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- <?xml version="1.0" encoding="utf-8"?>
- <PlayerDecayConfiguration xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance">
- <DefaultDecayStyle>Instant</DefaultDecayStyle> <!-- Style of the decay, only Instant and Gradual are supported. -->
- <DefaultCycleTime>-1</DefaultCycleTime> <!-- The time (in seconds) before the check and damage of the player decays to occur. -->
- <SendDiscordWebhookOnCycle>false</SendDiscordWebhookOnCycle> <!-- If a webhook should be sent when the cycle time is reached. -->
- <DiscordWebhookUrl>https://discordapp.com/api/webhooks/XXXXX/YYYYYYY</DiscordWebhookUrl>
- <DiscordWebhookColorInteger>7829368</DiscordWebhookColorInteger> <!-- A number that represents a color. See: https://www.mathsisfun.com/hexadecimal-decimal-colors.html -->
- <ShowCustomLoginMessage>true</ShowCustomLoginMessage> <!-- If a custom message should be shown to the player when they join. Said message will include details of if anything happened decay wise whilst they were offline. -->
- <ShowCustomLoginMessageOnlyIfCycled>true</ShowCustomLoginMessageOnlyIfCycled> <!-- Forces the above enabled message to only send if a cycle has happened. -->
- <DefaultInstantSettings> <!-- Settings to modify instant decays. -->
- <TimerStyle>Stop</TimerStyle> <!-- The style that the timer should replicate. Possible values are: Stop, Reset, None -->
- <StorageDropsContentsOnDecay>true</StorageDropsContentsOnDecay> <!-- Enables/disables the dropping of items from lockers if a locker is decayed. -->
- <GroupStatusMatters>false</GroupStatusMatters> <!-- If decays should reset themselves if the player's group is still online. -->
- </DefaultInstantSettings>
- <DefaultGradualSettings> <!-- Settings to modify gradual decays. -->
- <DecayDamage>15</DecayDamage> <!-- The amount of damage (as raw damage values) to deal. -->
- <DamageIsPercent>false</DamageIsPercent> <!-- If the above damage value should be considered a percentage of total health rather than a raw value. -->
- <DamageOverrides> <!-- A list of overrides to this default damage. -->
- <DamageOverride>
- <Damage>5</Damage>
- <DamageIsPercent>false</DamageIsPercent>
- <Items> <!-- A list of all the items that override the damage with the specific damage values above. -->
- <ItemId>371</ItemId>
- </Items>
- </DamageOverride>
- </DamageOverrides>
- </DefaultGradualSettings>
- <CustomDecays> <!-- A list of custom override settings per player. -->
- <CustomPlayerDecay>
- <DecayStyle>Instant</DecayStyle>
- <Permission>decay.vip</Permission> <!-- The permission for this custom configuration to apply. -->
- <CycleTime>172800</CycleTime>
- <SendDiscordWebhookOnCycle>false</SendDiscordWebhookOnCycle>
- <DiscordWebhookUrl />
- <DiscordWebhookColorInteger>0</DiscordWebhookColorInteger>
- <ShowCustomLoginMessage>true</ShowCustomLoginMessage>
- <ShowCustomLoginMessageOnlyIfCycled>true</ShowCustomLoginMessageOnlyIfCycled>
- <InstantDecaySettings>
- <TimerStyle>Stop</TimerStyle>
- <StorageDropsContentsOnDecay>false</StorageDropsContentsOnDecay>
- <GroupStatusMatters>true</GroupStatusMatters>
- </InstantDecaySettings>
- <GradualDecaySettings>
- <DecayDamage>5</DecayDamage>
- <DamageIsPercent>false</DamageIsPercent>
- <DamageOverrides />
- </GradualDecaySettings>
- </CustomPlayerDecay>
- <CustomPlayerDecay>
- <DecayStyle>Gradual</DecayStyle>
- <Permission>decay.admin</Permission>
- <CycleTime>-1</CycleTime>
- <SendDiscordWebhookOnCycle>false</SendDiscordWebhookOnCycle>
- <DiscordWebhookUrl />
- <DiscordWebhookColorInteger>0</DiscordWebhookColorInteger>
- <ShowCustomLoginMessage>false</ShowCustomLoginMessage>
- <ShowCustomLoginMessageOnlyIfCycled>false</ShowCustomLoginMessageOnlyIfCycled>
- <InstantDecaySettings>
- <TimerStyle>Reset</TimerStyle>
- <StorageDropsContentsOnDecay>false</StorageDropsContentsOnDecay>
- <GroupStatusMatters>false</GroupStatusMatters>
- </InstantDecaySettings>
- <GradualDecaySettings>
- <DecayDamage>0</DecayDamage>
- <DamageIsPercent>false</DamageIsPercent>
- <DamageOverrides />
- </GradualDecaySettings>
- </CustomPlayerDecay>
- </CustomDecays>
- </PlayerDecayConfiguration>
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