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it unlocks many cool features!
- Thank you for purchasing Landscape Auto Material!
- Landscape Auto Material (LAM) is a flexible autopainting material for Unreal Engine 4 Landscape
- component. When you are drawing the topology of your landscape, proper material layers are
- drawn automaticaly.
- The package includes production-quality assets: realistic grass, translucent water with
- distortion and caustics, 7 tree types, 6 types of bushes, 5 types of flowers, 3 different
- stones and a blowball effect. A sample scene to get started is also included in the bundle.
- Material basics:
- 1. Add Landscape Auto Material package to your project
- 2. Duplicate the master material instance Landscape_Automaterial_Inst from Content / LandscapeAutoMaterial / Materials / LandscapeAutoMaterial
- 3. Apply a copy of instance to your Landscape actor in the Level
- 4. Set up a GlobalScale parameter in a material instance suitable for your landscape size
- 5. If you want to use additional weighted-blended layers: paint all the landscape using layer "Auto"
- nothing seems happened but it is difficult for proper weighted-blend working
- 5. Done!
- For additional information and help visit:
- http://www.veagames.com/#!how-to-use/cpep3
- Mail:
- info@veagames.com
- We hope you like it!
- VEA GAMES
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