_TEAM_SHOWCASE'
  370. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_TEAM_SHOWCASE
  371. [ Workshop ]: Requesting page 1 of items
  372. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD'
  373. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
  374. [ General ]: m_flPreGameStartTime set to 19.90
  375. [ General ]: m_flStateTransitionTime set to 49.90
  376. [ VScript ]: Stat Collection: Attempting to send pregame stats...
  377. [ VScript ]: Stat Collection: Flag was successfully set! {numPlayers:1}
  378. [ VScript ]: Stat Collection: {"schemaVersion":5,"matchID":29126542,"flags":{"dedi":0,"loadTime":1,"version":"5","numPlayers":1,"map":"2x2"},"modIdentifier":"659ea93e86b103a3287a1ba327663782","authKey":"NB8MM83C99","dotaMatchID":"0","players":[{"connectionState":2,"steamID32":870935,"playerName":""}]}
  379. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_PRE_GAME'
  380. [ PanoramaScript ]: [containers_base.js] Loaded
  381. [ PanoramaScript ]: barebones_worldpanels.js
  382. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_PRE_GAME
  383. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 740 (was 768)
  384. [ VScript ]: Stat Collection: Match pregame settings have been recorded!
  385. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 1493 (was 1495)
  386. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 2798 (was 2800)
  387. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 866 (was 2908)
  388. [ W General ]: Could not find data for item! item_example_item
  389. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 65 (was 1025)
  390. [ W SpawnGroup ]: WARNING: Received SpawnGroup_LoadCompleted for an unknown spawngrouphandle: 2
  391. [ Entity System ]: SERVER: ent_dota_fountain(CDOTA_Unit_Fountain) 'ent_dota_fountain_good' [174] thinking for 132.01 ms!!!
  392. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 45.83 ms!!!
  393. [ Entity System ]: SERVER: ent_dota_fountain(CDOTA_Unit_Fountain) 'ent_dota_fountain_good' [174] thinking for 23.80 ms!!!
  394. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 159.56 ms!!!
  395. [ W Panorama ]: DispatchAsyncEvent backlog, failed to dispatch all this frame. Remaining queue depth: 135 (was 181)
  396. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 359.11 ms!!!
  397. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 357.79 ms!!!
  398. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 30.36 ms!!!
  399. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 67.47 ms!!!
  400. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
  401. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_GAME_IN_PROGRESS'
  402. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_GAME_IN_PROGRESS
  403. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 64.18 ms!!!
  404. [ Entity System ]: SERVER: npc_dota_neutral_spawner(CDOTA_NeutralSpawner) '' [121] thinking for 45.90 ms!!!
  405. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [251] thinking for 14.26 ms!!!
  406. [ Entity System ]: SERVER: npc_dota_tower(CDOTA_BaseNPC_Tower) 'dota_badguys_tower1_mid' [157] thinking for 38.30 ms!!!
  407. [ Entity System ]: SERVER: npc_dota_creep_lane(CDOTA_BaseNPC_Creep_Lane) 'npc_dota_creep_lane' [214] thinking for 120.28 ms!!!
  408. [ Entity System ]: SERVER: npc_dota_creep_lane(CDOTA_BaseNPC_Creep_Lane) '' [215] thinking for 19.05 ms!!!
  409. [ General ]: Building: npc_dota_badguys_tower1_mid destroyed at 20.833015.
  410. [ Entity System ]: SERVER: npc_dota_hero_antimage(CDOTA_Unit_Hero_AntiMage) 'npc_dota_hero_antimage' [187] thinking for 15.97 ms!!!
  411. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
  412. [ General ]: CDOTAUserMsg_PlayerMMR check: lobbyType=-1, GameEndReason=0
  413. [ VScript ]: Stat Collection: Attempting to send final stats...
  414. [ VScript ]: Stat Collection: {"rounds":{"0":{"players":[{"isWinner":"0","steamID32":870935,"connectionState":2}]}},"schemaVersion":5,"modIdentifier":"659ea93e86b103a3287a1ba327663782","gameDuration":71,"matchID":29126542,"authKey":"NB8MM83C99"}
  415. [ VScript ]: -------- GAME DATA --------
  416. [ VScript ]: {
  417. [ VScript ]: }
  418. [ VScript ]:
  419. [ VScript ]: -------- PLAYER DATA --------
  420. [ VScript ]: {
  421. [ VScript ]: 1 = table: 0x002bbde0 (table)
  422. [ VScript ]: {
  423. [ VScript ]: pl = 25 (number)
  424. [ VScript ]: pk = 0 (number)
  425. [ VScript ]: nw = 100520 (number)
  426. [ VScript ]: ph = "antimage" (string)
  427. [ VScript ]: pa = 0 (number)
  428. [ VScript ]: pd = 0 (number)
  429. [ VScript ]: steamID32 = 870935 (number)
  430. [ VScript ]: }
  431. [ VScript ]: }
  432. [ VScript ]: -------------------------------------
  433. [ General ]: CDOTAGCServerSystem::MatchSignOut gathering sign out stats. Duration in minutes = 0.348328
  434. [ General ]: Player 76561197961136663 Account 870935 TotalGold = 10000520.000000 TotalXP = 16200.000000 nGoldPerMinute = 28710064 nXPPerMinute = 16200
  435. [ W Server ]: Lobby was null when fetching PartID for player 0.
  436. [ General ]: Match signout: duration = 20 (20.899681) good guys win = 1
  437. [ General ]: Match start date: Mon Dec 4 20:02:27 2017
  438. [ General ]: Team 0 Player 0 m_unAccountID = 76561197961136663 Items: 145, 133, 133, 133, 133, 133, 0, 0, 0
  439. [ General ]: LastHit = 5 Deny = 0 ClaimedMiss = 0 ClaimedDeny = 0 Miss = 0
  440. [ General ]: Level: 25 Gold: 66420 KDA: 0 / 0 / 0
  441. [ General ]: Actual Player Damage: 0 Actual Building Damage: 1811 Actual Healing: 0
  442. [ General ]: Scaled Player Damage: 0 Scaled Building Damage: 1340 Scaled Healing: 0
  443. [ General ]: XP per min: 28710064 Gold per min: 16200 Claimed Farm: 180 Support Gold 0
  444. [ General ]: KILLEATER: Signing out with 0 adjustments
  445. [ General ]: KILLEATER: Message has 0 player blocks
  446. [ General ]: SIGNOUT: Job created, Protobuf:
  447. [ General ]: duration: 20
  448. [ General ]: good_guys_win: true
  449. [ General ]: date: 1512406947
  450. [ General ]: num_players: 1
  451. [ General ]: teams {
  452. [ General ]: players {
  453. [ General ]: steam_id: 76561197961136663
  454. [ General ]: hero_id: 1
  455. [ General ]: items: 145
  456. [ General ]: items: 133
  457. [ General ]: items: 133
  458. [ General ]: items: 133
  459. [ General ]: items: 133
  460. [ General ]: items: 133
  461. [ General ]: items: 0
  462. [ General ]: items: 0
  463. [ General ]: items: 0
  464. [ General ]: gold: 66420
  465. [ General ]: kills: 0
  466. [ General ]: deaths: 0
  467. [ General ]: assists: 0
  468. [ General ]: leaver_status: 0
  469. [ General ]: last_hits: 5
  470. [ General ]: denies: 0
  471. [ General ]: gold_per_min: 28710064
  472. [ General ]: xp_per_minute: 16200
  473. [ General ]: gold_spent: 36250
  474. [ General ]: level: 25
  475. [ General ]: scaled_hero_damage: 0
  476. [ General ]: scaled_tower_damage: 1340
  477. [ General ]: scaled_hero_healing: 0
  478. [ General ]: time_last_seen: 0
  479. [ General ]: support_ability_value: 0
  480. [ General ]: party_id: 0
  481. [ General ]: scaled_kills: 0
  482. [ General ]: scaled_deaths: 0
  483. [ General ]: scaled_assists: 0
  484. [ General ]: claimed_farm_gold: 180
  485. [ General ]: support_gold: 0
  486. [ General ]: claimed_denies: 0
  487. [ General ]: claimed_misses: 0
  488. [ General ]: misses: 0
  489. [ General ]: ability_upgrades {
  490. [ General ]: ability: 5003
  491. [ General ]: time: 31
  492. [ General ]: }
  493. [ General ]: ability_upgrades {
  494. [ General ]: ability: 5004
  495. [ General ]: time: 31
  496. [ General ]: }
  497. [ General ]: ability_upgrades {
  498. [ General ]: ability: 5005
  499. [ General ]: time: 31
  500. [ General ]: }
  501. [ General ]: ability_upgrades {
  502. [ General ]: ability: 5004
  503. [ General ]: time: 31
  504. [ General ]: }
  505. [ General ]: ability_upgrades {
  506. [ General ]: ability: 5003
  507. [ General ]: time: 31
  508. [ General ]: }
  509. [ General ]: ability_upgrades {
  510. [ General ]: ability: 5005
  511. [ General ]: time: 31
  512. [ General ]: }
  513. [ General ]: ability_upgrades {
  514. [ General ]: ability: 5004
  515. [ General ]: time: 31
  516. [ General ]: }
  517. [ General ]: ability_upgrades {
  518. [ General ]: ability: 5003
  519. [ General ]: time: 31
  520. [ General ]: }
  521. [ General ]: ability_upgrades {
  522. [ General ]: ability: 5005
  523. [ General ]: time: 31
  524. [ General ]: }
  525. [ General ]: ability_upgrades {
  526. [ General ]: ability: 5004
  527. [ General ]: time: 31
  528. [ General ]: }
  529. [ General ]: ability_upgrades {
  530. [ General ]: ability: 5003
  531. [ General ]: time: 31
  532. [ General ]: }
  533. [ General ]: ability_upgrades {
  534. [ General ]: ability: 5005
  535. [ General ]: time: 32
  536. [ General ]: }
  537. [ General ]: ability_upgrades {
  538. [ General ]: ability: 5006
  539. [ General ]: time: 32
  540. [ General ]: }
  541. [ General ]: ability_upgrades {
  542. [ General ]: ability: 5006
  543. [ General ]: time: 32
  544. [ General ]: }
  545. [ General ]: ability_upgrades {
  546. [ General ]: ability: 5006
  547. [ General ]: time: 32
  548. [ General ]: }
  549. [ General ]: ability_upgrades {
  550. [ General ]: ability: 5906
  551. [ General ]: time: 34
  552. [ General ]: }
  553. [ General ]: ability_upgrades {
  554. [ General ]: ability: 6012
  555. [ General ]: time: 34
  556. [ General ]: }
  557. [ General ]: ability_upgrades {
  558. [ General ]: ability: 6800
  559. [ General ]: time: 34
  560. [ General ]: }
  561. [ General ]: ability_upgrades {
  562. [ General ]: ability: 6353
  563. [ General ]: time: 34
  564. [ General ]: }
  565. [ General ]: net_worth: 100520
  566. [ General ]: custom_game_data {
  567. [ General ]: dota_team: 2
  568. [ General ]: winner: true
  569. [ General ]: }
  570. [ General ]: match_player_flags: 0
  571. [ General ]: hero_damage: 0
  572. [ General ]: tower_damage: 1811
  573. [ General ]: hero_healing: 0
  574. [ General ]: talent_ability_ids: 5906
  575. [ General ]: talent_ability_ids: 6012
  576. [ General ]: talent_ability_ids: 6800
  577. [ General ]: talent_ability_ids: 6353
  578. [ General ]: hero_pick_order: 1
  579. [ General ]: hero_was_randomed: false
  580. [ General ]: hero_was_bonus: false
  581. [ General ]: lane: 1
  582. [ General ]: }
  583. [ General ]: }
  584. [ General ]: cluster: 0
  585. [ General ]: server_addr: "46.150.148.52:27015"
  586. [ General ]: first_blood_time: 0
  587. [ General ]: game_balance: 0
  588. [ General ]: automatic_surrender: false
  589. [ General ]: server_version: 2604
  590. [ General ]: additional_msgs {
  591. [ General ]: id: 7532
  592. [ General ]: contents: "\010\001\020\001(\001"
  593. [ General ]: }
  594. [ General ]: match_flags: 0
  595. [ General ]: pre_game_duration: 30
  596. [ General ]: match_id: 0
  597. [ General ]: region_id: 4294967295
  598. [ General ]: players {
  599. [ General ]: account_id: 870935
  600. [ General ]: ip: 2130706433
  601. [ General ]: avg_ping_ms: 0
  602. [ General ]: packet_loss: 0
  603. [ General ]: ping_deviation: 0.39097187
  604. [ General ]: full_resends: 0
  605. [ General ]: }
  606. [ General ]: cluster_id: 0
  607. [ General ]:
  608. [ General ]: COMBAT SUMMARY
  609. [ General ]: --- Anti-Mage ---
  610. [ General ]: Total Damage Done: 0
  611. [ General ]: - ability damage -
  612. [ General ]: other damage done: 0
  613. [ General ]:
  614. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_POST_GAME'
  615. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_POST_GAME
  616. [ Client ]: CDOTA_Hud_Main::CreateGameEndScreen Creating GameEnd
  617. [ VScript ]: Stat Collection: Match stats were successfully recorded!
  618. [ General ]: S:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
  619. [ General ]: C:Gamerules: entering state 'DOTA_GAMERULES_STATE_DISCONNECT'
  620. [ Client ]: CDOTA_Hud_Main::EventGameRulesStateChanged DOTA_GAMERULES_STATE_DISCONNECT
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