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- Star Citizen Patch 3.0.0f
- Focus Feature Updates
- Universe
- Planetary Outposts: Added navpoints for Rayari and Terra Mills on Cellin and for various outposts around Daymar (on mG)
- Grimhex: Further audio polish
- Port Olisar: Further collision polish at various shops and removed some areas missing oxygen volume
- UI
- MobiGlas: Secondary QT points should no longer show around the planet, objects now remain selected when double clicking/focusing on
- Bug Fixes
- Players should no longer spawn within the geometry int he EZ Habs at Levski
- Jumping repeatedly should no longer force the player into a walk or cause them to not leave the ground
- Fixed a memory leak associated with asphyxiation
- Fixed some of the issues that caused players to inadvertently take damage to their legs when jumping
- Quantum travel destination path markers should now correctly appear
- StarMap 3D objects should now appear once again
- Comms contacts should now autorefresh occasionally
- Aurora series should now correctly display afterburner usage
- Comms should now show a "calling" state when contacting ATC
- The Cutlass ramp should now properly have collision
- Technical
- Performance tweaks
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- Non-Focus Feature Updates
- Ships
- Weapons now have a health component and can be destroyed
- Vanguard: Adjusted some cockpit geometry to increase visibility
- Retliator: Converted screens to RTT, lighting and internal physics pass
- Updated interaction highlights for the following ships: Nox, Scythe, Glaive, Mustang series, Caterpillar, Hornet series, Cutlass, M50
- Cargo
- Added interactable elements to cargo grids in ships
- FPS
- Weapons: Shops around the verse now sell weapons with a variety of skins (however, can't see because of known issue)
- Bug Fixes
- Retaliator lift doors should now appear properly
- Mission objective markers should now be properly showing on the StarMap
- Players being spectated in Arena Commander should no longer appear out of ship
- When using Kiosks, you should no longer scroll the commodities tab at the same time as the filters tab
- Players should no longer throw their medpen like its a grenade
- The "filter" button should now functional correctly at kiosks
- Fixed various clothing geometry clipping
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- Known Issues:
- Content missing key elements:
- User Interface
- Insurance and Persistence
- Internal Ship Docking
- Comm System
- Bugs, issues, and work arounds (W/A):
- PMA 3D assets are missing from the MobiGlas
- Sabre has nothing on MFD screens
- Ballistics leave "replace me" textures in Star Marine
- Some purchasable items at Dumper's Depot can not be interacted with
- MobiGlas may occasionally lock your character - W/A: Spamming F1 may recover
- When interacting with kiosk the mouse can become detached from the UI - W/A: Bring up other mouse cursor with RALT
- You can make claims on ships that are not lost, destroyed, or damaged
- Can not remove undersuit on PMA
- Vehicle customizer app on wrong MobiGlas button and not yet functioning
- ESP is may not be functioning in all instances
- Constellation spawns without cargo
- You are able to sell cargo from a destroyed ship
- Repaired wings don't always restore weapons
- MFD screens do not fit on the panels of the Dragonfly
- Starfarers and Constellations may float of the pad when spawned or accessed
- Ground vehicles can not be spawned at ASOP terminals
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