Advertisement
gecksad

Untitled

Jan 2nd, 2019
125
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. --]]
  2. --https://github.com/Mokiros/roblox-FE-compatibility
  3. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  4. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  5. local RealPlayer = Player
  6. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  7.  
  8.  
  9. wait(0.1)
  10.  
  11. player = game.Players.lolfarmer
  12. workspacePlayer = game.Workspace.lolfarmer
  13.  
  14. local ff = Instance.new("ForceField") --Creates forcefield
  15. ff.Parent = workspacePlayer
  16.  
  17. workspacePlayer.Humanoid.WalkSpeed = 30
  18.  
  19. local tool1 = Instance.new("HopperBin") --Gives the player a grab tool.
  20. tool1.Name = "Grab"
  21. tool1.Parent = player.Backpack
  22. tool1.BinType = "Grab"
  23. print("Gave grab tool")
  24.  
  25. local tool2 = Instance.new("HopperBin") --Gives the player a clone tool.
  26. tool2.Name = "Clone"
  27. tool2.Parent = player.Backpack
  28. tool2.BinType = "Clone"
  29. print("Gave clone tool")
  30.  
  31. local tool3 = Instance.new("HopperBin") --Gives the player a destroy tool.
  32. tool3.Name = "Hammer"
  33. tool3.Parent = player.Backpack
  34. tool3.BinType = "Hammer"
  35. print("Gave delete tool")
  36.  
  37. local tool4 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  38. tool4.Name = "New Part"
  39. tool4.Parent = player.Backpack
  40. tool4.BinType = "Script"
  41. print("Gave new part tool")
  42.  
  43. local tool5 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  44. tool5.Name = "Paint"
  45. tool5.Parent = player.Backpack
  46. tool5.BinType = "Script"
  47. print("Gave paint tool")
  48.  
  49. local tool6 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  50. tool6.Name = "Anchor"
  51. tool6.Parent = player.Backpack
  52. tool6.BinType = "Script"
  53. print("Gave anchor tool")
  54.  
  55. local tool7 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  56. tool7.Name = "Un-Anchor"
  57. tool7.Parent = player.Backpack
  58. tool7.BinType = "Script"
  59. print("Gave un-anchor tool")
  60.  
  61. local tool8 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  62. tool8.Name = "Lock"
  63. tool8.Parent = player.Backpack
  64. tool8.BinType = "Script"
  65. print("Gave lock tool")
  66.  
  67. local tool9 = Instance.new("HopperBin") --Gives the player a tool where it spawns a part.
  68. tool9.Name = "Unlock"
  69. tool9.Parent = player.Backpack
  70. tool9.BinType = "Script"
  71. print("Gave unlock tool")
  72.  
  73. playerMouse = game.Players.LocalPlayer:GetMouse()
  74.  
  75.  
  76. --Functions--
  77. function lock()
  78. playerMouse.Target.Locked = true
  79. print("Locked "..playerMouse.Target.Name)
  80. end
  81.  
  82. function unlock()
  83. playerMouse.Target.Locked = false
  84. print("Unlocked "..playerMouse.Target.Name)
  85. end
  86.  
  87. function anchor()
  88. playerMouse.Target.Anchored = true
  89. print("Anchored "..playerMouse.Target.Name)
  90. end
  91.  
  92. function unanchor()
  93. playerMouse.Target.Anchored = false
  94. print("Un-anchored "..playerMouse.Target.Name)
  95. end
  96.  
  97. function paint()
  98. playerMouse.Target.BrickColor = BrickColor.Random()
  99. end
  100.  
  101. function create(mouse)
  102. local part = Instance.new("Part")
  103. part.Parent = game.Workspace
  104. part.Position = player.Head.Position
  105. part.Anchored = true
  106. part.Locked = false
  107. print("Created a new part.")
  108. end
  109.  
  110. ------------------------
  111.  
  112. --Events-
  113.  
  114. tool4.Selected:connect(function(mouse)
  115. print("Selected.")
  116. mouse.Button1Down:connect(create)
  117. end)
  118.  
  119. tool5.Selected:connect(function(mouse)
  120. print("Selected.")
  121. mouse.Button1Down:connect(paint)
  122. end)
  123.  
  124. tool6.Selected:connect(function(mouse)
  125. print("Selected.")
  126. mouse.Button1Down:connect(anchor)
  127. end)
  128.  
  129. tool7.Selected:connect(function(mouse)
  130. print("Selected.")
  131. mouse.Button1Down:connect(unanchor)
  132. end)
  133.  
  134. tool8.Selected:connect(function(mouse)
  135. print("Selected.")
  136. mouse.Button1Down:connect(lock)
  137. end)
  138.  
  139. tool9.Selected:connect(function(mouse)
  140. print("Selected.")
  141. mouse.Button1Down:connect(unlock)
  142. end)
  143.  
  144. print("Gave tools to "..player.Name..".")
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement