Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [Settings]
- First off, please understand that although adjusting settings in the config.txt file is inconvenient, it is done with safety in mind.
- Any other kind of setting file runs the risk of being detected via string searches.
- The way it works is each line has a single setting. The lines corresponding to specific settings are listed below.
- I recommend using a text editor with line numbers to make life easy.
- You CAN add your own text to each line as long as you place a space between the setting and the text. For example:
- 1.5 Animation Speed
- Virtual key codes needed for some of the settings can be found here: https://cherrytree.at/misc/vk.htm
- You want to use the number (decimal).
- To give you an example of how this works, if I wanted to set my attack animation to a 50% boost, I would set line 3 in config.txt to 0.5.
- If I wanted to increase my zoom distance to 1500, I would set line 4 to 1500. Etc.
- 1) (OLD:) How much to increase movement speed if "Allow movement speed" is set to 1. This setting is only available on some private servers.
- On retail (& others), you should use the slide hack (line 26) instead.
- 2) The speed of all your animations. Default is 1.0. Please note this setting is not an increase but a static number.
- If you change it to anything other than 1.0, your speed will be set to that number exactly.
- This setting is dangerous because of the fact that it affects every animation.
- Please use line 3 instead, or if you must use this hack, utilize the keybinds in lines 73-75 so that this hack is not active at all times.
- 3) How much to increase your attack animations. This will affect all attack animations.
- Also please check out lines 61–64 for keybinds and line 68 for an explanation of how your speed is increased.
- 4) Max zoom distance. 900 is default.
- [Note: lines 5-12 are mostly obsolete and have been replaced by "slide speed" (line 26) and "mount slide speed" (line 27). They might still work on some private servers, however.]
- 5) Mount speed if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 6) Mount acceleration if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 7) Mount turn if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 8) Mount brake if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 9) Ship speed if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 10) Ship acceleration if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 11) Ship turn if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 12) Ship brake if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
- 13) If greater than 0, Speeder will be disabled when this many players are nearby.
- 14) If 1, animation hacks will only be enabled when weapon is drawn.
- 15) If 1, animation hacks will only be enabled with left click. If 2, animation hacks will toggle ON/OFF.
- 16) If 1, animation hacks will only be enabled with right click. If 2, animation hacks will toggle ON/OFF.
- 17) If 1, animation hacks will only be enabled with either mouse button.
- 18) If 1, animation hacks will be disabled with right click.
- 19) If 1, animation hacks will be disabled with shift+wasd.
- 20) How many milliseconds to wait between each teleport hop.
- 21) How far to teleport each hop.
- 22) (OLD:) If 1, the movement speed hack in line #1 will be enabled. May work on some private servers, but in general, you should use the slide hack (line 26).
- 23) If 1, cooldowns will no longer have timers. This doesn't do much anymore but does work with some abilities like dashes.
- 24) If 1, Speeder will display the number of nearby players.
- 25) How many milliseconds to wait between each waymark for -twrepeat.
- If you do not define a wait time for each waymark, this will take precedence.
- 26) How quickly you want your character to move when "slide hack" is enabled.
- There are two ways to use this setting. If you include a decimal point, Speeder will multiply your unhacked speed by this number.
- For example, 1.5 will increase your movement speed by 50%.
- If you do not include a decimal point, your speed will be set to this number (i.e. a static number). ~750 is normal run speed.
- You must press F10 to enable this hack.
- Enable line 28 if you need auto-pathing.
- 27) How quickly you want your mount to move when "slide hack" is enabled.
- Like above, if a decimal point is used, Speeder will multiply your speed by this number.
- Otherwise, your speed will be set to this number. 1000 = 100% mount speed.
- Enable line 28 if you need auto-pathing.
- 28) If 1, Speeder will use an older version of the "slide hack," which works well when you are auto-pathing/auto-traveling.
- 29) If 1, Speeder will force your animation to be updated when canceling the hack to ensure you don't get stuck.
- 30) How far to teleport up relative to your current position when using teleport to crosshair. Can prevent getting stuck in the ground.
- 31) If 1, Speeder will close the game if a player is nearby.
- Line 13 must be greater than 0.
- 32) The virtual key code of the key you want to disable all hacks. F12 is default.
- 33) The virtual key code of the key you want to disable all hacks except animation. F11 is default.
- 34) The virtual key code of the key you want to disable all animations. F9 is default.
- 35) The virtual key code of the key you want to disable animation hacks.
- 36) The virtual key code of the key you want to teleport you to crosshair. ~ is default (the key above tab).
- 37) The virtual key code of the key you want to enable the slide hack. F10 is default.
- 38) The virtual key code of the key you want to enable auto-roar.
- Please note this is the key to activate the auto-roar function, not the key for roar itself.
- You must have your weapon drawn before hitting this key.
- 39) If 1, Speeder will not prevent cooldown timers if shift+wasd are pressed.
- 40) If 1, Speeder will close the game if you disconnect.
- 41) If 1, the game will be unable to change your character's coordinates while teleporting.
- This is helpful for teleporting long distances BUT will prevent mobs from spawning, so it is not good to use with auto-roar.
- 42) The virtual key code of the key you want to pause -twrepeat and -tw*.
- 43) A sound file to play when a player is nearby.
- Line 13 or line 24 must be greater than 0.
- Ensure the sound file is short or it will only play once.
- 44) How far to teleport up when using any of the teleport features except teleport to crosshair.
- 45) If 1, Speeder will auto-resume -twrepeat if it was previously disabled because of a nearby player.
- 46) If 1, Speeder will only resume -twrepeat if weapon is drawn.
- 47) The number of times to attempt roar before resorting to backup.
- 48) The number of times to attempt roar before stopping.
- 49) If 1, Speeder will use injected keys rather than the game's memory. May not work on some servers.
- 50) How many milliseconds to wait before freezing roar when using auto-roar.
- 51) What value to set animation speed when freezing roar.
- 52) A sound file to play if roar fails.
- 53) A script or program to run if roar fails.
- 54) How many milliseconds to wait before player detection activates.
- 55) How many milliseconds to wait before closing the game if auto-roar fails.
- 56) The virtual key code of the key that activates roar in the game. 81 is the Q key.
- Multiple keys can be pressed by separating them with the "|" character. Example: 1|2 will press both mouse buttons.
- 57) The virtual key code of the key that activates backup roar.
- This can be set to an ability other than roar that will be used if roar fails.
- 58) If 1, Speeder will never write to read-only memory, which can prevent crashing. Slide hack will not work on some servers if this is 1.
- 59) A script or program to run if a nearby player is detected.
- Line 13 must be greater than 0.
- 60) Interaction distance (i.e. how far away you can interact with objects/NPCs). Default is 200.
- 61) Attack animation key combinations to activate specific attack animation speeds.
- See [Attack Animation Settings] section below.
- 62) Attack animation key speeds.
- See [Attack Animation Settings] section below.
- 63) Attack animation key delays.
- See [Attack Animation Settings] section below.
- 64) Attack animation key durations.
- See [Attack Animation Settings] section below.
- 65) The name of your driver. This is an optional setting that precludes you from having to type in your driver name every time during start-up.
- The name must appear exactly as it does in Driver.ini.
- 66) No cooldown hack virtual key code combinations. Separate each combo with the "|" character and each key with the "," character.
- For example, to remove the cooldown for Tamer's dash, you would use 160,32. If you had a second combo, you would place the second combo after the "|" character.
- The cooldown is removed while the key(s) is held down.
- 67) If 1, and if you are using -twrepeat, Speeder will teleport you to the next waymark after each roar failure.
- Line 46 must be 1.
- 68) If 1, the "attack animation hack" (i.e. line 3 + line 61–64 keybinds) will be a percentage increase rather than a static increase.
- This means that your final attack speed will be [base value] + ([base value] * [attack animation speed]).
- This makes a difference because every ability has its own speed value, so if you do NOT enable this setting, your attack speeds will be inconsistent.
- I recommend enabling it so that every ability is increased by the same amount.
- 69) If 1, keybinds for the "attack animation hack" (line 61) will only adjust your speed if you are attacking.
- 70) A number between 0 and 1 that Speeder will use to determine when to automatically use a potion.
- For example, 0.5 will tell Speeder to use a potion when your HP drops below 50%.
- PLEASE NOTE: you must use the -ap console command before auto-pot will begin working.
- When you are at full health, type -ap #### with the #### being your current hp into Speeder. For example: -ap 2105.
- You MUST be at full hp before using the -ap command. Once the address is found, you are all set until you relog.
- 71) The virtual key code of the key that corresponds to your potion key in game.
- 72) The virtual key code of the key that will switch your config file, as well as the new config file name. The syntax should be as follows:
- #|configfilename.txt
- with the "#" corresponding to the virtual key code and the "configfilename.txt" corresponding to the new config file name.
- 73) Animation key combinations to activate specific animation speeds.
- See [Animation Settings] section below.
- 74) Animation key speeds.
- See [Animation Settings] section below.
- 75) Animation key durations.
- See [Animation Settings] section below.
- 76) A number between 0 and 1 that Speeder will use to determine when to automatically use an MP/SP/WP potion.
- For example, 0.5 will tell Speeder to use an MP potion when your MP/SP/WP drops below 50%.
- PLEASE NOTE: you must use the -ap console command before auto-pot will begin working.
- When you are at full health, type -ap #### with the #### being your current hp into Speeder. For example: -ap 2105.
- You MUST be at full hp before using the -ap command. Once the address is found, you are all set until you relog.
- 77) The virtual key code of the key that corresponds to your MP/SP/WP potion key in game.
- 78) How many milliseconds to wait between potion keypresses.
- 79) If greater than 0, your field of view will be set to this number. Normal field of view is 150.
- Unlike most games, the LOWER the number, the greater your field of view will be. If you go too low, your camera will reverse.
- 80) (BETA/UNSAFE:) If greater than 0, the speed of your attack animations will be set to this number.
- This is a completely new attack speed hack not to be confused with line 3, though they function similarly.
- Normal speed is 30. I have no idea how this hack works as I found it by accident.
- Please do not use on an account you care about.
- 81) Inverse no cooldown hack virtual key code combinations. This line is the opposite of line 66 and DISABLES the no cooldown hack while these keys are pressed.
- This means that the no cooldown hack will be active for every ability except the ones listed here.
- Line 23 should be set to 1 if you are using this line. Do not use line 66 if you are using this line.
- Separate each combo with the "|" character and each key with the "," character.
- For example, to restore the cooldown for Tamer's dash, you would use 160,32. If you had a second combo, you would place the second combo after the "|" character.
- 82) If 1, your character will run between waymarks instead of teleporting. I highly recommend using this on retail servers.
- Your forward movement key must be "W"
- This affects -tw*, -twrepeat, and -twrepeat*
- A significant advantage of this setting is that your distance between waymarks can be much longer, assuming nothing blocks your path.
- Speeder will not begin running until BDO is the active window. Make sure the mouse cursor is hidden as well.
- If you plan on attacking mobs, make sure your weapon is drawn.
- Finally, line 46 may conflict with this setting and may need to be disabled.
- 83) If line 82 is 1, how close to each waymark your character should be before Speeder assumes you have successfully reached the waymark.
- Because Speeder is moving your character with keyboard keys, you will never perfectly reach your destination, so make sure this line is greater than 0.
- 84) A decimal between 0 and 1 that will determine a range Speeder will use for any waymark sleep commands.
- For example, if I have this line set to 0.05 and have used "s2000" in one of my waymarks, Speeder will sleep a random time between 1900 and 2100 milliseconds.
- 2000 * 0.05 = 100, and then this 100 is added and subtracted from the original 2000.
- This is to avoid macro detection.
- 85) A list of virtual key codes for keys you'd like Speeder to press before moving to the next waymark.
- Separate each key code with the "|" character. For example, if you want Speeder to sprint between waymarks:
- 160|87
- If this line is blank, Speeder will default to pressing the "w" key.
- 86) A list of virtual key codes for keys you'd like Speeder to press OR release after moving to the next waymark.
- If the key is currently pressed, it will be released. Otherwise, it will be pressed a single time.
- Separate each key code with the "|" character.
- For example, if you have line 85 set to 160|87 (i.e. sprinting between waymarks), you may want:
- 160|87|83
- on this line. The "s" key (83) prevents your character from continuing to move forward due to sprint.
- 87) The virtual key code of a key you'd like to activate the -cl command.
- Your current coordinates will be displayed and copied to the clipboard.
- However, if you have activated the -record command, your coordinates will be automatically recorded in Recorded Waymarks.ini, and you do not need to do anything further.
- BDO must be the active window.
- [Console Commands]
- Type these commands into the Speeder console window:
- -d — Disables all hacks.
- -e — Enables all hacks. Please note this command only should be used if -d is used first.
- -download — Provides a URL to download a unique version of the current week's Speeder.exe.
- If the server is in the process of uploading a new version, the link may not work. Simply wait one minute and try again.
- Once you have obtained a unique version, you do not need to do this again.
- -displayas — Displays [normal attack animation speed] -> [hacked attack animation speed] in the console when your speed is hacked.
- -ap #### — Searches for the address to your current HP. "####" should correspond to your current HP. You MUST be at full health for this to work.
- This command is used for the auto-pot function (lines 70-71 in config).
- -cf configfilename.txt — Changes the active config file to "configfilename.txt." This can be used to switch the config file for different classes.
- -fly # — Teleports and freezes your character up/down based on #. For example, -fly 10 would teleport your character upwards.
- -flystop — Stops the teleporting caused by -fly.
- -thop x, y, z — Gradually teleports (or runs if line 82 is 1) your character to x, y, z with increments of "teleport distance" (line 21) distance per hop.
- Lines 20 & 21 in config.txt can be used to set how quickly you teleport.
- This circumvents the server check and should be used for long distances.
- On retail servers, you will generally need to rely on -record and -tw* instead.
- -t x, y, z — Teleports your character to x, y, z. For example, -t 84.66, -78, 832 will teleport you to Velia storage.
- Spacing should not matter.
- Does NOT hop to the destination, so if you teleport too far, you will snap back to original position.
- -twrepeat waymarkname, waymarkname2, waymarkname3, etc. — Speeder will read from Waymarks.ini and gradually teleport (or run if line 82 is 1) you back and forth from waymarkname to waymarkname2 to 3, 4, etc. (no limit).
- Lines 20 & 21 in config.txt can be used to set how quickly you teleport.
- Make sure to set a key to line 42 so that you can disable this at will.
- See [Waymarks] section for information on how to format Waymarks.ini.
- -twrepeat* waymarkfilename.ini — This works the same as -twrepeat except that all you have to do is specify the file name (rather than the individual keys).
- Within this file, the keys must be sequentially ordered starting at 0.
- This is meant to be used with -record (see below) as the file generated by -record is formatted specially for this command.
- Nevertheless, you can certainly make your own waymark files as long as they follow this format.
- If any script field is set to a file ending in ".ini", Speeder will load this .ini file and restart from the first index within this new file.
- This can be used to chain .ini files together for extremely long paths.
- Make sure you set the script field of the final waymark of the final file to the original waymark file so the loop can repeat.
- For more waymark information, check out the [Waymarks] section.
- Make sure to set a key to line 42 so that you can disable this at will.
- -twrepeatoff — Stops the teleporting after you reach the current waymark and saves the index for -twresume.
- Using line 42 is probably easier.
- -twresume — Resumes -twrepeat from the next waymark.
- -tw waymarkname — Speeder will read from Waymarks.ini and gradually teleport you to the saved waymark position.
- Lines 20 & 21 in config.txt can be used to set how quickly you teleport.
- See [Waymarks] section for information on how to format Waymarks.ini.
- This may not work on some servers due to teleport detection.
- If this is the case, either set line 82 to 1 or use -record & -tw* instead.
- -tw* waymarkfilename.ini — Speeder will read from waymarkfilename.ini and teleport (or run if line 82 is 1) you to all the waymarks listed in the file, stopping at the last.
- Within this file, the keys must be sequentially ordered starting at 0.
- This is meant to be used with -record as the file generated by -record is formatted specially for this command.
- Nevertheless, you can certainly make your own waymark files as long as they follow this format.
- Unlike -twrepeat*, -tw* does NOT restart from 0 after the last waymark.
- Like -twrepeat*, a "script" field can be used at the last waymark to load a completely new .ini file.
- For more waymark information, check out the [Waymarks] section.
- Make sure to set a key to line 42 so that you can disable this at will.
- -record — Speeder will record waymarks as you move your character in the game.
- Typing -record a second time will save these waymarks into a file called Recorded Waymarks.ini.
- I have found a distance of "2" and a wait time of "30" to work well.
- However, if you are using line 82, the distance can be much longer as you do not have to worry about server detection.
- -timer # — Speeder will disable itself after # milliseconds.
- -cl — Speeder will display your current location in x, y, z. Will also add the displayed text to the clipboard for easy copy-and-paste.
- -mp — Speeder will display your current mouse position in x,y.
- -iid — Speeder will display your current mouse position in x,y and also the ID of the currently selected item.
- Use ALT-TAB to retain the currently selected item before using this command. (Otherwise, the selection will be lost.)
- -cwl — Speeder will display the current in game waymark location in x, y, z.
- -tmap — Teleports your character to the current map waymark using the hop method.
- -fmobs — Freezes all mobs' positions and prevents any new mobs from appearing.
- -ufmobs — Unfreezes mobs.
- -settings — Opens config.txt.
- [Waymarks]
- Here is how to format waymarks in Waymarks.ini for -twrepeat & -tw:
- Setting "x" to 0.1 will prevent movement for that waymark.
- [unstick]
- distance=5
- keys=27
- timer=5000
- timer2=2000
- [waymarkname1]
- X=84.66
- Y=-78
- Z=832
- wait time=30
- keys=2d|s3000|2u
- [waymarkname2]
- X=90.34
- Y=-60
- Z=783.21
- wait time=30
- keys=160d|s100|1d|s3000|1u|160u
- [waymarkname3]
- X=95.34
- Y=-60
- Z=757.15
- wait time=1
- X,Y,Z — pretty self-explanatory, although Y is your up/down coordinate and not north/south. North/south is Z.
- Make use of the -cl command to retrieve your coordinates.
- If you set "x" to 0.1, Speeder will NOT move your character.
- This can be used to create a string of "conditional" waymarks where Speeder will only press certain keys if the conditions are met, such as throwing away inventory trash.
- wait time — How long to wait in milliseconds before moving to the next waymark.
- If "wait time" is set to 1, Speeder will not release your movement keys, and you will move seamlessly from one waymark to the next.
- Make sure "wait time" is NOT 1 at the final waymark, or your movement keys will not be released.
- keys — An array of virtual key codes to press (or commands), separated by the "|" character.
- If the following letters appear before or after the key code, the following things will happen:
- "d" — The key will be held down and will not be released.
- "u" — The key will be released.
- "s" — Speeder will wait for the specified number of milliseconds. (s2000 = wait 2000 milliseconds).
- Line 84 can be used to randomize this value.
- "c" — The camera will be adjusted to point in this direction (left/right). This is a radian value that should be between -3.14 and 3.14.
- "cy" — The camera will be adjusted to point in this direction (up/down). This is a radian value that should be between -3.14 and 3.14.
- "m[x],[y]" — The mouse cursor will be moved to this location in x,y.
- For example, if I wanted to move my cursor to the top left of my screen, I would use m0,0
- Make use of the -mp command to retrieve your cursor's position.
- If you want to move the literal cursor in game, make sure you press CTRL to activate the cursor first (or whatever key you have set).
- "i[x],[y],[id]" — The mouse cursor will be moved to this location in x,y and the currently selected inventory item (id) will be checked.
- If the currently selected item does NOT match the given ID, the remainder of the "keys" section will not process.
- This can be used to check for specific inventory items and then perform operations on them, such as throwing them away to clear up space.
- Make use of the -iid command to retrieve the ID of the currently selected inventory item.
- Example use to check for Agerian Shoes (10811) and move it to the trash:
- keys=i1323,297,10811|s100|1d|m1400,800|s100|1u
- "cg" — If you are NOT targeting a gathering object or NPC, the remainder of the "keys" section will not process.
- This can be used to quickly move from one gathering point to the next when the current point is not active.
- "rk[key1],[key2],[key3]" — A random key will be chosen from among "key1," "key2," "key3," etc. and pressed.
- For example, rk112,113,114,115 would choose F1, F2, F3, or F4 randomly.
- Insert this command throughout your waymarks to avoid macro detection.
- "rkd[key1],[key2],[key3]" — Same as "rk" but holds the random key down.
- "rku" — Releases the random key from the last "rkd" command.
- If no letters appear, the key will be pressed a single time (and released).
- [unstick] — This section is used (optionally) to activate specific commands when your distance does not change beyond "distance."
- For example, using the above values, if Speeder attempts to unstick your character and your character does not move farther than "5,"
- Speeder will assume you are still stuck and will activate the "keys" listed underneath the [unstick] section.
- These "keys" are the exact same keys you can use in the "keys" section described above.
- If you do NOT include this section, Speeder will press the escape key.
- Use -record to get an idea of how far a particular distance is.
- "timer" controls how long you want to wait (in milliseconds) before Speeder assumes you are stuck.
- If you do NOT include this section, Speeder will default to 5000 milliseconds.
- "timer2" controls how long (in milliseconds) before Speeder assumes the unstick attempt is unsuccessful and activates the [unstick] "keys" section.
- If you do NOT include this section, Speeder will default to 2000 milliseconds.
- If you set this to 0, the [unstick] "keys" section will be activated immediately.
- In the above example, you could type -tw waymarkname1, waymarkname2, waymarkname3 and it would teleport (or run if line 82 is set to 1) you to waymarkname1,
- hold down right click (2 = right click) for 3000 milliseconds, teleport/run you to waymarkname2, hold down shift & left click for 3000 milliseconds, and teleport/run you to waymarkname3.
- Because the "wait time" at waymarkname3 is 1, movement keys will not be released, and you will move immediately back to waymarkname1.
- If "wait time" is not present, Speeder will default to line 25 in config.txt.
- Please note that you cannot use spaces for the waymark name (i.e. "waymark name1" will not work).
- Here is how to format waymarks in anynameyouwant.ini for -twrepeat* & -tw*:
- Setting "x" to 0.1 will prevent movement for that waymark.
- [unstick]
- distance=5
- keys=27
- timer=5000
- timer2=2000
- [0]
- X=84.66
- Y=-78
- Z=832
- wait time=30
- keys=2d|s3000|2u
- [1]
- X=90.34
- Y=-60
- Z=783.21
- wait time=30
- script=nextinifile.ini|5
- script — This can be one of two things:
- 1) a program you want Speeder to run.
- 2) another .ini file you want Speeder to load. In this case, the new waymark file will be loaded, and Speeder will start at index 0.
- If you include a number after the file name, separated with the "|" character, Speeder will only load the new waymark file once the current file has looped that number of times.
- For example, if you write "script=nextinifile.ini|5", Speeder will only load nextinifile.ini once the current file has looped 5 times.
- In the above example, you could type -tw* anynameyouwant.ini, and it would teleport (or run if line 82 is set to 1) you to [0] and then hold down right click (2 = right click) for 3000 milliseconds.
- Then it would teleport/run you to [1], repeat [0] and [1] four more times, and then load nextinifile.ini and start over at [0] again (in the new file).
- If "wait time" is not present, Speeder will default to line 25 in config.txt.
- If any script field is set to a file ending in ".ini", Speeder will load this .ini file and restart from the first index within this new file.
- This can be used to chain .ini files together for extremely long paths.
- [Keybinds]
- These can be changed to whatever you prefer.
- F9 — Freezes animations. Especially useful for gathering, as it will bypass the celebration animation & others.
- F10 — Enables slide hack, which is essentially a movement speed hack. See "sliding speed" in config.txt.
- F11 — Disables all hacks except animation hack.
- F12 — Disables all hacks.
- [Attack Animation Settings]
- These settings can be used to set specific speeds for specific abilities/key combinations.
- Unlike the [Animation Settings] below, these speeds are applied after the skill animation begins.
- This allows Speeder more freedom with regard to when the speeds are applied (i.e. in combat, out of combat).
- For example, if you set line 69 to 1 (default), these speeds will only be applied when you are attacking and have a weapon drawn.
- Keys should be written as virtual key codes.
- Speeds, delays, and durations correspond sequentially to the key(s) in line 61.
- Here is an example of how I would set up lines 61-64 in config.txt to double the speed of Witch's fireball (S + left-click) and triple the speed of their right-click attack:
- (line 61:) 83,1|2
- (line 62:) 1|2
- (line 63:) 0|0
- (line 64:) 0|0
- Notice how the key combination 83 (S key) + 1 (left click) is assigned the speed "1" (100% speed increase) and the key 2 (right click) is assigned the speed "2" (200% increase).
- "delays" can be used to wait a specific amount of milliseconds before the speeds are activated. Let's say I wanted to wait half a second before increasing fireball speed:
- (line 63:) 500|0
- "durations" control how long the speed is hacked. Make sure that duration is always greater than delay.
- Keep in mind that the duration will only kick in once the keys have been released.
- Therefore, if you want to hack your normal left/right click attack, you can simply set this to 0, and it will remain hacked as long as the mouse button is held.
- Let's say I want to have Speeder wait 500 milliseconds before hacking fireball speed and then have it remain hacked for two seconds:
- (line 63:) 500|0
- (line 64:) 2000|0
- [Animation Settings]
- These settings can be used to set specific speeds for specific abilities/key combinations.
- Unlike [Attack Animation Settings] above, these speeds are applied BEFORE the skill animation begins.
- Some skills do not work well with [Attack Animation Settings] and need to have their speed increased before the animation begins.
- For these skills, you should use [Animation Settings].
- Keys should be written as virtual key codes.
- Speeds and durations correspond sequentially to the key(s) in line 73.
- Here is an example of how I would set up lines 73-75 in config.txt to double the speed of Witch's right-click attack while moving left (A key) and triple the speed of their right-click attack while moving right (D key):
- (line 73:) 65,2|68,2
- (line 74:) 1|2
- (line 75:) 0|0
- Notice how the key combination 65 (A key) + 2 (right click) is assigned the speed "1" (100% speed increase)
- and the key combination 68 (D key) + 2 (right click) is assigned the speed "2" (200% increase).
- "durations" control how long the speed is hacked.
- Keep in mind that the duration will only kick in once the keys have been released.
- Therefore, if you want to hack your normal left/right click attack, you can simply set this to 0, and it will remain hacked as long as the mouse button is held.
- [Reselling]
- It is possible to resell Speeder:
- 1) Create a legitimate email address & purchase Speeder using that email.
- 2) Provide email address & password to buyer.
- 3) Edit this file as needed.
- 4) Send .zip to buyer with everything in it.
- =========================BDO Speeder=========================
Advertisement
Add Comment
Please, Sign In to add comment