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Apr 27th, 2023
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  1.  
  2.  
  3. [Settings]
  4.  
  5. First off, please understand that although adjusting settings in the config.txt file is inconvenient, it is done with safety in mind.
  6. Any other kind of setting file runs the risk of being detected via string searches.
  7. The way it works is each line has a single setting. The lines corresponding to specific settings are listed below.
  8. I recommend using a text editor with line numbers to make life easy.
  9. You CAN add your own text to each line as long as you place a space between the setting and the text. For example:
  10. 1.5 Animation Speed
  11. Virtual key codes needed for some of the settings can be found here: https://cherrytree.at/misc/vk.htm
  12. You want to use the number (decimal).
  13. To give you an example of how this works, if I wanted to set my attack animation to a 50% boost, I would set line 3 in config.txt to 0.5.
  14. If I wanted to increase my zoom distance to 1500, I would set line 4 to 1500. Etc.
  15.  
  16. 1) (OLD:) How much to increase movement speed if "Allow movement speed" is set to 1. This setting is only available on some private servers.
  17. On retail (& others), you should use the slide hack (line 26) instead.
  18. 2) The speed of all your animations. Default is 1.0. Please note this setting is not an increase but a static number.
  19. If you change it to anything other than 1.0, your speed will be set to that number exactly.
  20. This setting is dangerous because of the fact that it affects every animation.
  21. Please use line 3 instead, or if you must use this hack, utilize the keybinds in lines 73-75 so that this hack is not active at all times.
  22. 3) How much to increase your attack animations. This will affect all attack animations.
  23. Also please check out lines 61–64 for keybinds and line 68 for an explanation of how your speed is increased.
  24. 4) Max zoom distance. 900 is default.
  25. [Note: lines 5-12 are mostly obsolete and have been replaced by "slide speed" (line 26) and "mount slide speed" (line 27). They might still work on some private servers, however.]
  26. 5) Mount speed if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  27. 6) Mount acceleration if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  28. 7) Mount turn if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  29. 8) Mount brake if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  30. 9) Ship speed if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  31. 10) Ship acceleration if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  32. 11) Ship turn if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  33. 12) Ship brake if on private server. If on retail, use slide hack instead. 1690000 is equivalent to 169%. Simply take the percent you want and add four zeros.
  34. 13) If greater than 0, Speeder will be disabled when this many players are nearby.
  35. 14) If 1, animation hacks will only be enabled when weapon is drawn.
  36. 15) If 1, animation hacks will only be enabled with left click. If 2, animation hacks will toggle ON/OFF.
  37. 16) If 1, animation hacks will only be enabled with right click. If 2, animation hacks will toggle ON/OFF.
  38. 17) If 1, animation hacks will only be enabled with either mouse button.
  39. 18) If 1, animation hacks will be disabled with right click.
  40. 19) If 1, animation hacks will be disabled with shift+wasd.
  41. 20) How many milliseconds to wait between each teleport hop.
  42. 21) How far to teleport each hop.
  43. 22) (OLD:) If 1, the movement speed hack in line #1 will be enabled. May work on some private servers, but in general, you should use the slide hack (line 26).
  44. 23) If 1, cooldowns will no longer have timers. This doesn't do much anymore but does work with some abilities like dashes.
  45. 24) If 1, Speeder will display the number of nearby players.
  46. 25) How many milliseconds to wait between each waymark for -twrepeat.
  47. If you do not define a wait time for each waymark, this will take precedence.
  48. 26) How quickly you want your character to move when "slide hack" is enabled.
  49. There are two ways to use this setting. If you include a decimal point, Speeder will multiply your unhacked speed by this number.
  50. For example, 1.5 will increase your movement speed by 50%.
  51. If you do not include a decimal point, your speed will be set to this number (i.e. a static number). ~750 is normal run speed.
  52. You must press F10 to enable this hack.
  53. Enable line 28 if you need auto-pathing.
  54. 27) How quickly you want your mount to move when "slide hack" is enabled.
  55. Like above, if a decimal point is used, Speeder will multiply your speed by this number.
  56. Otherwise, your speed will be set to this number. 1000 = 100% mount speed.
  57. Enable line 28 if you need auto-pathing.
  58. 28) If 1, Speeder will use an older version of the "slide hack," which works well when you are auto-pathing/auto-traveling.
  59. 29) If 1, Speeder will force your animation to be updated when canceling the hack to ensure you don't get stuck.
  60. 30) How far to teleport up relative to your current position when using teleport to crosshair. Can prevent getting stuck in the ground.
  61. 31) If 1, Speeder will close the game if a player is nearby.
  62. Line 13 must be greater than 0.
  63. 32) The virtual key code of the key you want to disable all hacks. F12 is default.
  64. 33) The virtual key code of the key you want to disable all hacks except animation. F11 is default.
  65. 34) The virtual key code of the key you want to disable all animations. F9 is default.
  66. 35) The virtual key code of the key you want to disable animation hacks.
  67. 36) The virtual key code of the key you want to teleport you to crosshair. ~ is default (the key above tab).
  68. 37) The virtual key code of the key you want to enable the slide hack. F10 is default.
  69. 38) The virtual key code of the key you want to enable auto-roar.
  70. Please note this is the key to activate the auto-roar function, not the key for roar itself.
  71. You must have your weapon drawn before hitting this key.
  72. 39) If 1, Speeder will not prevent cooldown timers if shift+wasd are pressed.
  73. 40) If 1, Speeder will close the game if you disconnect.
  74. 41) If 1, the game will be unable to change your character's coordinates while teleporting.
  75. This is helpful for teleporting long distances BUT will prevent mobs from spawning, so it is not good to use with auto-roar.
  76. 42) The virtual key code of the key you want to pause -twrepeat and -tw*.
  77. 43) A sound file to play when a player is nearby.
  78. Line 13 or line 24 must be greater than 0.
  79. Ensure the sound file is short or it will only play once.
  80. 44) How far to teleport up when using any of the teleport features except teleport to crosshair.
  81. 45) If 1, Speeder will auto-resume -twrepeat if it was previously disabled because of a nearby player.
  82. 46) If 1, Speeder will only resume -twrepeat if weapon is drawn.
  83. 47) The number of times to attempt roar before resorting to backup.
  84. 48) The number of times to attempt roar before stopping.
  85. 49) If 1, Speeder will use injected keys rather than the game's memory. May not work on some servers.
  86. 50) How many milliseconds to wait before freezing roar when using auto-roar.
  87. 51) What value to set animation speed when freezing roar.
  88. 52) A sound file to play if roar fails.
  89. 53) A script or program to run if roar fails.
  90. 54) How many milliseconds to wait before player detection activates.
  91. 55) How many milliseconds to wait before closing the game if auto-roar fails.
  92. 56) The virtual key code of the key that activates roar in the game. 81 is the Q key.
  93. Multiple keys can be pressed by separating them with the "|" character. Example: 1|2 will press both mouse buttons.
  94. 57) The virtual key code of the key that activates backup roar.
  95. This can be set to an ability other than roar that will be used if roar fails.
  96. 58) If 1, Speeder will never write to read-only memory, which can prevent crashing. Slide hack will not work on some servers if this is 1.
  97. 59) A script or program to run if a nearby player is detected.
  98. Line 13 must be greater than 0.
  99. 60) Interaction distance (i.e. how far away you can interact with objects/NPCs). Default is 200.
  100. 61) Attack animation key combinations to activate specific attack animation speeds.
  101. See [Attack Animation Settings] section below.
  102. 62) Attack animation key speeds.
  103. See [Attack Animation Settings] section below.
  104. 63) Attack animation key delays.
  105. See [Attack Animation Settings] section below.
  106. 64) Attack animation key durations.
  107. See [Attack Animation Settings] section below.
  108. 65) The name of your driver. This is an optional setting that precludes you from having to type in your driver name every time during start-up.
  109. The name must appear exactly as it does in Driver.ini.
  110. 66) No cooldown hack virtual key code combinations. Separate each combo with the "|" character and each key with the "," character.
  111. For example, to remove the cooldown for Tamer's dash, you would use 160,32. If you had a second combo, you would place the second combo after the "|" character.
  112. The cooldown is removed while the key(s) is held down.
  113. 67) If 1, and if you are using -twrepeat, Speeder will teleport you to the next waymark after each roar failure.
  114. Line 46 must be 1.
  115. 68) If 1, the "attack animation hack" (i.e. line 3 + line 61–64 keybinds) will be a percentage increase rather than a static increase.
  116. This means that your final attack speed will be [base value] + ([base value] * [attack animation speed]).
  117. This makes a difference because every ability has its own speed value, so if you do NOT enable this setting, your attack speeds will be inconsistent.
  118. I recommend enabling it so that every ability is increased by the same amount.
  119. 69) If 1, keybinds for the "attack animation hack" (line 61) will only adjust your speed if you are attacking.
  120. 70) A number between 0 and 1 that Speeder will use to determine when to automatically use a potion.
  121. For example, 0.5 will tell Speeder to use a potion when your HP drops below 50%.
  122. PLEASE NOTE: you must use the -ap console command before auto-pot will begin working.
  123. When you are at full health, type -ap #### with the #### being your current hp into Speeder. For example: -ap 2105.
  124. You MUST be at full hp before using the -ap command. Once the address is found, you are all set until you relog.
  125. 71) The virtual key code of the key that corresponds to your potion key in game.
  126. 72) The virtual key code of the key that will switch your config file, as well as the new config file name. The syntax should be as follows:
  127. #|configfilename.txt
  128. with the "#" corresponding to the virtual key code and the "configfilename.txt" corresponding to the new config file name.
  129. 73) Animation key combinations to activate specific animation speeds.
  130. See [Animation Settings] section below.
  131. 74) Animation key speeds.
  132. See [Animation Settings] section below.
  133. 75) Animation key durations.
  134. See [Animation Settings] section below.
  135. 76) A number between 0 and 1 that Speeder will use to determine when to automatically use an MP/SP/WP potion.
  136. For example, 0.5 will tell Speeder to use an MP potion when your MP/SP/WP drops below 50%.
  137. PLEASE NOTE: you must use the -ap console command before auto-pot will begin working.
  138. When you are at full health, type -ap #### with the #### being your current hp into Speeder. For example: -ap 2105.
  139. You MUST be at full hp before using the -ap command. Once the address is found, you are all set until you relog.
  140. 77) The virtual key code of the key that corresponds to your MP/SP/WP potion key in game.
  141. 78) How many milliseconds to wait between potion keypresses.
  142. 79) If greater than 0, your field of view will be set to this number. Normal field of view is 150.
  143. Unlike most games, the LOWER the number, the greater your field of view will be. If you go too low, your camera will reverse.
  144. 80) (BETA/UNSAFE:) If greater than 0, the speed of your attack animations will be set to this number.
  145. This is a completely new attack speed hack not to be confused with line 3, though they function similarly.
  146. Normal speed is 30. I have no idea how this hack works as I found it by accident.
  147. Please do not use on an account you care about.
  148. 81) Inverse no cooldown hack virtual key code combinations. This line is the opposite of line 66 and DISABLES the no cooldown hack while these keys are pressed.
  149. This means that the no cooldown hack will be active for every ability except the ones listed here.
  150. Line 23 should be set to 1 if you are using this line. Do not use line 66 if you are using this line.
  151. Separate each combo with the "|" character and each key with the "," character.
  152. For example, to restore the cooldown for Tamer's dash, you would use 160,32. If you had a second combo, you would place the second combo after the "|" character.
  153. 82) If 1, your character will run between waymarks instead of teleporting. I highly recommend using this on retail servers.
  154. Your forward movement key must be "W"
  155. This affects -tw*, -twrepeat, and -twrepeat*
  156. A significant advantage of this setting is that your distance between waymarks can be much longer, assuming nothing blocks your path.
  157. Speeder will not begin running until BDO is the active window. Make sure the mouse cursor is hidden as well.
  158. If you plan on attacking mobs, make sure your weapon is drawn.
  159. Finally, line 46 may conflict with this setting and may need to be disabled.
  160. 83) If line 82 is 1, how close to each waymark your character should be before Speeder assumes you have successfully reached the waymark.
  161. Because Speeder is moving your character with keyboard keys, you will never perfectly reach your destination, so make sure this line is greater than 0.
  162. 84) A decimal between 0 and 1 that will determine a range Speeder will use for any waymark sleep commands.
  163. For example, if I have this line set to 0.05 and have used "s2000" in one of my waymarks, Speeder will sleep a random time between 1900 and 2100 milliseconds.
  164. 2000 * 0.05 = 100, and then this 100 is added and subtracted from the original 2000.
  165. This is to avoid macro detection.
  166. 85) A list of virtual key codes for keys you'd like Speeder to press before moving to the next waymark.
  167. Separate each key code with the "|" character. For example, if you want Speeder to sprint between waymarks:
  168. 160|87
  169. If this line is blank, Speeder will default to pressing the "w" key.
  170. 86) A list of virtual key codes for keys you'd like Speeder to press OR release after moving to the next waymark.
  171. If the key is currently pressed, it will be released. Otherwise, it will be pressed a single time.
  172. Separate each key code with the "|" character.
  173. For example, if you have line 85 set to 160|87 (i.e. sprinting between waymarks), you may want:
  174. 160|87|83
  175. on this line. The "s" key (83) prevents your character from continuing to move forward due to sprint.
  176. 87) The virtual key code of a key you'd like to activate the -cl command.
  177. Your current coordinates will be displayed and copied to the clipboard.
  178. However, if you have activated the -record command, your coordinates will be automatically recorded in Recorded Waymarks.ini, and you do not need to do anything further.
  179. BDO must be the active window.
  180.  
  181. [Console Commands]
  182.  
  183. Type these commands into the Speeder console window:
  184.  
  185. -d — Disables all hacks.
  186. -e — Enables all hacks. Please note this command only should be used if -d is used first.
  187. -download — Provides a URL to download a unique version of the current week's Speeder.exe.
  188. If the server is in the process of uploading a new version, the link may not work. Simply wait one minute and try again.
  189. Once you have obtained a unique version, you do not need to do this again.
  190. -displayas — Displays [normal attack animation speed] -> [hacked attack animation speed] in the console when your speed is hacked.
  191. -ap #### — Searches for the address to your current HP. "####" should correspond to your current HP. You MUST be at full health for this to work.
  192. This command is used for the auto-pot function (lines 70-71 in config).
  193. -cf configfilename.txt — Changes the active config file to "configfilename.txt." This can be used to switch the config file for different classes.
  194. -fly # — Teleports and freezes your character up/down based on #. For example, -fly 10 would teleport your character upwards.
  195. -flystop — Stops the teleporting caused by -fly.
  196. -thop x, y, z — Gradually teleports (or runs if line 82 is 1) your character to x, y, z with increments of "teleport distance" (line 21) distance per hop.
  197. Lines 20 & 21 in config.txt can be used to set how quickly you teleport.
  198. This circumvents the server check and should be used for long distances.
  199. On retail servers, you will generally need to rely on -record and -tw* instead.
  200. -t x, y, z — Teleports your character to x, y, z. For example, -t 84.66, -78, 832 will teleport you to Velia storage.
  201. Spacing should not matter.
  202. Does NOT hop to the destination, so if you teleport too far, you will snap back to original position.
  203. -twrepeat waymarkname, waymarkname2, waymarkname3, etc. — Speeder will read from Waymarks.ini and gradually teleport (or run if line 82 is 1) you back and forth from waymarkname to waymarkname2 to 3, 4, etc. (no limit).
  204. Lines 20 & 21 in config.txt can be used to set how quickly you teleport.
  205. Make sure to set a key to line 42 so that you can disable this at will.
  206. See [Waymarks] section for information on how to format Waymarks.ini.
  207. -twrepeat* waymarkfilename.ini — This works the same as -twrepeat except that all you have to do is specify the file name (rather than the individual keys).
  208. Within this file, the keys must be sequentially ordered starting at 0.
  209. This is meant to be used with -record (see below) as the file generated by -record is formatted specially for this command.
  210. Nevertheless, you can certainly make your own waymark files as long as they follow this format.
  211. If any script field is set to a file ending in ".ini", Speeder will load this .ini file and restart from the first index within this new file.
  212. This can be used to chain .ini files together for extremely long paths.
  213. Make sure you set the script field of the final waymark of the final file to the original waymark file so the loop can repeat.
  214. For more waymark information, check out the [Waymarks] section.
  215. Make sure to set a key to line 42 so that you can disable this at will.
  216. -twrepeatoff — Stops the teleporting after you reach the current waymark and saves the index for -twresume.
  217. Using line 42 is probably easier.
  218. -twresume — Resumes -twrepeat from the next waymark.
  219. -tw waymarkname — Speeder will read from Waymarks.ini and gradually teleport you to the saved waymark position.
  220. Lines 20 & 21 in config.txt can be used to set how quickly you teleport.
  221. See [Waymarks] section for information on how to format Waymarks.ini.
  222. This may not work on some servers due to teleport detection.
  223. If this is the case, either set line 82 to 1 or use -record & -tw* instead.
  224. -tw* waymarkfilename.ini — Speeder will read from waymarkfilename.ini and teleport (or run if line 82 is 1) you to all the waymarks listed in the file, stopping at the last.
  225. Within this file, the keys must be sequentially ordered starting at 0.
  226. This is meant to be used with -record as the file generated by -record is formatted specially for this command.
  227. Nevertheless, you can certainly make your own waymark files as long as they follow this format.
  228. Unlike -twrepeat*, -tw* does NOT restart from 0 after the last waymark.
  229. Like -twrepeat*, a "script" field can be used at the last waymark to load a completely new .ini file.
  230. For more waymark information, check out the [Waymarks] section.
  231. Make sure to set a key to line 42 so that you can disable this at will.
  232. -record — Speeder will record waymarks as you move your character in the game.
  233. Typing -record a second time will save these waymarks into a file called Recorded Waymarks.ini.
  234. I have found a distance of "2" and a wait time of "30" to work well.
  235. However, if you are using line 82, the distance can be much longer as you do not have to worry about server detection.
  236. -timer # — Speeder will disable itself after # milliseconds.
  237. -cl — Speeder will display your current location in x, y, z. Will also add the displayed text to the clipboard for easy copy-and-paste.
  238. -mp — Speeder will display your current mouse position in x,y.
  239. -iid — Speeder will display your current mouse position in x,y and also the ID of the currently selected item.
  240. Use ALT-TAB to retain the currently selected item before using this command. (Otherwise, the selection will be lost.)
  241. -cwl — Speeder will display the current in game waymark location in x, y, z.
  242. -tmap — Teleports your character to the current map waymark using the hop method.
  243. -fmobs — Freezes all mobs' positions and prevents any new mobs from appearing.
  244. -ufmobs — Unfreezes mobs.
  245. -settings — Opens config.txt.
  246.  
  247. [Waymarks]
  248.  
  249. Here is how to format waymarks in Waymarks.ini for -twrepeat & -tw:
  250. Setting "x" to 0.1 will prevent movement for that waymark.
  251.  
  252. [unstick]
  253. distance=5
  254. keys=27
  255. timer=5000
  256. timer2=2000
  257.  
  258. [waymarkname1]
  259. X=84.66
  260. Y=-78
  261. Z=832
  262. wait time=30
  263. keys=2d|s3000|2u
  264.  
  265. [waymarkname2]
  266. X=90.34
  267. Y=-60
  268. Z=783.21
  269. wait time=30
  270. keys=160d|s100|1d|s3000|1u|160u
  271.  
  272. [waymarkname3]
  273. X=95.34
  274. Y=-60
  275. Z=757.15
  276. wait time=1
  277.  
  278. X,Y,Z — pretty self-explanatory, although Y is your up/down coordinate and not north/south. North/south is Z.
  279. Make use of the -cl command to retrieve your coordinates.
  280. If you set "x" to 0.1, Speeder will NOT move your character.
  281. This can be used to create a string of "conditional" waymarks where Speeder will only press certain keys if the conditions are met, such as throwing away inventory trash.
  282. wait time — How long to wait in milliseconds before moving to the next waymark.
  283. If "wait time" is set to 1, Speeder will not release your movement keys, and you will move seamlessly from one waymark to the next.
  284. Make sure "wait time" is NOT 1 at the final waymark, or your movement keys will not be released.
  285. keys — An array of virtual key codes to press (or commands), separated by the "|" character.
  286. If the following letters appear before or after the key code, the following things will happen:
  287. "d" — The key will be held down and will not be released.
  288. "u" — The key will be released.
  289. "s" — Speeder will wait for the specified number of milliseconds. (s2000 = wait 2000 milliseconds).
  290. Line 84 can be used to randomize this value.
  291. "c" — The camera will be adjusted to point in this direction (left/right). This is a radian value that should be between -3.14 and 3.14.
  292. "cy" — The camera will be adjusted to point in this direction (up/down). This is a radian value that should be between -3.14 and 3.14.
  293. "m[x],[y]" — The mouse cursor will be moved to this location in x,y.
  294. For example, if I wanted to move my cursor to the top left of my screen, I would use m0,0
  295. Make use of the -mp command to retrieve your cursor's position.
  296. If you want to move the literal cursor in game, make sure you press CTRL to activate the cursor first (or whatever key you have set).
  297. "i[x],[y],[id]" — The mouse cursor will be moved to this location in x,y and the currently selected inventory item (id) will be checked.
  298. If the currently selected item does NOT match the given ID, the remainder of the "keys" section will not process.
  299. This can be used to check for specific inventory items and then perform operations on them, such as throwing them away to clear up space.
  300. Make use of the -iid command to retrieve the ID of the currently selected inventory item.
  301. Example use to check for Agerian Shoes (10811) and move it to the trash:
  302. keys=i1323,297,10811|s100|1d|m1400,800|s100|1u
  303. "cg" — If you are NOT targeting a gathering object or NPC, the remainder of the "keys" section will not process.
  304. This can be used to quickly move from one gathering point to the next when the current point is not active.
  305. "rk[key1],[key2],[key3]" — A random key will be chosen from among "key1," "key2," "key3," etc. and pressed.
  306. For example, rk112,113,114,115 would choose F1, F2, F3, or F4 randomly.
  307. Insert this command throughout your waymarks to avoid macro detection.
  308. "rkd[key1],[key2],[key3]" — Same as "rk" but holds the random key down.
  309. "rku" — Releases the random key from the last "rkd" command.
  310. If no letters appear, the key will be pressed a single time (and released).
  311. [unstick] — This section is used (optionally) to activate specific commands when your distance does not change beyond "distance."
  312. For example, using the above values, if Speeder attempts to unstick your character and your character does not move farther than "5,"
  313. Speeder will assume you are still stuck and will activate the "keys" listed underneath the [unstick] section.
  314. These "keys" are the exact same keys you can use in the "keys" section described above.
  315. If you do NOT include this section, Speeder will press the escape key.
  316. Use -record to get an idea of how far a particular distance is.
  317. "timer" controls how long you want to wait (in milliseconds) before Speeder assumes you are stuck.
  318. If you do NOT include this section, Speeder will default to 5000 milliseconds.
  319. "timer2" controls how long (in milliseconds) before Speeder assumes the unstick attempt is unsuccessful and activates the [unstick] "keys" section.
  320. If you do NOT include this section, Speeder will default to 2000 milliseconds.
  321. If you set this to 0, the [unstick] "keys" section will be activated immediately.
  322.  
  323. In the above example, you could type -tw waymarkname1, waymarkname2, waymarkname3 and it would teleport (or run if line 82 is set to 1) you to waymarkname1,
  324. hold down right click (2 = right click) for 3000 milliseconds, teleport/run you to waymarkname2, hold down shift & left click for 3000 milliseconds, and teleport/run you to waymarkname3.
  325. Because the "wait time" at waymarkname3 is 1, movement keys will not be released, and you will move immediately back to waymarkname1.
  326. If "wait time" is not present, Speeder will default to line 25 in config.txt.
  327. Please note that you cannot use spaces for the waymark name (i.e. "waymark name1" will not work).
  328.  
  329. Here is how to format waymarks in anynameyouwant.ini for -twrepeat* & -tw*:
  330. Setting "x" to 0.1 will prevent movement for that waymark.
  331.  
  332. [unstick]
  333. distance=5
  334. keys=27
  335. timer=5000
  336. timer2=2000
  337.  
  338. [0]
  339. X=84.66
  340. Y=-78
  341. Z=832
  342. wait time=30
  343. keys=2d|s3000|2u
  344.  
  345. [1]
  346. X=90.34
  347. Y=-60
  348. Z=783.21
  349. wait time=30
  350. script=nextinifile.ini|5
  351.  
  352. script — This can be one of two things:
  353. 1) a program you want Speeder to run.
  354. 2) another .ini file you want Speeder to load. In this case, the new waymark file will be loaded, and Speeder will start at index 0.
  355. If you include a number after the file name, separated with the "|" character, Speeder will only load the new waymark file once the current file has looped that number of times.
  356. For example, if you write "script=nextinifile.ini|5", Speeder will only load nextinifile.ini once the current file has looped 5 times.
  357.  
  358. In the above example, you could type -tw* anynameyouwant.ini, and it would teleport (or run if line 82 is set to 1) you to [0] and then hold down right click (2 = right click) for 3000 milliseconds.
  359. Then it would teleport/run you to [1], repeat [0] and [1] four more times, and then load nextinifile.ini and start over at [0] again (in the new file).
  360. If "wait time" is not present, Speeder will default to line 25 in config.txt.
  361. If any script field is set to a file ending in ".ini", Speeder will load this .ini file and restart from the first index within this new file.
  362. This can be used to chain .ini files together for extremely long paths.
  363.  
  364. [Keybinds]
  365.  
  366. These can be changed to whatever you prefer.
  367. F9 — Freezes animations. Especially useful for gathering, as it will bypass the celebration animation & others.
  368. F10 — Enables slide hack, which is essentially a movement speed hack. See "sliding speed" in config.txt.
  369. F11 — Disables all hacks except animation hack.
  370. F12 — Disables all hacks.
  371.  
  372. [Attack Animation Settings]
  373.  
  374. These settings can be used to set specific speeds for specific abilities/key combinations.
  375. Unlike the [Animation Settings] below, these speeds are applied after the skill animation begins.
  376. This allows Speeder more freedom with regard to when the speeds are applied (i.e. in combat, out of combat).
  377. For example, if you set line 69 to 1 (default), these speeds will only be applied when you are attacking and have a weapon drawn.
  378. Keys should be written as virtual key codes.
  379. Speeds, delays, and durations correspond sequentially to the key(s) in line 61.
  380. Here is an example of how I would set up lines 61-64 in config.txt to double the speed of Witch's fireball (S + left-click) and triple the speed of their right-click attack:
  381.  
  382. (line 61:) 83,1|2
  383. (line 62:) 1|2
  384. (line 63:) 0|0
  385. (line 64:) 0|0
  386.  
  387. Notice how the key combination 83 (S key) + 1 (left click) is assigned the speed "1" (100% speed increase) and the key 2 (right click) is assigned the speed "2" (200% increase).
  388.  
  389. "delays" can be used to wait a specific amount of milliseconds before the speeds are activated. Let's say I wanted to wait half a second before increasing fireball speed:
  390.  
  391. (line 63:) 500|0
  392.  
  393. "durations" control how long the speed is hacked. Make sure that duration is always greater than delay.
  394. Keep in mind that the duration will only kick in once the keys have been released.
  395. Therefore, if you want to hack your normal left/right click attack, you can simply set this to 0, and it will remain hacked as long as the mouse button is held.
  396. Let's say I want to have Speeder wait 500 milliseconds before hacking fireball speed and then have it remain hacked for two seconds:
  397.  
  398. (line 63:) 500|0
  399. (line 64:) 2000|0
  400.  
  401. [Animation Settings]
  402.  
  403. These settings can be used to set specific speeds for specific abilities/key combinations.
  404. Unlike [Attack Animation Settings] above, these speeds are applied BEFORE the skill animation begins.
  405. Some skills do not work well with [Attack Animation Settings] and need to have their speed increased before the animation begins.
  406. For these skills, you should use [Animation Settings].
  407. Keys should be written as virtual key codes.
  408. Speeds and durations correspond sequentially to the key(s) in line 73.
  409. Here is an example of how I would set up lines 73-75 in config.txt to double the speed of Witch's right-click attack while moving left (A key) and triple the speed of their right-click attack while moving right (D key):
  410.  
  411. (line 73:) 65,2|68,2
  412. (line 74:) 1|2
  413. (line 75:) 0|0
  414.  
  415. Notice how the key combination 65 (A key) + 2 (right click) is assigned the speed "1" (100% speed increase)
  416. and the key combination 68 (D key) + 2 (right click) is assigned the speed "2" (200% increase).
  417.  
  418. "durations" control how long the speed is hacked.
  419. Keep in mind that the duration will only kick in once the keys have been released.
  420. Therefore, if you want to hack your normal left/right click attack, you can simply set this to 0, and it will remain hacked as long as the mouse button is held.
  421.  
  422. [Reselling]
  423.  
  424. It is possible to resell Speeder:
  425. 1) Create a legitimate email address & purchase Speeder using that email.
  426. 2) Provide email address & password to buyer.
  427. 3) Edit this file as needed.
  428. 4) Send .zip to buyer with everything in it.
  429.  
  430. =========================BDO Speeder=========================
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